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RemoteArrayFleet.md

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RemoteArrayFleet

Properties

Name Type Description Notes
Id Pointer to string A globally unique, system-generated ID. The ID cannot be modified and cannot refer to another resource. [optional] [readonly]
Name Pointer to string A user-specified name. The name must be locally unique and can be changed. [optional]
IsLocal Pointer to bool If set to `true`, the current array is a member of the fleet. [optional]

Methods

NewRemoteArrayFleet

func NewRemoteArrayFleet() *RemoteArrayFleet

NewRemoteArrayFleet instantiates a new RemoteArrayFleet object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewRemoteArrayFleetWithDefaults

func NewRemoteArrayFleetWithDefaults() *RemoteArrayFleet

NewRemoteArrayFleetWithDefaults instantiates a new RemoteArrayFleet object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *RemoteArrayFleet) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *RemoteArrayFleet) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *RemoteArrayFleet) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *RemoteArrayFleet) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *RemoteArrayFleet) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *RemoteArrayFleet) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *RemoteArrayFleet) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *RemoteArrayFleet) HasName() bool

HasName returns a boolean if a field has been set.

GetIsLocal

func (o *RemoteArrayFleet) GetIsLocal() bool

GetIsLocal returns the IsLocal field if non-nil, zero value otherwise.

GetIsLocalOk

func (o *RemoteArrayFleet) GetIsLocalOk() (*bool, bool)

GetIsLocalOk returns a tuple with the IsLocal field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIsLocal

func (o *RemoteArrayFleet) SetIsLocal(v bool)

SetIsLocal sets IsLocal field to given value.

HasIsLocal

func (o *RemoteArrayFleet) HasIsLocal() bool

HasIsLocal returns a boolean if a field has been set.

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