| Name | Type | Description | Notes |
|---|---|---|---|
| Id | Pointer to string | A globally unique, system-generated ID. The ID cannot be modified. | [optional] [readonly] |
| Name | Pointer to string | Name of the resource. The name cannot be modified. | [optional] [readonly] |
| AlertCode | Pointer to int64 | Alert code for the Software Patch. This code is used to uniquely identify the Software Patch. | [optional] |
| Description | Pointer to string | The detailed description of the patch. | [optional] |
| Details | Pointer to string | The detailed reason for the `status`. | [optional] |
| HaReductionRequired | Pointer to bool | If set to `true`, indicates reduction in high availability is required for Software Patch installation. If set to `false`, indicates such a reduction is not required. | [optional] |
| Progress | Pointer to float32 | The progress of the software patch installation, displayed in decimal format. | [optional] |
| Status | Pointer to string | The status of the software patch installation. Valid values are `available`, `downloaded`, `downloading`, `download_failed`, `installing`, `installed`, `failed`, and `not_applicable`. A status of `available` indicates that the patch is available for download. A status of `downloaded` indicates that the patch has been downloaded and will be installed. A status of `downloading` indicates that the patch is currently downloading. A status of `download_failed` indicates that the download of the patch failed. A status of `installing` indicates that the patch is currently being installed. A status of `installed` indicates that the patch has been installed. A status of `failed` indicates that the patch failed to be installed. A status of `not_applicable` indicates the patch does not need to be installed on the array. | [optional] |
func NewSoftwarePatch() *SoftwarePatch
NewSoftwarePatch instantiates a new SoftwarePatch object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSoftwarePatchWithDefaults() *SoftwarePatch
NewSoftwarePatchWithDefaults instantiates a new SoftwarePatch object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SoftwarePatch) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetId(v string)
SetId sets Id field to given value.
func (o *SoftwarePatch) HasId() bool
HasId returns a boolean if a field has been set.
func (o *SoftwarePatch) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetName(v string)
SetName sets Name field to given value.
func (o *SoftwarePatch) HasName() bool
HasName returns a boolean if a field has been set.
func (o *SoftwarePatch) GetAlertCode() int64
GetAlertCode returns the AlertCode field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetAlertCodeOk() (*int64, bool)
GetAlertCodeOk returns a tuple with the AlertCode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetAlertCode(v int64)
SetAlertCode sets AlertCode field to given value.
func (o *SoftwarePatch) HasAlertCode() bool
HasAlertCode returns a boolean if a field has been set.
func (o *SoftwarePatch) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *SoftwarePatch) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *SoftwarePatch) GetDetails() string
GetDetails returns the Details field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetDetailsOk() (*string, bool)
GetDetailsOk returns a tuple with the Details field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetDetails(v string)
SetDetails sets Details field to given value.
func (o *SoftwarePatch) HasDetails() bool
HasDetails returns a boolean if a field has been set.
func (o *SoftwarePatch) GetHaReductionRequired() bool
GetHaReductionRequired returns the HaReductionRequired field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetHaReductionRequiredOk() (*bool, bool)
GetHaReductionRequiredOk returns a tuple with the HaReductionRequired field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetHaReductionRequired(v bool)
SetHaReductionRequired sets HaReductionRequired field to given value.
func (o *SoftwarePatch) HasHaReductionRequired() bool
HasHaReductionRequired returns a boolean if a field has been set.
func (o *SoftwarePatch) GetProgress() float32
GetProgress returns the Progress field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetProgressOk() (*float32, bool)
GetProgressOk returns a tuple with the Progress field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetProgress(v float32)
SetProgress sets Progress field to given value.
func (o *SoftwarePatch) HasProgress() bool
HasProgress returns a boolean if a field has been set.
func (o *SoftwarePatch) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *SoftwarePatch) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SoftwarePatch) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *SoftwarePatch) HasStatus() bool
HasStatus returns a boolean if a field has been set.