| Name | Type | Description | Notes |
|---|---|---|---|
| Created | Pointer to int64 | The virtual machine creation time, measured in milliseconds since the UNIX epoch. | [optional] [readonly] |
| Destroyed | Pointer to bool | Returns a value of `true` if the virtual machine has been destroyed and is pending eradication. | [optional] [readonly] |
| Id | Pointer to string | The ID of the virtual machine to create or modify, as assigned by the external system. `id` is deprecated. Use `vm_id` instead. | [optional] |
| Name | Pointer to string | The name of the virtual machine, as assigned by the external system | [optional] [readonly] |
| RecoverContext | Pointer to FixedReference | A reference to any additional entities needed to recover this virtual machine. | [optional] |
| TimeRemaining | Pointer to int64 | The amount of time left until the destroyed volume is permanently eradicated, measured in milliseconds. Before the `time_remaining` period has elapsed, the destroyed volume can be recovered by setting `destroyed=false`. | [optional] [readonly] |
| VmId | Pointer to string | The ID of the virtual machine, as assigned by the external system. | [optional] [readonly] |
| VmType | Pointer to string | The type of virtual machine. The only valid value is `vvol`. | [optional] [readonly] |
func NewVirtualMachine() *VirtualMachine
NewVirtualMachine instantiates a new VirtualMachine object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewVirtualMachineWithDefaults() *VirtualMachine
NewVirtualMachineWithDefaults instantiates a new VirtualMachine object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *VirtualMachine) GetCreated() int64
GetCreated returns the Created field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetCreatedOk() (*int64, bool)
GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetCreated(v int64)
SetCreated sets Created field to given value.
func (o *VirtualMachine) HasCreated() bool
HasCreated returns a boolean if a field has been set.
func (o *VirtualMachine) GetDestroyed() bool
GetDestroyed returns the Destroyed field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetDestroyedOk() (*bool, bool)
GetDestroyedOk returns a tuple with the Destroyed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetDestroyed(v bool)
SetDestroyed sets Destroyed field to given value.
func (o *VirtualMachine) HasDestroyed() bool
HasDestroyed returns a boolean if a field has been set.
func (o *VirtualMachine) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetId(v string)
SetId sets Id field to given value.
func (o *VirtualMachine) HasId() bool
HasId returns a boolean if a field has been set.
func (o *VirtualMachine) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetName(v string)
SetName sets Name field to given value.
func (o *VirtualMachine) HasName() bool
HasName returns a boolean if a field has been set.
func (o *VirtualMachine) GetRecoverContext() FixedReference
GetRecoverContext returns the RecoverContext field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetRecoverContextOk() (*FixedReference, bool)
GetRecoverContextOk returns a tuple with the RecoverContext field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetRecoverContext(v FixedReference)
SetRecoverContext sets RecoverContext field to given value.
func (o *VirtualMachine) HasRecoverContext() bool
HasRecoverContext returns a boolean if a field has been set.
func (o *VirtualMachine) GetTimeRemaining() int64
GetTimeRemaining returns the TimeRemaining field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetTimeRemainingOk() (*int64, bool)
GetTimeRemainingOk returns a tuple with the TimeRemaining field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetTimeRemaining(v int64)
SetTimeRemaining sets TimeRemaining field to given value.
func (o *VirtualMachine) HasTimeRemaining() bool
HasTimeRemaining returns a boolean if a field has been set.
func (o *VirtualMachine) GetVmId() string
GetVmId returns the VmId field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetVmIdOk() (*string, bool)
GetVmIdOk returns a tuple with the VmId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetVmId(v string)
SetVmId sets VmId field to given value.
func (o *VirtualMachine) HasVmId() bool
HasVmId returns a boolean if a field has been set.
func (o *VirtualMachine) GetVmType() string
GetVmType returns the VmType field if non-nil, zero value otherwise.
func (o *VirtualMachine) GetVmTypeOk() (*string, bool)
GetVmTypeOk returns a tuple with the VmType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VirtualMachine) SetVmType(v string)
SetVmType sets VmType field to given value.
func (o *VirtualMachine) HasVmType() bool
HasVmType returns a boolean if a field has been set.