| Name | Type | Description | Notes |
|---|---|---|---|
| Context | Pointer to FixedReferenceWithType | The context in which the operation was performed. Valid values include a reference to any array which is a member of the same fleet or to the fleet itself. Other parameters provided with the request, such as names of volumes or snapshots, are resolved relative to the provided `context`. | [optional] [readonly] |
| Id | Pointer to string | A globally unique, system-generated ID. The ID cannot be modified and cannot refer to another resource. | [optional] [readonly] |
| Name | Pointer to string | A user-specified name. The name must be locally unique and can be changed. | [optional] |
| Realms | Pointer to []FixedReferenceWithType | Reference to the realms this resource belongs to. The value is set to empty array when the resource lives outside of a realm. | [optional] [readonly] |
| Server | Pointer to FixedReferenceWithType | Reference to the server the object belongs to. When the value is empty or set to `null` it means the object lives outside of a server scope. | [optional] [readonly] |
| Domain | Pointer to string | The name of the domain stored in this local directory service. All users and groups are going to be presented as being part of this domain name. When not set, it defaults to name of the Local Directory Service. For example, for object "mydomain" the domain name will be "mydomain" where domain name does not have any unique constraint (it can be the same for different local directory services within an array. | [optional] |
func NewLocalDirectoryService() *LocalDirectoryService
NewLocalDirectoryService instantiates a new LocalDirectoryService object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewLocalDirectoryServiceWithDefaults() *LocalDirectoryService
NewLocalDirectoryServiceWithDefaults instantiates a new LocalDirectoryService object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *LocalDirectoryService) GetContext() FixedReferenceWithType
GetContext returns the Context field if non-nil, zero value otherwise.
func (o *LocalDirectoryService) GetContextOk() (*FixedReferenceWithType, bool)
GetContextOk returns a tuple with the Context field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LocalDirectoryService) SetContext(v FixedReferenceWithType)
SetContext sets Context field to given value.
func (o *LocalDirectoryService) HasContext() bool
HasContext returns a boolean if a field has been set.
func (o *LocalDirectoryService) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *LocalDirectoryService) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LocalDirectoryService) SetId(v string)
SetId sets Id field to given value.
func (o *LocalDirectoryService) HasId() bool
HasId returns a boolean if a field has been set.
func (o *LocalDirectoryService) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *LocalDirectoryService) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LocalDirectoryService) SetName(v string)
SetName sets Name field to given value.
func (o *LocalDirectoryService) HasName() bool
HasName returns a boolean if a field has been set.
func (o *LocalDirectoryService) GetRealms() []FixedReferenceWithType
GetRealms returns the Realms field if non-nil, zero value otherwise.
func (o *LocalDirectoryService) GetRealmsOk() (*[]FixedReferenceWithType, bool)
GetRealmsOk returns a tuple with the Realms field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LocalDirectoryService) SetRealms(v []FixedReferenceWithType)
SetRealms sets Realms field to given value.
func (o *LocalDirectoryService) HasRealms() bool
HasRealms returns a boolean if a field has been set.
func (o *LocalDirectoryService) GetServer() FixedReferenceWithType
GetServer returns the Server field if non-nil, zero value otherwise.
func (o *LocalDirectoryService) GetServerOk() (*FixedReferenceWithType, bool)
GetServerOk returns a tuple with the Server field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LocalDirectoryService) SetServer(v FixedReferenceWithType)
SetServer sets Server field to given value.
func (o *LocalDirectoryService) HasServer() bool
HasServer returns a boolean if a field has been set.
func (o *LocalDirectoryService) GetDomain() string
GetDomain returns the Domain field if non-nil, zero value otherwise.
func (o *LocalDirectoryService) GetDomainOk() (*string, bool)
GetDomainOk returns a tuple with the Domain field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LocalDirectoryService) SetDomain(v string)
SetDomain sets Domain field to given value.
func (o *LocalDirectoryService) HasDomain() bool
HasDomain returns a boolean if a field has been set.