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NelDaSi
Python-text-game
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Python-text-game
/
items.py
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54 lines (40 loc) · 1.32 KB
master
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Python-text-game
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items.py
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class Weapon:
def __init__(self):
raise NotImplementedError("Do not create raw Weapon objects.")
def __str__(self):
return self.name
class Consumable:
def __init__(self):
raise NotImplementedError("Do not create raw Consumable objects.")
def __str__(self):
return "{} (+{} HP)".format(self.name, self.healing_value)
class HealingPotion(Consumable):
def __init__(self):
self.name = "Healing Potion"
self.healing_value = 50
self.value = 60
class CrustyBread(Consumable):
def __init__(self):
self.name = "Crusty Bread"
self.healing_value = 10
self.value = 12
class Rock(Weapon):
def __init__(self):
self.name = "Rock"
self.description = "A fist-sized rock, suitable for bludgeoning."
self.damage = 5
self.value = 1
class Dagger(Weapon):
def __init__(self):
self.name = "Dagger"
self.description = "A small dagger with some rust. " \
"Somewhat more dangerous than a rock."
self.damage = 10
self.value = 20
class RustySword(Weapon):
def __init__(self):
self.name = "Rusty sword"
self.description = "This sword is showing its age, " \
"but still has some fight in it."
self.damage = 20
self.value = 100
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