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Copy pathInstructionTranslator.cpp
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623 lines (592 loc) · 40.3 KB
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#include "Translation/InstructionTranslator.hpp"
#include "Recompiler.hpp"
#include "Translation/DispatchInstructions.hpp"
#include "Translation/TranslationContext.hpp"
#include <algorithm>
#include <limits>
#include <stdexcept>
#include <string>
#include <unordered_map>
#include <utility>
namespace ShaderRecompiler {
namespace {
IrShaderStage toIrShaderStage(ShaderStageKind stage) {
switch (stage) {
case ShaderStageKind::Unknown:
return IrShaderStage::Unknown;
case ShaderStageKind::Vertex:
return IrShaderStage::Vertex;
case ShaderStageKind::Pixel:
return IrShaderStage::Pixel;
case ShaderStageKind::Fetch:
return IrShaderStage::Fetch;
case ShaderStageKind::Compute:
return IrShaderStage::Compute;
case ShaderStageKind::Mesh:
return IrShaderStage::Mesh;
case ShaderStageKind::Local:
return IrShaderStage::Local;
case ShaderStageKind::TessellationControl:
return IrShaderStage::TessellationControl;
case ShaderStageKind::TessellationEvaluation:
return IrShaderStage::TessellationEvaluation;
}
throw std::runtime_error("InstructionTranslator::Translate unknown shader stage kind");
}
void validateTranslateOptions(const TranslateOptions& options) {
if (options.embeddedFetch != nullptr && options.stage != ShaderStageKind::Vertex && options.stage != ShaderStageKind::Local) throw std::runtime_error("embedded vertex fetch requires a vertex or local shader");
if (options.userDataBaseRegister >= NumScalarRegs || options.userDataCount > NumScalarRegs - options.userDataBaseRegister) {
throw std::runtime_error("shader user data exceeds the scalar register bank");
}
if (options.waveSize != 32u && options.waveSize != 64u) {
throw std::runtime_error("shader translation requires wave32 or wave64, got " + std::to_string(options.waveSize));
}
switch (options.stage) {
case ShaderStageKind::Vertex:
case ShaderStageKind::Local:
case ShaderStageKind::TessellationControl:
case ShaderStageKind::TessellationEvaluation:
case ShaderStageKind::Mesh:
if (options.inputInfo.vertex == nullptr) {
throw std::runtime_error("vertex shader translation has no vertex input metadata");
}
return;
case ShaderStageKind::Pixel:
if (options.inputInfo.pixel == nullptr) {
throw std::runtime_error("pixel shader translation has no pixel input metadata");
}
return;
case ShaderStageKind::Compute:
if (options.inputInfo.compute == nullptr) {
throw std::runtime_error("compute shader translation has no compute input metadata");
}
return;
case ShaderStageKind::Unknown:
case ShaderStageKind::Fetch:
break;
}
throw std::runtime_error(
"shader translation has an unsupported stage: options.stage=" +
std::to_string(static_cast<int>(options.stage))
);
}
const ShaderWorkgroupInputInfo* shaderWorkgroupInput(ShaderStageKind stage, const ShaderStageInputInfo& inputInfo) {
switch (stage) {
case ShaderStageKind::Compute:
return inputInfo.compute;
case ShaderStageKind::Mesh:
return inputInfo.vertex != nullptr ? &inputInfo.vertex->mesh : nullptr;
default:
return nullptr;
}
}
bool isUnlinkedCall(const ControlFlowGraph& cfg, std::uint32_t programCounter) {
return std::find(cfg.unlinkedCallProgramCounters.begin(), cfg.unlinkedCallProgramCounters.end(), programCounter) != cfg.unlinkedCallProgramCounters.end();
}
bool isCodeTableLoad(const ControlFlowGraph& cfg, std::uint32_t programCounter) {
return std::find(cfg.codeTableLoadProgramCounters.begin(), cfg.codeTableLoadProgramCounters.end(), programCounter) != cfg.codeTableLoadProgramCounters.end();
}
template<typename TAction>
void forEachExternalFetchLoad(const RdnaInstruction& call, const ShaderVertexInputInfo* input, TAction action) {
if (input == nullptr || input->resourcesNum <= 0) {
throw std::runtime_error("s_swappc_b64 fetch-shader call at program counter " + std::to_string(call.programCounter) + " has no parsed fetch-shader plan to inline");
}
for (int index = 0; index < input->resourcesNum && index < ShaderVertexInputInfo::MaxResources; ++index) {
const auto& destination = input->resourcesDst[index];
if (destination.attrId < 0 || destination.registersNum <= 0) {
continue;
}
if (destination.registersNum > 4 || destination.registerStart < 0) {
throw std::runtime_error("external fetch-shader attribute " + std::to_string(destination.attrId) + " writes " + std::to_string(destination.registersNum) +
" registers starting at " + std::to_string(destination.registerStart) + "; the inline model supports one to four");
}
RdnaInstruction fetch{};
fetch.op = RdnaOpcode::BufferLoadFormatXyzw;
fetch.programCounter = call.programCounter;
fetch.destination.kind = RdnaOperandKind::VectorRegister;
fetch.destination.reg = static_cast<std::uint32_t>(destination.registerStart);
fetch.dataDwordCount = static_cast<std::uint32_t>(destination.registersNum);
fetch.formatted = true;
action(static_cast<std::uint32_t>(index), fetch);
}
}
void includeInstructionVectorRegisters(const RdnaInstruction& instruction, std::uint32_t& vectorLimit) {
const auto includeVector = [&vectorLimit](const RdnaOperand& operand, std::uint32_t count = 1u) {
if (operand.kind == RdnaOperandKind::VectorRegister) {
vectorLimit = std::min(NumVectorRegs, std::max(vectorLimit, operand.reg + count));
}
};
const bool memoryFamily = instruction.family == RdnaInstructionFamily::MUBUF || instruction.family == RdnaInstructionFamily::MTBUF || instruction.family == RdnaInstructionFamily::FLAT || instruction.family == RdnaInstructionFamily::DS || instruction.family == RdnaInstructionFamily::MIMG;
includeVector(instruction.destination, memoryFamily ? std::max(instruction.dataDwordCount, 1u) : 1u);
includeVector(instruction.destination2);
includeVector(instruction.source0);
includeVector(instruction.source1);
includeVector(instruction.source2);
includeVector(instruction.source3);
if (instruction.family == RdnaInstructionFamily::FLAT) {
const bool compare = instruction.op == RdnaOpcode::FlatAtomicCmpswap || instruction.op == RdnaOpcode::FlatAtomicCmpswapX2 || instruction.op == RdnaOpcode::FlatAtomicFcmpswap || instruction.op == RdnaOpcode::FlatAtomicFcmpswapX2;
includeVector(instruction.source2, std::max(instruction.dataDwordCount, 1u) * (compare ? 2u : 1u));
}
if (instruction.family == RdnaInstructionFamily::DS) {
switch (instruction.op) {
case RdnaOpcode::DsWriteB64:
case RdnaOpcode::DsWriteB96:
case RdnaOpcode::DsWriteB128:
includeVector(instruction.source1, instruction.dataDwordCount);
break;
case RdnaOpcode::DsWrite2B32:
case RdnaOpcode::DsWrite2st64B32:
case RdnaOpcode::DsWrite2B64:
case RdnaOpcode::DsWrite2st64B64:
case RdnaOpcode::DsWrxchg2RtnB64:
case RdnaOpcode::DsWrxchg2st64RtnB64: {
const std::uint32_t width = std::max(instruction.dataDwordCount / 2u, 1u);
includeVector(instruction.source1, width);
includeVector(instruction.source2, width);
break;
}
default:
break;
}
}
for (std::uint32_t index = 0; index + 1u < instruction.imageAddressComponents && index < MaxRdnaImageNsaAddressComponents; index++) {
vectorLimit = std::min(NumVectorRegs, std::max(vectorLimit, instruction.imageNsaVectorRegisters[index] + 1u));
}
}
void emitEntryPrologue(IrProgram& program, IrBlock& entryBlock, const TranslateOptions& options) {
IrBuilder entryIr(program);
entryIr.SetInsertionPoint(entryBlock);
const auto setVector = [&entryIr, &program](VectorReg reg, IrValue& value) {
auto& metadata = program.Metadata();
const auto index = RegIndex(reg);
if (metadata.vectorWindowSize != 0u && index >= metadata.vectorWindowBase) {
metadata.vectorWindowSize = std::max(metadata.vectorWindowSize, index - metadata.vectorWindowBase + 1u);
}
entryIr.SetVectorReg(reg, value);
};
const auto builtin = [&entryIr](StageInputKind kind, std::uint32_t component = 0u) -> IrValue& {
return entryIr.Emit(IrOpcode::GetBuiltin, IrOpcodeType(IrOpcode::GetBuiltin), {&entryIr.Constant(static_cast<std::uint32_t>(kind)), &entryIr.Constant(component)});
};
const auto drawIndex = [&entryIr, &options, &builtin](StageInputKind kind) -> IrValue& {
const auto* fetch = options.embeddedFetch;
const std::int32_t folded = fetch == nullptr ? -1 : kind == StageInputKind::VertexIndex ? fetch->vertexOffsetSgpr : fetch->instanceOffsetSgpr;
IrValue& index = builtin(kind);
return folded < 0 ? index : entryIr.ISub(index, entryIr.GetUserData(static_cast<ScalarReg>(folded)));
};
const auto tessellationBase = [&entryIr](TessellationBaseKind kind) -> IrValue& {
return entryIr.Emit(IrOpcode::TessellationBase, IrOpcodeType(IrOpcode::TessellationBase), {&entryIr.Constant(static_cast<std::uint32_t>(kind))});
};
for (std::uint32_t index = 0; index < options.userDataCount; index++) {
const auto reg = static_cast<ScalarReg>(options.userDataBaseRegister + index);
IrValue& value = entryIr.GetUserData(reg);
entryIr.SetScalarReg(reg, value);
entryIr.SetScalarMaskTag(reg, entryIr.ConstantBool(false));
}
IrValue* initialExec = &entryIr.ConstantBool(true);
if (options.stage == ShaderStageKind::Pixel) {
initialExec = &entryIr.IEqual(builtin(StageInputKind::HelperInvocation), entryIr.Constant(0u));
}
std::uint32_t totalThreads = 0;
const auto* workgroup = shaderWorkgroupInput(options.stage, options.inputInfo);
if (workgroup != nullptr) {
totalThreads = std::max(workgroup->threadsNum[0], 1u) * std::max(workgroup->threadsNum[1], 1u) * std::max(workgroup->threadsNum[2], 1u);
if (options.waveSize == 64u && workgroup->hostSubgroupSize == 32u && totalThreads % 64u != 0u) {
initialExec = &entryIr.ULessThan(builtin(StageInputKind::LocalInvocationIndex), entryIr.Constant(totalThreads));
}
}
if (options.stage == ShaderStageKind::Compute && options.inputInfo.compute->partialGroups) {
for (std::uint32_t axis = 0; axis < 3u; axis++) {
initialExec = &entryIr.LogicalAnd(*initialExec, entryIr.ULessThan(builtin(StageInputKind::GlobalInvocationId, axis), builtin(StageInputKind::DispatchThreadLimit, axis)));
}
}
entryIr.SetExec(*initialExec);
IrValue& initialMask = entryIr.Emit(IrOpcode::Ballot, IrOpcodeType(IrOpcode::Ballot), {initialExec});
entryIr.SetExecLo(entryIr.CompositeExtract(initialMask, 0u));
entryIr.SetExecHi(options.waveSize == 64u ? entryIr.CompositeExtract(initialMask, 1u) : entryIr.Constant(0u));
if (options.stage == ShaderStageKind::Compute) {
const auto* cs = options.inputInfo.compute;
const std::uint32_t threadIds = cs->threadIdsNum > 0 ? std::min<std::uint32_t>(static_cast<std::uint32_t>(cs->threadIdsNum), 3u) : 0u;
for (std::uint32_t index = 0; index < threadIds; index++) {
setVector(static_cast<VectorReg>(index), builtin(StageInputKind::LocalInvocationId, index));
}
std::uint32_t regOffset = 0;
for (std::uint32_t index = 0; index < 3u; index++) {
if (cs->groupId[index]) {
entryIr.SetScalarReg(static_cast<ScalarReg>(cs->workgroupRegister + regOffset++), builtin(StageInputKind::WorkgroupId, index));
}
}
if (cs->tgSizeEn) {
const std::uint32_t waveSize = cs->waveSize != 0u ? cs->waveSize : 64u;
const std::uint32_t waves = std::min((totalThreads + waveSize - 1u) / waveSize, 0x3fu);
IrValue& localIndex = builtin(StageInputKind::LocalInvocationIndex);
IrValue& waveId = entryIr.Emit(IrOpcode::UDiv32, IrOpcodeType(IrOpcode::UDiv32), {&localIndex, &entryIr.Constant(waveSize)});
IrValue& waveBits = entryIr.BitwiseOr(entryIr.ShiftLeftLogical(waveId, entryIr.Constant(6u)), entryIr.ShiftLeftLogical(waveId, entryIr.Constant(20u)));
IrValue& firstBit = entryIr.Select(entryIr.IEqual(waveId, entryIr.Constant(0u)), entryIr.Constant(0x80000000u), entryIr.Constant(0u));
entryIr.SetScalarReg(static_cast<ScalarReg>(cs->workgroupRegister + regOffset), entryIr.BitwiseOr(entryIr.BitwiseOr(waveBits, entryIr.Constant(waves)), firstBit));
}
} else if (options.stage == ShaderStageKind::Mesh) {
const auto& mesh = options.inputInfo.vertex->mesh;
const std::uint32_t size = mesh.InputPrimitiveSize();
const std::uint32_t stepCount = mesh.InputPrimitiveStep();
if (mesh.primitivesPerGroup == 0u || mesh.verticesPerGroup != mesh.InputVertexCount(mesh.primitivesPerGroup) || mesh.verticesPerGroup > totalThreads || mesh.primitivesPerGroup > totalThreads || totalThreads % options.waveSize != 0u || totalThreads / options.waveSize > 15u || mesh.esgsItemSize == 0u || mesh.esgsItemSize * mesh.verticesPerGroup > 0xffffu) {
throw std::runtime_error("mesh shader translation configuration is not supported (wave " + std::to_string(options.waveSize) + ", primitives per group " + std::to_string(mesh.primitivesPerGroup) + ", vertices per group " + std::to_string(mesh.verticesPerGroup) + ", threads " + std::to_string(totalThreads) + ", ESGS item size " + std::to_string(mesh.esgsItemSize) + ")");
}
constexpr std::uint32_t kTriFanPrimitiveType = 5u;
constexpr std::uint32_t kTriStripPrimitiveType = 6u;
const bool fan = mesh.inputPrimitive == kTriFanPrimitiveType;
const auto u32 = [&entryIr](std::uint32_t value) -> IrValue& {
return entryIr.Constant(value);
};
const auto draw = [&entryIr](std::uint32_t index) -> IrValue& {
return entryIr.Emit(IrOpcode::MeshDrawParameter, IrOpcodeType(IrOpcode::MeshDrawParameter), {&entryIr.Constant(index)});
};
const auto argument = [&entryIr](std::uint32_t index) -> IrValue& {
return entryIr.Emit(IrOpcode::MeshArgument, IrOpcodeType(IrOpcode::MeshArgument), {&entryIr.Constant(index)});
};
const auto minimum = [&entryIr](IrValue& lhs, IrValue& rhs) -> IrValue& {
return entryIr.Emit(IrOpcode::UMin32, IrOpcodeType(IrOpcode::UMin32), {&lhs, &rhs});
};
const auto subtractSaturate = [&entryIr, &minimum](IrValue& lhs, IrValue& rhs) -> IrValue& {
return entryIr.ISub(lhs, minimum(lhs, rhs));
};
IrValue& local = builtin(StageInputKind::LocalInvocationIndex);
IrValue& firstPrimitive = entryIr.IMul(builtin(StageInputKind::WorkgroupId, 0u), u32(mesh.primitivesPerGroup));
IrValue& step = u32(stepCount);
IrValue& firstVertex = entryIr.IMul(firstPrimitive, step);
IrValue& indirect = entryIr.INotEqual(entryIr.BitwiseOr(draw(MeshArgumentAddressDword), draw(MeshArgumentAddressDword + 1u)), u32(0u));
IrValue& indexCount = entryIr.Select(indirect, argument(MeshArgumentIndexCountDword), draw(0u));
IrValue& firstIndex = argument(MeshArgumentFirstIndexDword);
IrValue& vertices = minimum(subtractSaturate(indexCount, firstVertex), u32(mesh.verticesPerGroup));
IrValue& primitives = entryIr.Select(entryIr.ULessThan(vertices, u32(size)), u32(0u), entryIr.IAdd(entryIr.Emit(IrOpcode::UDiv32, IrOpcodeType(IrOpcode::UDiv32), {&subtractSaturate(vertices, u32(size)), &step}), u32(1u)));
entryIr.SetScalarReg(static_cast<ScalarReg>(2), entryIr.BitwiseOr(entryIr.ShiftLeftLogical(vertices, u32(12u)), entryIr.ShiftLeftLogical(primitives, u32(22u))));
IrValue& wave = entryIr.ShiftRightLogical(local, u32(options.waveSize == 32u ? 5u : 6u));
IrValue& waveBase = entryIr.BitwiseAnd(local, u32(~(options.waveSize - 1u)));
IrValue& vertexCount = minimum(subtractSaturate(vertices, waveBase), u32(options.waveSize));
IrValue& primitiveCount = minimum(subtractSaturate(primitives, waveBase), u32(options.waveSize));
IrValue& waveInfo = entryIr.BitwiseOr(entryIr.ShiftLeftLogical(wave, u32(24u)), u32((totalThreads / options.waveSize) << 28u));
entryIr.SetScalarReg(static_cast<ScalarReg>(3), entryIr.BitwiseOr(waveInfo, entryIr.BitwiseOr(entryIr.ShiftLeftLogical(primitiveCount, u32(8u)), vertexCount)));
const bool strip = mesh.inputPrimitive == kTriStripPrimitiveType;
IrValue& indexWord = draw(3u);
IrValue& stripPosition = entryIr.IAdd(entryIr.IAdd(firstPrimitive, local), firstIndex);
IrValue& restartTable = entryIr.INotEqual(entryIr.BitwiseAnd(indexWord, u32(MeshIndexRestartTable)), u32(0u));
IrValue& stripStart = strip ? entryIr.Emit(IrOpcode::MeshRestartStart, IrOpcodeType(IrOpcode::MeshRestartStart), {&entryIr.IAdd(stripPosition, u32(2u)), &restartTable}) : u32(0u);
IrValue& parity = strip ? entryIr.BitwiseAnd(entryIr.ISub(stripPosition, entryIr.Emit(IrOpcode::UMax32, IrOpcodeType(IrOpcode::UMax32), {&stripStart, &firstIndex})), u32(1u)) : u32(0u);
IrValue& vertex = entryIr.IMul(local, step);
IrValue& item = u32(mesh.esgsItemSize);
const auto unlessRestarted = [&](IrValue& offset) -> IrValue& {
return strip ? entryIr.Select(entryIr.ULessThan(stripPosition, stripStart), entryIr.IMul(vertex, item), offset) : offset;
};
IrValue& first = fan ? entryIr.IMul(entryIr.IAdd(vertex, u32(1u)), item) : unlessRestarted(entryIr.IMul(entryIr.IAdd(vertex, parity), item));
IrValue& second = fan ? entryIr.IMul(entryIr.IAdd(vertex, u32(2u)), item) : size >= 2u ? unlessRestarted(entryIr.IMul(entryIr.ISub(entryIr.IAdd(vertex, u32(1u)), parity), item)) : u32(0u);
IrValue& third = fan ? u32(0u) : size == 3u ? unlessRestarted(entryIr.IMul(entryIr.IAdd(vertex, u32(2u)), item)) : u32(0u);
setVector(static_cast<VectorReg>(0), entryIr.BitwiseOr(entryIr.BitwiseAnd(first, u32(0xffffu)), entryIr.ShiftLeftLogical(second, u32(16u))));
setVector(static_cast<VectorReg>(1), entryIr.BitwiseAnd(third, u32(0xffffu)));
setVector(static_cast<VectorReg>(2), entryIr.IAdd(firstPrimitive, local));
setVector(static_cast<VectorReg>(3), u32(0u));
setVector(static_cast<VectorReg>(4), u32(0u));
if (options.userDataBaseRegister != 0u || options.userDataCount < 8u) {
throw std::runtime_error("mesh shader translation requires the merged program's eight hidden user words");
}
IrValue& inputVertex = fan ? entryIr.Select(entryIr.IEqual(local, u32(0u)), u32(0u), entryIr.IAdd(firstVertex, local)) : entryIr.IAdd(firstVertex, local);
IrValue& indexBytes = entryIr.BitwiseAnd(indexWord, u32(0xffu));
IrValue& indexed = entryIr.INotEqual(indexBytes, u32(0u));
IrValue& byteOffset = entryIr.IMul(entryIr.IAdd(inputVertex, firstIndex), indexBytes);
IrValue& indexResource = entryIr.Emit(IrOpcode::GetBufferResource, IrOpcodeType(IrOpcode::GetBufferResource), {&entryIr.GetUserData(static_cast<ScalarReg>(4)), &entryIr.GetUserData(static_cast<ScalarReg>(5)), &entryIr.GetUserData(static_cast<ScalarReg>(6)), &entryIr.GetUserData(static_cast<ScalarReg>(7))});
const std::uint32_t memoryIndex = static_cast<std::uint32_t>(program.Resources().memoryInfo.size());
program.Resources().memoryInfo.push_back(MemoryInfo{.kind = ResourceKind::Buffer, .resource = 1u, .offen = true});
IrValue& packedIndex = entryIr.Emit(IrOpcode::LoadBufferU32, IrOpcodeType(IrOpcode::LoadBufferU32), {&indexResource, &u32(0u), &entryIr.BitwiseAnd(byteOffset, u32(~3u)), &u32(0u), &entryIr.LogicalAnd(indexed, entryIr.ULessThan(local, vertices))}, MemoryFlags{.index = memoryIndex});
IrValue& index = entryIr.Emit(IrOpcode::BitFieldUExtract, IrOpcodeType(IrOpcode::BitFieldUExtract), {&packedIndex, &entryIr.IMul(entryIr.BitwiseAnd(byteOffset, u32(3u)), u32(8u)), &entryIr.IMul(indexBytes, u32(8u))});
for (std::uint32_t reg = 4u; reg < 8u; reg++) {
entryIr.SetScalarReg(static_cast<ScalarReg>(reg), u32(0u));
}
IrValue& restartIndex = entryIr.Select(entryIr.IEqual(indexBytes, u32(2u)), u32(0xffffu), u32(0xffffffffu));
IrValue& fetchedIndex = entryIr.Select(entryIr.LogicalAnd(restartTable, entryIr.IEqual(index, restartIndex)), u32(0u), index);
setVector(static_cast<VectorReg>(5), entryIr.IAdd(draw(1u), entryIr.Select(indexed, fetchedIndex, inputVertex)));
setVector(static_cast<VectorReg>(6), u32(0u));
setVector(static_cast<VectorReg>(7), u32(0u));
setVector(static_cast<VectorReg>(8), entryIr.IAdd(draw(2u), builtin(StageInputKind::WorkgroupId, 1u)));
} else if (options.stage == ShaderStageKind::Local) {
entryIr.SetScalarReg(static_cast<ScalarReg>(3), entryIr.Constant(64u));
setVector(static_cast<VectorReg>(2), drawIndex(StageInputKind::VertexIndex));
setVector(static_cast<VectorReg>(3), tessellationBase(TessellationBaseKind::RelativeIndex));
setVector(static_cast<VectorReg>(5), drawIndex(StageInputKind::InstanceIndex));
} else if (options.stage == ShaderStageKind::TessellationControl) {
const auto& tess = options.inputInfo.vertex->tess;
entryIr.SetScalarReg(static_cast<ScalarReg>(2), tessellationBase(TessellationBaseKind::OffChip));
entryIr.SetScalarReg(static_cast<ScalarReg>(4), tessellationBase(TessellationBaseKind::Factor));
entryIr.SetScalarReg(static_cast<ScalarReg>(3), entryIr.Constant(0x81010000u | tess.inputControlPoints | (tess.outputControlPoints << 8u)));
setVector(static_cast<VectorReg>(0), builtin(StageInputKind::PrimitiveId));
setVector(static_cast<VectorReg>(1), entryIr.BitwiseOr(entryIr.ShiftLeftLogical(builtin(StageInputKind::InvocationId), entryIr.Constant(8u)), tessellationBase(TessellationBaseKind::RelativeIndex)));
} else if (options.stage == ShaderStageKind::TessellationEvaluation) {
entryIr.SetScalarReg(static_cast<ScalarReg>(3), entryIr.Constant(64u));
entryIr.SetScalarReg(static_cast<ScalarReg>(4), tessellationBase(TessellationBaseKind::OffChip));
setVector(static_cast<VectorReg>(0), tessellationBase(TessellationBaseKind::PassthroughPrimitive));
setVector(static_cast<VectorReg>(5), builtin(StageInputKind::TessCoord, 0u));
setVector(static_cast<VectorReg>(6), builtin(StageInputKind::TessCoord, 1u));
setVector(static_cast<VectorReg>(7), tessellationBase(TessellationBaseKind::RelativeIndex));
setVector(static_cast<VectorReg>(8), builtin(StageInputKind::PrimitiveId));
} else if (options.stage == ShaderStageKind::Pixel) {
const auto* ps = options.inputInfo.pixel;
const auto vgpr = [&](PixelInput input) { return ps->psInputVgpr[static_cast<std::uint32_t>(input)]; };
const auto loaded = [&](PixelInput input) { return vgpr(input) != ShaderPixelInputInfo::NoPixelInputVgpr; };
const bool iterated = ps->psIteratesSamples;
program.Metadata().pixelIteratesSamples = iterated;
const bool offsets = options.interpolationFunctions && options.fragmentShaderBarycentricEnabled;
const bool centers = iterated && offsets;
const bool sampleOffsets = offsets && ps->SampleLocationsOffCenter();
const auto smoothSample = sampleOffsets ? StageInputKind::BaryCoordSmoothSample : StageInputKind::BaryCoordSmooth;
const auto linearSample = sampleOffsets ? StageInputKind::BaryCoordNoPerspectiveSample : StageInputKind::BaryCoordNoPerspective;
const auto smoothCenter = centers ? StageInputKind::BaryCoordSmoothCenter : StageInputKind::BaryCoordSmooth;
const auto linearCenter = centers ? StageInputKind::BaryCoordNoPerspectiveCenter : StageInputKind::BaryCoordNoPerspective;
for (const auto [input, kind] : {std::pair{PixelInput::PerspectiveSample, smoothSample}, std::pair{PixelInput::PerspectiveCenter, smoothCenter},
std::pair{PixelInput::PerspectiveCentroid, StageInputKind::BaryCoordSmooth}, std::pair{PixelInput::LinearSample, linearSample},
std::pair{PixelInput::LinearCenter, linearCenter}, std::pair{PixelInput::LinearCentroid, StageInputKind::BaryCoordNoPerspective}}) {
if (!loaded(input)) continue;
setVector(static_cast<VectorReg>(vgpr(input)), builtin(kind, 0u));
setVector(static_cast<VectorReg>(vgpr(input) + 1u), builtin(kind, 1u));
}
const auto firstSampleOffset = [&](std::uint32_t component) -> IrValue& {
const auto& locations = ps->sampleLocations;
if (!ps->SampleLocationsVary()) return entryIr.ConstantF32(SampleLocationOffset(locations[0], component));
IrValue& x = entryIr.Emit(IrOpcode::ConvertU32F32, IrType::U32, {&entryIr.BitCastF32(builtin(StageInputKind::FragCoord, 0u))});
IrValue& y = entryIr.Emit(IrOpcode::ConvertU32F32, IrType::U32, {&entryIr.BitCastF32(builtin(StageInputKind::FragCoord, 1u))});
IrValue& quadPixel = entryIr.BitwiseOr(entryIr.BitwiseAnd(x, entryIr.Constant(1u)), entryIr.ShiftLeftLogical(entryIr.BitwiseAnd(y, entryIr.Constant(1u)), entryIr.Constant(1u)));
IrValue* offset = &entryIr.ConstantF32(SampleLocationOffset(locations[24], component));
for (std::uint32_t pixel = 3u; pixel-- > 0u;) {
offset = &entryIr.Select(entryIr.IEqual(quadPixel, entryIr.Constant(pixel)), entryIr.ConstantF32(SampleLocationOffset(locations[pixel * 8u], component)), *offset);
}
return *offset;
};
const auto position = [&](std::uint32_t component) -> IrValue& {
IrValue& coordinate = builtin(StageInputKind::FragCoord, component);
const auto location = ps->psPositionLocation;
if (location == PixelPositionLocation::Centroid || (location == PixelPositionLocation::Center && !iterated) || (location == PixelPositionLocation::Sample && (iterated || !ps->SampleLocationsOffCenter()))) {
return coordinate;
}
IrValue& value = entryIr.BitCastF32(coordinate);
if (location == PixelPositionLocation::Sample) {
return entryIr.BitCastU32(entryIr.Emit(IrOpcode::FPAdd32, IrOpcodeType(IrOpcode::FPAdd32), {&value, &firstSampleOffset(component)}));
}
IrValue& corner = entryIr.Emit(IrOpcode::FPFloor32, IrOpcodeType(IrOpcode::FPFloor32), {&value});
if (location == PixelPositionLocation::UpperLeft) return entryIr.BitCastU32(corner);
return entryIr.BitCastU32(entryIr.Emit(IrOpcode::FPAdd32, IrOpcodeType(IrOpcode::FPAdd32), {&corner, &entryIr.ConstantF32(0.5f)}));
};
if (loaded(PixelInput::PositionX)) {
setVector(static_cast<VectorReg>(vgpr(PixelInput::PositionX)), position(0u));
}
if (loaded(PixelInput::PositionY)) {
setVector(static_cast<VectorReg>(vgpr(PixelInput::PositionY)), position(1u));
}
if (loaded(PixelInput::PositionZ)) {
setVector(static_cast<VectorReg>(vgpr(PixelInput::PositionZ)), builtin(StageInputKind::FragCoord, 2u));
}
if (loaded(PixelInput::PositionW)) {
IrValue& reciprocalBits = builtin(StageInputKind::FragCoord, 3u);
IrValue& flushed = entryIr.Select(entryIr.IEqual(entryIr.BitwiseAnd(reciprocalBits, entryIr.Constant(0x7f800000u)), entryIr.Constant(0u)), entryIr.BitwiseAnd(reciprocalBits, entryIr.Constant(0x80000000u)), reciprocalBits);
IrValue& w = entryIr.Emit(IrOpcode::FPRecip32, IrOpcodeType(IrOpcode::FPRecip32), {&entryIr.BitCastF32(flushed)});
setVector(static_cast<VectorReg>(vgpr(PixelInput::PositionW)), entryIr.BitCastU32(w));
}
if (loaded(PixelInput::FrontFace)) {
// The front value under FRONT_FACE_ALL_BITS is not measured (docs/dev/debt/shader.md).
IrValue& facing = builtin(StageInputKind::FrontFacing);
setVector(static_cast<VectorReg>(vgpr(PixelInput::FrontFace)), ps->psFrontFaceAllBits ? entryIr.Select(entryIr.IEqual(facing, entryIr.Constant(0x3f800000u)), entryIr.Constant(0xffffffffu), entryIr.Constant(0u)) : facing);
}
if (loaded(PixelInput::Ancillary)) {
setVector(static_cast<VectorReg>(vgpr(PixelInput::Ancillary)), builtin(StageInputKind::PackedAncillary));
}
if (loaded(PixelInput::SampleCoverage)) {
setVector(static_cast<VectorReg>(vgpr(PixelInput::SampleCoverage)), builtin(StageInputKind::SampleMask));
}
if (loaded(PixelInput::LineStipple)) {
setVector(static_cast<VectorReg>(vgpr(PixelInput::LineStipple)), entryIr.Constant(0u));
}
if (loaded(PixelInput::PositionFixedPoint)) {
IrValue& x = entryIr.Emit(IrOpcode::ConvertU32F32, IrType::U32, {&entryIr.BitCastF32(builtin(StageInputKind::FragCoord, 0u))});
IrValue& y = entryIr.Emit(IrOpcode::ConvertU32F32, IrType::U32, {&entryIr.BitCastF32(builtin(StageInputKind::FragCoord, 1u))});
setVector(static_cast<VectorReg>(vgpr(PixelInput::PositionFixedPoint)), entryIr.BitwiseOr(entryIr.BitwiseAnd(x, entryIr.Constant(0xffffu)), entryIr.ShiftLeftLogical(y, entryIr.Constant(16u))));
}
} else if (options.stage == ShaderStageKind::Vertex) {
if (options.userDataBaseRegister >= 8u) {
const auto hostLanes = options.inputInfo.vertex->hostSubgroupSize;
const std::uint32_t lanes = hostLanes == 1u ? 1u : options.waveSize == 64u && hostLanes == 32u ? 32u : options.waveSize;
entryIr.SetScalarReg(static_cast<ScalarReg>(2), entryIr.Constant((lanes << 12u) | (lanes << 22u)));
entryIr.SetScalarReg(static_cast<ScalarReg>(3), entryIr.Constant(lanes | (lanes << 8u)));
}
setVector(static_cast<VectorReg>(5), drawIndex(StageInputKind::VertexIndex));
setVector(static_cast<VectorReg>(8), drawIndex(StageInputKind::InstanceIndex));
}
}
}
IrProgram InstructionTranslator::Translate(const RdnaProgram& decoded, const ControlFlowGraph& cfg, const TranslateOptions& options) const {
validateTranslateOptions(options);
if (cfg.blocks.empty()) {
throw std::runtime_error("cannot translate an empty control flow graph");
}
std::uint32_t vectorLimit = 1u;
for (const auto& cfgBlock : cfg.blocks) {
for (std::uint32_t index = cfgBlock.instructionBegin; index < cfgBlock.instructionEnd; index++) {
if (index >= decoded.instructions.size()) {
throw std::runtime_error("control flow graph block " + std::to_string(cfgBlock.id) + " references instruction " + std::to_string(index) + " outside decoded program of size " + std::to_string(decoded.instructions.size()));
}
const auto& instruction = decoded.instructions[index];
if (isCodeTableLoad(cfg, instruction.programCounter)) {
continue;
}
includeInstructionVectorRegisters(instruction, vectorLimit);
if (cfg.hasFetchCall && instruction.programCounter == cfg.fetchCallProgramCounter) {
forEachExternalFetchLoad(instruction, options.inputInfo.vertex, [&](std::uint32_t, const RdnaInstruction& fetch) {
vectorLimit = std::min(NumVectorRegs, std::max(vectorLimit, fetch.destination.reg + fetch.dataDwordCount));
});
}
}
}
IrProgram program;
program.SetWaveSize(options.waveSize);
std::uint32_t windowBase = NumVectorRegs;
bool indexedWrites = false;
for (const auto& cfgBlock : cfg.blocks) {
for (std::uint32_t index = cfgBlock.instructionBegin; index < cfgBlock.instructionEnd; index++) {
const auto& instruction = decoded.instructions[index];
if (isCodeTableLoad(cfg, instruction.programCounter)) continue;
switch (instruction.op) {
case RdnaOpcode::VMovrelsB32:
windowBase = std::min(windowBase, instruction.source0.reg);
break;
case RdnaOpcode::VMovreldB32:
windowBase = std::min(windowBase, instruction.destination.reg);
indexedWrites = true;
break;
case RdnaOpcode::VMovrelsdB32:
case RdnaOpcode::VMovrelsd2B32:
case RdnaOpcode::VSwaprelB32:
windowBase = std::min({windowBase, instruction.source0.reg, instruction.destination.reg});
indexedWrites = true;
break;
default:
break;
}
}
}
const bool ancillaryWindow = options.stage == ShaderStageKind::Pixel && options.inputInfo.pixel != nullptr && options.inputInfo.pixel->psAncillary && options.inputInfo.pixel->psInputVgpr[static_cast<std::uint32_t>(PixelInput::Ancillary)] >= windowBase;
if (windowBase < vectorLimit && !ancillaryWindow) {
program.Metadata().vectorWindowBase = windowBase;
program.Metadata().vectorWindowSize = vectorLimit - windowBase;
program.Metadata().vectorWindowIndexedWrites = indexedWrites;
}
program.Resources().stage = toIrShaderStage(options.stage);
program.Resources().shaderHash = options.shaderHash;
program.Resources().userDataBase = options.userDataBaseRegister;
program.Resources().userDataCount = options.userDataCount;
program.Info().scratchDwords = options.scratchDwords;
program.Info().sharedMemoryBytes = options.sharedMemoryBytes;
if (options.embeddedFetch != nullptr) {
program.Info().vertexOffsetSgpr = options.embeddedFetch->vertexOffsetSgpr;
program.Info().instanceOffsetSgpr = options.embeddedFetch->instanceOffsetSgpr;
program.Info().vertexOffsetShared = options.embeddedFetch->vertexOffsetShared || options.embeddedFetch->vertexIndexObserved;
program.Info().instanceOffsetShared = options.embeddedFetch->instanceOffsetShared || options.embeddedFetch->instanceIndexObserved;
program.Info().vertexOffsetConflict = options.embeddedFetch->vertexOffsetConflict;
program.Info().instanceOffsetConflict = options.embeddedFetch->instanceOffsetConflict;
}
program.Metadata().cfgFailureKind = cfg.failureKind;
program.Metadata().failureReason = cfg.unsupportedReason;
const auto maxIdIterator = std::max_element(cfg.blocks.begin(), cfg.blocks.end(), [](const BasicBlock& lhs, const BasicBlock& rhs) {
return lhs.id < rhs.id;
});
if (maxIdIterator == cfg.blocks.end() || maxIdIterator->id == InvalidControlFlowId) {
throw std::runtime_error("cannot allocate a synthetic entry block id");
}
const std::uint32_t entryBlockId = maxIdIterator->id + 1u;
std::vector<IrBlock*> blocks;
std::vector<BlockInfo> blockInfos;
blocks.reserve(cfg.blocks.size() + 1u);
blockInfos.reserve(cfg.blocks.size() + 1u);
Terminator entryTerminator;
entryTerminator.kind = TerminatorKind::Branch;
entryTerminator.trueBlock = cfg.blocks.front().id;
blocks.push_back(&program.CreateBlock());
blockInfos.push_back(BlockInfo{entryBlockId, cfg.blocks.front().startProgramCounter, cfg.blocks.front().startProgramCounter, entryTerminator});
std::unordered_map<std::uint32_t, std::size_t> blockIndices;
blockIndices.reserve(cfg.blocks.size());
for (const auto& sourceBlock : cfg.blocks) {
if (!blockIndices.emplace(sourceBlock.id, blocks.size()).second) {
throw std::runtime_error("control flow graph contains duplicate block id " + std::to_string(sourceBlock.id));
}
blocks.push_back(&program.CreateBlock());
blockInfos.push_back(BlockInfo{sourceBlock.id, sourceBlock.startProgramCounter, sourceBlock.endProgramCounter, sourceBlock.terminator});
}
for (const auto& sourceBlock : cfg.blocks) {
const auto sourceIndex = blockIndices.at(sourceBlock.id);
for (const auto successor : sourceBlock.successors) {
const auto target = blockIndices.find(successor);
if (target == blockIndices.end()) {
throw std::runtime_error("control flow graph block " + std::to_string(sourceBlock.id) + " has unknown successor " + std::to_string(successor));
}
blocks[sourceIndex]->AddBranch(blocks[target->second]);
}
}
blocks.front()->AddBranch(blocks[blockIndices.at(cfg.blocks.front().id)]);
emitEntryPrologue(program, *blocks.front(), options);
if (program.Metadata().vectorWindowSize != 0u) {
vectorLimit = program.Metadata().vectorWindowBase + program.Metadata().vectorWindowSize;
}
if (ancillaryWindow) {
for (const IrValue* instruction : blocks.front()->Instructions()) {
if (instruction->Opcode() == IrOpcode::SetVectorRegister) {
vectorLimit = std::max(vectorLimit, instruction->Argument(0)->Register().index + 1u);
}
}
}
const auto entryRounding = ComputeEntryRounding(cfg, decoded, options.floatMode.has_value() ? options.floatMode->floatMode : 0u);
for (const auto& cfgBlock : cfg.blocks) {
const auto typedIndex = blockIndices.at(cfgBlock.id);
TranslationContext context(program, *blocks[typedIndex], vectorLimit);
context.SetPixelInput(options.inputInfo.pixel, options.fragmentShaderBarycentricEnabled);
context.SetFloatMode(options.floatMode);
context.SetNativeFloat16(options.nativeFloat16);
context.SetFloat32FlushToZero(options.float32FlushToZero);
context.SetEntryRounding(entryRounding.at(cfgBlock.id));
for (std::uint32_t index = cfgBlock.instructionBegin; index < cfgBlock.instructionEnd; index++) {
const auto& instruction = decoded.instructions[index];
if (isCodeTableLoad(cfg, instruction.programCounter)) {
const auto table = std::find_if(cfg.codeTableLoads.begin(), cfg.codeTableLoads.end(), [&](const auto& entry) { return entry.programCounter == instruction.programCounter; });
if (table == cfg.codeTableLoads.end()) throw std::runtime_error("missing shader code table values");
context.TranslateCodeTableLoad(instruction, *table);
continue;
}
if (isUnlinkedCall(cfg, instruction.programCounter)) {
context.TranslateUnlinkedCall(instruction);
continue;
}
if (options.embeddedFetch != nullptr) {
const auto load = std::ranges::find(options.embeddedFetch->loads, instruction.programCounter, &EmbeddedFetchLoad::programCounter);
if (load != options.embeddedFetch->loads.end()) {
if (options.inputInfo.vertex == nullptr || instruction.destination.kind != RdnaOperandKind::VectorRegister || instruction.dataDwordCount != load->componentCount) throw std::runtime_error("prepared vertex fetch does not match its instruction");
const auto& vertex = *options.inputInfo.vertex;
std::uint32_t attribute = 0;
while (attribute < static_cast<std::uint32_t>(vertex.resourcesNum) && vertex.resourcesDst[attribute].attrId != load->attributeId) ++attribute;
if (attribute == static_cast<std::uint32_t>(vertex.resourcesNum)) throw std::runtime_error("prepared vertex fetch has no matching semantic");
context.TranslateEmbeddedFetch(instruction, attribute, load->componentCount);
continue;
}
}
context.TranslateInstruction(instruction);
if (cfg.hasFetchCall && instruction.programCounter == cfg.fetchCallProgramCounter) {
forEachExternalFetchLoad(instruction, options.inputInfo.vertex, [&](std::uint32_t attribute, const RdnaInstruction& fetch) {
context.TranslateEmbeddedFetch(fetch, attribute, fetch.dataDwordCount);
});
}
}
context.AddBranchCondition(cfgBlock, blockInfos[typedIndex]);
}
program.Metadata().blockInfo = std::move(blockInfos);
program.BlockOrder() = blocks;
ValidateProgram(program, false);
return program;
}
void InstructionTranslator::translateInstruction(IrBuilder& builder, const RdnaInstruction& instruction, const ControlFlowGraph& cfg, const TranslateOptions& options) const {
DispatchInstruction(builder, instruction, cfg, options);
}
TranslationContext::TranslationContext(IrProgram& program, IrBlock& block, std::uint32_t vectorLimit) : program(program), ir(program), block(block), instructionBranchCondition(IrU1(program.CreateValue(IrOpcode::Void, IrType::Bool))), currentVectorLimit(vectorLimit) {
ir.SetInsertionPoint(block);
}
}