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7 changes: 7 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/decoy_ploy.txt
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Name:Decoy Ploy
ManaCost:1 B
Types:Instant
A:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBVillain,DBHero
SVar:DBVillain:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Villain.YouOwn | ValidTgtDesc$ Villain card in your graveyard | SpellDescription$ Return target Villain card from your graveyard to your hand.
SVar:DBHero:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Hero.YouOwn | ValidTgtDesc$ Hero card in your graveyard | SpellDescription$ Return target Hero card from your graveyard to your hand.
Oracle:Choose one or both —\n• Return target Villain card from your graveyard to your hand.\n• Return target Hero card from your graveyard to your hand.
9 changes: 9 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/h_e_r_b_i_e_scout_unit.txt
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Name:H.E.R.B.I.E. Scout Unit
ManaCost:4
Types:Artifact Creature Robot Scout
PT:2/1
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.
SVar:TrigDraw:DB$ Draw | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn
Oracle:Flying\nWhen this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.
10 changes: 10 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/hawkeye_young_avenger.txt
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Name:Hawkeye, Young Avenger
ManaCost:3 R
Types:Legendary Creature Human Archer Hero
PT:2/4
K:Reach
R::Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent.OppCtrl,Opponent | IsCombat$ False | ReplaceWith$ DmgPlusX | Description$ If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, instead it deals that much damage plus X, where X is NICKNAME's power.
SVar:DmgPlusX:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X
SVar:X:ReplaceCount$DamageAmount/Plus.Y
SVar:Y:Count$CardPower
Oracle:Reach\nIf a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, instead it deals that much damage plus X, where X is Hawkeye's power.
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Name:S.H.I.E.L.D. Helicarrier
ManaCost:4
Types:Artifact Vehicle
PT:4/5
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this Vehicle enters, create two 1/1 white Soldier creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You
K:Crew:6
Oracle:Flying\nWhen this Vehicle enters, create two 1/1 white Soldier creature tokens.\nCrew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
9 changes: 9 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/s_h_i_e_l_d_spy_kit.txt
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Name:S.H.I.E.L.D. Spy Kit
ManaCost:W
Types:Artifact Equipment
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.
T:Mode$ Attacks | ValidCard$ Card.EquippedBy | Alone$ True | Execute$ TrigUntap| TriggerDescription$ Whenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
SVar:TrigUntap:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBScry
SVar:DBScry:DB$ Scry | ScryNum$ 1
K:Equip:1
Oracle:Equipped creature gets +1/+1.\nWhenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.)\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Name:Stark Industries Executive
ManaCost:R
Types:Creature Human Advisor
PT:1/2
A:AB$ Token | Cost$ 2 T | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
DeckHas:Ability$Sacrifice|Token
Oracle:{2}, {T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
10 changes: 10 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/super_suit.txt
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Name:Super Suit
ManaCost:1 U
Types:Artifact Equipment
K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When this Equipment enters, attach it to target creature you control. Untap that creature.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBUntap
SVar:DBUntap:DB$ Untap | Defined$ Targeted
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Equipped creature gets +1/+2.
K:Equip:2
Oracle:Flash\nWhen this Equipment enters, attach it to target creature you control. Untap that creature.\nEquipped creature gets +1/+2.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Name:Vibranium Energy Daggers
ManaCost:1
Types:Artifact Equipment
K:Indestructible
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.
K:Equip:3
Oracle:Indestructible (Effects that say "destroy" don't destroy this Equipment.)\nEquipped creature gets +2/+2.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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