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WoW: Forever running on Galaxy Z Fold7 (SM-F966N) - working setup and what did not work #2149
dldrnekd-cell
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Sharing a setup that worked on one device, plus what did not. This is a single-device report, not a general fix.
Device and build
18db056), which includes fix(battlenet): list World of Warcraft: Forever in the Library #2018 and fix: keep Battle.net games installed inside its folder running #2087Downloads/Games/Battle.net/World of Warcraft), client build 1.60.1.70790Symptom
Wow-arm64.exestarted, then froze: about 200% CPU, about 1.2 GB RSS, 0 game frames, noErrors/folder, and the screen stayed on the DroidDeck background.gx.logshowedDx11 Device Create Successful, and it froze at the same point.What fixed it
-d3d11(the gx.log showsForce API D3D11).After that WoW reached the character screen and in-game at about 30 fps (1680x720).
Likely cause (not verified)
With "Start without Steam" on,
psshowed the Battle.net session running.../ge-GE-Proton11-11-.../protoneven after I changed the Proton in the Components page. Launching through Steam showedDroidDeck-Proton 11-12.1/proton, and the freeze went away. I did not isolate whether the Proton version, the Steam path, or the added-d3d11argument made the difference.Later: launching without Steam works too
After the first success I turned "Start without Steam" back on.
psthen showedDroidDeck-Proton 11-12.1/proton, and WoW reached the character screen with about 60 fps on the screen and about 3 GB free RAM.launchasks Battle.net 3 times at 15 s intervals and those requests run out before the client is ready; I did not confirm this in the logs.Low-spec settings I used
Config.wtf: graphics preset 1, view distance 0, shadows 0, textures 0, particles 0,farclip 1000,vsync 0,renderScale 0.65,maxFPS 30Config.wtfwhile WoW runs gets overwritten on exit, so quit WoW first.Other notes
_forever_/Interface/AddOns; I did not verify it in game.Logs available if useful (
gx.log, session logs). Happy to test other builds on this device.All reactions