From af2f667e254abd70fd23c69929000d7d5ffce7eb Mon Sep 17 00:00:00 2001 From: szGabu Date: Wed, 16 Sep 2026 17:36:53 -0300 Subject: [PATCH 1/2] add: Sven Co-op 5.26 updated gamedata --- .../svencoop/offsets-cactanimating.txt | 64 + .../svencoop/offsets-cadvfuncvehicle.txt | 216 ++ .../svencoop/offsets-cadvvehiclethinker.txt | 54 + .../svencoop/offsets-cagrunt.txt | 140 + .../svencoop/offsets-cairtank.txt | 130 + .../svencoop/offsets-cambientgeneric.txt | 106 + .../svencoop/offsets-cambientmusic.txt | 90 + .../svencoop/offsets-capache.txt | 183 + .../svencoop/offsets-capachehvr.txt | 67 + .../svencoop/offsets-cautotrigger.txt | 62 + .../svencoop/offsets-cbabygarg.txt | 124 + .../svencoop/offsets-cbabyvoltigore.txt | 88 + .../svencoop/offsets-cbarnacle.txt | 94 + .../svencoop/offsets-cbarnaclegrapple.txt | 96 + .../offsets-cbarnaclegrappletongue.txt | 103 + .../svencoop/offsets-cbarney.txt | 97 + .../svencoop/offsets-cbaseanimating.txt | 307 ++ .../svencoop/offsets-cbasebutton.txt | 101 + .../svencoop/offsets-cbasecharger.txt | 126 + .../svencoop/offsets-cbasedeadplayer.txt | 56 + .../svencoop/offsets-cbasedelay.txt | 333 ++ .../svencoop/offsets-cbasedmstart.txt | 62 + .../svencoop/offsets-cbasedoor.txt | 301 ++ .../svencoop/offsets-cbaseentity.txt | 730 ++++ .../svencoop/offsets-cbasemonster.txt | 1005 ++++++ .../svencoop/offsets-cbasephysicsobject.txt | 136 + .../svencoop/offsets-cbasepickupobject.txt | 135 + .../svencoop/offsets-cbaseplattrain.txt | 93 + .../svencoop/offsets-cbaseplayer.txt | 1150 ++++++ .../svencoop/offsets-cbaseplayeritem.txt | 160 + .../svencoop/offsets-cbaseplayerweapon.txt | 245 ++ .../svencoop/offsets-cbasetoggle.txt | 345 ++ .../svencoop/offsets-cbasetrigger.txt | 85 + .../svencoop/offsets-cbaseturret.txt | 225 ++ .../entities.games/svencoop/offsets-cbeam.txt | 63 + .../svencoop/offsets-cbigmomma.txt | 87 + .../svencoop/offsets-cbmortar.txt | 55 + .../svencoop/offsets-cbodyguard.txt | 140 + .../svencoop/offsets-cbreakable.txt | 153 + .../svencoop/offsets-cbubbling.txt | 78 + .../svencoop/offsets-cbullsquid.txt | 72 + .../svencoop/offsets-cbuttontarget.txt | 54 + .../svencoop/offsets-cchangelevel.txt | 96 + .../svencoop/offsets-cchumtoad.txt | 79 + .../svencoop/offsets-ccinemonster.txt | 156 + .../svencoop/offsets-ccontroller.txt | 135 + .../svencoop/offsets-ccontrollerheadball.txt | 81 + .../svencoop/offsets-ccontrollerzapball.txt | 58 + .../svencoop/offsets-ccrossbowbolt.txt | 69 + .../svencoop/offsets-ccrowbar.txt | 96 + .../svencoop/offsets-ccustomprecache.txt | 92 + .../svencoop/offsets-ccycler.txt | 61 + .../svencoop/offsets-ccyclersprite.txt | 69 + .../svencoop/offsets-cdeadbarney.txt | 59 + .../svencoop/offsets-cdeadhev.txt | 59 + .../svencoop/offsets-cdeadhgrunt.txt | 59 + .../svencoop/offsets-cdeadop4hgrunt.txt | 67 + .../svencoop/offsets-cdeadop4hgruntmedic.txt | 59 + .../svencoop/offsets-cdeadop4hgrunttorch.txt | 59 + .../svencoop/offsets-cdeadotis.txt | 59 + .../svencoop/offsets-cdeadrobotgrunt.txt | 59 + .../svencoop/offsets-cdeadscientist.txt | 59 + .../svencoop/offsets-cdeserteagle.txt | 90 + .../svencoop/offsets-cdisplacer.txt | 117 + .../svencoop/offsets-cdisplacerportal.txt | 84 + .../entities.games/svencoop/offsets-cegon.txt | 109 + .../svencoop/offsets-cenvexplosion.txt | 67 + .../svencoop/offsets-cenvfog.txt | 107 + .../svencoop/offsets-cenvfunnel.txt | 63 + .../svencoop/offsets-cenvglobal.txt | 71 + .../svencoop/offsets-cenvrenderindividual.txt | 61 + .../svencoop/offsets-cenvsentence.txt | 55 + .../svencoop/offsets-cenvsound.txt | 62 + .../svencoop/offsets-cenvspark.txt | 54 + .../svencoop/offsets-cflame.txt | 54 + .../svencoop/offsets-cflockingflyer.txt | 135 + .../svencoop/offsets-cflockingflyerflock.txt | 66 + .../svencoop/offsets-cflyingmonster.txt | 87 + .../svencoop/offsets-cfuncclip.txt | 68 + .../svencoop/offsets-cfuncconveyor.txt | 55 + .../svencoop/offsets-cfuncmortarfield.txt | 94 + .../svencoop/offsets-cfuncplat.txt | 68 + .../svencoop/offsets-cfuncplatrot.txt | 68 + .../svencoop/offsets-cfuncrotating.txt | 98 + .../svencoop/offsets-cfunctank.txt | 382 ++ .../svencoop/offsets-cfunctankcontrols.txt | 54 + .../svencoop/offsets-cfunctanklaser.txt | 62 + .../svencoop/offsets-cfunctrackchange.txt | 122 + .../svencoop/offsets-cfunctracktrain.txt | 176 + .../svencoop/offsets-cfunctrain.txt | 88 + .../svencoop/offsets-cfuncvehicle.txt | 283 ++ .../svencoop/offsets-cgameplayerequip.txt | 81 + .../offsets-cgameplayerrespawnzone.txt | 58 + .../svencoop/offsets-cgameplayerzone.txt | 78 + .../svencoop/offsets-cgameteammaster.txt | 65 + .../svencoop/offsets-cgametext.txt | 57 + .../svencoop/offsets-cgargantua.txt | 160 + .../svencoop/offsets-cgauss.txt | 165 + .../svencoop/offsets-cgenericmonster.txt | 58 + .../entities.games/svencoop/offsets-cgib.txt | 78 + .../svencoop/offsets-cgibshooter.txt | 102 + .../svencoop/offsets-cgloballightcontrol.txt | 62 + .../svencoop/offsets-cglock.txt | 77 + .../entities.games/svencoop/offsets-cglow.txt | 71 + .../entities.games/svencoop/offsets-cgman.txt | 72 + .../svencoop/offsets-cgonome.txt | 79 + .../svencoop/offsets-cgonomedead.txt | 59 + .../svencoop/offsets-cgonomespit.txt | 55 + .../svencoop/offsets-cgrenade.txt | 108 + .../svencoop/offsets-cguntarget.txt | 58 + .../svencoop/offsets-chandgrenade.txt | 88 + .../svencoop/offsets-chassassin.txt | 124 + .../svencoop/offsets-chealthkit.txt | 56 + .../svencoop/offsets-chgrunt.txt | 183 + .../svencoop/offsets-chgruntop4.txt | 179 + .../svencoop/offsets-chgruntop4medic.txt | 164 + .../svencoop/offsets-chgruntop4medicrepel.txt | 67 + .../svencoop/offsets-chgruntop4repel.txt | 67 + .../svencoop/offsets-chgruntop4torch.txt | 198 + .../svencoop/offsets-chgruntop4torchrepel.txt | 59 + .../svencoop/offsets-chgruntrepel.txt | 59 + .../entities.games/svencoop/offsets-chgun.txt | 83 + .../svencoop/offsets-chornet.txt | 73 + .../svencoop/offsets-choundeye.txt | 88 + .../svencoop/offsets-chwgrunt.txt | 251 ++ .../svencoop/offsets-chwgruntrepel.txt | 59 + .../svencoop/offsets-chypercube.txt | 90 + .../svencoop/offsets-cichthyosaur.txt | 129 + .../svencoop/offsets-cinfobm.txt | 56 + .../svencoop/offsets-cislave.txt | 98 + .../entities.games/svencoop/offsets-citem.txt | 70 + .../svencoop/offsets-citembattery.txt | 58 + .../svencoop/offsets-citeminventory.txt | 712 ++++ .../svencoop/offsets-ckingpin.txt | 206 ++ .../svencoop/offsets-ckingpincrawlerbeam.txt | 120 + .../svencoop/offsets-ckingpinplasmaball.txt | 89 + .../offsets-ckingpinteleportcheck.txt | 61 + .../svencoop/offsets-cladder.txt | 58 + .../svencoop/offsets-claser.txt | 77 + .../svencoop/offsets-cleech.txt | 135 + .../svencoop/offsets-clight.txt | 64 + .../svencoop/offsets-clightning.txt | 145 + .../entities.games/svencoop/offsets-cm16.txt | 68 + .../entities.games/svencoop/offsets-cm249.txt | 91 + .../svencoop/offsets-cmassn.txt | 154 + .../svencoop/offsets-cmassnrepel.txt | 59 + .../svencoop/offsets-cmedkit.txt | 75 + .../svencoop/offsets-cminigun.txt | 127 + .../svencoop/offsets-cmomentarydoor.txt | 80 + .../svencoop/offsets-cmomentaryrotbutton.txt | 102 + .../svencoop/offsets-cmonstermaker.txt | 103 + .../svencoop/offsets-cmortar.txt | 60 + .../entities.games/svencoop/offsets-cmp5.txt | 76 + .../svencoop/offsets-cmultimanager.txt | 99 + .../svencoop/offsets-cmultisource.txt | 80 + .../svencoop/offsets-cnihilanth.txt | 288 ++ .../svencoop/offsets-cnihilanthhvr.txt | 87 + .../svencoop/offsets-cnodeent.txt | 70 + .../svencoop/offsets-cnodeviewer.txt | 112 + .../svencoop/offsets-cop4mortar.txt | 135 + .../svencoop/offsets-cop4mortarcontroller.txt | 94 + .../svencoop/offsets-cosprey.txt | 266 ++ .../svencoop/offsets-cospreyblackops.txt | 258 ++ .../entities.games/svencoop/offsets-cotis.txt | 90 + .../svencoop/offsets-cpathcondition.txt | 99 + .../offsets-cpathconditioncontroller.txt | 70 + .../svencoop/offsets-cpathcorner.txt | 55 + .../svencoop/offsets-cpathtrack.txt | 104 + .../svencoop/offsets-cpathwaypoint.txt | 211 ++ .../svencoop/offsets-cpendulum.txt | 103 + .../svencoop/offsets-cpitdrone.txt | 80 + .../svencoop/offsets-cplattrigger.txt | 54 + .../svencoop/offsets-cplayerammo.txt | 92 + .../svencoop/offsets-cportal.txt | 297 ++ .../svencoop/offsets-cpushable.txt | 99 + .../svencoop/offsets-cpython.txt | 75 + .../svencoop/offsets-crevertsaved.txt | 62 + .../svencoop/offsets-croach.txt | 80 + .../svencoop/offsets-crobotgrunt.txt | 242 ++ .../svencoop/offsets-crobotgruntrepel.txt | 59 + .../entities.games/svencoop/offsets-crpg.txt | 76 + .../svencoop/offsets-crpgrocket.txt | 81 + .../svencoop/offsets-cruleentity.txt | 71 + .../svencoop/offsets-csatchel.txt | 61 + .../svencoop/offsets-csatchelcharge.txt | 59 + .../svencoop/offsets-cscientist.txt | 82 + .../svencoop/offsets-cscientistcleansuit.txt | 74 + .../offsets-cscientistcleansuitdead.txt | 59 + .../svencoop/offsets-cscriptedsentence.txt | 113 + .../svencoop/offsets-csentry.txt | 76 + .../svencoop/offsets-cshockeffect.txt | 55 + .../svencoop/offsets-cshockrifle.txt | 127 + .../svencoop/offsets-cshockroach.txt | 79 + .../svencoop/offsets-cshocktrooper.txt | 160 + .../svencoop/offsets-cshotgun.txt | 112 + .../svencoop/offsets-csittingscientist.txt | 76 + .../svencoop/offsets-csniperrifle.txt | 76 + .../svencoop/offsets-csoundent.txt | 86 + .../svencoop/offsets-cspeaker.txt | 55 + .../svencoop/offsets-csporegrenade.txt | 80 + .../svencoop/offsets-csporelauncher.txt | 90 + .../svencoop/offsets-csporelauncherammo.txt | 57 + .../svencoop/offsets-csprite.txt | 79 + .../svencoop/offsets-cspritetrain.txt | 59 + .../svencoop/offsets-csqknest.txt | 81 + .../svencoop/offsets-csquadmaker.txt | 288 ++ .../svencoop/offsets-csquadmakerrenderfix.txt | 54 + .../svencoop/offsets-csquadmonster.txt | 136 + .../svencoop/offsets-csquadtalkmonster.txt | 143 + .../svencoop/offsets-csqueak.txt | 61 + .../svencoop/offsets-csqueakgrenade.txt | 101 + .../svencoop/offsets-csquidspit.txt | 55 + .../svencoop/offsets-cstripweapons.txt | 71 + .../svencoop/offsets-cstukabat.txt | 108 + .../svencoop/offsets-ctalkmonster.txt | 131 + .../svencoop/offsets-ctargetcdaudio.txt | 55 + .../svencoop/offsets-cteleportdestination.txt | 69 + .../svencoop/offsets-ctentacle.txt | 184 + .../svencoop/offsets-ctesteffect.txt | 87 + .../svencoop/offsets-ctesthull.txt | 58 + .../entities.games/svencoop/offsets-ctor.txt | 173 + .../svencoop/offsets-ctriggercamera.txt | 322 ++ .../svencoop/offsets-ctriggercameratarget.txt | 102 + .../svencoop/offsets-ctriggerchangeclass.txt | 70 + .../offsets-ctriggerchangemaxammo.txt | 62 + .../svencoop/offsets-ctriggerchangemodel.txt | 64 + .../svencoop/offsets-ctriggerchangesky.txt | 93 + .../svencoop/offsets-ctriggerchangetarget.txt | 55 + .../svencoop/offsets-ctriggerchangevalue.txt | 101 + .../svencoop/offsets-ctriggercondition.txt | 206 ++ .../svencoop/offsets-ctriggercopyvalue.txt | 179 + .../svencoop/offsets-ctriggercreateentity.txt | 77 + .../svencoop/offsets-ctriggercustomsave.txt | 69 + .../offsets-ctriggercyclicobserver.txt | 54 + .../svencoop/offsets-ctriggereffect.txt | 198 + .../offsets-ctriggerentityiterator.txt | 178 + .../svencoop/offsets-ctriggerhurt.txt | 59 + .../svencoop/offsets-ctriggerhurtremote.txt | 112 + .../svencoop/offsets-ctriggerlookat.txt | 76 + .../offsets-ctriggernumericdisplay.txt | 61 + .../svencoop/offsets-ctriggerpush.txt | 66 + .../svencoop/offsets-ctriggerrandom.txt | 101 + .../svencoop/offsets-ctriggerrelay.txt | 76 + .../svencoop/offsets-ctriggerscript.txt | 97 + .../svencoop/offsets-ctriggersetcvar.txt | 76 + .../svencoop/offsets-ctriggersetorigin.txt | 157 + .../svencoop/offsets-ctriggerteleport.txt | 79 + .../svencoop/offsets-ctriggertrackgoal.txt | 62 + .../svencoop/offsets-ctripminegrenade.txt | 136 + .../svencoop/offsets-cturret.txt | 60 + .../entities.games/svencoop/offsets-cuzi.txt | 122 + .../svencoop/offsets-cvoltigore.txt | 127 + .../svencoop/offsets-cvoltshock.txt | 85 + .../svencoop/offsets-cweaponbox.txt | 92 + .../svencoop/offsets-cweaponcycler.txt | 68 + .../svencoop/offsets-cweather.txt | 143 + .../svencoop/offsets-cworld.txt | 62 + .../svencoop/offsets-cworlditem.txt | 55 + .../svencoop/offsets-cwreckage.txt | 59 + .../svencoop/offsets-cwrench.txt | 99 + .../svencoop/offsets-cxenmaker.txt | 228 ++ .../svencoop/offsets-cxenplight.txt | 57 + .../svencoop/offsets-cxentree.txt | 57 + .../svencoop/offsets-cxentreetrigger.txt | 54 + .../svencoop/offsets-czombie.txt | 65 + .../svencoop/offsets-czombiebarney.txt | 58 + .../svencoop/offsets-czombiesoldier.txt | 58 + .../gamerules.games/master.games.txt | 11 + .../svencoop/offsets-chalflifemultiplay.txt | 92 + .../svencoop/offsets-chalflifeteamplay.txt | 77 + gamedata/common.games/master.games.txt | 1340 ++++++- .../virtual.games/svencoop/offsets-common.txt | 3196 +++++++++-------- 272 files changed, 33923 insertions(+), 1435 deletions(-) create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cactanimating.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cadvfuncvehicle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cadvvehiclethinker.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cagrunt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cairtank.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cambientgeneric.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cambientmusic.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-capache.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-capachehvr.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cautotrigger.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbabygarg.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbabyvoltigore.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbarnacle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrapple.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrappletongue.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbarney.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbaseanimating.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasebutton.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasecharger.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasedeadplayer.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasedelay.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasedmstart.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasedoor.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbaseentity.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasemonster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasephysicsobject.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasepickupobject.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbaseplattrain.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbaseplayer.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbaseplayeritem.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbaseplayerweapon.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasetoggle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbasetrigger.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbaseturret.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbeam.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbigmomma.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbmortar.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbodyguard.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbreakable.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbubbling.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbullsquid.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cbuttontarget.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cchangelevel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cchumtoad.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccinemonster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccontroller.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccontrollerheadball.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccontrollerzapball.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccrossbowbolt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccrowbar.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccustomprecache.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccycler.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ccyclersprite.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadbarney.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadhev.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadhgrunt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgruntmedic.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunttorch.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadotis.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadrobotgrunt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeadscientist.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdeserteagle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdisplacer.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cdisplacerportal.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cegon.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvexplosion.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvfog.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvfunnel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvglobal.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvrenderindividual.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvsentence.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvsound.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cenvspark.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cflame.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cflockingflyer.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cflockingflyerflock.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cflyingmonster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfuncclip.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfuncconveyor.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfuncmortarfield.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfuncplat.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfuncplatrot.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfuncrotating.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfunctank.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfunctankcontrols.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfunctanklaser.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfunctrackchange.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfunctracktrain.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfunctrain.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cfuncvehicle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgameplayerequip.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgameplayerrespawnzone.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgameplayerzone.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgameteammaster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgametext.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgargantua.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgauss.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgenericmonster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgib.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgibshooter.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgloballightcontrol.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cglock.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cglow.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgman.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgonome.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgonomedead.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgonomespit.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cgrenade.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cguntarget.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chandgrenade.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chassassin.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chealthkit.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgrunt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgruntop4.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medic.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medicrepel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgruntop4repel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torch.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torchrepel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgruntrepel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chgun.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chornet.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-choundeye.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chwgrunt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chwgruntrepel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-chypercube.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cichthyosaur.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cinfobm.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cislave.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-citem.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-citembattery.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-citeminventory.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ckingpin.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ckingpincrawlerbeam.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ckingpinplasmaball.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ckingpinteleportcheck.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cladder.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-claser.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cleech.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-clight.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-clightning.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cm16.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cm249.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmassn.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmassnrepel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmedkit.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cminigun.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmomentarydoor.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmomentaryrotbutton.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmonstermaker.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmortar.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmp5.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmultimanager.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cmultisource.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cnihilanth.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cnihilanthhvr.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cnodeent.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cnodeviewer.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cop4mortar.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cop4mortarcontroller.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cosprey.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cospreyblackops.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cotis.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpathcondition.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpathconditioncontroller.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpathcorner.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpathtrack.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpathwaypoint.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpendulum.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpitdrone.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cplattrigger.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cplayerammo.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cportal.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpushable.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cpython.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-crevertsaved.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-croach.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-crobotgrunt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-crobotgruntrepel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-crpg.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-crpgrocket.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cruleentity.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csatchel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csatchelcharge.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cscientist.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuit.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuitdead.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cscriptedsentence.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csentry.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cshockeffect.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cshockrifle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cshockroach.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cshocktrooper.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cshotgun.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csittingscientist.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csniperrifle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csoundent.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cspeaker.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csporegrenade.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csporelauncher.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csporelauncherammo.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csprite.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cspritetrain.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csqknest.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csquadmaker.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csquadmakerrenderfix.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csquadmonster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csquadtalkmonster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csqueak.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csqueakgrenade.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-csquidspit.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cstripweapons.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cstukabat.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctalkmonster.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctargetcdaudio.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cteleportdestination.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctentacle.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctesteffect.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctesthull.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctor.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggercamera.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggercameratarget.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangeclass.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemaxammo.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemodel.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangesky.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangetarget.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangevalue.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggercondition.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggercopyvalue.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggercreateentity.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggercustomsave.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggercyclicobserver.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggereffect.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerentityiterator.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurt.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurtremote.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerlookat.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggernumericdisplay.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerpush.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerrandom.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerrelay.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerscript.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggersetcvar.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggersetorigin.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggerteleport.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctriggertrackgoal.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-ctripminegrenade.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cturret.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cuzi.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cvoltigore.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cvoltshock.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cweaponbox.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cweaponcycler.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cweather.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cworld.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cworlditem.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cwreckage.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cwrench.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cxenmaker.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cxenplight.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cxentree.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-cxentreetrigger.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-czombie.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-czombiebarney.txt create mode 100644 gamedata/common.games/entities.games/svencoop/offsets-czombiesoldier.txt create mode 100644 gamedata/common.games/gamerules.games/svencoop/offsets-chalflifemultiplay.txt create mode 100644 gamedata/common.games/gamerules.games/svencoop/offsets-chalflifeteamplay.txt diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cactanimating.txt b/gamedata/common.games/entities.games/svencoop/offsets-cactanimating.txt new file mode 100644 index 0000000000..252a4a600c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cactanimating.txt @@ -0,0 +1,64 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CActAnimating" + { + "Offsets" + { + "m_Activity" + { + "type" "integer" + "windows" "360" + "linux" "376" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CActAnimating +// CSporeLauncherAmmo +// CXenHair +// CXenPLight +// CXenSpore +// CXenSporeLarge +// CXenSporeMed +// CXenSporeSmall +// CXenTree +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cadvfuncvehicle.txt b/gamedata/common.games/entities.games/svencoop/offsets-cadvfuncvehicle.txt new file mode 100644 index 0000000000..a9062fdfa6 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cadvfuncvehicle.txt @@ -0,0 +1,216 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CAdvFuncVehicle" + { + "Offsets" + { + "bRealSpawn" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + "m_flMass" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_flPower" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + "m_flBreakPower" + { + "type" "float" + "windows" "336" + "linux" "352" + } + + "flForwardSpeed" + { + "type" "float" + "windows" "340" + "linux" "356" + } + + "flStrafeSpeed" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "flRotationSpeed" + { + "type" "float" + "windows" "348" + "linux" "364" + } + + "flUpSpeed" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + "m_flForwardSpeed" + { + "type" "float" + "windows" "356" + "linux" "372" + } + + "m_flBackwardSpeed" + { + "type" "float" + "windows" "360" + "linux" "376" + } + + "m_flSideSpeed" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + "m_flUpSpeed" + { + "type" "float" + "windows" "368" + "linux" "384" + } + + "m_flDownSpeed" + { + "type" "float" + "windows" "372" + "linux" "388" + } + + "m_flRotSpeed" + { + "type" "float" + "windows" "376" + "linux" "392" + } + + "m_flArmor" + { + "type" "float" + "windows" "380" + "linux" "396" + } + + "m_flFloorHeight" + { + "type" "float" + "windows" "384" + "linux" "400" + } + + "m_flFloatHeight" + { + "type" "float" + "windows" "388" + "linux" "404" + } + + "m_flHealth" + { + "type" "float" + "windows" "392" + "linux" "408" + } + + "tireSlots" + { + "type" "pointer" + "windows" "396" + "linux" "412" + } + + "playerSlots" + { + "type" "pointer" + "windows" "400" + "linux" "416" + } + + "anySlots" + { + "type" "pointer" + "windows" "404" + "linux" "420" + } + + "currentControl" + { + "type" "integer" + "unsigned" "0" + "windows" "408" + "linux" "424" + } + + "velocity" + { + "type" "vector" + "windows" "412" + "linux" "428" + } + + "avelocity" + { + "type" "vector" + "windows" "424" + "linux" "440" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CAdvFuncVehicle +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cadvvehiclethinker.txt b/gamedata/common.games/entities.games/svencoop/offsets-cadvvehiclethinker.txt new file mode 100644 index 0000000000..8ee6e9f0dd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cadvvehiclethinker.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CAdvVehicleThinker" + { + "Offsets" + { + "pentVehicle" + { + "type" "edict" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CAdvVehicleThinker +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cagrunt.txt b/gamedata/common.games/entities.games/svencoop/offsets-cagrunt.txt new file mode 100644 index 0000000000..fd0d9e6490 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cagrunt.txt @@ -0,0 +1,140 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CAGrunt" + { + "Offsets" + { + "m_fCanHornetAttack" + { + "type" "character" + "windows" "1612" + "linux" "1632" + } + + "m_flNextHornetAttackCheck" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "iAgruntMuzzleFlash" + { + "type" "integer" + "unsigned" "0" + "windows" "1624" + "linux" "1644" + } + + "m_flNextSpeakTime" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_flNextWordTime" + { + "type" "float" + "windows" "1632" + "linux" "1652" + } + + "m_iLastWord" + { + "type" "integer" + "unsigned" "0" + "windows" "1636" + "linux" "1656" + } + + "m_iHideAttackCount" + { + "type" "integer" + "unsigned" "0" + "windows" "1640" + "linux" "1660" + } + + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1644" + "linux" "1664" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1648" + "linux" "1668" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1660" + "linux" "1680" + } + + "m_iNumSnarks" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CAGrunt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cairtank.txt b/gamedata/common.games/entities.games/svencoop/offsets-cairtank.txt new file mode 100644 index 0000000000..e6060f3f9b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cairtank.txt @@ -0,0 +1,130 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CAirtank" + { + "Offsets" + { + "m_flLastTouchTime" + { + "type" "float" + "windows" "1576" + "linux" "1596" + } + + "m_iState" + { + "type" "integer" + "unsigned" "0" + "windows" "1580" + "linux" "1600" + } + + "m_flAirTimeGiven" + { + "type" "float" + "windows" "1584" + "linux" "1604" + } + + "m_flRefillDelay" + { + "type" "float" + "windows" "1588" + "linux" "1608" + } + + "m_szSoundOnConsume" + { + "type" "stringint" + "windows" "1592" + "linux" "1612" + } + + "m_szSoundOnIsEmpty" + { + "type" "stringint" + "windows" "1596" + "linux" "1616" + } + + "m_szSoundOnRefill" + { + "type" "stringint" + "windows" "1600" + "linux" "1620" + } + + "m_szTriggerOnConsume" + { + "type" "stringint" + "windows" "1604" + "linux" "1624" + } + + "m_szTriggerOnIsEmpty" + { + "type" "stringint" + "windows" "1608" + "linux" "1628" + } + + "m_szTriggerOnRefill" + { + "type" "stringint" + "windows" "1612" + "linux" "1632" + } + + "m_szTriggerOnDestroy" + { + "type" "stringint" + "windows" "1616" + "linux" "1636" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CAirtank +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cambientgeneric.txt b/gamedata/common.games/entities.games/svencoop/offsets-cambientgeneric.txt new file mode 100644 index 0000000000..d1568db109 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cambientgeneric.txt @@ -0,0 +1,106 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CAmbientGeneric" + { + "Offsets" + { + "m_flAttenuation" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_dpv" + { + "type" "structure" + "windows" "328" + "linux" "344" + } + + "m_fActive" + { + "type" "character" + "windows" "428" + "linux" "444" + } + + "m_fLooping" + { + "type" "character" + "windows" "429" + "linux" "445" + } + + "m_fQueued" + { + "type" "character" + "windows" "430" + "linux" "446" + } + + "m_iPlayMode" + { + "type" "integer" + "unsigned" "0" + "windows" "432" + "linux" "448" + } + + "m_iLinearMin" + { + "type" "integer" + "unsigned" "0" + "windows" "436" + "linux" "452" + } + + "m_iLinearMax" + { + "type" "integer" + "unsigned" "0" + "windows" "440" + "linux" "456" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CAmbientGeneric +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cambientmusic.txt b/gamedata/common.games/entities.games/svencoop/offsets-cambientmusic.txt new file mode 100644 index 0000000000..15765b7801 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cambientmusic.txt @@ -0,0 +1,90 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CAmbientMusic" + { + "Offsets" + { + "m_flStartTime" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_flVolume" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_fStartSilent" + { + "type" "character" + "windows" "332" + "linux" "348" + } + + "m_fLoop" + { + "type" "character" + "windows" "333" + "linux" "349" + } + + "m_fActivatorOnly" + { + "type" "character" + "windows" "334" + "linux" "350" + } + + "updatedPlayers" + { + "type" "structure" + "windows" "336" + "linux" "352" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CAmbientMusic +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-capache.txt b/gamedata/common.games/entities.games/svencoop/offsets-capache.txt new file mode 100644 index 0000000000..dbc8fe1249 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-capache.txt @@ -0,0 +1,183 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CApache" + { + "Offsets" + { + "m_iRockets" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_flForce" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_flNextRocket" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_vecTarget" + { + "type" "vector" + "windows" "1556" + "linux" "1576" + } + + "m_posTarget" + { + "type" "vector" + "windows" "1568" + "linux" "1588" + } + + "m_vecDesired" + { + "type" "vector" + "windows" "1580" + "linux" "1600" + } + + "m_posDesired" + { + "type" "vector" + "windows" "1592" + "linux" "1612" + } + + "m_vecGoal" + { + "type" "vector" + "windows" "1604" + "linux" "1624" + } + + "m_angGun" + { + "type" "vector" + "windows" "1616" + "linux" "1636" + } + + "m_flLastSeen" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_flPrevSeen" + { + "type" "float" + "windows" "1632" + "linux" "1652" + } + + "m_iSoundState" + { + "type" "integer" + "unsigned" "0" + "windows" "1636" + "linux" "1656" + } + + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1640" + "linux" "1660" + } + + "m_iExplode" + { + "type" "integer" + "unsigned" "0" + "windows" "1644" + "linux" "1664" + } + + "m_iBodyGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1648" + "linux" "1668" + } + + "m_flGoalSpeed" + { + "type" "float" + "windows" "1652" + "linux" "1672" + } + + "m_iDoSmokePuff" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_hBeam" + { + "type" "structure" + "windows" "1660" + "linux" "1680" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CApache +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-capachehvr.txt b/gamedata/common.games/entities.games/svencoop/offsets-capachehvr.txt new file mode 100644 index 0000000000..c6567b2548 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-capachehvr.txt @@ -0,0 +1,67 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CApacheHVR" + { + "Offsets" + { + "m_iTrail" + { + "type" "integer" + "unsigned" "0" + "windows" "1576" + "linux" "1596" + } + + "m_vecForward" + { + "type" "vector" + "windows" "1580" + "linux" "1600" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CApacheHVR +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cautotrigger.txt b/gamedata/common.games/entities.games/svencoop/offsets-cautotrigger.txt new file mode 100644 index 0000000000..65e09ac9f3 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cautotrigger.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CAutoTrigger" + { + "Offsets" + { + "m_globalstate" + { + "type" "stringint" + "windows" "340" + "linux" "356" + } + + "triggerType" + { + "type" "integer" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CAutoTrigger +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbabygarg.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbabygarg.txt new file mode 100644 index 0000000000..02b1f46167 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbabygarg.txt @@ -0,0 +1,124 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBabyGarg" + { + "Offsets" + { + "m_hEyeGlow" + { + "type" "structure" + "windows" "1612" + "linux" "1632" + } + + "m_flEyeRenderAmount" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_hFlame" + { + "type" "structure" + "size" "4" + "windows" "1624" + "linux" "1644" + } + + "m_eyeBrightness" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_seeTime" + { + "type" "float" + "windows" "1660" + "linux" "1680" + } + + "m_flameTime" + { + "type" "float" + "windows" "1664" + "linux" "1684" + } + + "m_painSoundTime" + { + "type" "float" + "windows" "1668" + "linux" "1688" + } + + "m_streakTime" + { + "type" "float" + "windows" "1672" + "linux" "1692" + } + + "m_flameX" + { + "type" "float" + "windows" "1676" + "linux" "1696" + } + + "m_flameY" + { + "type" "float" + "windows" "1680" + "linux" "1700" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CBabyGarg +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbabyvoltigore.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbabyvoltigore.txt new file mode 100644 index 0000000000..8d94f4f4fc --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbabyvoltigore.txt @@ -0,0 +1,88 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBabyVoltigore" + { + "Offsets" + { + "m_fCanThreatDisplay" + { + "type" "character" + "windows" "1612" + "linux" "1632" + } + + "m_flLastHurtTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flNextSpitTime" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_iBrightness" + { + "type" "integer" + "unsigned" "0" + "windows" "1624" + "linux" "1644" + } + + "m_fCantShoot" + { + "type" "character" + "windows" "1628" + "linux" "1648" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CBabyVoltigore +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbarnacle.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbarnacle.txt new file mode 100644 index 0000000000..4fb999de45 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbarnacle.txt @@ -0,0 +1,94 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBarnacle" + { + "Offsets" + { + "m_flAltitude" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_flVictimStartHealth" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_cGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1552" + "linux" "1572" + } + + "m_fTongueExtended" + { + "type" "character" + "windows" "1556" + "linux" "1576" + } + + "m_fLiftingPrey" + { + "type" "character" + "windows" "1557" + "linux" "1577" + } + + "m_flTongueAdj" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CBarnacle +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrapple.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrapple.txt new file mode 100644 index 0000000000..0663cd297d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrapple.txt @@ -0,0 +1,96 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBarnacleGrapple" + { + "Offsets" + { + "m_iDamageTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_iDamageGiven" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_flWaitingAnimDelay" + { + "type" "float" + "windows" "560" + "linux" "572" + } + + "m_flFlyingAnimDelay" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_fInAttack" + { + "type" "character" + "windows" "568" + "linux" "580" + } + + "m_trHit" + { + "type" "structure" + "windows" "572" + "linux" "584" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrappletongue.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrappletongue.txt new file mode 100644 index 0000000000..4dcfda9a10 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrappletongue.txt @@ -0,0 +1,103 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBarnacleGrappleTongue" + { + "Offsets" + { + "m_hBeam" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "m_hOwner" + { + "type" "structure" + "windows" "332" + "linux" "348" + } + + "m_hEnemy" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "m_targettype" + { + "type" "integer" + "windows" "348" + "linux" "364" + } + + "m_vecIdeal" + { + "type" "vector" + "windows" "352" + "linux" "368" + } + + "m_flStartLaunchTime" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + "m_flDelay" + { + "type" "float" + "windows" "368" + "linux" "384" + } + + "m_fShouldKill" + { + "type" "character" + "windows" "372" + "linux" "388" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CBarnacleGrappleTongue +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbarney.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbarney.txt new file mode 100644 index 0000000000..8ac81314aa --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbarney.txt @@ -0,0 +1,97 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBarney" + { + "Offsets" + { + "m_fGunDrawn" + { + "type" "character" + "windows" "1656" + "linux" "1676" + } + + "m_painTime" + { + "type" "float" + "windows" "1660" + "linux" "1680" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1668" + "linux" "1688" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1672" + "linux" "1692" + } + + "m_flNextFearScream" + { + "type" "float" + "windows" "1676" + "linux" "1696" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CTalkMonster +// CBarney +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbaseanimating.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbaseanimating.txt new file mode 100644 index 0000000000..2d4ca69f87 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbaseanimating.txt @@ -0,0 +1,307 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseAnimating" + { + "Offsets" + { + "m_flFrameRate" + { + "type" "float" + "windows" "340" + "linux" "356" + } + + "m_flGroundSpeed" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "m_flLastEventCheck" + { + "type" "float" + "windows" "348" + "linux" "364" + } + + "m_flLastGaitEventCheck" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + "m_fSequenceFinished" + { + "type" "character" + "windows" "356" + "linux" "372" + } + + "m_fSequenceLoops" + { + "type" "character" + "windows" "357" + "linux" "373" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CBaseAnimating +// CActAnimating +// CSporeLauncherAmmo +// CXenHair +// CXenPLight +// CXenSpore +// CXenSporeLarge +// CXenSporeMed +// CXenSporeSmall +// CXenTree +// CBaseDeadPlayer +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerAmmo +// CPlayerAmmo +// CCrossbowAmmo +// CEgonAmmo +// CFuelAmmo +// CGaussAmmo +// CGlockAmmo +// CM16AmmoClip +// CMP5AmmoClip +// CMP5AmmoGrenade +// CMP5Chainammo +// CMedkitAmmo +// CMinigunChainammo +// CPythonAmmo +// CRpgAmmo +// CShotgunAmmo +// CSniperRifleAmmoClip +// CSporeLauncherAmmoClip +// CUziAmmoClip +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// CCrossbow +// CCrowbar +// CDesertEagle +// CDisplacer +// CEgon +// CGauss +// CGlock +// CHandGrenade +// CHgun +// CM16 +// CM249 +// CMP5 +// CMedkit +// CMinigun +// CPython +// CRpg +// CSatchel +// CShockRifle +// CShotgun +// CSniperRifle +// CSporeLauncher +// CSqueak +// CTripmine +// CUzi +// CWeaponCycler +// CWeaponFlamethrower +// CWrench +// CWeaponBox +// CBaseToggle +// CBaseButton +// CRotButton +// CBaseCharger +// CFuncCharger +// CFuncHealthCharger +// CBaseDoor +// CRotDoor +// CBaseMonster +// CApache +// CBarnacle +// CBasePlayer +// CBaseTurret +// CMiniTurret +// CSentry +// CTurret +// CBigMomma +// CBloater +// CBullsquid +// CChumtoad +// CCineMonster +// CCineAI +// CControllerHeadBall +// CControllerZapBall +// CCycler +// CCyclerProbe +// CGenericCycler +// CDeadBarney +// CDeadHEV +// CDeadHGrunt +// CDeadOp4HGrunt +// CDeadOp4HGruntMedic +// CDeadOp4HGruntTorch +// CDeadOtis +// CDeadRobotGrunt +// CDeadScientist +// CEnvExplosion +// CFlockingFlyer +// CFlockingFlyerFlock +// CFlyingMonster +// CIchthyosaur +// CFurniture +// CGMan +// CGargantua +// CGenericMonster +// CGonome +// CGonomeDead +// CGrenade +// CAirtank +// CApacheHVR +// CMortar +// CRpgRocket +// CSatchelCharge +// CSqueakGrenade +// CTripmineGrenade +// CGunTarget +// CHAssassin +// CHGruntOp4MedicRepel +// CHGruntOp4Repel +// CHGruntOp4TorchRepel +// CHGruntRepel +// CHWGruntRepel +// CHeadCrab +// CBabyCrab +// CHornet +// CKingpin +// CKingpinPlasmaBall +// CLeech +// CLegacyCineMonster +// CCine2HeavyWeapons +// CCine2Scientist +// CCine2Slave +// CCine3Barney +// CCine3Scientist +// CCineBarney +// CCinePanther +// CCineScientist +// CMassnRepel +// CMonsterMaker +// CNihilanth +// CNihilanthHVR +// COp4Mortar +// COsprey +// COspreyBlackOps +// CRat +// CRoach +// CRobotGruntRepel +// CScientistCleansuitDead +// CShockRoach +// CSporeGrenade +// CSqkNest +// CSquadMaker +// CSquadMonster +// CAGrunt +// CBabyGarg +// CBabyVoltigore +// CController +// CHGrunt +// CHWGrunt +// CHoundeye +// CISlave +// CMassn +// CPitdrone +// CRobotGrunt +// CShocktrooper +// CSquadTalkMonster +// CHGruntOp4 +// CHGruntOp4Medic +// CHGruntOp4Torch +// CTor +// CVoltigore +// CStukabat +// CTalkMonster +// CBarney +// CBodyGuard +// COtis +// CScientist +// CScientistCleansuit +// CSittingScientist +// CTentacle +// CTentacleMaw +// CTestHull +// CWreckage +// CZombie +// CZombieBarney +// CZombieSoldier +// CBasePlatTrain +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// CFuncTrain +// CSpriteTrain +// CBaseTrigger +// CChangeLevel +// CLadder +// CTriggerCDAudio +// CTriggerCounter +// CTriggerEndSection +// CTriggerGravity +// CTriggerHurt +// CTriggerGeneWormHit +// CTriggerMonsterJump +// CTriggerMultiple +// CTriggerOnce +// CTriggerPush +// CTriggerSave +// CTriggerTeleport +// CFuncIllusionary +// CFuncMortarField +// CMomentaryDoor +// CMomentaryRotButton +// CMultiManager +// COp4MortarController +// CScriptedSentence +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasebutton.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasebutton.txt new file mode 100644 index 0000000000..7529cfdd35 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasebutton.txt @@ -0,0 +1,101 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseButton" + { + "Offsets" + { + "m_fStayPushed" + { + "type" "character" + "windows" "492" + "linux" "512" + } + + "m_fRotating" + { + "type" "character" + "windows" "493" + "linux" "513" + } + + "m_strChangeTarget" + { + "type" "stringint" + "windows" "496" + "linux" "516" + } + + "m_ls" + { + "type" "structure" + "windows" "500" + "linux" "520" + } + + "m_LockSoundsIndices" + { + "type" "structure" + "windows" "536" + "linux" "556" + } + + "m_sounds" + { + "type" "integer" + "unsigned" "0" + "windows" "540" + "linux" "560" + } + + "m_iUseType" + { + "type" "integer" + "windows" "544" + "linux" "564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseButton +// CRotButton +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasecharger.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasecharger.txt new file mode 100644 index 0000000000..ca20328f1c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasecharger.txt @@ -0,0 +1,126 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseCharger" + { + "Offsets" + { + "m_iJuice" + { + "type" "integer" + "unsigned" "0" + "windows" "492" + "linux" "512" + } + + "m_flNextCharge" + { + "type" "float" + "windows" "496" + "linux" "516" + } + + "m_iReactivate" + { + "type" "integer" + "unsigned" "0" + "windows" "500" + "linux" "520" + } + + "m_State" + { + "type" "integer" + "windows" "504" + "linux" "524" + } + + "m_flSoundTime" + { + "type" "float" + "windows" "508" + "linux" "528" + } + + "m_ChargerSounds" + { + "type" "structure" + "windows" "512" + "linux" "532" + } + + "m_iCustomJuice" + { + "type" "integer" + "unsigned" "0" + "windows" "524" + "linux" "544" + } + + "m_iCustomRechargeTime" + { + "type" "integer" + "unsigned" "0" + "windows" "528" + "linux" "548" + } + + "m_iszEmptyTarget" + { + "type" "stringint" + "windows" "532" + "linux" "552" + } + + "m_iszRechargedTarget" + { + "type" "stringint" + "windows" "536" + "linux" "556" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseCharger +// CFuncCharger +// CFuncHealthCharger +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasedeadplayer.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasedeadplayer.txt new file mode 100644 index 0000000000..a1d65f4d3b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasedeadplayer.txt @@ -0,0 +1,56 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseDeadPlayer" + { + "Offsets" + { + "m_hPlayer" + { + "type" "structure" + "windows" "360" + "linux" "376" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseDeadPlayer +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasedelay.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasedelay.txt new file mode 100644 index 0000000000..682e1a8125 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasedelay.txt @@ -0,0 +1,333 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseDelay" + { + "Offsets" + { + "m_flDelay" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_iszKillTarget" + { + "type" "stringint" + "windows" "328" + "linux" "344" + } + + "m_hActivator" + { + "type" "structure" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CBaseDelay +// CAutoTrigger +// CBaseAnimating +// CActAnimating +// CSporeLauncherAmmo +// CXenHair +// CXenPLight +// CXenSpore +// CXenSporeLarge +// CXenSporeMed +// CXenSporeSmall +// CXenTree +// CBaseDeadPlayer +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerAmmo +// CPlayerAmmo +// CCrossbowAmmo +// CEgonAmmo +// CFuelAmmo +// CGaussAmmo +// CGlockAmmo +// CM16AmmoClip +// CMP5AmmoClip +// CMP5AmmoGrenade +// CMP5Chainammo +// CMedkitAmmo +// CMinigunChainammo +// CPythonAmmo +// CRpgAmmo +// CShotgunAmmo +// CSniperRifleAmmoClip +// CSporeLauncherAmmoClip +// CUziAmmoClip +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// CCrossbow +// CCrowbar +// CDesertEagle +// CDisplacer +// CEgon +// CGauss +// CGlock +// CHandGrenade +// CHgun +// CM16 +// CM249 +// CMP5 +// CMedkit +// CMinigun +// CPython +// CRpg +// CSatchel +// CShockRifle +// CShotgun +// CSniperRifle +// CSporeLauncher +// CSqueak +// CTripmine +// CUzi +// CWeaponCycler +// CWeaponFlamethrower +// CWrench +// CWeaponBox +// CBaseToggle +// CBaseButton +// CRotButton +// CBaseCharger +// CFuncCharger +// CFuncHealthCharger +// CBaseDoor +// CRotDoor +// CBaseMonster +// CApache +// CBarnacle +// CBasePlayer +// CBaseTurret +// CMiniTurret +// CSentry +// CTurret +// CBigMomma +// CBloater +// CBullsquid +// CChumtoad +// CCineMonster +// CCineAI +// CControllerHeadBall +// CControllerZapBall +// CCycler +// CCyclerProbe +// CGenericCycler +// CDeadBarney +// CDeadHEV +// CDeadHGrunt +// CDeadOp4HGrunt +// CDeadOp4HGruntMedic +// CDeadOp4HGruntTorch +// CDeadOtis +// CDeadRobotGrunt +// CDeadScientist +// CEnvExplosion +// CFlockingFlyer +// CFlockingFlyerFlock +// CFlyingMonster +// CIchthyosaur +// CFurniture +// CGMan +// CGargantua +// CGenericMonster +// CGonome +// CGonomeDead +// CGrenade +// CAirtank +// CApacheHVR +// CMortar +// CRpgRocket +// CSatchelCharge +// CSqueakGrenade +// CTripmineGrenade +// CGunTarget +// CHAssassin +// CHGruntOp4MedicRepel +// CHGruntOp4Repel +// CHGruntOp4TorchRepel +// CHGruntRepel +// CHWGruntRepel +// CHeadCrab +// CBabyCrab +// CHornet +// CKingpin +// CKingpinPlasmaBall +// CLeech +// CLegacyCineMonster +// CCine2HeavyWeapons +// CCine2Scientist +// CCine2Slave +// CCine3Barney +// CCine3Scientist +// CCineBarney +// CCinePanther +// CCineScientist +// CMassnRepel +// CMonsterMaker +// CNihilanth +// CNihilanthHVR +// COp4Mortar +// COsprey +// COspreyBlackOps +// CRat +// CRoach +// CRobotGruntRepel +// CScientistCleansuitDead +// CShockRoach +// CSporeGrenade +// CSqkNest +// CSquadMaker +// CSquadMonster +// CAGrunt +// CBabyGarg +// CBabyVoltigore +// CController +// CHGrunt +// CHWGrunt +// CHoundeye +// CISlave +// CMassn +// CPitdrone +// CRobotGrunt +// CShocktrooper +// CSquadTalkMonster +// CHGruntOp4 +// CHGruntOp4Medic +// CHGruntOp4Torch +// CTor +// CVoltigore +// CStukabat +// CTalkMonster +// CBarney +// CBodyGuard +// COtis +// CScientist +// CScientistCleansuit +// CSittingScientist +// CTentacle +// CTentacleMaw +// CTestHull +// CWreckage +// CZombie +// CZombieBarney +// CZombieSoldier +// CBasePlatTrain +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// CFuncTrain +// CSpriteTrain +// CBaseTrigger +// CChangeLevel +// CLadder +// CTriggerCDAudio +// CTriggerCounter +// CTriggerEndSection +// CTriggerGravity +// CTriggerHurt +// CTriggerGeneWormHit +// CTriggerMonsterJump +// CTriggerMultiple +// CTriggerOnce +// CTriggerPush +// CTriggerSave +// CTriggerTeleport +// CFuncIllusionary +// CFuncMortarField +// CMomentaryDoor +// CMomentaryRotButton +// CMultiManager +// COp4MortarController +// CScriptedSentence +// CBaseDMStart +// CBreakable +// CPushable +// CEnvBeverage +// CEnvFunnel +// CFireAndDie +// CGibShooter +// CEnvShooter +// CRuleEntity +// CRuleBrushEntity +// CGamePlayerRespawnZone +// CGamePlayerZone +// CRulePointEntity +// CGameCounter +// CGameCounterSet +// CGameEnd +// CGamePlayerCounter +// CGamePlayerEquip +// CGamePlayerHurt +// CGamePlayerTeam +// CGameScore +// CGameSlotCounter +// CGameTeamMaster +// CGameTeamSet +// CGameText +// CTestEffect +// CTriggerCamera +// CTriggerCameraTarget +// CTriggerChangeClass +// CTriggerChangeModel +// CTriggerChangeSky +// CTriggerChangeTarget +// CTriggerChangeValue +// CTriggerCreateEntity +// CTriggerCondition +// CTriggerCopyValue +// CTriggerCustomSave +// CTriggerEffect +// CTriggerHurtRemote +// CTriggerLookat +// CTriggerRandom +// CTriggerRelay +// CTriggerRenamePlayer +// CTriggerScript +// CTriggerSetOrigin +// CTriggerTrackGoal +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasedmstart.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasedmstart.txt new file mode 100644 index 0000000000..6d34385a78 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasedmstart.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseDMStart" + { + "Offsets" + { + "m_fOn" + { + "type" "character" + "windows" "340" + "linux" "356" + } + + "triggerType" + { + "type" "integer" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CBaseDMStart +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasedoor.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasedoor.txt new file mode 100644 index 0000000000..e549a76cb4 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasedoor.txt @@ -0,0 +1,301 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseDoor" + { + "Offsets" + { + "m_bHealthValue" + { + "type" "character" + "unsigned" "1" + "windows" "492" + "linux" "512" + } + + "m_bMoveSnd" + { + "type" "character" + "unsigned" "1" + "windows" "493" + "linux" "513" + } + + "m_fMoveSndLoop" + { + "type" "character" + "windows" "494" + "linux" "514" + } + + "m_bStopSnd" + { + "type" "character" + "unsigned" "1" + "windows" "495" + "linux" "515" + } + + "m_ls" + { + "type" "structure" + "windows" "496" + "linux" "516" + } + + "m_LockSoundsIndices" + { + "type" "structure" + "windows" "532" + "linux" "552" + } + + "m_iOpenFlags" + { + "type" "integer" + "unsigned" "0" + "windows" "536" + "linux" "556" + } + + "m_fIgnoreTargetname" + { + "type" "character" + "windows" "540" + "linux" "560" + } + + "m_iObeyTriggerMode" + { + "type" "integer" + "unsigned" "0" + "windows" "544" + "linux" "564" + } + + "m_sFireOnBreakTarget" + { + "type" "stringint" + "windows" "548" + "linux" "568" + } + + "m_FormattedName" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "572" + } + + "m_Material" + { + "type" "integer" + "windows" "556" + "linux" "576" + } + + "m_Explosion" + { + "type" "integer" + "windows" "560" + "linux" "580" + } + + "m_idShard" + { + "type" "integer" + "unsigned" "0" + "windows" "564" + "linux" "584" + } + + "m_angle" + { + "type" "float" + "windows" "568" + "linux" "588" + } + + "m_iszGibModel" + { + "type" "stringint" + "windows" "572" + "linux" "592" + } + + "m_iszSpawnObject" + { + "type" "stringint" + "windows" "576" + "linux" "596" + } + + "m_instantBreakWeapon" + { + "type" "integer" + "unsigned" "0" + "windows" "580" + "linux" "600" + } + + "m_deathByTriggerImminent" + { + "type" "character" + "windows" "584" + "linux" "604" + } + + "mRecentDamages" + { + "type" "float" + "size" "64" + "windows" "588" + "linux" "608" + } + + "mRecentDamagesAttackDirs" + { + "type" "vector" + "size" "64" + "windows" "844" + "linux" "864" + } + + "mRecentDamagesTimes" + { + "type" "float" + "size" "64" + "windows" "1612" + "linux" "1632" + } + + "mDmgLogIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "1868" + "linux" "1888" + } + + "m_breakable" + { + "type" "character" + "windows" "1872" + "linux" "1892" + } + + "m_onlyTrigger" + { + "type" "character" + "windows" "1873" + "linux" "1893" + } + + "m_breakOnTrigger" + { + "type" "character" + "windows" "1874" + "linux" "1894" + } + + "m_repairable" + { + "type" "character" + "windows" "1875" + "linux" "1895" + } + + "m_showHudInfo" + { + "type" "character" + "windows" "1876" + "linux" "1896" + } + + "m_immuneToClients" + { + "type" "character" + "windows" "1877" + "linux" "1897" + } + + "m_instantBreak" + { + "type" "character" + "windows" "1878" + "linux" "1898" + } + + "m_explosivesOnly" + { + "type" "character" + "windows" "1879" + "linux" "1899" + } + + "m_AttackVectors" + { + "type" "structure" + "windows" "1880" + "linux" "1900" + } + + "m_StartStopVars" + { + "type" "structure" + "windows" "1884" + "linux" "1904" + } + + "m_OpenCloseVars" + { + "type" "structure" + "windows" "1900" + "linux" "1920" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseDoor +// CRotDoor +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbaseentity.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbaseentity.txt new file mode 100644 index 0000000000..19c55d75bd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbaseentity.txt @@ -0,0 +1,730 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseEntity" + { + "Offsets" + { + "pev" + { + "type" "entvars" + "windows" "4" + "linux" "4" + } + + "m_iExtraSpawnflags" + { + "type" "integer" + "unsigned" "0" + "windows" "8" + "linux" "8" + } + + "m_flCreateTime" + { + "type" "float" + "windows" "12" + "linux" "12" + } + + "m_hGoalEnt" + { + "type" "structure" + "windows" "16" + "linux" "16" + } + + "m_hLink" + { + "type" "structure" + "windows" "24" + "linux" "24" + } + + "m_hLinkAll" + { + "type" "structure" + "windows" "32" + "linux" "32" + } + + "m_hMyMedic" + { + "type" "structure" + "windows" "40" + "linux" "40" + } + + "m_customKeyvalues" + { + "type" "classptr" + "windows" "48" + "linux" "48" + } + + "m_iszOnDestroyFn" + { + "type" "stringint" + "windows" "52" + "linux" "52" + } + + "m_fOverrideClass" + { + "type" "character" + "windows" "56" + "linux" "56" + } + + "m_iClassSelection" + { + "type" "integer" + "unsigned" "0" + "windows" "60" + "linux" "60" + } + + "m_pfnThink" + { + "type" "function" + "windows" "64" + "linux" "64" + } + + "m_pfnTouch" + { + "type" "function" + "windows" "68" + "linux" "72" + } + + "m_pfnUse" + { + "type" "function" + "windows" "72" + "linux" "80" + } + + "m_pfnBlocked" + { + "type" "function" + "windows" "76" + "linux" "88" + } + + "m_fPlayerAlly" + { + "type" "character" + "windows" "80" + "linux" "96" + } + + "m_flMaximumFadeWait" + { + "type" "float" + "windows" "84" + "linux" "100" + } + + "m_flMaximumFadeWaitB" + { + "type" "float" + "windows" "88" + "linux" "104" + } + + "m_fCanFadeStart" + { + "type" "character" + "windows" "92" + "linux" "108" + } + + "m_pSoundReplacement" + { + "type" "classptr" + "windows" "96" + "linux" "112" + } + + "SoundReplacementPath" + { + "type" "stringint" + "windows" "100" + "linux" "116" + } + + "m_fCustomModel" + { + "type" "character" + "windows" "104" + "linux" "120" + } + + "m_vecLastOrigin" + { + "type" "vector" + "windows" "108" + "linux" "124" + } + + "targetnameOutFilterType" + { + "type" "integer" + "unsigned" "0" + "windows" "120" + "linux" "136" + } + + "classnameOutFilterType" + { + "type" "integer" + "unsigned" "0" + "windows" "124" + "linux" "140" + } + + "targetnameInFilterType" + { + "type" "integer" + "unsigned" "0" + "windows" "128" + "linux" "144" + } + + "classnameInFilterType" + { + "type" "integer" + "unsigned" "0" + "windows" "132" + "linux" "148" + } + + "targetnameOutFilter" + { + "type" "stringint" + "windows" "136" + "linux" "152" + } + + "classnameOutFilter" + { + "type" "stringint" + "windows" "140" + "linux" "156" + } + + "targetnameInFilter" + { + "type" "stringint" + "windows" "144" + "linux" "160" + } + + "classnameInFilter" + { + "type" "stringint" + "windows" "148" + "linux" "164" + } + + "m_iOriginalRenderMode" + { + "type" "integer" + "unsigned" "0" + "windows" "152" + "linux" "168" + } + + "m_iOriginalRenderFX" + { + "type" "integer" + "unsigned" "0" + "windows" "156" + "linux" "172" + } + + "m_flOriginalRenderAmount" + { + "type" "float" + "windows" "160" + "linux" "176" + } + + "m_vecOriginalRenderColor" + { + "type" "vector" + "windows" "164" + "linux" "180" + } + + "m_pASUserData" + { + "type" "classptr" + "windows" "176" + "linux" "192" + } + + "m_rgulVisiblePlayerFrameCacheForPortals" + { + "type" "integer" + "size" "32" + "unsigned" "1" + "windows" "180" + "linux" "196" + } + + "m_iTopColor" + { + "type" "integer" + "unsigned" "0" + "windows" "308" + "linux" "324" + } + + "m_iBottomColor" + { + "type" "integer" + "unsigned" "0" + "windows" "312" + "linux" "328" + } + + "m_szAuthId" + { + "type" "stringint" + "windows" "316" + "linux" "332" + } + + "entityFlags" + { + "type" "integer" + "unsigned" "0" + "windows" "320" + "linux" "336" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CAdvFuncVehicle +// CAdvVehicleThinker +// CAmbientGeneric +// CBMortar +// CBarnacleGrappleTongue +// CBaseDelay +// CAutoTrigger +// CBaseAnimating +// CActAnimating +// CSporeLauncherAmmo +// CXenHair +// CXenPLight +// CXenSpore +// CXenSporeLarge +// CXenSporeMed +// CXenSporeSmall +// CXenTree +// CBaseDeadPlayer +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerAmmo +// CPlayerAmmo +// CCrossbowAmmo +// CEgonAmmo +// CFuelAmmo +// CGaussAmmo +// CGlockAmmo +// CM16AmmoClip +// CMP5AmmoClip +// CMP5AmmoGrenade +// CMP5Chainammo +// CMedkitAmmo +// CMinigunChainammo +// CPythonAmmo +// CRpgAmmo +// CShotgunAmmo +// CSniperRifleAmmoClip +// CSporeLauncherAmmoClip +// CUziAmmoClip +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// CCrossbow +// CCrowbar +// CDesertEagle +// CDisplacer +// CEgon +// CGauss +// CGlock +// CHandGrenade +// CHgun +// CM16 +// CM249 +// CMP5 +// CMedkit +// CMinigun +// CPython +// CRpg +// CSatchel +// CShockRifle +// CShotgun +// CSniperRifle +// CSporeLauncher +// CSqueak +// CTripmine +// CUzi +// CWeaponCycler +// CWeaponFlamethrower +// CWrench +// CWeaponBox +// CBaseToggle +// CBaseButton +// CRotButton +// CBaseCharger +// CFuncCharger +// CFuncHealthCharger +// CBaseDoor +// CRotDoor +// CBaseMonster +// CApache +// CBarnacle +// CBasePlayer +// CBaseTurret +// CMiniTurret +// CSentry +// CTurret +// CBigMomma +// CBloater +// CBullsquid +// CChumtoad +// CCineMonster +// CCineAI +// CControllerHeadBall +// CControllerZapBall +// CCycler +// CCyclerProbe +// CGenericCycler +// CDeadBarney +// CDeadHEV +// CDeadHGrunt +// CDeadOp4HGrunt +// CDeadOp4HGruntMedic +// CDeadOp4HGruntTorch +// CDeadOtis +// CDeadRobotGrunt +// CDeadScientist +// CEnvExplosion +// CFlockingFlyer +// CFlockingFlyerFlock +// CFlyingMonster +// CIchthyosaur +// CFurniture +// CGMan +// CGargantua +// CGenericMonster +// CGonome +// CGonomeDead +// CGrenade +// CAirtank +// CApacheHVR +// CMortar +// CRpgRocket +// CSatchelCharge +// CSqueakGrenade +// CTripmineGrenade +// CGunTarget +// CHAssassin +// CHGruntOp4MedicRepel +// CHGruntOp4Repel +// CHGruntOp4TorchRepel +// CHGruntRepel +// CHWGruntRepel +// CHeadCrab +// CBabyCrab +// CHornet +// CKingpin +// CKingpinPlasmaBall +// CLeech +// CLegacyCineMonster +// CCine2HeavyWeapons +// CCine2Scientist +// CCine2Slave +// CCine3Barney +// CCine3Scientist +// CCineBarney +// CCinePanther +// CCineScientist +// CMassnRepel +// CMonsterMaker +// CNihilanth +// CNihilanthHVR +// COp4Mortar +// COsprey +// COspreyBlackOps +// CRat +// CRoach +// CRobotGruntRepel +// CScientistCleansuitDead +// CShockRoach +// CSporeGrenade +// CSqkNest +// CSquadMaker +// CSquadMonster +// CAGrunt +// CBabyGarg +// CBabyVoltigore +// CController +// CHGrunt +// CHWGrunt +// CHoundeye +// CISlave +// CMassn +// CPitdrone +// CRobotGrunt +// CShocktrooper +// CSquadTalkMonster +// CHGruntOp4 +// CHGruntOp4Medic +// CHGruntOp4Torch +// CTor +// CVoltigore +// CStukabat +// CTalkMonster +// CBarney +// CBodyGuard +// COtis +// CScientist +// CScientistCleansuit +// CSittingScientist +// CTentacle +// CTentacleMaw +// CTestHull +// CWreckage +// CZombie +// CZombieBarney +// CZombieSoldier +// CBasePlatTrain +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// CFuncTrain +// CSpriteTrain +// CBaseTrigger +// CChangeLevel +// CLadder +// CTriggerCDAudio +// CTriggerCounter +// CTriggerEndSection +// CTriggerGravity +// CTriggerHurt +// CTriggerGeneWormHit +// CTriggerMonsterJump +// CTriggerMultiple +// CTriggerOnce +// CTriggerPush +// CTriggerSave +// CTriggerTeleport +// CFuncIllusionary +// CFuncMortarField +// CMomentaryDoor +// CMomentaryRotButton +// CMultiManager +// COp4MortarController +// CScriptedSentence +// CBaseDMStart +// CBreakable +// CPushable +// CEnvBeverage +// CEnvFunnel +// CFireAndDie +// CGibShooter +// CEnvShooter +// CRuleEntity +// CRuleBrushEntity +// CGamePlayerRespawnZone +// CGamePlayerZone +// CRulePointEntity +// CGameCounter +// CGameCounterSet +// CGameEnd +// CGamePlayerCounter +// CGamePlayerEquip +// CGamePlayerHurt +// CGamePlayerTeam +// CGameScore +// CGameSlotCounter +// CGameTeamMaster +// CGameTeamSet +// CGameText +// CTestEffect +// CTriggerCamera +// CTriggerCameraTarget +// CTriggerChangeClass +// CTriggerChangeModel +// CTriggerChangeSky +// CTriggerChangeTarget +// CTriggerChangeValue +// CTriggerCreateEntity +// CTriggerCondition +// CTriggerCopyValue +// CTriggerCustomSave +// CTriggerEffect +// CTriggerHurtRemote +// CTriggerLookat +// CTriggerRandom +// CTriggerRelay +// CTriggerRenamePlayer +// CTriggerScript +// CTriggerSetOrigin +// CTriggerTrackGoal +// CBaseSpectator +// CBeam +// CLaser +// CLightning +// CBloodSplat +// CBubbling +// CButtonTarget +// CCineBlood +// CCrossbowBolt +// CCustomEntityAdapter +// CCustomPrecache +// CCyclerSprite +// CDESpot +// CDecal +// CDisplacerPortal +// CEnvFog +// CEnvRenderIndividual +// CEnvSpark +// CFlame +// CFrictionModifier +// CFuncClip +// CFuncRotating +// CFuncTank +// CFuncTankGun +// CFuncTankLaser +// CFuncTankMortar +// CFuncTankRocket +// CFuncTankControls +// CFuncTrackTrain +// CFuncTrainControls +// CFuncVehicle +// CFuncVehicleControls +// CFuncWall +// CFuncConveyor +// CFuncWallToggle +// CGib +// CGonomeSpit +// CHyperCube +// CItem +// CHealthKit +// CItemAntidote +// CItemBattery +// CItemArmorVest +// CItemHelmet +// CItemGeneric +// CItemLongJump +// CItemSecurity +// CItemSuit +// CItemInventory +// CItemSoda +// CKingpinCrawlerBeam +// CKingpinTeleportCheck +// CLaserSpot +// CNodeEnt +// CNodeViewer +// CNullEntity +// CPendulum +// CPlatTrigger +// CPointEntity +// CAmbientMusic +// CBlood +// CEnvGlobal +// CEnvSentence +// CEnvSound +// CFade +// CGlobalLightControl +// CGlow +// CInfoBM +// CInfoIntermission +// CLight +// CEnvLight +// CMessage +// CMultiSource +// CPathCondition +// CPathConditionController +// CPathCorner +// CPathTrack +// CPathWaypoint +// CRevertSaved +// CShake +// CSprite +// CStripWeapons +// CTargetCDAudio +// CTeleportDestination +// CTriggerRespawn +// CTriggerSetCVar +// CTriggerVolume +// CXenHull +// CPortal +// CRPGSpot +// CRenderFxManager +// CShockEffect +// CShower +// CSmoker +// CSoundEnt +// CSpeaker +// CSpike +// CSpiral +// CSprayCan +// CSquadMakerRenderFix +// CSquidSpit +// CStomp +// CTriggerChangeMaxAmmo +// CTriggerCyclicObserver +// CTriggerEntityIterator +// CTriggerNumericDisplay +// CVehicleSlot +// CVoltShock +// CWeather +// CWorld +// CWorldItem +// CXenMaker +// CXenTreeTrigger +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasemonster.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasemonster.txt new file mode 100644 index 0000000000..d928ddd2f0 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasemonster.txt @@ -0,0 +1,1005 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseMonster" + { + "Offsets" + { + "m_afConditions" + { + "type" "integer" + "unsigned" "0" + "windows" "492" + "linux" "512" + } + + "m_hEnemy" + { + "type" "structure" + "windows" "496" + "linux" "516" + } + + "m_hTargetEnt" + { + "type" "structure" + "windows" "504" + "linux" "524" + } + + "m_hHealTarget" + { + "type" "structure" + "windows" "512" + "linux" "532" + } + + "m_hTargetTank" + { + "type" "structure" + "windows" "520" + "linux" "540" + } + + "m_hOldEnemy" + { + "type" "structure" + "size" "4" + "windows" "528" + "linux" "548" + } + + "m_vecOldEnemy" + { + "type" "vector" + "size" "4" + "windows" "560" + "linux" "580" + } + + "m_flFieldOfView" + { + "type" "float" + "windows" "608" + "linux" "628" + } + + "m_flWaitFinished" + { + "type" "float" + "windows" "612" + "linux" "632" + } + + "m_flMoveWaitFinished" + { + "type" "float" + "windows" "616" + "linux" "636" + } + + "m_Activity" + { + "type" "integer" + "windows" "620" + "linux" "640" + } + + "m_IdealActivity" + { + "type" "integer" + "windows" "624" + "linux" "644" + } + + "m_GaitActivity" + { + "type" "integer" + "windows" "628" + "linux" "648" + } + + "m_LastHitGroup" + { + "type" "integer" + "unsigned" "0" + "windows" "632" + "linux" "652" + } + + "m_MonsterState" + { + "type" "integer" + "windows" "636" + "linux" "656" + } + + "m_IdealMonsterState" + { + "type" "integer" + "windows" "640" + "linux" "660" + } + + "m_iTaskStatus" + { + "type" "integer" + "unsigned" "0" + "windows" "644" + "linux" "664" + } + + "m_pSchedule" + { + "type" "pointer" + "windows" "648" + "linux" "668" + } + + "m_pScheduleSaved" + { + "type" "pointer" + "windows" "652" + "linux" "672" + } + + "m_iScheduleIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "656" + "linux" "676" + } + + "m_Route" + { + "type" "structure" + "size" "8" + "windows" "660" + "linux" "680" + } + + "m_movementGoal" + { + "type" "integer" + "unsigned" "0" + "windows" "1076" + "linux" "1096" + } + + "m_iRouteIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "1080" + "linux" "1100" + } + + "m_moveWaitTime" + { + "type" "float" + "windows" "1084" + "linux" "1104" + } + + "m_moveradius" + { + "type" "float" + "windows" "1088" + "linux" "1108" + } + + "m_vecMoveGoal" + { + "type" "vector" + "windows" "1092" + "linux" "1112" + } + + "m_movementActivity" + { + "type" "integer" + "windows" "1104" + "linux" "1124" + } + + "m_iAudibleList" + { + "type" "integer" + "unsigned" "0" + "windows" "1108" + "linux" "1128" + } + + "m_afSoundTypes" + { + "type" "integer" + "unsigned" "0" + "windows" "1112" + "linux" "1132" + } + + "m_vecLastPosition" + { + "type" "vector" + "windows" "1116" + "linux" "1136" + } + + "m_iHintNode" + { + "type" "integer" + "unsigned" "0" + "windows" "1128" + "linux" "1148" + } + + "m_afMemory" + { + "type" "integer" + "unsigned" "0" + "windows" "1132" + "linux" "1152" + } + + "m_bloodColor" + { + "type" "integer" + "unsigned" "0" + "windows" "1136" + "linux" "1156" + } + + "m_iMaxHealth" + { + "type" "integer" + "unsigned" "0" + "windows" "1140" + "linux" "1160" + } + + "m_vecEnemyLKP" + { + "type" "vector" + "windows" "1144" + "linux" "1164" + } + + "m_cAmmoLoaded" + { + "type" "integer" + "unsigned" "0" + "windows" "1156" + "linux" "1176" + } + + "m_afCapability" + { + "type" "integer" + "unsigned" "0" + "windows" "1160" + "linux" "1180" + } + + "m_afMoveShootCap" + { + "type" "integer" + "unsigned" "0" + "windows" "1164" + "linux" "1184" + } + + "m_flNextAttack" + { + "type" "float" + "windows" "1168" + "linux" "1188" + } + + "m_bitsDamageType" + { + "type" "integer" + "unsigned" "0" + "windows" "1172" + "linux" "1192" + } + + "m_rgbTimeBasedDamage" + { + "type" "character" + "size" "8" + "unsigned" "1" + "windows" "1176" + "linux" "1196" + } + + "m_lastDamageAmount" + { + "type" "integer" + "unsigned" "0" + "windows" "1184" + "linux" "1204" + } + + "m_tbdPrev" + { + "type" "float" + "windows" "1188" + "linux" "1208" + } + + "pevTimeBasedInflictor" + { + "type" "entvars" + "windows" "1192" + "linux" "1212" + } + + "m_failSchedule" + { + "type" "integer" + "unsigned" "0" + "windows" "1196" + "linux" "1216" + } + + "m_flHungryTime" + { + "type" "float" + "windows" "1200" + "linux" "1220" + } + + "m_flDistTooFar" + { + "type" "float" + "windows" "1204" + "linux" "1224" + } + + "m_flDistLook" + { + "type" "float" + "windows" "1208" + "linux" "1228" + } + + "m_iTriggerCondition" + { + "type" "integer" + "unsigned" "0" + "windows" "1212" + "linux" "1232" + } + + "m_iszTriggerTarget" + { + "type" "stringint" + "windows" "1216" + "linux" "1236" + } + + "m_HackedGunPos" + { + "type" "vector" + "windows" "1220" + "linux" "1240" + } + + "m_bReviveMyTarget" + { + "type" "character" + "windows" "1232" + "linux" "1252" + } + + "m_flReviveStartTime" + { + "type" "float" + "windows" "1236" + "linux" "1256" + } + + "m_scriptState" + { + "type" "integer" + "windows" "1240" + "linux" "1260" + } + + "m_hCine" + { + "type" "structure" + "windows" "1244" + "linux" "1264" + } + + "m_hCineBlocker" + { + "type" "structure" + "windows" "1252" + "linux" "1272" + } + + "m_useTime" + { + "type" "float" + "windows" "1260" + "linux" "1280" + } + + "m_bGlowShellShock" + { + "type" "character" + "windows" "1264" + "linux" "1284" + } + + "m_iShockTurnOffWait" + { + "type" "float" + "windows" "1268" + "linux" "1288" + } + + "m_bCanPlayerFollow" + { + "type" "character" + "windows" "1272" + "linux" "1292" + } + + "m_fShouldLaunch" + { + "type" "character" + "windows" "1273" + "linux" "1293" + } + + "m_vecLastAlignmentOrigin" + { + "type" "vector" + "windows" "1276" + "linux" "1296" + } + + "m_vecLastAlignmentAngles" + { + "type" "vector" + "windows" "1288" + "linux" "1308" + } + + "m_vecLastSurfaceNormal" + { + "type" "vector" + "windows" "1300" + "linux" "1320" + } + + "m_FormattedName" + { + "type" "integer" + "unsigned" "0" + "windows" "1312" + "linux" "1332" + } + + "m_iStepLeft" + { + "type" "integer" + "unsigned" "0" + "windows" "1316" + "linux" "1336" + } + + "m_szTextureName" + { + "type" "string" + "size" "16" + "windows" "1320" + "linux" "1340" + } + + "m_chTextureType" + { + "type" "character" + "unsigned" "0" + "windows" "1336" + "linux" "1356" + } + + "m_fCanFearCreatures" + { + "type" "character" + "windows" "1337" + "linux" "1357" + } + + "m_fFailSwitch" + { + "type" "character" + "windows" "1338" + "linux" "1358" + } + + "m_pGrenade" + { + "type" "classptr" + "windows" "1340" + "linux" "1360" + } + + "m_flGrenadeRunStart" + { + "type" "float" + "windows" "1344" + "linux" "1364" + } + + "m_flNextTankCheck" + { + "type" "float" + "windows" "1348" + "linux" "1368" + } + + "m_bloodchange" + { + "type" "integer" + "unsigned" "0" + "windows" "1352" + "linux" "1372" + } + + "m_fShouldAlwaysActiveIdle" + { + "type" "character" + "windows" "1356" + "linux" "1376" + } + + "m_fShouldNeverActiveIdle" + { + "type" "character" + "windows" "1357" + "linux" "1377" + } + + "m_flThinkDelay" + { + "type" "float" + "windows" "1360" + "linux" "1380" + } + + "m_flAutomaticAttackTime" + { + "type" "float" + "windows" "1364" + "linux" "1384" + } + + "m_flFallVelocity" + { + "type" "float" + "windows" "1368" + "linux" "1388" + } + + "m_flFallCheck" + { + "type" "float" + "windows" "1372" + "linux" "1392" + } + + "m_fCanCheckFallDamage" + { + "type" "character" + "windows" "1376" + "linux" "1396" + } + + "m_fNoInterruptions" + { + "type" "character" + "windows" "1377" + "linux" "1397" + } + + "m_flMoveToRadius" + { + "type" "float" + "windows" "1380" + "linux" "1400" + } + + "m_flNextMedicCall" + { + "type" "float" + "windows" "1384" + "linux" "1404" + } + + "m_hGuardEnt" + { + "type" "structure" + "windows" "1388" + "linux" "1408" + } + + "m_iszGuardEntName" + { + "type" "stringint" + "windows" "1396" + "linux" "1416" + } + + "m_hPathConditionController" + { + "type" "structure" + "windows" "1400" + "linux" "1420" + } + + "m_hPathCondition" + { + "type" "structure" + "windows" "1408" + "linux" "1428" + } + + "m_hPathWaypoint" + { + "type" "structure" + "windows" "1416" + "linux" "1436" + } + + "m_iszPathName" + { + "type" "stringint" + "windows" "1424" + "linux" "1444" + } + + "m_iszLastPathName" + { + "type" "stringint" + "windows" "1428" + "linux" "1448" + } + + "m_flNextPathEvaluation" + { + "type" "float" + "windows" "1432" + "linux" "1452" + } + + "m_vecFinalLadderDest" + { + "type" "vector" + "windows" "1436" + "linux" "1456" + } + + "m_flDamageTime" + { + "type" "float" + "windows" "1448" + "linux" "1468" + } + + "m_flDamageCounter" + { + "type" "float" + "windows" "1452" + "linux" "1472" + } + + "m_flNextLook" + { + "type" "float" + "windows" "1456" + "linux" "1476" + } + + "m_flFrameTime" + { + "type" "float" + "windows" "1460" + "linux" "1480" + } + + "m_flLastTime" + { + "type" "float" + "windows" "1464" + "linux" "1484" + } + + "m_flTriangulateSwitch" + { + "type" "character" + "windows" "1468" + "linux" "1488" + } + + "m_flLastEnemySwitch" + { + "type" "float" + "windows" "1472" + "linux" "1492" + } + + "m_fHitGround" + { + "type" "character" + "windows" "1476" + "linux" "1496" + } + + "m_pInventory" + { + "type" "pointer" + "windows" "1480" + "linux" "1500" + } + + "m_vecEffectGlowColor" + { + "type" "vector" + "windows" "1484" + "linux" "1504" + } + + "m_iEffectBlockWeapons" + { + "type" "integer" + "unsigned" "0" + "windows" "1496" + "linux" "1516" + } + + "m_iEffectInvulnerable" + { + "type" "integer" + "unsigned" "0" + "windows" "1500" + "linux" "1520" + } + + "m_iEffectInvisible" + { + "type" "integer" + "unsigned" "0" + "windows" "1504" + "linux" "1524" + } + + "m_iEffectNonSolid" + { + "type" "integer" + "unsigned" "0" + "windows" "1508" + "linux" "1528" + } + + "m_flEffectRespiration" + { + "type" "float" + "windows" "1512" + "linux" "1532" + } + + "m_flEffectGravity" + { + "type" "float" + "windows" "1516" + "linux" "1536" + } + + "m_flEffectFriction" + { + "type" "float" + "windows" "1520" + "linux" "1540" + } + + "m_flEffectSpeed" + { + "type" "float" + "windows" "1524" + "linux" "1544" + } + + "m_flEffectDamage" + { + "type" "float" + "windows" "1528" + "linux" "1548" + } + + "m_flEffectGravityBrush" + { + "type" "float" + "windows" "1532" + "linux" "1552" + } + + "m_flEffectFrictionBrush" + { + "type" "float" + "windows" "1536" + "linux" "1556" + } + + "m_fIsNotRevivable" + { + "type" "character" + "windows" "1540" + "linux" "1560" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseMonster +// CApache +// CBarnacle +// CBasePlayer +// CBaseTurret +// CMiniTurret +// CSentry +// CTurret +// CBigMomma +// CBloater +// CBullsquid +// CChumtoad +// CCineMonster +// CCineAI +// CControllerHeadBall +// CControllerZapBall +// CCycler +// CCyclerProbe +// CGenericCycler +// CDeadBarney +// CDeadHEV +// CDeadHGrunt +// CDeadOp4HGrunt +// CDeadOp4HGruntMedic +// CDeadOp4HGruntTorch +// CDeadOtis +// CDeadRobotGrunt +// CDeadScientist +// CEnvExplosion +// CFlockingFlyer +// CFlockingFlyerFlock +// CFlyingMonster +// CIchthyosaur +// CFurniture +// CGMan +// CGargantua +// CGenericMonster +// CGonome +// CGonomeDead +// CGrenade +// CAirtank +// CApacheHVR +// CMortar +// CRpgRocket +// CSatchelCharge +// CSqueakGrenade +// CTripmineGrenade +// CGunTarget +// CHAssassin +// CHGruntOp4MedicRepel +// CHGruntOp4Repel +// CHGruntOp4TorchRepel +// CHGruntRepel +// CHWGruntRepel +// CHeadCrab +// CBabyCrab +// CHornet +// CKingpin +// CKingpinPlasmaBall +// CLeech +// CLegacyCineMonster +// CCine2HeavyWeapons +// CCine2Scientist +// CCine2Slave +// CCine3Barney +// CCine3Scientist +// CCineBarney +// CCinePanther +// CCineScientist +// CMassnRepel +// CMonsterMaker +// CNihilanth +// CNihilanthHVR +// COp4Mortar +// COsprey +// COspreyBlackOps +// CRat +// CRoach +// CRobotGruntRepel +// CScientistCleansuitDead +// CShockRoach +// CSporeGrenade +// CSqkNest +// CSquadMaker +// CSquadMonster +// CAGrunt +// CBabyGarg +// CBabyVoltigore +// CController +// CHGrunt +// CHWGrunt +// CHoundeye +// CISlave +// CMassn +// CPitdrone +// CRobotGrunt +// CShocktrooper +// CSquadTalkMonster +// CHGruntOp4 +// CHGruntOp4Medic +// CHGruntOp4Torch +// CTor +// CVoltigore +// CStukabat +// CTalkMonster +// CBarney +// CBodyGuard +// COtis +// CScientist +// CScientistCleansuit +// CSittingScientist +// CTentacle +// CTentacleMaw +// CTestHull +// CWreckage +// CZombie +// CZombieBarney +// CZombieSoldier +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasephysicsobject.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasephysicsobject.txt new file mode 100644 index 0000000000..9e05ae2e17 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasephysicsobject.txt @@ -0,0 +1,136 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBasePhysicsObject" + { + "Offsets" + { + "m_flLastBounce" + { + "type" "float" + "windows" "360" + "linux" "376" + } + + "m_iBounceCount" + { + "type" "integer" + "unsigned" "0" + "windows" "364" + "linux" "380" + } + + "m_fTouchedWorld" + { + "type" "character" + "windows" "368" + "linux" "384" + } + + "m_flMaxWaterVelocity" + { + "type" "float" + "windows" "372" + "linux" "388" + } + + "m_objectType" + { + "type" "integer" + "windows" "376" + "linux" "392" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerAmmo +// CPlayerAmmo +// CCrossbowAmmo +// CEgonAmmo +// CFuelAmmo +// CGaussAmmo +// CGlockAmmo +// CM16AmmoClip +// CMP5AmmoClip +// CMP5AmmoGrenade +// CMP5Chainammo +// CMedkitAmmo +// CMinigunChainammo +// CPythonAmmo +// CRpgAmmo +// CShotgunAmmo +// CSniperRifleAmmoClip +// CSporeLauncherAmmoClip +// CUziAmmoClip +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// CCrossbow +// CCrowbar +// CDesertEagle +// CDisplacer +// CEgon +// CGauss +// CGlock +// CHandGrenade +// CHgun +// CM16 +// CM249 +// CMP5 +// CMedkit +// CMinigun +// CPython +// CRpg +// CSatchel +// CShockRifle +// CShotgun +// CSniperRifle +// CSporeLauncher +// CSqueak +// CTripmine +// CUzi +// CWeaponCycler +// CWeaponFlamethrower +// CWrench +// CWeaponBox +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasepickupobject.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasepickupobject.txt new file mode 100644 index 0000000000..60c7995ee6 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasepickupobject.txt @@ -0,0 +1,135 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBasePickupObject" + { + "Offsets" + { + "m_flPickupTime" + { + "type" "float" + "windows" "380" + "linux" "396" + } + + "m_dropType" + { + "type" "integer" + "windows" "384" + "linux" "400" + } + + "m_vecSizeMin" + { + "type" "vector" + "windows" "388" + "linux" "404" + } + + "m_vecSizeMax" + { + "type" "vector" + "windows" "400" + "linux" "416" + } + + "m_CustomRespawnDelay" + { + "type" "structure" + "windows" "412" + "linux" "428" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerAmmo +// CPlayerAmmo +// CCrossbowAmmo +// CEgonAmmo +// CFuelAmmo +// CGaussAmmo +// CGlockAmmo +// CM16AmmoClip +// CMP5AmmoClip +// CMP5AmmoGrenade +// CMP5Chainammo +// CMedkitAmmo +// CMinigunChainammo +// CPythonAmmo +// CRpgAmmo +// CShotgunAmmo +// CSniperRifleAmmoClip +// CSporeLauncherAmmoClip +// CUziAmmoClip +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// CCrossbow +// CCrowbar +// CDesertEagle +// CDisplacer +// CEgon +// CGauss +// CGlock +// CHandGrenade +// CHgun +// CM16 +// CM249 +// CMP5 +// CMedkit +// CMinigun +// CPython +// CRpg +// CSatchel +// CShockRifle +// CShotgun +// CSniperRifle +// CSporeLauncher +// CSqueak +// CTripmine +// CUzi +// CWeaponCycler +// CWeaponFlamethrower +// CWrench +// CWeaponBox +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbaseplattrain.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplattrain.txt new file mode 100644 index 0000000000..ee0ce13a04 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplattrain.txt @@ -0,0 +1,93 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBasePlatTrain" + { + "Offsets" + { + "m_bMoveSnd" + { + "type" "character" + "unsigned" "1" + "windows" "492" + "linux" "512" + } + + "m_fMoveSndLoop" + { + "type" "character" + "windows" "493" + "linux" "513" + } + + "m_bStopSnd" + { + "type" "character" + "unsigned" "1" + "windows" "494" + "linux" "514" + } + + "m_volume" + { + "type" "float" + "windows" "496" + "linux" "516" + } + + "m_StartStopVars" + { + "type" "structure" + "windows" "500" + "linux" "520" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBasePlatTrain +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// CFuncTrain +// CSpriteTrain +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayer.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayer.txt new file mode 100644 index 0000000000..3349776270 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayer.txt @@ -0,0 +1,1150 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBasePlayer" + { + "Offsets" + { + "m_fMenuInputPerformed" + { + "type" "character" + "windows" "1544" + "linux" "1561" + } + + "m_TextMenu" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1564" + } + + "m_TextMenuPage" + { + "type" "integer" + "unsigned" "1" + "windows" "1552" + "linux" "1568" + } + + "m_flMenuCloseTime" + { + "type" "float" + "windows" "1556" + "linux" "1572" + } + + "m_iBitsValidMenuSlots" + { + "type" "integer" + "unsigned" "0" + "windows" "1560" + "linux" "1576" + } + + "random_seed" + { + "type" "integer" + "unsigned" "0" + "windows" "1564" + "linux" "1580" + } + + "fShowedRespawnMessage" + { + "type" "character" + "windows" "1568" + "linux" "1584" + } + + "m_flLastIntervalMessageTime" + { + "type" "float" + "windows" "1572" + "linux" "1588" + } + + "m_flNextMonsterinfoTime" + { + "type" "float" + "windows" "1576" + "linux" "1592" + } + + "m_flNextClientCommandTime" + { + "type" "float" + "windows" "1580" + "linux" "1596" + } + + "m_flNextItemDropTime" + { + "type" "float" + "windows" "1584" + "linux" "1600" + } + + "m_flTimeOfLastDeath" + { + "type" "float" + "windows" "1588" + "linux" "1604" + } + + "m_flRespawnDelayTime" + { + "type" "float" + "windows" "1592" + "linux" "1608" + } + + "m_hSpawnPoint" + { + "type" "structure" + "windows" "1596" + "linux" "1612" + } + + "m_fHasDroppedWeapon" + { + "type" "character" + "windows" "1604" + "linux" "1620" + } + + "m_iCheatBonuses" + { + "type" "character" + "windows" "1605" + "linux" "1621" + } + + "m_hLastChumtoad" + { + "type" "structure" + "windows" "1608" + "linux" "1624" + } + + "m_flLastMove" + { + "type" "float" + "windows" "1616" + "linux" "1632" + } + + "m_flNextNPCFunction" + { + "type" "float" + "windows" "1620" + "linux" "1636" + } + + "WeaponLS" + { + "type" "integer" + "unsigned" "0" + "windows" "1624" + "linux" "1640" + } + + "m_iPlayerSound" + { + "type" "integer" + "unsigned" "0" + "windows" "1628" + "linux" "1644" + } + + "m_iTargetVolume" + { + "type" "integer" + "unsigned" "0" + "windows" "1632" + "linux" "1648" + } + + "m_iWeaponVolume" + { + "type" "integer" + "unsigned" "0" + "windows" "1636" + "linux" "1652" + } + + "m_iExtraSoundTypes" + { + "type" "integer" + "unsigned" "0" + "windows" "1640" + "linux" "1656" + } + + "m_iWeaponFlash" + { + "type" "integer" + "unsigned" "0" + "windows" "1644" + "linux" "1660" + } + + "m_flStopExtraSoundTime" + { + "type" "float" + "windows" "1648" + "linux" "1664" + } + + "m_flFlashLightTime" + { + "type" "float" + "windows" "1652" + "linux" "1668" + } + + "m_iFlashBattery" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1672" + } + + "m_afButtonLast" + { + "type" "integer" + "unsigned" "0" + "windows" "1660" + "linux" "1676" + } + + "m_afButtonPressed" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1680" + } + + "m_afButtonReleased" + { + "type" "integer" + "unsigned" "0" + "windows" "1668" + "linux" "1684" + } + + "m_hSndLast" + { + "type" "structure" + "windows" "1672" + "linux" "1688" + } + + "m_flSndRoomtype" + { + "type" "float" + "windows" "1680" + "linux" "1696" + } + + "m_flSndRange" + { + "type" "float" + "windows" "1684" + "linux" "1700" + } + + "m_flFallVelocity" + { + "type" "float" + "windows" "1688" + "linux" "1704" + } + + "m_rgItems" + { + "type" "integer" + "size" "6" + "unsigned" "0" + "windows" "1692" + "linux" "1708" + } + + "m_fKnownItem" + { + "type" "character" + "windows" "1716" + "linux" "1732" + } + + "m_fNewAmmo" + { + "type" "integer" + "unsigned" "0" + "windows" "1720" + "linux" "1736" + } + + "m_afPhysicsFlags" + { + "type" "integer" + "unsigned" "1" + "windows" "1724" + "linux" "1740" + } + + "m_fNextSuicideTime" + { + "type" "float" + "windows" "1728" + "linux" "1744" + } + + "m_flTimeStepSound" + { + "type" "float" + "windows" "1732" + "linux" "1748" + } + + "m_flTimeWeaponIdle" + { + "type" "float" + "windows" "1736" + "linux" "1752" + } + + "m_flSwimTime" + { + "type" "float" + "windows" "1740" + "linux" "1756" + } + + "m_flDuckTime" + { + "type" "float" + "windows" "1744" + "linux" "1760" + } + + "m_flWallJumpTime" + { + "type" "float" + "windows" "1748" + "linux" "1764" + } + + "m_iMaxSpeed" + { + "type" "float" + "windows" "1752" + "linux" "1768" + } + + "m_iMaxSpeedOverride" + { + "type" "float" + "windows" "1756" + "linux" "1772" + } + + "m_flSuitUpdate" + { + "type" "float" + "windows" "1760" + "linux" "1776" + } + + "m_rgSuitPlayList" + { + "type" "integer" + "size" "4" + "unsigned" "0" + "windows" "1764" + "linux" "1780" + } + + "m_iSuitPlayNext" + { + "type" "integer" + "unsigned" "0" + "windows" "1780" + "linux" "1796" + } + + "m_rgiSuitNoRepeat" + { + "type" "integer" + "size" "32" + "unsigned" "0" + "windows" "1784" + "linux" "1800" + } + + "m_rgflSuitNoRepeatTime" + { + "type" "float" + "size" "32" + "windows" "1912" + "linux" "1928" + } + + "m_lastDamageAmount" + { + "type" "integer" + "unsigned" "0" + "windows" "2040" + "linux" "2056" + } + + "m_tbdPrev" + { + "type" "float" + "windows" "2044" + "linux" "2060" + } + + "m_flgeigerRange" + { + "type" "float" + "windows" "2048" + "linux" "2064" + } + + "m_flgeigerDelay" + { + "type" "float" + "windows" "2052" + "linux" "2068" + } + + "m_igeigerRangePrev" + { + "type" "integer" + "unsigned" "0" + "windows" "2056" + "linux" "2072" + } + + "m_iStepLeft" + { + "type" "integer" + "unsigned" "0" + "windows" "2060" + "linux" "2076" + } + + "m_szTextureName" + { + "type" "string" + "size" "16" + "windows" "2064" + "linux" "2080" + } + + "m_chTextureType" + { + "type" "character" + "unsigned" "0" + "windows" "2080" + "linux" "2096" + } + + "m_idrowndmg" + { + "type" "integer" + "unsigned" "0" + "windows" "2084" + "linux" "2100" + } + + "m_idrownrestored" + { + "type" "integer" + "unsigned" "0" + "windows" "2088" + "linux" "2104" + } + + "m_bitsHUDDamage" + { + "type" "integer" + "unsigned" "0" + "windows" "2092" + "linux" "2108" + } + + "m_fInitHUD" + { + "type" "character" + "windows" "2096" + "linux" "2112" + } + + "m_fGameHUDInitialized" + { + "type" "character" + "windows" "2097" + "linux" "2113" + } + + "m_flInitHUDTime" + { + "type" "float" + "windows" "2100" + "linux" "2116" + } + + "m_iTrain" + { + "type" "integer" + "unsigned" "0" + "windows" "2104" + "linux" "2120" + } + + "m_fWeapon" + { + "type" "character" + "windows" "2108" + "linux" "2124" + } + + "m_hVehicle" + { + "type" "structure" + "windows" "2112" + "linux" "2128" + } + + "vehicleSlot" + { + "type" "pointer" + "windows" "2120" + "linux" "2136" + } + + "m_hTank" + { + "type" "structure" + "windows" "2124" + "linux" "2140" + } + + "m_fDeadTime" + { + "type" "float" + "windows" "2132" + "linux" "2148" + } + + "m_fNoPlayerSound" + { + "type" "character" + "windows" "2136" + "linux" "2152" + } + + "m_fLongJump" + { + "type" "character" + "windows" "2137" + "linux" "2153" + } + + "m_tSneaking" + { + "type" "float" + "windows" "2140" + "linux" "2156" + } + + "m_iUpdateTime" + { + "type" "integer" + "unsigned" "0" + "windows" "2144" + "linux" "2160" + } + + "m_iClientHealth" + { + "type" "integer" + "unsigned" "0" + "windows" "2148" + "linux" "2164" + } + + "m_iClientArmor" + { + "type" "integer" + "unsigned" "0" + "windows" "2152" + "linux" "2168" + } + + "m_iClientBattery" + { + "type" "integer" + "unsigned" "0" + "windows" "2156" + "linux" "2172" + } + + "m_iFOV" + { + "type" "integer" + "unsigned" "0" + "windows" "2160" + "linux" "2176" + } + + "m_iClientFOV" + { + "type" "integer" + "unsigned" "0" + "windows" "2164" + "linux" "2180" + } + + "m_iClientFrags" + { + "type" "integer" + "unsigned" "0" + "windows" "2168" + "linux" "2184" + } + + "m_bitsByMap" + { + "type" "integer" + "unsigned" "0" + "windows" "2172" + "linux" "2188" + } + + "m_bitsCheats" + { + "type" "integer" + "unsigned" "0" + "windows" "2176" + "linux" "2192" + } + + "m_iHideHUDValues" + { + "type" "structure" + "windows" "2180" + "linux" "2196" + } + + "m_iHideHUDForASOnly" + { + "type" "integer" + "unsigned" "0" + "windows" "2212" + "linux" "2224" + } + + "m_iClientHideHUD" + { + "type" "integer" + "unsigned" "0" + "windows" "2216" + "linux" "2228" + } + + "m_fHideHUDALL" + { + "type" "character" + "windows" "2220" + "linux" "2232" + } + + "m_rghPlayerItems" + { + "type" "structure" + "size" "10" + "windows" "2224" + "linux" "2236" + } + + "m_hActiveItem" + { + "type" "structure" + "windows" "2304" + "linux" "2316" + } + + "m_hClientActiveItem" + { + "type" "structure" + "windows" "2312" + "linux" "2324" + } + + "m_hLastItem" + { + "type" "structure" + "windows" "2320" + "linux" "2332" + } + + "m_rgAmmo" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "2328" + "linux" "2340" + } + + "m_rgAmmoLast" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "2584" + "linux" "2596" + } + + "m_vecAutoAim" + { + "type" "vector" + "windows" "2840" + "linux" "2852" + } + + "m_fOnTarget" + { + "type" "character" + "windows" "2852" + "linux" "2864" + } + + "m_iDeaths" + { + "type" "integer" + "unsigned" "0" + "windows" "2856" + "linux" "2868" + } + + "m_lastx" + { + "type" "integer" + "unsigned" "0" + "windows" "2860" + "linux" "2872" + } + + "m_lasty" + { + "type" "integer" + "unsigned" "0" + "windows" "2864" + "linux" "2876" + } + + "m_nCustomSprayFrames" + { + "type" "integer" + "unsigned" "0" + "windows" "2868" + "linux" "2880" + } + + "m_flNextDecalTime" + { + "type" "float" + "windows" "2872" + "linux" "2884" + } + + "m_flNextOccsionalInfoUpdate" + { + "type" "float" + "windows" "2876" + "linux" "2888" + } + + "m_szTeamName" + { + "type" "string" + "size" "64" + "windows" "2880" + "linux" "2892" + } + + "m_iHideXtraLevel" + { + "type" "integer" + "unsigned" "0" + "windows" "3196" + "linux" "3208" + } + + "m_iAdminLevel" + { + "type" "integer" + "windows" "3200" + "linux" "3212" + } + + "m_iHideAdminLevel" + { + "type" "integer" + "unsigned" "0" + "windows" "3204" + "linux" "3216" + } + + "m_iWeaponAutoSwitch" + { + "type" "integer" + "unsigned" "0" + "windows" "3208" + "linux" "3220" + } + + "m_inBarnacleMouth" + { + "type" "character" + "windows" "3212" + "linux" "3224" + } + + "m_hBarnacle" + { + "type" "structure" + "windows" "3216" + "linux" "3228" + } + + "m_fBlockWeapons" + { + "type" "character" + "windows" "3224" + "linux" "3236" + } + + "m_bHasOverriddenPlayerModel" + { + "type" "character" + "windows" "3225" + "linux" "3237" + } + + "m_bHandledPlayerModelOverride" + { + "type" "character" + "windows" "3226" + "linux" "3238" + } + + "m_szOverriddenModel" + { + "type" "string" + "size" "64" + "windows" "3227" + "linux" "3239" + } + + "vecRepelPosition" + { + "type" "vector" + "windows" "3292" + "linux" "3304" + } + + "flRepelSpeed" + { + "type" "float" + "windows" "3304" + "linux" "3316" + } + + "m_hRepelBeam" + { + "type" "structure" + "windows" "3308" + "linux" "3320" + } + + "fRepelDown" + { + "type" "character" + "windows" "3316" + "linux" "3328" + } + + "m_iLastDamage" + { + "type" "integer" + "unsigned" "0" + "windows" "3320" + "linux" "3332" + } + + "m_bIsConnected" + { + "type" "character" + "windows" "3324" + "linux" "3336" + } + + "m_szAnimExtention" + { + "type" "string" + "size" "32" + "windows" "3325" + "linux" "3337" + } + + "m_pObserver" + { + "type" "classptr" + "windows" "3360" + "linux" "3372" + } + + "m_fVehicle" + { + "type" "character" + "windows" "3364" + "linux" "3376" + } + + "m_flNextWeaponPickup" + { + "type" "float" + "size" "256" + "windows" "3368" + "linux" "3380" + } + + "m_flNextVoteTime" + { + "type" "float" + "windows" "4392" + "linux" "4404" + } + + "m_eVoted" + { + "type" "integer" + "windows" "4396" + "linux" "4408" + } + + "m_fVoted" + { + "type" "character" + "windows" "4400" + "linux" "4412" + } + + "m_flNextLogTime" + { + "type" "float" + "windows" "4404" + "linux" "4416" + } + + "m_PlayerCollisions" + { + "type" "structure" + "windows" "4408" + "linux" "4420" + } + + "m_fVoiceEnabled" + { + "type" "float" + "windows" "4792" + "linux" "4804" + } + + "m_fAlreadyLaunched" + { + "type" "character" + "windows" "4796" + "linux" "4808" + } + + "m_fSwitch" + { + "type" "character" + "windows" "4797" + "linux" "4809" + } + + "m_fRetractAnimation" + { + "type" "character" + "windows" "4798" + "linux" "4810" + } + + "m_fIsImpostor" + { + "type" "character" + "windows" "4799" + "linux" "4811" + } + + "m_iPlayerClass" + { + "type" "integer" + "unsigned" "0" + "windows" "4800" + "linux" "4812" + } + + "m_vecVModelPos" + { + "type" "vector" + "windows" "4804" + "linux" "4816" + } + + "m_vecClientVModelPos" + { + "type" "vector" + "windows" "4816" + "linux" "4828" + } + + "m_fCustVModelPos" + { + "type" "character" + "windows" "4828" + "linux" "4840" + } + + "m_fClientCustVModelPos" + { + "type" "character" + "windows" "4829" + "linux" "4841" + } + + "m_rgMaxAmmo" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "4832" + "linux" "4844" + } + + "visiblePortals" + { + "type" "structure" + "windows" "5088" + "linux" "5100" + } + + "visiblePortalSources" + { + "type" "structure" + "windows" "5120" + "linux" "5128" + } + + "m_pCachedPVS" + { + "type" "pointer" + "windows" "5152" + "linux" "5156" + } + + "m_fHasVisiblePortalsNotFromCache" + { + "type" "character" + "windows" "5156" + "linux" "5160" + } + + "m_ulPlayerFrame" + { + "type" "integer" + "unsigned" "1" + "windows" "5160" + "linux" "5164" + } + + "m_flConnectionTime" + { + "type" "float" + "windows" "5164" + "linux" "5168" + } + + "entityRenderOverrides" + { + "type" "structure" + "windows" "5168" + "linux" "5172" + } + + "m_hCamera" + { + "type" "structure" + "windows" "5200" + "linux" "5200" + } + + "m_fCameraMouseEnabled" + { + "type" "character" + "windows" "5208" + "linux" "5208" + } + } + } + } + } +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CBasePlayer +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayeritem.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayeritem.txt new file mode 100644 index 0000000000..c0228e3cac --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayeritem.txt @@ -0,0 +1,160 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBasePlayerItem" + { + "Offsets" + { + "m_hPlayer" + { + "type" "structure" + "windows" "420" + "linux" "436" + } + + "m_hNextItem" + { + "type" "structure" + "windows" "428" + "linux" "444" + } + + "m_iId" + { + "type" "integer" + "unsigned" "0" + "windows" "436" + "linux" "452" + } + + "m_fRemove" + { + "type" "character" + "windows" "440" + "linux" "456" + } + + "m_flLastBounce" + { + "type" "float" + "windows" "444" + "linux" "460" + } + + "m_iBounceCount" + { + "type" "integer" + "unsigned" "0" + "windows" "448" + "linux" "464" + } + + "m_iszCustomSpriteDir" + { + "type" "stringint" + "windows" "452" + "linux" "468" + } + + "m_iszWModel" + { + "type" "stringint" + "windows" "456" + "linux" "472" + } + + "m_fIsNotAmmoItem" + { + "type" "character" + "windows" "460" + "linux" "476" + } + + "m_iBody" + { + "type" "integer" + "unsigned" "0" + "windows" "464" + "linux" "480" + } + + "m_bExclusiveHold" + { + "type" "character" + "windows" "468" + "linux" "484" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// CCrossbow +// CCrowbar +// CDesertEagle +// CDisplacer +// CEgon +// CGauss +// CGlock +// CHandGrenade +// CHgun +// CM16 +// CM249 +// CMP5 +// CMedkit +// CMinigun +// CPython +// CRpg +// CSatchel +// CShockRifle +// CShotgun +// CSniperRifle +// CSporeLauncher +// CSqueak +// CTripmine +// CUzi +// CWeaponCycler +// CWeaponFlamethrower +// CWrench +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayerweapon.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayerweapon.txt new file mode 100644 index 0000000000..31ab5b7d50 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbaseplayerweapon.txt @@ -0,0 +1,245 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBasePlayerWeapon" + { + "Offsets" + { + "m_bPlayEmptySound" + { + "type" "character" + "windows" "472" + "linux" "485" + } + + "m_bFireOnEmpty" + { + "type" "character" + "windows" "473" + "linux" "486" + } + + "m_flNextPrimaryAttack" + { + "type" "float" + "windows" "476" + "linux" "488" + } + + "m_flNextSecondaryAttack" + { + "type" "float" + "windows" "480" + "linux" "492" + } + + "m_flNextTertiaryAttack" + { + "type" "float" + "windows" "484" + "linux" "496" + } + + "m_flTimeWeaponIdle" + { + "type" "float" + "windows" "488" + "linux" "500" + } + + "m_iPrimaryAmmoType" + { + "type" "integer" + "unsigned" "0" + "windows" "492" + "linux" "504" + } + + "m_iSecondaryAmmoType" + { + "type" "integer" + "unsigned" "0" + "windows" "496" + "linux" "508" + } + + "m_iClip" + { + "type" "integer" + "unsigned" "0" + "windows" "500" + "linux" "512" + } + + "m_iClip2" + { + "type" "integer" + "unsigned" "0" + "windows" "504" + "linux" "516" + } + + "m_iClientClip" + { + "type" "integer" + "unsigned" "0" + "windows" "508" + "linux" "520" + } + + "m_iClientClip2" + { + "type" "integer" + "unsigned" "0" + "windows" "512" + "linux" "524" + } + + "m_iClientWeaponState" + { + "type" "integer" + "unsigned" "0" + "windows" "516" + "linux" "528" + } + + "m_fInReload" + { + "type" "character" + "windows" "520" + "linux" "532" + } + + "m_flCustomDmg" + { + "type" "float" + "windows" "524" + "linux" "536" + } + + "m_fIsAkimbo" + { + "type" "character" + "windows" "528" + "linux" "540" + } + + "m_fInZoom" + { + "type" "character" + "windows" "529" + "linux" "541" + } + + "m_iNextAnimation" + { + "type" "integer" + "unsigned" "0" + "windows" "532" + "linux" "544" + } + + "m_flNextBurstRound" + { + "type" "float" + "windows" "536" + "linux" "548" + } + + "m_usM16" + { + "type" "short" + "unsigned" "1" + "windows" "540" + "linux" "552" + } + + "m_iDefaultAmmo" + { + "type" "integer" + "unsigned" "0" + "windows" "544" + "linux" "556" + } + + "m_iDefaultSecAmmo" + { + "type" "integer" + "unsigned" "0" + "windows" "548" + "linux" "560" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CBarnacleGrapple +// CCrossbow +// CCrowbar +// CDesertEagle +// CDisplacer +// CEgon +// CGauss +// CGlock +// CHandGrenade +// CHgun +// CM16 +// CM249 +// CMP5 +// CMedkit +// CMinigun +// CPython +// CRpg +// CSatchel +// CShockRifle +// CShotgun +// CSniperRifle +// CSporeLauncher +// CSqueak +// CTripmine +// CUzi +// CWeaponCycler +// CWeaponFlamethrower +// CWrench +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasetoggle.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasetoggle.txt new file mode 100644 index 0000000000..6dbb2f925c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasetoggle.txt @@ -0,0 +1,345 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseToggle" + { + "Offsets" + { + "m_toggle_state" + { + "type" "integer" + "windows" "360" + "linux" "376" + } + + "m_flMoveDistance" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + "m_flWait" + { + "type" "float" + "windows" "368" + "linux" "384" + } + + "m_flLip" + { + "type" "float" + "windows" "372" + "linux" "388" + } + + "m_flTWidth" + { + "type" "float" + "windows" "376" + "linux" "392" + } + + "m_flTLength" + { + "type" "float" + "windows" "380" + "linux" "396" + } + + "m_flNextStuck" + { + "type" "float" + "windows" "384" + "linux" "400" + } + + "m_vecPosition1" + { + "type" "vector" + "windows" "388" + "linux" "404" + } + + "m_vecPosition2" + { + "type" "vector" + "windows" "400" + "linux" "416" + } + + "m_vecAngle1" + { + "type" "vector" + "windows" "412" + "linux" "428" + } + + "m_vecAngle2" + { + "type" "vector" + "windows" "424" + "linux" "440" + } + + "m_cTriggersLeft" + { + "type" "integer" + "unsigned" "0" + "windows" "436" + "linux" "452" + } + + "m_flHeight" + { + "type" "float" + "windows" "440" + "linux" "456" + } + + "m_hActivator" + { + "type" "structure" + "windows" "444" + "linux" "460" + } + + "m_pfnCallWhenMoveDone" + { + "type" "function" + "windows" "452" + "linux" "468" + } + + "m_vecFinalDest" + { + "type" "vector" + "windows" "456" + "linux" "476" + } + + "m_vecFinalAngle" + { + "type" "vector" + "windows" "468" + "linux" "488" + } + + "m_bitsDamageInflict" + { + "type" "integer" + "unsigned" "0" + "windows" "480" + "linux" "500" + } + + "m_sMaster" + { + "type" "stringint" + "windows" "484" + "linux" "504" + } + + "m_pInventoryRules" + { + "type" "classptr" + "windows" "488" + "linux" "508" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseButton +// CRotButton +// CBaseCharger +// CFuncCharger +// CFuncHealthCharger +// CBaseDoor +// CRotDoor +// CBaseMonster +// CApache +// CBarnacle +// CBasePlayer +// CBaseTurret +// CMiniTurret +// CSentry +// CTurret +// CBigMomma +// CBloater +// CBullsquid +// CChumtoad +// CCineMonster +// CCineAI +// CControllerHeadBall +// CControllerZapBall +// CCycler +// CCyclerProbe +// CGenericCycler +// CDeadBarney +// CDeadHEV +// CDeadHGrunt +// CDeadOp4HGrunt +// CDeadOp4HGruntMedic +// CDeadOp4HGruntTorch +// CDeadOtis +// CDeadRobotGrunt +// CDeadScientist +// CEnvExplosion +// CFlockingFlyer +// CFlockingFlyerFlock +// CFlyingMonster +// CIchthyosaur +// CFurniture +// CGMan +// CGargantua +// CGenericMonster +// CGonome +// CGonomeDead +// CGrenade +// CAirtank +// CApacheHVR +// CMortar +// CRpgRocket +// CSatchelCharge +// CSqueakGrenade +// CTripmineGrenade +// CGunTarget +// CHAssassin +// CHGruntOp4MedicRepel +// CHGruntOp4Repel +// CHGruntOp4TorchRepel +// CHGruntRepel +// CHWGruntRepel +// CHeadCrab +// CBabyCrab +// CHornet +// CKingpin +// CKingpinPlasmaBall +// CLeech +// CLegacyCineMonster +// CCine2HeavyWeapons +// CCine2Scientist +// CCine2Slave +// CCine3Barney +// CCine3Scientist +// CCineBarney +// CCinePanther +// CCineScientist +// CMassnRepel +// CMonsterMaker +// CNihilanth +// CNihilanthHVR +// COp4Mortar +// COsprey +// COspreyBlackOps +// CRat +// CRoach +// CRobotGruntRepel +// CScientistCleansuitDead +// CShockRoach +// CSporeGrenade +// CSqkNest +// CSquadMaker +// CSquadMonster +// CAGrunt +// CBabyGarg +// CBabyVoltigore +// CController +// CHGrunt +// CHWGrunt +// CHoundeye +// CISlave +// CMassn +// CPitdrone +// CRobotGrunt +// CShocktrooper +// CSquadTalkMonster +// CHGruntOp4 +// CHGruntOp4Medic +// CHGruntOp4Torch +// CTor +// CVoltigore +// CStukabat +// CTalkMonster +// CBarney +// CBodyGuard +// COtis +// CScientist +// CScientistCleansuit +// CSittingScientist +// CTentacle +// CTentacleMaw +// CTestHull +// CWreckage +// CZombie +// CZombieBarney +// CZombieSoldier +// CBasePlatTrain +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// CFuncTrain +// CSpriteTrain +// CBaseTrigger +// CChangeLevel +// CLadder +// CTriggerCDAudio +// CTriggerCounter +// CTriggerEndSection +// CTriggerGravity +// CTriggerHurt +// CTriggerGeneWormHit +// CTriggerMonsterJump +// CTriggerMultiple +// CTriggerOnce +// CTriggerPush +// CTriggerSave +// CTriggerTeleport +// CFuncIllusionary +// CFuncMortarField +// CMomentaryDoor +// CMomentaryRotButton +// CMultiManager +// COp4MortarController +// CScriptedSentence +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbasetrigger.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbasetrigger.txt new file mode 100644 index 0000000000..75e7cd27ef --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbasetrigger.txt @@ -0,0 +1,85 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseTrigger" + { + "Offsets" + { + "m_flDelay" + { + "type" "float" + "windows" "492" + "linux" "512" + } + + "m_fAllowTinyMonsters" + { + "type" "character" + "windows" "496" + "linux" "516" + } + + "pTouchingEntities" + { + "type" "classptr" + "windows" "500" + "linux" "520" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseTrigger +// CChangeLevel +// CLadder +// CTriggerCDAudio +// CTriggerCounter +// CTriggerEndSection +// CTriggerGravity +// CTriggerHurt +// CTriggerGeneWormHit +// CTriggerMonsterJump +// CTriggerMultiple +// CTriggerOnce +// CTriggerPush +// CTriggerSave +// CTriggerTeleport +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbaseturret.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbaseturret.txt new file mode 100644 index 0000000000..f6ef475959 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbaseturret.txt @@ -0,0 +1,225 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBaseTurret" + { + "Offsets" + { + "m_flMaxSpin" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_iSpin" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_hEyeGlow" + { + "type" "structure" + "windows" "1552" + "linux" "1572" + } + + "m_eyeBrightness" + { + "type" "integer" + "unsigned" "0" + "windows" "1560" + "linux" "1580" + } + + "m_iDeployHeight" + { + "type" "integer" + "unsigned" "0" + "windows" "1564" + "linux" "1584" + } + + "m_iRetractHeight" + { + "type" "integer" + "unsigned" "0" + "windows" "1568" + "linux" "1588" + } + + "m_iMinPitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1572" + "linux" "1592" + } + + "m_iBaseTurnRate" + { + "type" "integer" + "unsigned" "0" + "windows" "1576" + "linux" "1596" + } + + "m_fTurnRate" + { + "type" "float" + "windows" "1580" + "linux" "1600" + } + + "m_iOrientation" + { + "type" "integer" + "unsigned" "0" + "windows" "1584" + "linux" "1604" + } + + "m_bOn" + { + "type" "character" + "windows" "1588" + "linux" "1608" + } + + "m_fBeserk" + { + "type" "integer" + "unsigned" "0" + "windows" "1592" + "linux" "1612" + } + + "m_bAutoStart" + { + "type" "character" + "windows" "1596" + "linux" "1616" + } + + "m_iAttackRange" + { + "type" "integer" + "unsigned" "0" + "windows" "1600" + "linux" "1620" + } + + "m_vecLastSight" + { + "type" "vector" + "windows" "1604" + "linux" "1624" + } + + "m_flLastSight" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flMaxWait" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_iSearchSpeed" + { + "type" "integer" + "unsigned" "0" + "windows" "1624" + "linux" "1644" + } + + "m_flStartYaw" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_vecCurAngles" + { + "type" "vector" + "windows" "1632" + "linux" "1652" + } + + "m_vecGoalAngles" + { + "type" "vector" + "windows" "1644" + "linux" "1664" + } + + "m_flPingTime" + { + "type" "float" + "windows" "1656" + "linux" "1676" + } + + "m_flSpinUpTime" + { + "type" "float" + "windows" "1660" + "linux" "1680" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CBaseTurret +// CMiniTurret +// CSentry +// CTurret +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbeam.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbeam.txt new file mode 100644 index 0000000000..aaa48c33da --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbeam.txt @@ -0,0 +1,63 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBeam" + { + "Offsets" + { + "pLastActivatedBy" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "pLastCalledBy" + { + "type" "structure" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CBeam +// CLaser +// CLightning +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbigmomma.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbigmomma.txt new file mode 100644 index 0000000000..df9972e59d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbigmomma.txt @@ -0,0 +1,87 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBigMomma" + { + "Offsets" + { + "m_nodeTime" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_crabTime" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_mortarTime" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_painSoundTime" + { + "type" "float" + "windows" "1556" + "linux" "1576" + } + + "m_crabCount" + { + "type" "integer" + "unsigned" "0" + "windows" "1560" + "linux" "1580" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CBigMomma +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbmortar.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbmortar.txt new file mode 100644 index 0000000000..260c8b2ad8 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbmortar.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBMortar" + { + "Offsets" + { + "m_maxFrame" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CBMortar +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbodyguard.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbodyguard.txt new file mode 100644 index 0000000000..a83dccaa6c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbodyguard.txt @@ -0,0 +1,140 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBodyGuard" + { + "Offsets" + { + "m_painTime" + { + "type" "float" + "windows" "1656" + "linux" "1676" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1660" + "linux" "1680" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + "m_iShotgunShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1668" + "linux" "1688" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1672" + "linux" "1692" + } + + "m_flSpinupTime" + { + "type" "float" + "windows" "1676" + "linux" "1696" + } + + "m_flEndAttack" + { + "type" "float" + "windows" "1680" + "linux" "1700" + } + + "m_fStartShoot" + { + "type" "character" + "windows" "1684" + "linux" "1704" + } + + "m_flSpinDelay" + { + "type" "float" + "windows" "1688" + "linux" "1708" + } + + "m_flCurrentThink" + { + "type" "float" + "windows" "1692" + "linux" "1712" + } + + "m_flNextMinigunAttack" + { + "type" "float" + "windows" "1696" + "linux" "1716" + } + + "m_flNextMinigunAttackClone" + { + "type" "float" + "windows" "1700" + "linux" "1720" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CTalkMonster +// CBodyGuard +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbreakable.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbreakable.txt new file mode 100644 index 0000000000..9291e6df2f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbreakable.txt @@ -0,0 +1,153 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBreakable" + { + "Offsets" + { + "m_Material" + { + "type" "integer" + "windows" "340" + "linux" "356" + } + + "m_Explosion" + { + "type" "integer" + "windows" "344" + "linux" "360" + } + + "m_idShard" + { + "type" "integer" + "unsigned" "0" + "windows" "348" + "linux" "364" + } + + "m_angle" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + "m_iszGibModel" + { + "type" "stringint" + "windows" "356" + "linux" "372" + } + + "m_iszSpawnObject" + { + "type" "stringint" + "windows" "360" + "linux" "376" + } + + "m_instantBreakWeapon" + { + "type" "integer" + "unsigned" "0" + "windows" "364" + "linux" "380" + } + + "m_deathByTriggerImminent" + { + "type" "character" + "windows" "368" + "linux" "384" + } + + "m_bDied" + { + "type" "character" + "windows" "369" + "linux" "385" + } + + "mRecentDamages" + { + "type" "float" + "size" "64" + "windows" "372" + "linux" "388" + } + + "mRecentDamagesAttackDirs" + { + "type" "vector" + "size" "64" + "windows" "628" + "linux" "644" + } + + "mRecentDamagesTimes" + { + "type" "float" + "size" "64" + "windows" "1396" + "linux" "1412" + } + + "mDmgLogIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "1652" + "linux" "1668" + } + + "m_AttackVectors" + { + "type" "structure" + "windows" "1656" + "linux" "1672" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CBreakable +// CPushable +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbubbling.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbubbling.txt new file mode 100644 index 0000000000..1bd775c2dd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbubbling.txt @@ -0,0 +1,78 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBubbling" + { + "Offsets" + { + "m_density" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_frequency" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_bubbleModel" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_state" + { + "type" "character" + "windows" "336" + "linux" "352" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CBubbling +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbullsquid.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbullsquid.txt new file mode 100644 index 0000000000..e6e28e0963 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbullsquid.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CBullsquid" + { + "Offsets" + { + "m_fCanThreatDisplay" + { + "type" "character" + "windows" "1544" + "linux" "1561" + } + + "m_flLastHurtTime" + { + "type" "float" + "windows" "1548" + "linux" "1564" + } + + "m_flNextSpitTime" + { + "type" "float" + "windows" "1552" + "linux" "1568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CBullsquid +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cbuttontarget.txt b/gamedata/common.games/entities.games/svencoop/offsets-cbuttontarget.txt new file mode 100644 index 0000000000..81147487ec --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cbuttontarget.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CButtonTarget" + { + "Offsets" + { + "m_iUseType" + { + "type" "integer" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CButtonTarget +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cchangelevel.txt b/gamedata/common.games/entities.games/svencoop/offsets-cchangelevel.txt new file mode 100644 index 0000000000..a7ab5c4bd5 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cchangelevel.txt @@ -0,0 +1,96 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CChangeLevel" + { + "Offsets" + { + "m_szMapName" + { + "type" "string" + "size" "32" + "windows" "504" + "linux" "524" + } + + "m_szLandmarkName" + { + "type" "string" + "size" "32" + "windows" "536" + "linux" "556" + } + + "m_changeTarget" + { + "type" "integer" + "unsigned" "0" + "windows" "568" + "linux" "588" + } + + "m_changeTargetDelay" + { + "type" "float" + "windows" "572" + "linux" "592" + } + + "m_fKeepInventory" + { + "type" "character" + "windows" "576" + "linux" "596" + } + + "m_flMinPercentagePlayers" + { + "type" "float" + "windows" "580" + "linux" "600" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseTrigger +// CChangeLevel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cchumtoad.txt b/gamedata/common.games/entities.games/svencoop/offsets-cchumtoad.txt new file mode 100644 index 0000000000..b64927e850 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cchumtoad.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CChumtoad" + { + "Offsets" + { + "m_flLastSeen" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_bEmittingCloud" + { + "type" "character" + "windows" "1548" + "linux" "1568" + } + + "m_flNextGaseousExplosion" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_hOwner" + { + "type" "structure" + "windows" "1556" + "linux" "1576" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CChumtoad +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccinemonster.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccinemonster.txt new file mode 100644 index 0000000000..5eff204f50 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccinemonster.txt @@ -0,0 +1,156 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CCineMonster" + { + "Offsets" + { + "m_iszIdle" + { + "type" "stringint" + "windows" "1544" + "linux" "1564" + } + + "m_iszPlay" + { + "type" "stringint" + "windows" "1548" + "linux" "1568" + } + + "m_iszEntity" + { + "type" "stringint" + "windows" "1552" + "linux" "1572" + } + + "m_fMoveTo" + { + "type" "integer" + "unsigned" "0" + "windows" "1556" + "linux" "1576" + } + + "m_iFinishSchedule" + { + "type" "integer" + "unsigned" "0" + "windows" "1560" + "linux" "1580" + } + + "m_flRadius" + { + "type" "float" + "windows" "1564" + "linux" "1584" + } + + "m_flRepeat" + { + "type" "float" + "windows" "1568" + "linux" "1588" + } + + "m_iDelay" + { + "type" "integer" + "unsigned" "0" + "windows" "1572" + "linux" "1592" + } + + "m_startTime" + { + "type" "float" + "windows" "1576" + "linux" "1596" + } + + "m_saved_movetype" + { + "type" "integer" + "unsigned" "0" + "windows" "1580" + "linux" "1600" + } + + "m_saved_solid" + { + "type" "integer" + "unsigned" "0" + "windows" "1584" + "linux" "1604" + } + + "m_saved_effects" + { + "type" "integer" + "unsigned" "0" + "windows" "1588" + "linux" "1608" + } + + "m_interruptable" + { + "type" "character" + "windows" "1592" + "linux" "1612" + } + + "m_flMoveToRadius" + { + "type" "float" + "windows" "1596" + "linux" "1616" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CCineMonster +// CCineAI +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccontroller.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccontroller.txt new file mode 100644 index 0000000000..8a8788b373 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccontroller.txt @@ -0,0 +1,135 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CController" + { + "Offsets" + { + "m_flNextFlinch" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_flShootTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flShootEnd" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_hBall" + { + "type" "structure" + "size" "2" + "windows" "1624" + "linux" "1644" + } + + "m_iBall" + { + "type" "integer" + "size" "2" + "unsigned" "0" + "windows" "1640" + "linux" "1660" + } + + "m_iBallTime" + { + "type" "float" + "size" "2" + "windows" "1648" + "linux" "1668" + } + + "m_iBallCurrent" + { + "type" "integer" + "size" "2" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_vecEstVelocity" + { + "type" "vector" + "windows" "1664" + "linux" "1684" + } + + "m_velocity" + { + "type" "vector" + "windows" "1676" + "linux" "1696" + } + + "m_fInCombat" + { + "type" "character" + "windows" "1688" + "linux" "1708" + } + + "m_flightSpeed" + { + "type" "float" + "windows" "1692" + "linux" "1712" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CController +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccontrollerheadball.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccontrollerheadball.txt new file mode 100644 index 0000000000..5874473000 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccontrollerheadball.txt @@ -0,0 +1,81 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CControllerHeadBall" + { + "Offsets" + { + "m_iTrail" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_flNextAttack" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_vecIdeal" + { + "type" "vector" + "windows" "1552" + "linux" "1572" + } + + "m_hOwner" + { + "type" "structure" + "windows" "1564" + "linux" "1584" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CControllerHeadBall +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccontrollerzapball.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccontrollerzapball.txt new file mode 100644 index 0000000000..c099340c29 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccontrollerzapball.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CControllerZapBall" + { + "Offsets" + { + "m_hOwner" + { + "type" "structure" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CControllerZapBall +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccrossbowbolt.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccrossbowbolt.txt new file mode 100644 index 0000000000..7c681de571 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccrossbowbolt.txt @@ -0,0 +1,69 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CCrossbowBolt" + { + "Offsets" + { + "m_iTrail" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "explode" + { + "type" "character" + "windows" "328" + "linux" "344" + } + + "owner" + { + "type" "structure" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CCrossbowBolt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccrowbar.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccrowbar.txt new file mode 100644 index 0000000000..a56bcb8954 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccrowbar.txt @@ -0,0 +1,96 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CCrowbar" + { + "Offsets" + { + "m_fElectric" + { + "type" "character" + "windows" "552" + "linux" "564" + } + + "m_fLaunchCrowbar" + { + "type" "character" + "windows" "553" + "linux" "565" + } + + "m_iSwing" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_trHit" + { + "type" "structure" + "windows" "560" + "linux" "572" + } + + "m_flLastSwoosh" + { + "type" "float" + "windows" "616" + "linux" "628" + } + + "m_fPlaySwoosh" + { + "type" "character" + "windows" "620" + "linux" "632" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CCrowbar +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccustomprecache.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccustomprecache.txt new file mode 100644 index 0000000000..087a366ee4 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccustomprecache.txt @@ -0,0 +1,92 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CCustomPrecache" + { + "Offsets" + { + "m_pModelList" + { + "type" "pointer" + "windows" "324" + "linux" "340" + } + + "m_pSoundList" + { + "type" "pointer" + "windows" "328" + "linux" "344" + } + + "m_pSkyList" + { + "type" "pointer" + "windows" "332" + "linux" "348" + } + + "m_iNumModels" + { + "type" "integer" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + "m_iNumSounds" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_iNumSkies" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CCustomPrecache +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccycler.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccycler.txt new file mode 100644 index 0000000000..4d70a205f5 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccycler.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CCycler" + { + "Offsets" + { + "m_animate" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CCycler +// CCyclerProbe +// CGenericCycler +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ccyclersprite.txt b/gamedata/common.games/entities.games/svencoop/offsets-ccyclersprite.txt new file mode 100644 index 0000000000..8b944655de --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ccyclersprite.txt @@ -0,0 +1,69 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CCyclerSprite" + { + "Offsets" + { + "m_animate" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_lastTime" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_maxFrame" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CCyclerSprite +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadbarney.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadbarney.txt new file mode 100644 index 0000000000..0385e4181d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadbarney.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadBarney" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadBarney +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadhev.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadhev.txt new file mode 100644 index 0000000000..7c470b9362 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadhev.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadHEV" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadHEV +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadhgrunt.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadhgrunt.txt new file mode 100644 index 0000000000..b27b29f657 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadhgrunt.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadHGrunt" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadHGrunt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunt.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunt.txt new file mode 100644 index 0000000000..01cbe65f64 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunt.txt @@ -0,0 +1,67 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadOp4HGrunt" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_iHead" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadOp4HGrunt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgruntmedic.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgruntmedic.txt new file mode 100644 index 0000000000..57b7381877 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgruntmedic.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadOp4HGruntMedic" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadOp4HGruntMedic +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunttorch.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunttorch.txt new file mode 100644 index 0000000000..5d904dc392 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunttorch.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadOp4HGruntTorch" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadOp4HGruntTorch +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadotis.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadotis.txt new file mode 100644 index 0000000000..cca1c4adbd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadotis.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadOtis" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadOtis +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadrobotgrunt.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadrobotgrunt.txt new file mode 100644 index 0000000000..195050dcb2 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadrobotgrunt.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadRobotGrunt" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadRobotGrunt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeadscientist.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeadscientist.txt new file mode 100644 index 0000000000..92a2409697 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeadscientist.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDeadScientist" + { + "Offsets" + { + "m_iPose" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CDeadScientist +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdeserteagle.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdeserteagle.txt new file mode 100644 index 0000000000..6fa10e8c0b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdeserteagle.txt @@ -0,0 +1,90 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDesertEagle" + { + "Offsets" + { + "m_flSoundDelay" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_fAllowLaser" + { + "type" "character" + "windows" "556" + "linux" "568" + } + + "m_hSpot" + { + "type" "structure" + "windows" "560" + "linux" "572" + } + + "m_fSpotActive" + { + "type" "integer" + "unsigned" "0" + "windows" "568" + "linux" "580" + } + + "m_usFireDeagle" + { + "type" "short" + "unsigned" "1" + "windows" "572" + "linux" "584" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CDesertEagle +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdisplacer.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdisplacer.txt new file mode 100644 index 0000000000..32fc92bf5f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdisplacer.txt @@ -0,0 +1,117 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDisplacer" + { + "Offsets" + { + "m_usDisplacer" + { + "type" "short" + "unsigned" "0" + "windows" "552" + "linux" "564" + } + + "m_AttackMode" + { + "type" "integer" + "windows" "556" + "linux" "568" + } + + "m_TertiaryMode" + { + "type" "integer" + "windows" "560" + "linux" "572" + } + + "m_flPortalSpeed" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_flPortalRadius" + { + "type" "float" + "windows" "568" + "linux" "580" + } + + "m_iszTeleportDestination" + { + "type" "stringint" + "windows" "572" + "linux" "584" + } + + "m_flPrimaryAmmoNeeded" + { + "type" "float" + "windows" "576" + "linux" "588" + } + + "m_flSecondaryAmmoNeeded" + { + "type" "float" + "windows" "580" + "linux" "592" + } + + "m_flTertiaryAmmoNeeded" + { + "type" "float" + "windows" "584" + "linux" "596" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CDisplacer +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cdisplacerportal.txt b/gamedata/common.games/entities.games/svencoop/offsets-cdisplacerportal.txt new file mode 100644 index 0000000000..718d48d1a3 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cdisplacerportal.txt @@ -0,0 +1,84 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CDisplacerPortal" + { + "Offsets" + { + "m_iSpriteIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_hBeams" + { + "type" "structure" + "size" "8" + "windows" "328" + "linux" "344" + } + + "m_hTouchedEnt" + { + "type" "structure" + "windows" "392" + "linux" "408" + } + + "m_flLastDamageTime" + { + "type" "float" + "windows" "400" + "linux" "416" + } + + "m_flLastBeamUpdate" + { + "type" "float" + "windows" "404" + "linux" "420" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CDisplacerPortal +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cegon.txt b/gamedata/common.games/entities.games/svencoop/offsets-cegon.txt new file mode 100644 index 0000000000..81374561c3 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cegon.txt @@ -0,0 +1,109 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEgon" + { + "Offsets" + { + "m_flAmmoUseTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_shootTime" + { + "type" "float" + "windows" "556" + "linux" "568" + } + + "m_vhBeam" + { + "type" "structure" + "windows" "560" + "linux" "572" + } + + "m_vhNoise" + { + "type" "structure" + "windows" "572" + "linux" "584" + } + + "m_hSprite" + { + "type" "structure" + "windows" "584" + "linux" "596" + } + + "m_fireState" + { + "type" "integer" + "windows" "592" + "linux" "604" + } + + "m_shakeTime" + { + "type" "float" + "windows" "596" + "linux" "608" + } + + "m_deployed" + { + "type" "character" + "windows" "600" + "linux" "612" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CEgon +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvexplosion.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvexplosion.txt new file mode 100644 index 0000000000..5db9acbe9c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvexplosion.txt @@ -0,0 +1,67 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvExplosion" + { + "Offsets" + { + "m_iMagnitude" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_spriteScale" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CEnvExplosion +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvfog.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvfog.txt new file mode 100644 index 0000000000..e04f0ba157 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvfog.txt @@ -0,0 +1,107 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvFog" + { + "Offsets" + { + "id" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "state" + { + "type" "character" + "windows" "328" + "linux" "344" + } + + "oldState" + { + "type" "character" + "windows" "329" + "linux" "345" + } + + "oldOrigin" + { + "type" "vector" + "windows" "332" + "linux" "348" + } + + "oldRadius" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + "oldColor" + { + "type" "vector" + "windows" "348" + "linux" "364" + } + + "oldStartDist" + { + "type" "integer" + "unsigned" "0" + "windows" "360" + "linux" "376" + } + + "oldEndDist" + { + "type" "integer" + "unsigned" "0" + "windows" "364" + "linux" "380" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CEnvFog +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvfunnel.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvfunnel.txt new file mode 100644 index 0000000000..6729b0a6d5 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvfunnel.txt @@ -0,0 +1,63 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvFunnel" + { + "Offsets" + { + "m_iSprite" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_Sprite" + { + "type" "pointer" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CEnvFunnel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvglobal.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvglobal.txt new file mode 100644 index 0000000000..8c29ac7559 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvglobal.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvGlobal" + { + "Offsets" + { + "m_globalstate" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + "m_triggermode" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_initialstate" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CEnvGlobal +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvrenderindividual.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvrenderindividual.txt new file mode 100644 index 0000000000..43e30a6fdc --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvrenderindividual.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvRenderIndividual" + { + "Offsets" + { + "m_fIsActive" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + "m_hSourceEnt" + { + "type" "structure" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CEnvRenderIndividual +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvsentence.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvsentence.txt new file mode 100644 index 0000000000..1fb235f04c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvsentence.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvSentence" + { + "Offsets" + { + "m_iszText" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CEnvSentence +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvsound.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvsound.txt new file mode 100644 index 0000000000..219c96f8ef --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvsound.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvSound" + { + "Offsets" + { + "m_flRadius" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_flRoomtype" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CEnvSound +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cenvspark.txt b/gamedata/common.games/entities.games/svencoop/offsets-cenvspark.txt new file mode 100644 index 0000000000..d774531160 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cenvspark.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CEnvSpark" + { + "Offsets" + { + "m_flDelay" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CEnvSpark +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cflame.txt b/gamedata/common.games/entities.games/svencoop/offsets-cflame.txt new file mode 100644 index 0000000000..af6a200148 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cflame.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFlame" + { + "Offsets" + { + "m_flDamageTime" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFlame +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cflockingflyer.txt b/gamedata/common.games/entities.games/svencoop/offsets-cflockingflyer.txt new file mode 100644 index 0000000000..f8ea5ad5d6 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cflockingflyer.txt @@ -0,0 +1,135 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFlockingFlyer" + { + "Offsets" + { + "m_hSquadLeader" + { + "type" "structure" + "windows" "1544" + "linux" "1564" + } + + "m_hSquadNext" + { + "type" "structure" + "windows" "1552" + "linux" "1572" + } + + "m_fTurning" + { + "type" "character" + "windows" "1560" + "linux" "1580" + } + + "m_fCourseAdjust" + { + "type" "character" + "windows" "1561" + "linux" "1581" + } + + "m_fPathBlocked" + { + "type" "character" + "windows" "1562" + "linux" "1582" + } + + "m_vecReferencePoint" + { + "type" "vector" + "windows" "1564" + "linux" "1584" + } + + "m_vecAdjustedVelocity" + { + "type" "vector" + "windows" "1576" + "linux" "1596" + } + + "m_flGoalSpeed" + { + "type" "float" + "windows" "1588" + "linux" "1608" + } + + "m_flLastBlockedTime" + { + "type" "float" + "windows" "1592" + "linux" "1612" + } + + "m_flFakeBlockedTime" + { + "type" "float" + "windows" "1596" + "linux" "1616" + } + + "m_flAlertTime" + { + "type" "float" + "windows" "1600" + "linux" "1620" + } + + "m_flFlockNextSoundTime" + { + "type" "float" + "windows" "1604" + "linux" "1624" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CFlockingFlyer +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cflockingflyerflock.txt b/gamedata/common.games/entities.games/svencoop/offsets-cflockingflyerflock.txt new file mode 100644 index 0000000000..7cda5f6628 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cflockingflyerflock.txt @@ -0,0 +1,66 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFlockingFlyerFlock" + { + "Offsets" + { + "m_cFlockSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_flFlockRadius" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CFlockingFlyerFlock +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cflyingmonster.txt b/gamedata/common.games/entities.games/svencoop/offsets-cflyingmonster.txt new file mode 100644 index 0000000000..c33cf58242 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cflyingmonster.txt @@ -0,0 +1,87 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFlyingMonster" + { + "Offsets" + { + "m_vecTravel" + { + "type" "vector" + "windows" "1544" + "linux" "1564" + } + + "m_flightSpeed" + { + "type" "float" + "windows" "1556" + "linux" "1576" + } + + "m_stopTime" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + "m_momentum" + { + "type" "float" + "windows" "1564" + "linux" "1584" + } + + "m_pFlapSound" + { + "type" "stringptr" + "windows" "1568" + "linux" "1588" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CFlyingMonster +// CIchthyosaur +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfuncclip.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfuncclip.txt new file mode 100644 index 0000000000..a13f75179f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfuncclip.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncClip" + { + "Offsets" + { + "m_fIsMonsterClip" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + "m_fIsActive" + { + "type" "character" + "windows" "325" + "linux" "341" + } + + "vecCenter" + { + "type" "vector" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncClip +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfuncconveyor.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfuncconveyor.txt new file mode 100644 index 0000000000..688a979150 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfuncconveyor.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncConveyor" + { + "Offsets" + { + "m_vAngles" + { + "type" "vector" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncWall +// CFuncConveyor +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfuncmortarfield.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfuncmortarfield.txt new file mode 100644 index 0000000000..0dd1188db0 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfuncmortarfield.txt @@ -0,0 +1,94 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncMortarField" + { + "Offsets" + { + "m_iszXController" + { + "type" "stringint" + "windows" "492" + "linux" "512" + } + + "m_iszYController" + { + "type" "stringint" + "windows" "496" + "linux" "516" + } + + "m_flSpread" + { + "type" "float" + "windows" "500" + "linux" "520" + } + + "m_flDelay" + { + "type" "float" + "windows" "504" + "linux" "524" + } + + "m_iCount" + { + "type" "integer" + "unsigned" "0" + "windows" "508" + "linux" "528" + } + + "m_fControl" + { + "type" "integer" + "unsigned" "0" + "windows" "512" + "linux" "532" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CFuncMortarField +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfuncplat.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfuncplat.txt new file mode 100644 index 0000000000..4d3e06a695 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfuncplat.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncPlat" + { + "Offsets" + { + "m_StartStopVars" + { + "type" "structure" + "windows" "516" + "linux" "536" + } + + "m_OpenCloseVars" + { + "type" "structure" + "windows" "532" + "linux" "552" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePlatTrain +// CBaseToggle +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfuncplatrot.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfuncplatrot.txt new file mode 100644 index 0000000000..96ef0630f7 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfuncplatrot.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncPlatRot" + { + "Offsets" + { + "m_end" + { + "type" "vector" + "windows" "564" + "linux" "584" + } + + "m_start" + { + "type" "vector" + "windows" "576" + "linux" "596" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePlatTrain +// CBaseToggle +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfuncrotating.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfuncrotating.txt new file mode 100644 index 0000000000..7e5af8bb1d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfuncrotating.txt @@ -0,0 +1,98 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncRotating" + { + "Offsets" + { + "m_flFanFriction" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_flAttenuation" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_flVolume" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + "m_pitch" + { + "type" "float" + "windows" "336" + "linux" "352" + } + + "m_sounds" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_iObeyTriggerMode" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + "m_flNextSoundUpdate" + { + "type" "float" + "windows" "348" + "linux" "364" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncRotating +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfunctank.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfunctank.txt new file mode 100644 index 0000000000..5501596bfc --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfunctank.txt @@ -0,0 +1,382 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncTank" + { + "Offsets" + { + "m_hTarget" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "m_flUseNodeOffsetLength" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + "m_hMonsterUser" + { + "type" "structure" + "windows" "336" + "linux" "352" + } + + "m_fWasMonsterUsing" + { + "type" "character" + "windows" "344" + "linux" "360" + } + + "m_hController" + { + "type" "structure" + "windows" "348" + "linux" "364" + } + + "m_yawCenter" + { + "type" "float" + "windows" "356" + "linux" "372" + } + + "m_yawRate" + { + "type" "float" + "windows" "360" + "linux" "376" + } + + "m_yawRange" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + "m_pitchCenter" + { + "type" "float" + "windows" "368" + "linux" "384" + } + + "m_hVehicle" + { + "type" "structure" + "windows" "372" + "linux" "388" + } + + "m_flNextAttack" + { + "type" "float" + "windows" "380" + "linux" "396" + } + + "m_vecControllerUsePos" + { + "type" "vector" + "windows" "384" + "linux" "400" + } + + "m_yawTolerance" + { + "type" "float" + "windows" "396" + "linux" "412" + } + + "m_pitchRate" + { + "type" "float" + "windows" "400" + "linux" "416" + } + + "m_pitchRange" + { + "type" "float" + "windows" "404" + "linux" "420" + } + + "m_pitchTolerance" + { + "type" "float" + "windows" "408" + "linux" "424" + } + + "m_fireLast" + { + "type" "float" + "windows" "412" + "linux" "428" + } + + "m_fireRate" + { + "type" "float" + "windows" "416" + "linux" "432" + } + + "m_lastSightTime" + { + "type" "float" + "windows" "420" + "linux" "436" + } + + "m_persist" + { + "type" "float" + "windows" "424" + "linux" "440" + } + + "m_minRange" + { + "type" "float" + "windows" "428" + "linux" "444" + } + + "m_maxRange" + { + "type" "float" + "windows" "432" + "linux" "448" + } + + "m_barrelPos" + { + "type" "vector" + "windows" "436" + "linux" "452" + } + + "m_spriteScale" + { + "type" "float" + "windows" "448" + "linux" "464" + } + + "m_iszSpriteSmoke" + { + "type" "stringint" + "windows" "452" + "linux" "468" + } + + "m_iszSpriteFlash" + { + "type" "stringint" + "windows" "456" + "linux" "472" + } + + "m_bulletType" + { + "type" "integer" + "windows" "460" + "linux" "476" + } + + "m_iBulletDamage" + { + "type" "integer" + "unsigned" "0" + "windows" "464" + "linux" "480" + } + + "m_sightOrigin" + { + "type" "vector" + "windows" "468" + "linux" "484" + } + + "m_spread" + { + "type" "integer" + "unsigned" "0" + "windows" "480" + "linux" "496" + } + + "m_iszMaster" + { + "type" "stringint" + "windows" "484" + "linux" "500" + } + + "m_rNone" + { + "type" "integer" + "unsigned" "0" + "windows" "488" + "linux" "504" + } + + "m_rMachine" + { + "type" "integer" + "unsigned" "0" + "windows" "492" + "linux" "508" + } + + "m_rPlayer" + { + "type" "integer" + "unsigned" "0" + "windows" "496" + "linux" "512" + } + + "m_rHumanPassive" + { + "type" "integer" + "unsigned" "0" + "windows" "500" + "linux" "516" + } + + "m_rHumanMilitar" + { + "type" "integer" + "unsigned" "0" + "windows" "504" + "linux" "520" + } + + "m_rAlienMilitar" + { + "type" "integer" + "unsigned" "0" + "windows" "508" + "linux" "524" + } + + "m_rAlienPassive" + { + "type" "integer" + "unsigned" "0" + "windows" "512" + "linux" "528" + } + + "m_rAlienMonster" + { + "type" "integer" + "unsigned" "0" + "windows" "516" + "linux" "532" + } + + "m_rAlienPrey" + { + "type" "integer" + "unsigned" "0" + "windows" "520" + "linux" "536" + } + + "m_rAlienPredator" + { + "type" "integer" + "unsigned" "0" + "windows" "524" + "linux" "540" + } + + "m_rInsect" + { + "type" "integer" + "unsigned" "0" + "windows" "528" + "linux" "544" + } + + "m_rPlayerAlly" + { + "type" "integer" + "unsigned" "0" + "windows" "532" + "linux" "548" + } + + "m_rPlayerBioWeapon" + { + "type" "integer" + "unsigned" "0" + "windows" "536" + "linux" "552" + } + + "m_rMonsterBioWeapon" + { + "type" "integer" + "unsigned" "0" + "windows" "540" + "linux" "556" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncTank +// CFuncTankGun +// CFuncTankLaser +// CFuncTankMortar +// CFuncTankRocket +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfunctankcontrols.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfunctankcontrols.txt new file mode 100644 index 0000000000..7c127132af --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfunctankcontrols.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncTankControls" + { + "Offsets" + { + "m_hTank" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncTankControls +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfunctanklaser.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfunctanklaser.txt new file mode 100644 index 0000000000..f56493ac64 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfunctanklaser.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncTankLaser" + { + "Offsets" + { + "m_hLaser" + { + "type" "structure" + "windows" "544" + "linux" "560" + } + + "m_laserTime" + { + "type" "float" + "windows" "552" + "linux" "568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncTank +// CFuncTankLaser +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfunctrackchange.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfunctrackchange.txt new file mode 100644 index 0000000000..8c31d57760 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfunctrackchange.txt @@ -0,0 +1,122 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncTrackChange" + { + "Offsets" + { + "m_hTrackTop" + { + "type" "structure" + "windows" "588" + "linux" "608" + } + + "m_hTrackBottom" + { + "type" "structure" + "windows" "596" + "linux" "616" + } + + "m_hTrain" + { + "type" "structure" + "windows" "604" + "linux" "624" + } + + "m_trackTopName" + { + "type" "integer" + "unsigned" "0" + "windows" "612" + "linux" "632" + } + + "m_trackBottomName" + { + "type" "integer" + "unsigned" "0" + "windows" "616" + "linux" "636" + } + + "m_trainName" + { + "type" "integer" + "unsigned" "0" + "windows" "620" + "linux" "640" + } + + "m_code" + { + "type" "integer" + "windows" "624" + "linux" "644" + } + + "m_targetState" + { + "type" "integer" + "unsigned" "0" + "windows" "628" + "linux" "648" + } + + "m_use" + { + "type" "integer" + "unsigned" "0" + "windows" "632" + "linux" "652" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePlatTrain +// CBaseToggle +// CFuncPlat +// CFuncPlatRot +// CFuncTrackChange +// CFuncTrackAuto +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfunctracktrain.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfunctracktrain.txt new file mode 100644 index 0000000000..8f32cf8740 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfunctracktrain.txt @@ -0,0 +1,176 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncTrackTrain" + { + "Offsets" + { + "m_iszPathGoalName" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + "m_hPath" + { + "type" "structure" + "windows" "328" + "linux" "344" + } + + "m_hPathgoal" + { + "type" "structure" + "windows" "336" + "linux" "352" + } + + "m_hPathDeadEnd" + { + "type" "structure" + "windows" "344" + "linux" "360" + } + + "m_length" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + "m_height" + { + "type" "float" + "windows" "356" + "linux" "372" + } + + "m_flMaxSpeed" + { + "type" "float" + "windows" "360" + "linux" "376" + } + + "m_dir" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + "m_startSpeed" + { + "type" "float" + "windows" "368" + "linux" "384" + } + + "m_controlMins" + { + "type" "vector" + "windows" "372" + "linux" "388" + } + + "m_controlMaxs" + { + "type" "vector" + "windows" "384" + "linux" "400" + } + + "m_soundPlaying" + { + "type" "integer" + "unsigned" "0" + "windows" "396" + "linux" "412" + } + + "m_sounds" + { + "type" "integer" + "unsigned" "0" + "windows" "400" + "linux" "416" + } + + "m_flVolume" + { + "type" "float" + "windows" "404" + "linux" "420" + } + + "m_flBank" + { + "type" "float" + "windows" "408" + "linux" "424" + } + + "m_oldSpeed" + { + "type" "float" + "windows" "412" + "linux" "428" + } + + "m_flLastPitchSpeed" + { + "type" "float" + "windows" "416" + "linux" "432" + } + + "m_usAdjustPitch" + { + "type" "short" + "unsigned" "1" + "windows" "420" + "linux" "436" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncTrackTrain +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfunctrain.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfunctrain.txt new file mode 100644 index 0000000000..e72a947c3d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfunctrain.txt @@ -0,0 +1,88 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncTrain" + { + "Offsets" + { + "m_hCurrentTarget" + { + "type" "structure" + "windows" "516" + "linux" "536" + } + + "m_activated" + { + "type" "character" + "windows" "524" + "linux" "544" + } + + "m_fRandomTarget" + { + "type" "character" + "windows" "525" + "linux" "545" + } + + "m_iObeyTriggerMode" + { + "type" "integer" + "unsigned" "0" + "windows" "528" + "linux" "548" + } + + "m_flLastDamageTime" + { + "type" "float" + "windows" "532" + "linux" "552" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePlatTrain +// CBaseToggle +// CFuncTrain +// CSpriteTrain +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cfuncvehicle.txt b/gamedata/common.games/entities.games/svencoop/offsets-cfuncvehicle.txt new file mode 100644 index 0000000000..36e21dc4b4 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cfuncvehicle.txt @@ -0,0 +1,283 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CFuncVehicle" + { + "Offsets" + { + "m_ppath" + { + "type" "classptr" + "windows" "324" + "linux" "340" + } + + "m_length" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_width" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + "m_height" + { + "type" "float" + "windows" "336" + "linux" "352" + } + + "m_speed" + { + "type" "float" + "windows" "340" + "linux" "356" + } + + "m_dir" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "m_startSpeed" + { + "type" "float" + "windows" "348" + "linux" "364" + } + + "m_controlMins" + { + "type" "vector" + "windows" "352" + "linux" "368" + } + + "m_controlMaxs" + { + "type" "vector" + "windows" "364" + "linux" "380" + } + + "m_soundPlaying" + { + "type" "integer" + "unsigned" "0" + "windows" "376" + "linux" "392" + } + + "m_sounds" + { + "type" "integer" + "unsigned" "0" + "windows" "380" + "linux" "396" + } + + "m_acceleration" + { + "type" "integer" + "unsigned" "0" + "windows" "384" + "linux" "400" + } + + "m_flVolume" + { + "type" "float" + "windows" "388" + "linux" "404" + } + + "m_flBank" + { + "type" "float" + "windows" "392" + "linux" "408" + } + + "m_oldSpeed" + { + "type" "float" + "windows" "396" + "linux" "412" + } + + "m_iTurnAngle" + { + "type" "integer" + "unsigned" "0" + "windows" "400" + "linux" "416" + } + + "m_flSteeringWheelDecay" + { + "type" "float" + "windows" "404" + "linux" "420" + } + + "m_flAcceleratorDecay" + { + "type" "float" + "windows" "408" + "linux" "424" + } + + "m_flTurnStartTime" + { + "type" "float" + "windows" "412" + "linux" "428" + } + + "m_flLaunchTime" + { + "type" "float" + "windows" "416" + "linux" "432" + } + + "m_flLastNormalZ" + { + "type" "float" + "windows" "420" + "linux" "436" + } + + "m_flCanTurnNow" + { + "type" "float" + "windows" "424" + "linux" "440" + } + + "m_flUpdateSound" + { + "type" "float" + "windows" "428" + "linux" "444" + } + + "m_vFrontLeft" + { + "type" "vector" + "windows" "432" + "linux" "448" + } + + "m_vFront" + { + "type" "vector" + "windows" "444" + "linux" "460" + } + + "m_vFrontRight" + { + "type" "vector" + "windows" "456" + "linux" "472" + } + + "m_vBackLeft" + { + "type" "vector" + "windows" "468" + "linux" "484" + } + + "m_vBack" + { + "type" "vector" + "windows" "480" + "linux" "496" + } + + "m_vBackRight" + { + "type" "vector" + "windows" "492" + "linux" "508" + } + + "m_vSurfaceNormal" + { + "type" "vector" + "windows" "504" + "linux" "520" + } + + "m_vVehicleDirection" + { + "type" "vector" + "windows" "516" + "linux" "532" + } + + "m_hDriver" + { + "type" "structure" + "windows" "528" + "linux" "544" + } + + "m_usAdjustPitch" + { + "type" "short" + "unsigned" "1" + "windows" "536" + "linux" "552" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CFuncVehicle +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerequip.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerequip.txt new file mode 100644 index 0000000000..86d0f4c34a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerequip.txt @@ -0,0 +1,81 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGamePlayerEquip" + { + "Offsets" + { + "m_weaponNames" + { + "type" "stringint" + "size" "32" + "windows" "344" + "linux" "360" + } + + "m_weaponCount" + { + "type" "integer" + "size" "32" + "unsigned" "0" + "windows" "472" + "linux" "488" + } + + "m_eEquipMode" + { + "type" "integer" + "windows" "600" + "linux" "616" + } + + "m_eInventoryMode" + { + "type" "integer" + "windows" "604" + "linux" "620" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CRuleEntity +// CRulePointEntity +// CGamePlayerEquip +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerrespawnzone.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerrespawnzone.txt new file mode 100644 index 0000000000..c1ef63714a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerrespawnzone.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGamePlayerRespawnZone" + { + "Offsets" + { + "m_iZoneType" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CRuleBrushEntity +// CRuleEntity +// CGamePlayerRespawnZone +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerzone.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerzone.txt new file mode 100644 index 0000000000..8333f088a7 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgameplayerzone.txt @@ -0,0 +1,78 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGamePlayerZone" + { + "Offsets" + { + "m_iszInTarget" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + "m_iszOutTarget" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + "m_iszInCount" + { + "type" "stringint" + "windows" "352" + "linux" "368" + } + + "m_iszOutCount" + { + "type" "stringint" + "windows" "356" + "linux" "372" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CRuleBrushEntity +// CRuleEntity +// CGamePlayerZone +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgameteammaster.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgameteammaster.txt new file mode 100644 index 0000000000..e2c8c7534d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgameteammaster.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGameTeamMaster" + { + "Offsets" + { + "m_teamIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + "triggerType" + { + "type" "integer" + "windows" "348" + "linux" "364" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CRuleEntity +// CRulePointEntity +// CGameTeamMaster +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgametext.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgametext.txt new file mode 100644 index 0000000000..6f0bf9d00b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgametext.txt @@ -0,0 +1,57 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGameText" + { + "Offsets" + { + "m_textParms" + { + "type" "structure" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CRuleEntity +// CRulePointEntity +// CGameText +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgargantua.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgargantua.txt new file mode 100644 index 0000000000..ba1e368443 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgargantua.txt @@ -0,0 +1,160 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGargantua" + { + "Offsets" + { + "pBiteObject" + { + "type" "structure" + "windows" "1544" + "linux" "1564" + } + + "m_flNextBloodSpit" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_hEyeGlow" + { + "type" "structure" + "windows" "1556" + "linux" "1576" + } + + "m_flEyeRenderAmount" + { + "type" "float" + "windows" "1564" + "linux" "1584" + } + + "m_hFlame" + { + "type" "structure" + "size" "4" + "windows" "1568" + "linux" "1588" + } + + "m_eyeBrightness" + { + "type" "integer" + "unsigned" "0" + "windows" "1600" + "linux" "1620" + } + + "m_seeTime" + { + "type" "float" + "windows" "1604" + "linux" "1624" + } + + "m_flameTime" + { + "type" "float" + "windows" "1608" + "linux" "1628" + } + + "m_painSoundTime" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_streakTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flameX" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_flameY" + { + "type" "float" + "windows" "1624" + "linux" "1644" + } + + "m_flFreakTime" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_iLastPreyBloodColor" + { + "type" "integer" + "unsigned" "0" + "windows" "1632" + "linux" "1652" + } + + "m_iGargGibModelIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "1636" + "linux" "1656" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGargantua +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgauss.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgauss.txt new file mode 100644 index 0000000000..72722193ca --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgauss.txt @@ -0,0 +1,165 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGauss" + { + "Offsets" + { + "m_fInAttack" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "564" + } + + "m_flStartCharge" + { + "type" "float" + "windows" "556" + "linux" "568" + } + + "m_iDecrementm_flStartCharge" + { + "type" "character" + "windows" "560" + "linux" "572" + } + + "m_flPlayAftershock" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_iDecrementm_flPlayAftershock" + { + "type" "character" + "windows" "568" + "linux" "580" + } + + "m_iBalls" + { + "type" "integer" + "unsigned" "0" + "windows" "572" + "linux" "584" + } + + "m_iGlow" + { + "type" "integer" + "unsigned" "0" + "windows" "576" + "linux" "588" + } + + "m_iBeam" + { + "type" "integer" + "unsigned" "0" + "windows" "580" + "linux" "592" + } + + "m_iSoundState" + { + "type" "integer" + "unsigned" "0" + "windows" "584" + "linux" "596" + } + + "m_flNextAmmoBurn" + { + "type" "float" + "windows" "588" + "linux" "600" + } + + "m_iDecrementm_flNextAmmoBurn" + { + "type" "character" + "windows" "592" + "linux" "604" + } + + "m_fPrimaryFire" + { + "type" "character" + "windows" "593" + "linux" "605" + } + + "m_usGaussFire" + { + "type" "short" + "unsigned" "1" + "windows" "594" + "linux" "606" + } + + "m_usGaussSpin" + { + "type" "short" + "unsigned" "1" + "windows" "596" + "linux" "608" + } + + "m_fShouldPlayZap" + { + "type" "character" + "windows" "598" + "linux" "610" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CGauss +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgenericmonster.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgenericmonster.txt new file mode 100644 index 0000000000..7b69d9993f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgenericmonster.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGenericMonster" + { + "Offsets" + { + "m_bDisableAI" + { + "type" "character" + "windows" "1544" + "linux" "1561" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGenericMonster +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgib.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgib.txt new file mode 100644 index 0000000000..ec07fe3990 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgib.txt @@ -0,0 +1,78 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGib" + { + "Offsets" + { + "m_bloodColor" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_cBloodDecals" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_material" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_lifeTime" + { + "type" "float" + "windows" "336" + "linux" "352" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CGib +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgibshooter.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgibshooter.txt new file mode 100644 index 0000000000..f8a278754a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgibshooter.txt @@ -0,0 +1,102 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGibShooter" + { + "Offsets" + { + "m_iGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_iGibCapacity" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + "m_iGibMaterial" + { + "type" "integer" + "unsigned" "0" + "windows" "348" + "linux" "364" + } + + "m_iGibModelIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "352" + "linux" "368" + } + + "m_flGibVelocity" + { + "type" "float" + "windows" "356" + "linux" "372" + } + + "m_flVariance" + { + "type" "float" + "windows" "360" + "linux" "376" + } + + "m_flGibLife" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CGibShooter +// CEnvShooter +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgloballightcontrol.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgloballightcontrol.txt new file mode 100644 index 0000000000..0cab183e3d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgloballightcontrol.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGlobalLightControl" + { + "Offsets" + { + "m_iszPattern" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + "m_iszTargetEnt" + { + "type" "stringint" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CGlobalLightControl +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cglock.txt b/gamedata/common.games/entities.games/svencoop/offsets-cglock.txt new file mode 100644 index 0000000000..c7d5f42072 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cglock.txt @@ -0,0 +1,77 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGlock" + { + "Offsets" + { + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "564" + } + + "m_usFireGlock1" + { + "type" "short" + "unsigned" "1" + "windows" "556" + "linux" "568" + } + + "m_usFireGlock2" + { + "type" "short" + "unsigned" "1" + "windows" "558" + "linux" "570" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CGlock +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cglow.txt b/gamedata/common.games/entities.games/svencoop/offsets-cglow.txt new file mode 100644 index 0000000000..0d391dba9e --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cglow.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGlow" + { + "Offsets" + { + "m_lastTime" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_maxFrame" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_frameStart" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CGlow +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgman.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgman.txt new file mode 100644 index 0000000000..fc24b02c5f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgman.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGMan" + { + "Offsets" + { + "m_hPlayer" + { + "type" "structure" + "windows" "1544" + "linux" "1564" + } + + "m_hTalkTarget" + { + "type" "structure" + "windows" "1552" + "linux" "1572" + } + + "m_flTalkTime" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGMan +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgonome.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgonome.txt new file mode 100644 index 0000000000..cba5fd00f2 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgonome.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGonome" + { + "Offsets" + { + "m_fCanThreatDisplay" + { + "type" "character" + "windows" "1544" + "linux" "1561" + } + + "m_flLastHurtTime" + { + "type" "float" + "windows" "1548" + "linux" "1564" + } + + "m_flNextSpitTime" + { + "type" "float" + "windows" "1552" + "linux" "1568" + } + + "m_iWaitFirstSeen" + { + "type" "float" + "windows" "1556" + "linux" "1572" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGonome +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgonomedead.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgonomedead.txt new file mode 100644 index 0000000000..e92c8a97e2 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgonomedead.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGonomeDead" + { + "Offsets" + { + "m_uiPose" + { + "type" "integer" + "unsigned" "1" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGonomeDead +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgonomespit.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgonomespit.txt new file mode 100644 index 0000000000..3ec30a4eb4 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgonomespit.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGonomeSpit" + { + "Offsets" + { + "m_maxFrame" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CGonomeSpit +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cgrenade.txt b/gamedata/common.games/entities.games/svencoop/offsets-cgrenade.txt new file mode 100644 index 0000000000..c967536901 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cgrenade.txt @@ -0,0 +1,108 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGrenade" + { + "Offsets" + { + "grenadetype" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_flSpawnTime" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_flLastBounceSound" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_fIsDead" + { + "type" "character" + "windows" "1556" + "linux" "1576" + } + + "m_fRegisteredSound" + { + "type" "character" + "windows" "1557" + "linux" "1577" + } + + "m_flNextSlideUpdate" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + "m_vecPrev" + { + "type" "vector" + "windows" "1564" + "linux" "1584" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CAirtank +// CApacheHVR +// CMortar +// CRpgRocket +// CSatchelCharge +// CSqueakGrenade +// CTripmineGrenade +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cguntarget.txt b/gamedata/common.games/entities.games/svencoop/offsets-cguntarget.txt new file mode 100644 index 0000000000..15bd12fbce --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cguntarget.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CGunTarget" + { + "Offsets" + { + "m_on" + { + "type" "character" + "windows" "1544" + "linux" "1561" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGunTarget +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chandgrenade.txt b/gamedata/common.games/entities.games/svencoop/offsets-chandgrenade.txt new file mode 100644 index 0000000000..61bd9fa026 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chandgrenade.txt @@ -0,0 +1,88 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHandGrenade" + { + "Offsets" + { + "m_iDecrementm_flStartThrow" + { + "type" "character" + "windows" "552" + "linux" "564" + } + + "m_flStartThrow" + { + "type" "float" + "windows" "556" + "linux" "568" + } + + "m_iDecrementm_flReleaseThrow" + { + "type" "character" + "windows" "560" + "linux" "572" + } + + "m_flReleaseThrow" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_fSecondaryAttack" + { + "type" "character" + "windows" "568" + "linux" "580" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CHandGrenade +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chassassin.txt b/gamedata/common.games/entities.games/svencoop/offsets-chassassin.txt new file mode 100644 index 0000000000..0f5e22db7f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chassassin.txt @@ -0,0 +1,124 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHAssassin" + { + "Offsets" + { + "m_flLastShot" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_flDiviation" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_flNextJump" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_vecJumpVelocity" + { + "type" "vector" + "windows" "1556" + "linux" "1576" + } + + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1568" + "linux" "1588" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1572" + "linux" "1592" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1584" + "linux" "1604" + } + + "m_iTargetRanderamt" + { + "type" "integer" + "unsigned" "0" + "windows" "1588" + "linux" "1608" + } + + "m_iFrustration" + { + "type" "integer" + "unsigned" "0" + "windows" "1592" + "linux" "1612" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1596" + "linux" "1616" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CHAssassin +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chealthkit.txt b/gamedata/common.games/entities.games/svencoop/offsets-chealthkit.txt new file mode 100644 index 0000000000..be083a6036 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chealthkit.txt @@ -0,0 +1,56 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHealthKit" + { + "Offsets" + { + "m_iHealthCap" + { + "type" "integer" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CItem +// CHealthKit +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgrunt.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgrunt.txt new file mode 100644 index 0000000000..caed7029c1 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgrunt.txt @@ -0,0 +1,183 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGrunt" + { + "Offsets" + { + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1624" + "linux" "1644" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1636" + "linux" "1656" + } + + "m_fStanding" + { + "type" "character" + "windows" "1637" + "linux" "1657" + } + + "m_fFirstEncounter" + { + "type" "character" + "windows" "1638" + "linux" "1658" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1640" + "linux" "1660" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1644" + "linux" "1664" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1648" + "linux" "1668" + } + + "m_iShotgunShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1652" + "linux" "1672" + } + + "m_iSentence" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_flRocketDamageRadius" + { + "type" "float" + "windows" "1660" + "linux" "1680" + } + + "m_fm16a2AnimPresent" + { + "type" "character" + "windows" "1664" + "linux" "1684" + } + + "m_fActiveRocket" + { + "type" "structure" + "windows" "1668" + "linux" "1688" + } + + "m_hSpot" + { + "type" "structure" + "windows" "1676" + "linux" "1696" + } + + "m_vecCurrentAngles" + { + "type" "vector" + "windows" "1684" + "linux" "1704" + } + + "m_vecGoalAngles" + { + "type" "vector" + "windows" "1696" + "linux" "1716" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CHGrunt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4.txt new file mode 100644 index 0000000000..d5123dc5bf --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4.txt @@ -0,0 +1,179 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGruntOp4" + { + "Offsets" + { + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1732" + "linux" "1752" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1736" + "linux" "1756" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1740" + "linux" "1760" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1744" + "linux" "1764" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1756" + "linux" "1776" + } + + "m_fStanding" + { + "type" "character" + "windows" "1757" + "linux" "1777" + } + + "m_fFirstEncounter" + { + "type" "character" + "windows" "1758" + "linux" "1778" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1760" + "linux" "1780" + } + + "m_iSawShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1764" + "linux" "1784" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1768" + "linux" "1788" + } + + "m_iShotgunShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1772" + "linux" "1792" + } + + "m_iHitCount" + { + "type" "integer" + "unsigned" "0" + "windows" "1776" + "linux" "1796" + } + + "m_iSentence" + { + "type" "integer" + "unsigned" "0" + "windows" "1780" + "linux" "1800" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1784" + "linux" "1804" + } + + "m_flNextScaredCheck" + { + "type" "float" + "windows" "1788" + "linux" "1808" + } + + "m_fm16a2AnimPresent" + { + "type" "character" + "windows" "1792" + "linux" "1812" + } + + "m_bCanFireFullAutoAttack_m249" + { + "type" "character" + "windows" "1793" + "linux" "1813" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CSquadTalkMonster +// CHGruntOp4 +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medic.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medic.txt new file mode 100644 index 0000000000..51c53e5754 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medic.txt @@ -0,0 +1,164 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGruntOp4Medic" + { + "Offsets" + { + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1732" + "linux" "1752" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1736" + "linux" "1756" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1740" + "linux" "1760" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1744" + "linux" "1764" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1756" + "linux" "1776" + } + + "m_fStanding" + { + "type" "character" + "windows" "1757" + "linux" "1777" + } + + "m_fFirstEncounter" + { + "type" "character" + "windows" "1758" + "linux" "1778" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1760" + "linux" "1780" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1764" + "linux" "1784" + } + + "m_iShotgunShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1768" + "linux" "1788" + } + + "m_iHitCount" + { + "type" "integer" + "unsigned" "0" + "windows" "1772" + "linux" "1792" + } + + "m_iSentence" + { + "type" "integer" + "unsigned" "0" + "windows" "1776" + "linux" "1796" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1780" + "linux" "1800" + } + + "m_iNextHeal" + { + "type" "float" + "windows" "1784" + "linux" "1804" + } + + "m_fNeedleArmed" + { + "type" "character" + "windows" "1788" + "linux" "1808" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CSquadTalkMonster +// CHGruntOp4Medic +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medicrepel.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medicrepel.txt new file mode 100644 index 0000000000..3f5637f379 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medicrepel.txt @@ -0,0 +1,67 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGruntOp4MedicRepel" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CHGruntOp4MedicRepel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4repel.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4repel.txt new file mode 100644 index 0000000000..990c3f6149 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4repel.txt @@ -0,0 +1,67 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGruntOp4Repel" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CHGruntOp4Repel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torch.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torch.txt new file mode 100644 index 0000000000..d6d804b0c0 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torch.txt @@ -0,0 +1,198 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGruntOp4Torch" + { + "Offsets" + { + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1732" + "linux" "1752" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1736" + "linux" "1756" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1740" + "linux" "1760" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1744" + "linux" "1764" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1756" + "linux" "1776" + } + + "m_fStanding" + { + "type" "character" + "windows" "1757" + "linux" "1777" + } + + "m_fFirstEncounter" + { + "type" "character" + "windows" "1758" + "linux" "1778" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1760" + "linux" "1780" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1764" + "linux" "1784" + } + + "m_iShotgunShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1768" + "linux" "1788" + } + + "m_iHitCount" + { + "type" "integer" + "unsigned" "0" + "windows" "1772" + "linux" "1792" + } + + "m_iSentence" + { + "type" "integer" + "unsigned" "0" + "windows" "1776" + "linux" "1796" + } + + "m_fTorchArmed" + { + "type" "character" + "windows" "1780" + "linux" "1800" + } + + "m_fTorchOn" + { + "type" "character" + "windows" "1781" + "linux" "1801" + } + + "m_hBeam" + { + "type" "structure" + "windows" "1784" + "linux" "1804" + } + + "m_fFinished" + { + "type" "character" + "windows" "1792" + "linux" "1812" + } + + "vecUseless" + { + "type" "vector" + "windows" "1796" + "linux" "1816" + } + + "vecSrc" + { + "type" "vector" + "windows" "1808" + "linux" "1828" + } + + "vecSrc2" + { + "type" "vector" + "windows" "1820" + "linux" "1840" + } + + "tr" + { + "type" "structure" + "windows" "1832" + "linux" "1852" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CSquadTalkMonster +// CHGruntOp4Torch +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torchrepel.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torchrepel.txt new file mode 100644 index 0000000000..9946998ab4 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torchrepel.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGruntOp4TorchRepel" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CHGruntOp4TorchRepel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgruntrepel.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgruntrepel.txt new file mode 100644 index 0000000000..08cf4587bf --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgruntrepel.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHGruntRepel" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CHGruntRepel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chgun.txt b/gamedata/common.games/entities.games/svencoop/offsets-chgun.txt new file mode 100644 index 0000000000..00c8cae61a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chgun.txt @@ -0,0 +1,83 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHgun" + { + "Offsets" + { + "m_flNextAnimTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_flRechargeTime" + { + "type" "float" + "windows" "556" + "linux" "568" + } + + "m_iFirePhase" + { + "type" "integer" + "unsigned" "0" + "windows" "560" + "linux" "572" + } + + "m_usHornetFire" + { + "type" "short" + "unsigned" "1" + "windows" "564" + "linux" "576" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CHgun +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chornet.txt b/gamedata/common.games/entities.games/svencoop/offsets-chornet.txt new file mode 100644 index 0000000000..e0b172dd5a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chornet.txt @@ -0,0 +1,73 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHornet" + { + "Offsets" + { + "m_flStopAttack" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_iHornetType" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_flFlySpeed" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CHornet +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-choundeye.txt b/gamedata/common.games/entities.games/svencoop/offsets-choundeye.txt new file mode 100644 index 0000000000..42c94e0002 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-choundeye.txt @@ -0,0 +1,88 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHoundeye" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1612" + "linux" "1632" + } + + "m_fAsleep" + { + "type" "character" + "windows" "1616" + "linux" "1636" + } + + "m_fDontBlink" + { + "type" "character" + "windows" "1617" + "linux" "1637" + } + + "m_vecPackCenter" + { + "type" "vector" + "windows" "1620" + "linux" "1640" + } + + "m_vecEnemyPOS" + { + "type" "vector" + "windows" "1632" + "linux" "1652" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CHoundeye +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chwgrunt.txt b/gamedata/common.games/entities.games/svencoop/offsets-chwgrunt.txt new file mode 100644 index 0000000000..63dd48782e --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chwgrunt.txt @@ -0,0 +1,251 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHWGrunt" + { + "Offsets" + { + "m_iBrassModel" + { + "type" "integer" + "unsigned" "0" + "windows" "1612" + "linux" "1632" + } + + "g_fGruntQuestion" + { + "type" "integer" + "unsigned" "0" + "windows" "1616" + "linux" "1636" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1620" + "linux" "1640" + } + + "m_iSentence" + { + "type" "integer" + "unsigned" "0" + "windows" "1624" + "linux" "1644" + } + + "m_flSpinDelay" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_flStunTime" + { + "type" "float" + "windows" "1632" + "linux" "1652" + } + + "m_flCurrentThink" + { + "type" "float" + "windows" "1636" + "linux" "1656" + } + + "m_flNextMinigunAttack" + { + "type" "float" + "windows" "1640" + "linux" "1660" + } + + "m_flNextMinigunAttackClone" + { + "type" "float" + "windows" "1644" + "linux" "1664" + } + + "m_pGunPointer" + { + "type" "structure" + "windows" "1648" + "linux" "1668" + } + + "m_vecLastTrueVisibleEnemyPosition" + { + "type" "vector" + "windows" "1656" + "linux" "1676" + } + + "m_vecLastGunPosition" + { + "type" "vector" + "windows" "1668" + "linux" "1688" + } + + "m_iGunArmed" + { + "type" "integer" + "unsigned" "0" + "windows" "1680" + "linux" "1700" + } + + "m_iPrimaryGunType" + { + "type" "integer" + "unsigned" "0" + "windows" "1684" + "linux" "1704" + } + + "m_iSecondaryGunType" + { + "type" "integer" + "unsigned" "0" + "windows" "1688" + "linux" "1708" + } + + "m_iFiringState" + { + "type" "integer" + "unsigned" "0" + "windows" "1692" + "linux" "1712" + } + + "m_cAmmoLoaded" + { + "type" "integer" + "unsigned" "0" + "windows" "1696" + "linux" "1716" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1700" + "linux" "1720" + } + + "m_vecMinigunBarrel" + { + "type" "vector" + "windows" "1704" + "linux" "1724" + } + + "m_vecMinigunBarrelPitch" + { + "type" "vector" + "windows" "1716" + "linux" "1736" + } + + "m_flNextFlinch" + { + "type" "float" + "windows" "1728" + "linux" "1748" + } + + "m_flSpinupTime" + { + "type" "float" + "windows" "1732" + "linux" "1752" + } + + "m_flEndAttack" + { + "type" "float" + "windows" "1736" + "linux" "1756" + } + + "m_bStanding" + { + "type" "character" + "windows" "1740" + "linux" "1760" + } + + "m_bNewAnimations" + { + "type" "character" + "windows" "1741" + "linux" "1761" + } + + "m_bDisableMinigunDrop" + { + "type" "character" + "windows" "1742" + "linux" "1762" + } + + "m_bHandTouchingWeapon" + { + "type" "character" + "windows" "1743" + "linux" "1763" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CHWGrunt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chwgruntrepel.txt b/gamedata/common.games/entities.games/svencoop/offsets-chwgruntrepel.txt new file mode 100644 index 0000000000..0729cf04d4 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chwgruntrepel.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHWGruntRepel" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CHWGruntRepel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-chypercube.txt b/gamedata/common.games/entities.games/svencoop/offsets-chypercube.txt new file mode 100644 index 0000000000..99f123cf42 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-chypercube.txt @@ -0,0 +1,90 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHyperCube" + { + "Offsets" + { + "origin" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "velocity" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "angles" + { + "type" "structure" + "windows" "356" + "linux" "372" + } + + "avelocity" + { + "type" "structure" + "windows" "380" + "linux" "396" + } + + "lasttime" + { + "type" "float" + "windows" "404" + "linux" "420" + } + + "m_hSprites" + { + "type" "structure" + "size" "2" + "windows" "408" + "linux" "424" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CHyperCube +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cichthyosaur.txt b/gamedata/common.games/entities.games/svencoop/offsets-cichthyosaur.txt new file mode 100644 index 0000000000..b82db514b1 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cichthyosaur.txt @@ -0,0 +1,129 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CIchthyosaur" + { + "Offsets" + { + "m_SaveVelocity" + { + "type" "vector" + "windows" "1572" + "linux" "1592" + } + + "m_idealDist" + { + "type" "float" + "windows" "1584" + "linux" "1604" + } + + "m_flBlink" + { + "type" "float" + "windows" "1588" + "linux" "1608" + } + + "m_flEnemyTouched" + { + "type" "float" + "windows" "1592" + "linux" "1612" + } + + "m_bOnAttack" + { + "type" "character" + "windows" "1596" + "linux" "1616" + } + + "m_flMaxSpeed" + { + "type" "float" + "windows" "1600" + "linux" "1620" + } + + "m_flMinSpeed" + { + "type" "float" + "windows" "1604" + "linux" "1624" + } + + "m_flMaxDist" + { + "type" "float" + "windows" "1608" + "linux" "1628" + } + + "m_flGotoIdle" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_pBeam" + { + "type" "structure" + "windows" "1616" + "linux" "1636" + } + + "m_flNextAlert" + { + "type" "float" + "windows" "1624" + "linux" "1644" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CFlyingMonster +// CIchthyosaur +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cinfobm.txt b/gamedata/common.games/entities.games/svencoop/offsets-cinfobm.txt new file mode 100644 index 0000000000..75e095b507 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cinfobm.txt @@ -0,0 +1,56 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CInfoBM" + { + "Offsets" + { + "m_preSequence" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CInfoBM +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cislave.txt b/gamedata/common.games/entities.games/svencoop/offsets-cislave.txt new file mode 100644 index 0000000000..88b49cc0cb --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cislave.txt @@ -0,0 +1,98 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CISlave" + { + "Offsets" + { + "m_iBravery" + { + "type" "integer" + "unsigned" "0" + "windows" "1612" + "linux" "1632" + } + + "m_hBeam" + { + "type" "structure" + "size" "8" + "windows" "1616" + "linux" "1636" + } + + "m_iBeams" + { + "type" "integer" + "unsigned" "0" + "windows" "1680" + "linux" "1700" + } + + "m_flNextAttack" + { + "type" "float" + "windows" "1684" + "linux" "1704" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1688" + "linux" "1708" + } + + "m_hDead" + { + "type" "structure" + "windows" "1692" + "linux" "1712" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CISlave +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-citem.txt b/gamedata/common.games/entities.games/svencoop/offsets-citem.txt new file mode 100644 index 0000000000..774bf29db7 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-citem.txt @@ -0,0 +1,70 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CItem" + { + "Offsets" + { + "m_szSequenceName" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + "m_CustomRespawnDelay" + { + "type" "structure" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CItem +// CHealthKit +// CItemAntidote +// CItemBattery +// CItemArmorVest +// CItemHelmet +// CItemGeneric +// CItemLongJump +// CItemSecurity +// CItemSuit +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-citembattery.txt b/gamedata/common.games/entities.games/svencoop/offsets-citembattery.txt new file mode 100644 index 0000000000..88faad2a1f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-citembattery.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CItemBattery" + { + "Offsets" + { + "m_iHealthCap" + { + "type" "integer" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CItem +// CItemBattery +// CItemArmorVest +// CItemHelmet +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-citeminventory.txt b/gamedata/common.games/entities.games/svencoop/offsets-citeminventory.txt new file mode 100644 index 0000000000..99026b5e1a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-citeminventory.txt @@ -0,0 +1,712 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CItemInventory" + { + "Offsets" + { + "m_hHolder" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "m_vecSpawnOrigin" + { + "type" "vector" + "windows" "332" + "linux" "348" + } + + "m_vecSpawnAngles" + { + "type" "vector" + "windows" "344" + "linux" "360" + } + + "m_iMoveType" + { + "type" "integer" + "unsigned" "0" + "windows" "356" + "linux" "372" + } + + "m_szItemName" + { + "type" "stringint" + "windows" "360" + "linux" "376" + } + + "m_szItemGroup" + { + "type" "stringint" + "windows" "364" + "linux" "380" + } + + "m_szDisplayName" + { + "type" "stringint" + "windows" "368" + "linux" "384" + } + + "m_szDescription" + { + "type" "stringint" + "windows" "372" + "linux" "388" + } + + "m_szIcon" + { + "type" "stringint" + "windows" "376" + "linux" "392" + } + + "m_iCollectLimit" + { + "type" "integer" + "unsigned" "0" + "windows" "380" + "linux" "396" + } + + "m_iActivateLimit" + { + "type" "integer" + "unsigned" "0" + "windows" "384" + "linux" "400" + } + + "m_flWeight" + { + "type" "float" + "windows" "388" + "linux" "404" + } + + "m_fHiddenWhenCarried" + { + "type" "character" + "windows" "392" + "linux" "408" + } + + "m_iIdleSkin" + { + "type" "integer" + "unsigned" "0" + "windows" "396" + "linux" "412" + } + + "m_iIdleBody" + { + "type" "integer" + "unsigned" "0" + "windows" "400" + "linux" "416" + } + + "m_szIdleSequenceName" + { + "type" "stringint" + "windows" "404" + "linux" "420" + } + + "m_iIdleSequence" + { + "type" "integer" + "unsigned" "0" + "windows" "408" + "linux" "424" + } + + "m_iCarriedSkin" + { + "type" "integer" + "unsigned" "0" + "windows" "412" + "linux" "428" + } + + "m_iCarriedBody" + { + "type" "integer" + "unsigned" "0" + "windows" "416" + "linux" "432" + } + + "m_szCarriedSequenceName" + { + "type" "stringint" + "windows" "420" + "linux" "436" + } + + "m_iCarriedSequence" + { + "type" "integer" + "unsigned" "0" + "windows" "424" + "linux" "440" + } + + "m_szAllowedTargetNames" + { + "type" "stringint" + "windows" "428" + "linux" "444" + } + + "m_szAllowedClassNames" + { + "type" "stringint" + "windows" "432" + "linux" "448" + } + + "m_szAllowedTeams" + { + "type" "stringint" + "windows" "436" + "linux" "452" + } + + "m_iAllowedNpcClassify" + { + "type" "integer" + "unsigned" "0" + "windows" "440" + "linux" "456" + } + + "m_szRequiresItemName" + { + "type" "stringint" + "windows" "444" + "linux" "460" + } + + "m_szRequiresItemGroup" + { + "type" "stringint" + "windows" "448" + "linux" "464" + } + + "m_iRequiresItemGroupNum" + { + "type" "integer" + "unsigned" "0" + "windows" "452" + "linux" "468" + } + + "m_szItemNameMoved" + { + "type" "stringint" + "windows" "456" + "linux" "472" + } + + "m_szCantHaveItemName" + { + "type" "stringint" + "windows" "460" + "linux" "476" + } + + "m_szCantHaveItemGroup" + { + "type" "stringint" + "windows" "464" + "linux" "480" + } + + "m_iCantHaveItemGroupNum" + { + "type" "integer" + "unsigned" "0" + "windows" "468" + "linux" "484" + } + + "m_szItemNameNotMoved" + { + "type" "stringint" + "windows" "472" + "linux" "488" + } + + "m_flMaximumHoldTime" + { + "type" "float" + "windows" "476" + "linux" "492" + } + + "m_flActivateWaitTime" + { + "type" "float" + "windows" "480" + "linux" "496" + } + + "m_flWearOutTime" + { + "type" "float" + "windows" "484" + "linux" "500" + } + + "m_fCanBeActivated" + { + "type" "character" + "windows" "488" + "linux" "504" + } + + "m_fHoldTimeWaitUntilActivated" + { + "type" "character" + "windows" "489" + "linux" "505" + } + + "m_fCanBeDropped" + { + "type" "character" + "windows" "490" + "linux" "506" + } + + "m_flReturnTime" + { + "type" "float" + "windows" "492" + "linux" "508" + } + + "m_fDelayedRespawn" + { + "type" "character" + "windows" "496" + "linux" "512" + } + + "m_fKeepOnDeath" + { + "type" "character" + "windows" "497" + "linux" "513" + } + + "m_fKeepOnRespawn" + { + "type" "character" + "windows" "498" + "linux" "514" + } + + "m_szTriggerOnCollectSelf" + { + "type" "stringint" + "windows" "500" + "linux" "516" + } + + "m_szTriggerOnCollectTeam" + { + "type" "stringint" + "windows" "504" + "linux" "520" + } + + "m_szTriggerOnCollectOther" + { + "type" "stringint" + "windows" "508" + "linux" "524" + } + + "m_szTriggerOnCantCollectSelf" + { + "type" "stringint" + "windows" "512" + "linux" "528" + } + + "m_szTriggerOnCantCollectTeam" + { + "type" "stringint" + "windows" "516" + "linux" "532" + } + + "m_szTriggerOnCantCollectOther" + { + "type" "stringint" + "windows" "520" + "linux" "536" + } + + "m_szTriggerOnDropSelf" + { + "type" "stringint" + "windows" "524" + "linux" "540" + } + + "m_szTriggerOnDropTeam" + { + "type" "stringint" + "windows" "528" + "linux" "544" + } + + "m_szTriggerOnDropOther" + { + "type" "stringint" + "windows" "532" + "linux" "548" + } + + "m_szTriggerOnCantDropSelf" + { + "type" "stringint" + "windows" "536" + "linux" "552" + } + + "m_szTriggerOnCantDropTeam" + { + "type" "stringint" + "windows" "540" + "linux" "556" + } + + "m_szTriggerOnCantDropOther" + { + "type" "stringint" + "windows" "544" + "linux" "560" + } + + "m_szTriggerOnActivateSelf" + { + "type" "stringint" + "windows" "548" + "linux" "564" + } + + "m_szTriggerOnActivateTeam" + { + "type" "stringint" + "windows" "552" + "linux" "568" + } + + "m_szTriggerOnActivateOther" + { + "type" "stringint" + "windows" "556" + "linux" "572" + } + + "m_szTriggerOnCantActivateSelf" + { + "type" "stringint" + "windows" "560" + "linux" "576" + } + + "m_szTriggerOnCantActivateTeam" + { + "type" "stringint" + "windows" "564" + "linux" "580" + } + + "m_szTriggerOnCantActivateOther" + { + "type" "stringint" + "windows" "568" + "linux" "584" + } + + "m_szTriggerOnUseSelf" + { + "type" "stringint" + "windows" "572" + "linux" "588" + } + + "m_szTriggerOnUseTeam" + { + "type" "stringint" + "windows" "576" + "linux" "592" + } + + "m_szTriggerOnUseOther" + { + "type" "stringint" + "windows" "580" + "linux" "596" + } + + "m_szTriggerOnWearingOutSelf" + { + "type" "stringint" + "windows" "584" + "linux" "600" + } + + "m_szTriggerOnWearingOutTeam" + { + "type" "stringint" + "windows" "588" + "linux" "604" + } + + "m_szTriggerOnWearingOutOther" + { + "type" "stringint" + "windows" "592" + "linux" "608" + } + + "m_szTriggerOnReturnSelf" + { + "type" "stringint" + "windows" "596" + "linux" "612" + } + + "m_szTriggerOnReturnTeam" + { + "type" "stringint" + "windows" "600" + "linux" "616" + } + + "m_szTriggerOnReturnOther" + { + "type" "stringint" + "windows" "604" + "linux" "620" + } + + "m_szTriggerOnMaterialise" + { + "type" "stringint" + "windows" "608" + "linux" "624" + } + + "m_szTriggerOnDestroy" + { + "type" "stringint" + "windows" "612" + "linux" "628" + } + + "m_fEffectsWaitUntilActivated" + { + "type" "character" + "windows" "616" + "linux" "632" + } + + "m_fEffectsPermanent" + { + "type" "character" + "windows" "617" + "linux" "633" + } + + "m_vecEffectGlowColor" + { + "type" "vector" + "windows" "620" + "linux" "636" + } + + "m_fEffectBlockWeapons" + { + "type" "character" + "windows" "632" + "linux" "648" + } + + "m_fEffectInvulnerable" + { + "type" "character" + "windows" "633" + "linux" "649" + } + + "m_fEffectInvisible" + { + "type" "character" + "windows" "634" + "linux" "650" + } + + "m_fEffectNonSolid" + { + "type" "character" + "windows" "635" + "linux" "651" + } + + "m_flEffectRespiration" + { + "type" "float" + "windows" "636" + "linux" "652" + } + + "m_flEffectGravity" + { + "type" "float" + "windows" "640" + "linux" "656" + } + + "m_flEffectFriction" + { + "type" "float" + "windows" "644" + "linux" "660" + } + + "m_flEffectSpeed" + { + "type" "float" + "windows" "648" + "linux" "664" + } + + "m_flEffectDamage" + { + "type" "float" + "windows" "652" + "linux" "668" + } + + "m_iCollectCount" + { + "type" "integer" + "unsigned" "0" + "windows" "656" + "linux" "672" + } + + "m_iActivateCount" + { + "type" "integer" + "unsigned" "0" + "windows" "660" + "linux" "676" + } + + "m_flTouchedTime" + { + "type" "float" + "windows" "664" + "linux" "680" + } + + "m_flCollectTime" + { + "type" "float" + "windows" "668" + "linux" "684" + } + + "m_flDropTime" + { + "type" "float" + "windows" "672" + "linux" "688" + } + + "m_flActivateTime" + { + "type" "float" + "windows" "676" + "linux" "692" + } + + "m_fRemovedByForced" + { + "type" "character" + "windows" "680" + "linux" "696" + } + + "m_fHandledWearingOut" + { + "type" "character" + "windows" "681" + "linux" "697" + } + + "m_CustomRespawnDelay" + { + "type" "structure" + "windows" "684" + "linux" "700" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CItemInventory +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ckingpin.txt b/gamedata/common.games/entities.games/svencoop/offsets-ckingpin.txt new file mode 100644 index 0000000000..29ebb3b39e --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ckingpin.txt @@ -0,0 +1,206 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CKingpin" + { + "Offsets" + { + "m_iBall" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_iShock" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_iBeam" + { + "type" "integer" + "unsigned" "0" + "windows" "1552" + "linux" "1572" + } + + "m_iFlare" + { + "type" "integer" + "unsigned" "0" + "windows" "1556" + "linux" "1576" + } + + "m_vecTeleportTarget" + { + "type" "vector" + "windows" "1560" + "linux" "1580" + } + + "m_hTeleportCheck" + { + "type" "structure" + "windows" "1572" + "linux" "1592" + } + + "m_flTeleportStartTime" + { + "type" "float" + "windows" "1580" + "linux" "1600" + } + + "m_fSpriteCreated" + { + "type" "character" + "windows" "1584" + "linux" "1604" + } + + "m_iOldRouteIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "1588" + "linux" "1608" + } + + "m_iLastTeleSearch" + { + "type" "integer" + "unsigned" "0" + "windows" "1592" + "linux" "1612" + } + + "m_hDeflect" + { + "type" "structure" + "windows" "1596" + "linux" "1616" + } + + "m_hDeflectBeam" + { + "type" "structure" + "windows" "1604" + "linux" "1624" + } + + "m_flDeflectCreationTime" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_RenderProps" + { + "type" "structure" + "windows" "1616" + "linux" "1636" + } + + "m_fShieldOn" + { + "type" "character" + "windows" "1644" + "linux" "1664" + } + + "m_flShieldHealth" + { + "type" "float" + "windows" "1648" + "linux" "1668" + } + + "m_fShieldEffectOn" + { + "type" "character" + "windows" "1652" + "linux" "1672" + } + + "m_flShieldEffectEndTime" + { + "type" "float" + "windows" "1656" + "linux" "1676" + } + + "m_hEye" + { + "type" "structure" + "size" "4" + "windows" "1660" + "linux" "1680" + } + + "m_flLightningFireTime" + { + "type" "float" + "size" "4" + "windows" "1692" + "linux" "1712" + } + + "m_flBallAttackTime" + { + "type" "float" + "windows" "1708" + "linux" "1728" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CKingpin +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ckingpincrawlerbeam.txt b/gamedata/common.games/entities.games/svencoop/offsets-ckingpincrawlerbeam.txt new file mode 100644 index 0000000000..2b06c2d7e0 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ckingpincrawlerbeam.txt @@ -0,0 +1,120 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CKingpinCrawlerBeam" + { + "Offsets" + { + "m_hOwner" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "m_hTarg" + { + "type" "structure" + "windows" "332" + "linux" "348" + } + + "m_vecTarg" + { + "type" "vector" + "windows" "340" + "linux" "356" + } + + "m_hOldTargs" + { + "type" "structure" + "size" "3" + "windows" "352" + "linux" "368" + } + + "m_iMemIndex" + { + "type" "integer" + "unsigned" "0" + "windows" "376" + "linux" "392" + } + + "m_fActive" + { + "type" "character" + "windows" "380" + "linux" "396" + } + + "m_flDecay" + { + "type" "float" + "windows" "384" + "linux" "400" + } + + "m_flDecayRate" + { + "type" "float" + "windows" "388" + "linux" "404" + } + + "m_flRadius" + { + "type" "float" + "windows" "392" + "linux" "408" + } + + "m_iSpark" + { + "type" "integer" + "unsigned" "0" + "windows" "396" + "linux" "412" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CKingpinCrawlerBeam +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ckingpinplasmaball.txt b/gamedata/common.games/entities.games/svencoop/offsets-ckingpinplasmaball.txt new file mode 100644 index 0000000000..9e858f8689 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ckingpinplasmaball.txt @@ -0,0 +1,89 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CKingpinPlasmaBall" + { + "Offsets" + { + "m_flDieTime" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_hOwner" + { + "type" "structure" + "windows" "1548" + "linux" "1568" + } + + "m_iTrail" + { + "type" "integer" + "unsigned" "0" + "windows" "1556" + "linux" "1576" + } + + "m_iShock" + { + "type" "integer" + "unsigned" "0" + "windows" "1560" + "linux" "1580" + } + + "m_iDisk" + { + "type" "integer" + "unsigned" "0" + "windows" "1564" + "linux" "1584" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CKingpinPlasmaBall +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ckingpinteleportcheck.txt b/gamedata/common.games/entities.games/svencoop/offsets-ckingpinteleportcheck.txt new file mode 100644 index 0000000000..cd6025bffe --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ckingpinteleportcheck.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CKingpinTeleportCheck" + { + "Offsets" + { + "m_fBlocked" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + "m_hBlocker" + { + "type" "structure" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CKingpinTeleportCheck +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cladder.txt b/gamedata/common.games/entities.games/svencoop/offsets-cladder.txt new file mode 100644 index 0000000000..f09a70096a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cladder.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CLadder" + { + "Offsets" + { + "m_fActive" + { + "type" "character" + "windows" "504" + "linux" "524" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseTrigger +// CLadder +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-claser.txt b/gamedata/common.games/entities.games/svencoop/offsets-claser.txt new file mode 100644 index 0000000000..c7c86f141d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-claser.txt @@ -0,0 +1,77 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CLaser" + { + "Offsets" + { + "m_hSprite" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "m_iszSpriteName" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + "m_frameStart" + { + "type" "integer" + "unsigned" "0" + "windows" "352" + "linux" "368" + } + + "m_firePosition" + { + "type" "vector" + "windows" "356" + "linux" "372" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CBeam +// CLaser +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cleech.txt b/gamedata/common.games/entities.games/svencoop/offsets-cleech.txt new file mode 100644 index 0000000000..05d530fee2 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cleech.txt @@ -0,0 +1,135 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CLeech" + { + "Offsets" + { + "m_flTurning" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_fPathBlocked" + { + "type" "character" + "windows" "1548" + "linux" "1568" + } + + "m_flAccelerate" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_obstacle" + { + "type" "float" + "windows" "1556" + "linux" "1576" + } + + "m_top" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + "m_bottom" + { + "type" "float" + "windows" "1564" + "linux" "1584" + } + + "m_height" + { + "type" "float" + "windows" "1568" + "linux" "1588" + } + + "m_waterTime" + { + "type" "float" + "windows" "1572" + "linux" "1592" + } + + "m_sideTime" + { + "type" "float" + "windows" "1576" + "linux" "1596" + } + + "m_zTime" + { + "type" "float" + "windows" "1580" + "linux" "1600" + } + + "m_stateTime" + { + "type" "float" + "windows" "1584" + "linux" "1604" + } + + "m_attackSoundTime" + { + "type" "float" + "windows" "1588" + "linux" "1608" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CLeech +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-clight.txt b/gamedata/common.games/entities.games/svencoop/offsets-clight.txt new file mode 100644 index 0000000000..9dafb4ed06 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-clight.txt @@ -0,0 +1,64 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CLight" + { + "Offsets" + { + "m_iStyle" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_iszPattern" + { + "type" "stringint" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CLight +// CEnvLight +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-clightning.txt b/gamedata/common.games/entities.games/svencoop/offsets-clightning.txt new file mode 100644 index 0000000000..bac581b514 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-clightning.txt @@ -0,0 +1,145 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CLightning" + { + "Offsets" + { + "m_active" + { + "type" "character" + "windows" "340" + "linux" "356" + } + + "m_iszStartEntity" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + "m_iszEndEntity" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + "m_life" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + "m_boltWidth" + { + "type" "integer" + "unsigned" "0" + "windows" "356" + "linux" "372" + } + + "m_noiseAmplitude" + { + "type" "integer" + "unsigned" "0" + "windows" "360" + "linux" "376" + } + + "m_brightness" + { + "type" "integer" + "unsigned" "0" + "windows" "364" + "linux" "380" + } + + "m_speed" + { + "type" "integer" + "unsigned" "0" + "windows" "368" + "linux" "384" + } + + "m_restrike" + { + "type" "float" + "windows" "372" + "linux" "388" + } + + "m_spriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "376" + "linux" "392" + } + + "m_iszSpriteName" + { + "type" "stringint" + "windows" "380" + "linux" "396" + } + + "m_frameStart" + { + "type" "integer" + "unsigned" "0" + "windows" "384" + "linux" "400" + } + + "m_radius" + { + "type" "float" + "windows" "388" + "linux" "404" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CBeam +// CLightning +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cm16.txt b/gamedata/common.games/entities.games/svencoop/offsets-cm16.txt new file mode 100644 index 0000000000..6205fa750b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cm16.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CM16" + { + "Offsets" + { + "m_flNextAnimTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CM16 +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cm249.txt b/gamedata/common.games/entities.games/svencoop/offsets-cm249.txt new file mode 100644 index 0000000000..7300b273b7 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cm249.txt @@ -0,0 +1,91 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CM249" + { + "Offsets" + { + "m_flNextAnimTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_bLegacyModel" + { + "type" "character" + "windows" "560" + "linux" "572" + } + + "m_usM249Legacy" + { + "type" "short" + "unsigned" "1" + "windows" "562" + "linux" "574" + } + + "m_usM249" + { + "type" "short" + "unsigned" "1" + "windows" "564" + "linux" "576" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CM249 +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmassn.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmassn.txt new file mode 100644 index 0000000000..c66324f7db --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmassn.txt @@ -0,0 +1,154 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMassn" + { + "Offsets" + { + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_vecLastGunPosition" + { + "type" "vector" + "windows" "1624" + "linux" "1644" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1636" + "linux" "1656" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1648" + "linux" "1668" + } + + "m_fStanding" + { + "type" "character" + "windows" "1649" + "linux" "1669" + } + + "m_fFirstEncounter" + { + "type" "character" + "windows" "1650" + "linux" "1670" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1652" + "linux" "1672" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1660" + "linux" "1680" + } + + "m_ontarget" + { + "type" "float" + "windows" "1664" + "linux" "1684" + } + + "m_attackdelay" + { + "type" "float" + "windows" "1668" + "linux" "1688" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1672" + "linux" "1692" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CMassn +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmassnrepel.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmassnrepel.txt new file mode 100644 index 0000000000..7c1f5f4770 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmassnrepel.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMassnRepel" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CMassnRepel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmedkit.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmedkit.txt new file mode 100644 index 0000000000..7dda400537 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmedkit.txt @@ -0,0 +1,75 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMedkit" + { + "Offsets" + { + "ammoAddAmount" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_fInAttack" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_flReviveStartTime" + { + "type" "float" + "windows" "560" + "linux" "572" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CMedkit +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cminigun.txt b/gamedata/common.games/entities.games/svencoop/offsets-cminigun.txt new file mode 100644 index 0000000000..17ac184643 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cminigun.txt @@ -0,0 +1,127 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMinigun" + { + "Offsets" + { + "m_flNextAnimTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_flCanDrop" + { + "type" "character" + "windows" "560" + "linux" "572" + } + + "m_fSpinning" + { + "type" "character" + "windows" "561" + "linux" "573" + } + + "lasttype" + { + "type" "character" + "windows" "562" + "linux" "574" + } + + "m_flStarted" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_iSpeedType" + { + "type" "integer" + "unsigned" "0" + "windows" "568" + "linux" "580" + } + + "m_flSpeedModifier" + { + "type" "float" + "windows" "572" + "linux" "584" + } + + "m_usMinigun" + { + "type" "short" + "unsigned" "1" + "windows" "576" + "linux" "588" + } + + "m_usMinigunSpin" + { + "type" "short" + "unsigned" "1" + "windows" "578" + "linux" "590" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CMinigun +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmomentarydoor.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmomentarydoor.txt new file mode 100644 index 0000000000..5b544129a9 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmomentarydoor.txt @@ -0,0 +1,80 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMomentaryDoor" + { + "Offsets" + { + "m_bMoveSnd" + { + "type" "character" + "unsigned" "1" + "windows" "492" + "linux" "512" + } + + "m_bStopSnd" + { + "type" "character" + "unsigned" "1" + "windows" "493" + "linux" "513" + } + + "m_StartStopVars" + { + "type" "structure" + "windows" "496" + "linux" "516" + } + + "m_OpenCloseVars" + { + "type" "structure" + "windows" "512" + "linux" "532" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CMomentaryDoor +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmomentaryrotbutton.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmomentaryrotbutton.txt new file mode 100644 index 0000000000..1ac79ae6ff --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmomentaryrotbutton.txt @@ -0,0 +1,102 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMomentaryRotButton" + { + "Offsets" + { + "m_lastUsed" + { + "type" "integer" + "unsigned" "0" + "windows" "492" + "linux" "512" + } + + "m_direction" + { + "type" "integer" + "unsigned" "0" + "windows" "496" + "linux" "516" + } + + "m_returnSpeed" + { + "type" "float" + "windows" "500" + "linux" "520" + } + + "m_start" + { + "type" "vector" + "windows" "504" + "linux" "524" + } + + "m_end" + { + "type" "vector" + "windows" "516" + "linux" "536" + } + + "m_sounds" + { + "type" "integer" + "unsigned" "0" + "windows" "528" + "linux" "548" + } + + "m_iUseType" + { + "type" "integer" + "windows" "532" + "linux" "552" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CMomentaryRotButton +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmonstermaker.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmonstermaker.txt new file mode 100644 index 0000000000..3e66d8af6c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmonstermaker.txt @@ -0,0 +1,103 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMonsterMaker" + { + "Offsets" + { + "m_iszMonsterClassname" + { + "type" "stringint" + "windows" "1544" + "linux" "1564" + } + + "m_cNumMonsters" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_cLiveChildren" + { + "type" "integer" + "unsigned" "0" + "windows" "1552" + "linux" "1572" + } + + "m_iMaxLiveChildren" + { + "type" "integer" + "unsigned" "0" + "windows" "1556" + "linux" "1576" + } + + "m_flGround" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + "m_fActive" + { + "type" "character" + "windows" "1564" + "linux" "1584" + } + + "m_fFadeChildren" + { + "type" "character" + "windows" "1565" + "linux" "1585" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CMonsterMaker +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmortar.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmortar.txt new file mode 100644 index 0000000000..580d1bce73 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmortar.txt @@ -0,0 +1,60 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMortar" + { + "Offsets" + { + "m_spriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1576" + "linux" "1596" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CMortar +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmp5.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmp5.txt new file mode 100644 index 0000000000..2bc4aa2473 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmp5.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMP5" + { + "Offsets" + { + "m_flNextAnimTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_usMP5" + { + "type" "short" + "unsigned" "1" + "windows" "560" + "linux" "572" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CMP5 +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmultimanager.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmultimanager.txt new file mode 100644 index 0000000000..1e3f37e17c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmultimanager.txt @@ -0,0 +1,99 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMultiManager" + { + "Offsets" + { + "m_cTargets" + { + "type" "integer" + "unsigned" "0" + "windows" "492" + "linux" "512" + } + + "m_index" + { + "type" "integer" + "unsigned" "0" + "windows" "496" + "linux" "516" + } + + "m_startTime" + { + "type" "float" + "windows" "500" + "linux" "520" + } + + "m_iTargetName" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "504" + "linux" "524" + } + + "m_flTargetDelay" + { + "type" "float" + "size" "64" + "windows" "760" + "linux" "780" + } + + "m_flTargetAction" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "1016" + "linux" "1036" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CMultiManager +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cmultisource.txt b/gamedata/common.games/entities.games/svencoop/offsets-cmultisource.txt new file mode 100644 index 0000000000..9855d1b48e --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cmultisource.txt @@ -0,0 +1,80 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CMultiSource" + { + "Offsets" + { + "m_rgEntities" + { + "type" "structure" + "size" "64" + "windows" "324" + "linux" "340" + } + + "m_rgTriggered" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "836" + "linux" "852" + } + + "m_iTotal" + { + "type" "integer" + "unsigned" "0" + "windows" "1092" + "linux" "1108" + } + + "m_globalstate" + { + "type" "stringint" + "windows" "1096" + "linux" "1112" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CMultiSource +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cnihilanth.txt b/gamedata/common.games/entities.games/svencoop/offsets-cnihilanth.txt new file mode 100644 index 0000000000..efc2568c6d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cnihilanth.txt @@ -0,0 +1,288 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CNihilanth" + { + "Offsets" + { + "m_ihealth" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_flForce" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_flNextPainSound" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_flDieTimeHack" + { + "type" "float" + "windows" "1556" + "linux" "1576" + } + + "m_velocity" + { + "type" "vector" + "windows" "1560" + "linux" "1580" + } + + "m_avelocity" + { + "type" "vector" + "windows" "1572" + "linux" "1592" + } + + "m_vecTarget" + { + "type" "vector" + "windows" "1584" + "linux" "1604" + } + + "m_posTarget" + { + "type" "vector" + "windows" "1596" + "linux" "1616" + } + + "m_vecDesired" + { + "type" "vector" + "windows" "1608" + "linux" "1628" + } + + "m_posDesired" + { + "type" "vector" + "windows" "1620" + "linux" "1640" + } + + "m_flMinZ" + { + "type" "float" + "windows" "1632" + "linux" "1652" + } + + "m_flMaxZ" + { + "type" "float" + "windows" "1636" + "linux" "1656" + } + + "m_vecGoal" + { + "type" "vector" + "windows" "1640" + "linux" "1660" + } + + "m_flLastSeen" + { + "type" "float" + "windows" "1652" + "linux" "1672" + } + + "m_flPrevSeen" + { + "type" "float" + "windows" "1656" + "linux" "1676" + } + + "m_irritation" + { + "type" "integer" + "unsigned" "0" + "windows" "1660" + "linux" "1680" + } + + "m_iLevel" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + "m_iTeleport" + { + "type" "integer" + "unsigned" "0" + "windows" "1668" + "linux" "1688" + } + + "m_hRecharger" + { + "type" "structure" + "windows" "1672" + "linux" "1692" + } + + "m_hSphere" + { + "type" "structure" + "size" "20" + "windows" "1680" + "linux" "1700" + } + + "m_iActiveSpheres" + { + "type" "integer" + "unsigned" "0" + "windows" "1840" + "linux" "1860" + } + + "m_flAdj" + { + "type" "float" + "windows" "1844" + "linux" "1864" + } + + "m_hBall" + { + "type" "structure" + "windows" "1848" + "linux" "1868" + } + + "m_szRechargerTarget" + { + "type" "string" + "size" "64" + "windows" "1856" + "linux" "1876" + } + + "m_szDrawUse" + { + "type" "string" + "size" "64" + "windows" "1920" + "linux" "1940" + } + + "m_szTeleportUse" + { + "type" "string" + "size" "64" + "windows" "1984" + "linux" "2004" + } + + "m_szTeleportTouch" + { + "type" "string" + "size" "64" + "windows" "2048" + "linux" "2068" + } + + "m_szDeadUse" + { + "type" "string" + "size" "64" + "windows" "2112" + "linux" "2132" + } + + "m_szDeadTouch" + { + "type" "string" + "size" "64" + "windows" "2176" + "linux" "2196" + } + + "m_flShootEnd" + { + "type" "float" + "windows" "2240" + "linux" "2260" + } + + "m_flShootTime" + { + "type" "float" + "windows" "2244" + "linux" "2264" + } + + "m_hFriend" + { + "type" "structure" + "size" "3" + "windows" "2248" + "linux" "2268" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CNihilanth +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cnihilanthhvr.txt b/gamedata/common.games/entities.games/svencoop/offsets-cnihilanthhvr.txt new file mode 100644 index 0000000000..e53c74e5c8 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cnihilanthhvr.txt @@ -0,0 +1,87 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CNihilanthHVR" + { + "Offsets" + { + "m_flIdealVel" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_vecIdeal" + { + "type" "vector" + "windows" "1548" + "linux" "1568" + } + + "m_hNihilanth" + { + "type" "structure" + "windows" "1560" + "linux" "1580" + } + + "m_hTouch" + { + "type" "structure" + "windows" "1568" + "linux" "1588" + } + + "m_nFrames" + { + "type" "integer" + "unsigned" "0" + "windows" "1576" + "linux" "1596" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CNihilanthHVR +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cnodeent.txt b/gamedata/common.games/entities.games/svencoop/offsets-cnodeent.txt new file mode 100644 index 0000000000..2b2bf1bc51 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cnodeent.txt @@ -0,0 +1,70 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CNodeEnt" + { + "Offsets" + { + "m_hLinkEnt" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "m_sHintType" + { + "type" "short" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_sHintActivity" + { + "type" "short" + "unsigned" "0" + "windows" "334" + "linux" "350" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CNodeEnt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cnodeviewer.txt b/gamedata/common.games/entities.games/svencoop/offsets-cnodeviewer.txt new file mode 100644 index 0000000000..1fcd0e295a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cnodeviewer.txt @@ -0,0 +1,112 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CNodeViewer" + { + "Offsets" + { + "m_iBaseNode" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_iDraw" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_nVisited" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_aFrom" + { + "type" "integer" + "size" "128" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + "m_aTo" + { + "type" "integer" + "size" "128" + "unsigned" "0" + "windows" "848" + "linux" "864" + } + + "m_iHull" + { + "type" "integer" + "unsigned" "0" + "windows" "1360" + "linux" "1376" + } + + "m_afNodeType" + { + "type" "integer" + "unsigned" "0" + "windows" "1364" + "linux" "1380" + } + + "m_vecColor" + { + "type" "vector" + "windows" "1368" + "linux" "1384" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CNodeViewer +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cop4mortar.txt b/gamedata/common.games/entities.games/svencoop/offsets-cop4mortar.txt new file mode 100644 index 0000000000..66875da706 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cop4mortar.txt @@ -0,0 +1,135 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "COp4Mortar" + { + "Offsets" + { + "m_flYaw" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "h_max" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "h_min" + { + "type" "float" + "windows" "1552" + "linux" "1572" + } + + "m_flMinDistance" + { + "type" "float" + "windows" "1556" + "linux" "1576" + } + + "m_flMaxDistance" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + "m_flMortarVelocity" + { + "type" "float" + "windows" "1564" + "linux" "1584" + } + + "m_flDelay" + { + "type" "float" + "windows" "1568" + "linux" "1588" + } + + "m_fActive" + { + "type" "character" + "windows" "1572" + "linux" "1592" + } + + "vecToss" + { + "type" "vector" + "windows" "1576" + "linux" "1596" + } + + "m_vecCurrentAngles" + { + "type" "vector" + "windows" "1588" + "linux" "1608" + } + + "m_flNextFire" + { + "type" "float" + "windows" "1600" + "linux" "1620" + } + + "vecGoalAngles" + { + "type" "vector" + "windows" "1604" + "linux" "1624" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// COp4Mortar +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cop4mortarcontroller.txt b/gamedata/common.games/entities.games/svencoop/offsets-cop4mortarcontroller.txt new file mode 100644 index 0000000000..ec3d3ee7ff --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cop4mortarcontroller.txt @@ -0,0 +1,94 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "COp4MortarController" + { + "Offsets" + { + "pChild" + { + "type" "classptr" + "windows" "492" + "linux" "512" + } + + "m_fReset" + { + "type" "character" + "windows" "496" + "linux" "516" + } + + "m_flTime" + { + "type" "float" + "windows" "500" + "linux" "520" + } + + "Direction" + { + "type" "integer" + "unsigned" "0" + "windows" "504" + "linux" "524" + } + + "m_flNextUpdate" + { + "type" "float" + "windows" "508" + "linux" "528" + } + + "Axis" + { + "type" "integer" + "unsigned" "0" + "windows" "512" + "linux" "532" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// COp4MortarController +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cosprey.txt b/gamedata/common.games/entities.games/svencoop/offsets-cosprey.txt new file mode 100644 index 0000000000..dea8c60ff1 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cosprey.txt @@ -0,0 +1,266 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "COsprey" + { + "Offsets" + { + "m_hGoalEnt" + { + "type" "structure" + "windows" "1544" + "linux" "1564" + } + + "m_vel1" + { + "type" "vector" + "windows" "1552" + "linux" "1572" + } + + "m_vel2" + { + "type" "vector" + "windows" "1564" + "linux" "1584" + } + + "m_pos1" + { + "type" "vector" + "windows" "1576" + "linux" "1596" + } + + "m_pos2" + { + "type" "vector" + "windows" "1588" + "linux" "1608" + } + + "m_ang1" + { + "type" "vector" + "windows" "1600" + "linux" "1620" + } + + "m_ang2" + { + "type" "vector" + "windows" "1612" + "linux" "1632" + } + + "m_startTime" + { + "type" "float" + "windows" "1624" + "linux" "1644" + } + + "m_dTime" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_velocity" + { + "type" "vector" + "windows" "1632" + "linux" "1652" + } + + "m_flIdealtilt" + { + "type" "float" + "windows" "1644" + "linux" "1664" + } + + "m_flRotortilt" + { + "type" "float" + "windows" "1648" + "linux" "1668" + } + + "m_flRightHealth" + { + "type" "float" + "windows" "1652" + "linux" "1672" + } + + "m_flLeftHealth" + { + "type" "float" + "windows" "1656" + "linux" "1676" + } + + "m_vecOrigin" + { + "type" "vector" + "size" "24" + "windows" "1660" + "linux" "1680" + } + + "m_hRepel" + { + "type" "structure" + "size" "4" + "windows" "1948" + "linux" "1968" + } + + "m_iSoundState" + { + "type" "integer" + "unsigned" "0" + "windows" "1980" + "linux" "2000" + } + + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1984" + "linux" "2004" + } + + "m_iPitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1988" + "linux" "2008" + } + + "m_iExplode" + { + "type" "integer" + "unsigned" "0" + "windows" "1992" + "linux" "2012" + } + + "m_iTailGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1996" + "linux" "2016" + } + + "m_iBodyGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "2000" + "linux" "2020" + } + + "m_iDoLeftSmokePuff" + { + "type" "integer" + "unsigned" "0" + "windows" "2004" + "linux" "2024" + } + + "m_iDoRightSmokePuff" + { + "type" "integer" + "unsigned" "0" + "windows" "2008" + "linux" "2028" + } + + "m_iszTargetOnDeath" + { + "type" "stringint" + "windows" "2012" + "linux" "2032" + } + + "m_fNoFly" + { + "type" "character" + "windows" "2016" + "linux" "2036" + } + + "m_fMonsterclipChildren" + { + "type" "character" + "windows" "2017" + "linux" "2037" + } + + "m_fGrunttype" + { + "type" "integer" + "unsigned" "0" + "windows" "2020" + "linux" "2040" + } + + "num" + { + "type" "integer" + "unsigned" "0" + "windows" "2024" + "linux" "2044" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// COsprey +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cospreyblackops.txt b/gamedata/common.games/entities.games/svencoop/offsets-cospreyblackops.txt new file mode 100644 index 0000000000..f68d435745 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cospreyblackops.txt @@ -0,0 +1,258 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "COspreyBlackOps" + { + "Offsets" + { + "m_hGoalEnt" + { + "type" "structure" + "windows" "1544" + "linux" "1564" + } + + "m_vel1" + { + "type" "vector" + "windows" "1552" + "linux" "1572" + } + + "m_vel2" + { + "type" "vector" + "windows" "1564" + "linux" "1584" + } + + "m_pos1" + { + "type" "vector" + "windows" "1576" + "linux" "1596" + } + + "m_pos2" + { + "type" "vector" + "windows" "1588" + "linux" "1608" + } + + "m_ang1" + { + "type" "vector" + "windows" "1600" + "linux" "1620" + } + + "m_ang2" + { + "type" "vector" + "windows" "1612" + "linux" "1632" + } + + "m_startTime" + { + "type" "float" + "windows" "1624" + "linux" "1644" + } + + "m_dTime" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_velocity" + { + "type" "vector" + "windows" "1632" + "linux" "1652" + } + + "m_flIdealtilt" + { + "type" "float" + "windows" "1644" + "linux" "1664" + } + + "m_flRotortilt" + { + "type" "float" + "windows" "1648" + "linux" "1668" + } + + "m_flRightHealth" + { + "type" "float" + "windows" "1652" + "linux" "1672" + } + + "m_flLeftHealth" + { + "type" "float" + "windows" "1656" + "linux" "1676" + } + + "m_vecOrigin" + { + "type" "vector" + "size" "24" + "windows" "1660" + "linux" "1680" + } + + "m_hRepel" + { + "type" "structure" + "size" "4" + "windows" "1948" + "linux" "1968" + } + + "m_iSoundState" + { + "type" "integer" + "unsigned" "0" + "windows" "1980" + "linux" "2000" + } + + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1984" + "linux" "2004" + } + + "m_iPitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1988" + "linux" "2008" + } + + "m_iExplode" + { + "type" "integer" + "unsigned" "0" + "windows" "1992" + "linux" "2012" + } + + "m_iTailGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1996" + "linux" "2016" + } + + "m_iBodyGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "2000" + "linux" "2020" + } + + "m_iDoLeftSmokePuff" + { + "type" "integer" + "unsigned" "0" + "windows" "2004" + "linux" "2024" + } + + "m_iDoRightSmokePuff" + { + "type" "integer" + "unsigned" "0" + "windows" "2008" + "linux" "2028" + } + + "m_iszTargetOnDeath" + { + "type" "stringint" + "windows" "2012" + "linux" "2032" + } + + "m_fNoFly" + { + "type" "character" + "windows" "2016" + "linux" "2036" + } + + "m_fMonsterclipChildren" + { + "type" "character" + "windows" "2017" + "linux" "2037" + } + + "m_fGrunttype" + { + "type" "integer" + "unsigned" "0" + "windows" "2020" + "linux" "2040" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// COspreyBlackOps +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cotis.txt b/gamedata/common.games/entities.games/svencoop/offsets-cotis.txt new file mode 100644 index 0000000000..8a28b7289c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cotis.txt @@ -0,0 +1,90 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "COtis" + { + "Offsets" + { + "m_fGunDrawn" + { + "type" "character" + "windows" "1656" + "linux" "1676" + } + + "m_painTime" + { + "type" "float" + "windows" "1660" + "linux" "1680" + } + + "m_head" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1668" + "linux" "1688" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1672" + "linux" "1692" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CTalkMonster +// COtis +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpathcondition.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpathcondition.txt new file mode 100644 index 0000000000..c16655c05c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpathcondition.txt @@ -0,0 +1,99 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPathCondition" + { + "Offsets" + { + "m_fInitialized" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + "m_fActive" + { + "type" "character" + "windows" "325" + "linux" "341" + } + + "m_iPriorityLevel" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_iPriorityOverride" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_flMinDistance" + { + "type" "float" + "windows" "336" + "linux" "352" + } + + "m_flMaxDistance" + { + "type" "float" + "windows" "340" + "linux" "356" + } + + "m_pConditions" + { + "type" "pointer" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CPathCondition +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpathconditioncontroller.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpathconditioncontroller.txt new file mode 100644 index 0000000000..07090071d8 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpathconditioncontroller.txt @@ -0,0 +1,70 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPathConditionController" + { + "Offsets" + { + "m_fActive" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + "m_iGroupSelectMode" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_pPathConditionIndex" + { + "type" "pointer" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CPathConditionController +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpathcorner.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpathcorner.txt new file mode 100644 index 0000000000..46ecefb970 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpathcorner.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPathCorner" + { + "Offsets" + { + "m_flWait" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CPathCorner +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpathtrack.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpathtrack.txt new file mode 100644 index 0000000000..eb4de11d7b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpathtrack.txt @@ -0,0 +1,104 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPathTrack" + { + "Offsets" + { + "m_length" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_altName" + { + "type" "stringint" + "windows" "328" + "linux" "344" + } + + "m_flNewSpeed" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + "m_flMaxSpeed" + { + "type" "float" + "windows" "336" + "linux" "352" + } + + "m_hNext" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "m_hPrevious" + { + "type" "structure" + "windows" "348" + "linux" "364" + } + + "m_hAltpath" + { + "type" "structure" + "windows" "356" + "linux" "372" + } + + "m_fVisited" + { + "type" "character" + "windows" "364" + "linux" "380" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CPathTrack +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpathwaypoint.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpathwaypoint.txt new file mode 100644 index 0000000000..9cfef985bd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpathwaypoint.txt @@ -0,0 +1,211 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPathWaypoint" + { + "Offsets" + { + "m_bUseAlternateWaypoint" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + "m_szAlternateWaypoint" + { + "type" "stringint" + "windows" "328" + "linux" "344" + } + + "m_iMovementType" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_iMovementRadius" + { + "type" "integer" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + "m_bFaceWaypointDirection" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_szTriggerOnArrival" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + "m_szArrivalAnimation" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + "m_szTriggerAfterArrival" + { + "type" "stringint" + "windows" "352" + "linux" "368" + } + + "m_iWaitActivity" + { + "type" "integer" + "unsigned" "0" + "windows" "356" + "linux" "372" + } + + "m_szWaitAnimation" + { + "type" "stringint" + "windows" "360" + "linux" "376" + } + + "m_iWaitTime" + { + "type" "integer" + "unsigned" "0" + "windows" "364" + "linux" "380" + } + + "m_szWaitMaster" + { + "type" "stringint" + "windows" "368" + "linux" "384" + } + + "m_szDepartureAnimation" + { + "type" "stringint" + "windows" "372" + "linux" "388" + } + + "m_szTriggerOnDeparture" + { + "type" "stringint" + "windows" "376" + "linux" "392" + } + + "m_iOccupantRadius" + { + "type" "integer" + "unsigned" "0" + "windows" "380" + "linux" "396" + } + + "m_iOccupantLimit" + { + "type" "integer" + "unsigned" "0" + "windows" "384" + "linux" "400" + } + + "m_iNumOccupants" + { + "type" "integer" + "unsigned" "0" + "windows" "388" + "linux" "404" + } + + "m_fWaitUntilFull" + { + "type" "character" + "windows" "392" + "linux" "408" + } + + "m_szOverflowWaypoint" + { + "type" "stringint" + "windows" "396" + "linux" "412" + } + + "m_bForceWaypointCompletion" + { + "type" "character" + "windows" "400" + "linux" "416" + } + + "m_szStopConditionTrigger" + { + "type" "stringint" + "windows" "404" + "linux" "420" + } + + "m_iRestartDelay" + { + "type" "integer" + "unsigned" "0" + "windows" "408" + "linux" "424" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CPathWaypoint +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpendulum.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpendulum.txt new file mode 100644 index 0000000000..a23520908b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpendulum.txt @@ -0,0 +1,103 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPendulum" + { + "Offsets" + { + "m_accel" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_distance" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_time" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + "m_damp" + { + "type" "float" + "windows" "336" + "linux" "352" + } + + "m_maxSpeed" + { + "type" "float" + "windows" "340" + "linux" "356" + } + + "m_dampSpeed" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "m_center" + { + "type" "vector" + "windows" "348" + "linux" "364" + } + + "m_start" + { + "type" "vector" + "windows" "360" + "linux" "376" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPendulum +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpitdrone.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpitdrone.txt new file mode 100644 index 0000000000..58c4c96be8 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpitdrone.txt @@ -0,0 +1,80 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPitdrone" + { + "Offsets" + { + "m_ammoloaded" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_flLastHurtTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flNextSpitTime" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_fCanSpike" + { + "type" "float" + "windows" "1624" + "linux" "1644" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CPitdrone +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cplattrigger.txt b/gamedata/common.games/entities.games/svencoop/offsets-cplattrigger.txt new file mode 100644 index 0000000000..278779f04b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cplattrigger.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPlatTrigger" + { + "Offsets" + { + "m_hPlatform" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPlatTrigger +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cplayerammo.txt b/gamedata/common.games/entities.games/svencoop/offsets-cplayerammo.txt new file mode 100644 index 0000000000..c0a6c891ee --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cplayerammo.txt @@ -0,0 +1,92 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPlayerAmmo" + { + "Offsets" + { + "m_iAmount" + { + "type" "integer" + "unsigned" "0" + "windows" "420" + "linux" "436" + } + + "m_cszName" + { + "type" "stringptr" + "windows" "424" + "linux" "440" + } + + "m_iMax" + { + "type" "integer" + "unsigned" "0" + "windows" "428" + "linux" "444" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerAmmo +// CPlayerAmmo +// CCrossbowAmmo +// CEgonAmmo +// CFuelAmmo +// CGaussAmmo +// CGlockAmmo +// CM16AmmoClip +// CMP5AmmoClip +// CMP5AmmoGrenade +// CMP5Chainammo +// CMedkitAmmo +// CMinigunChainammo +// CPythonAmmo +// CRpgAmmo +// CShotgunAmmo +// CSniperRifleAmmoClip +// CSporeLauncherAmmoClip +// CUziAmmoClip +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cportal.txt b/gamedata/common.games/entities.games/svencoop/offsets-cportal.txt new file mode 100644 index 0000000000..e364cc56a5 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cportal.txt @@ -0,0 +1,297 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPortal" + { + "Offsets" + { + "m_szCachedModel" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + "surfaces" + { + "type" "structure" + "windows" "328" + "linux" "344" + } + + "m_fIsActive" + { + "type" "character" + "windows" "360" + "linux" "372" + } + + "m_hSourceEnt" + { + "type" "structure" + "windows" "364" + "linux" "376" + } + + "m_szLastTarget" + { + "type" "stringint" + "windows" "372" + "linux" "384" + } + + "m_fTargetChanged" + { + "type" "character" + "windows" "376" + "linux" "388" + } + + "m_iPortalMode" + { + "type" "integer" + "windows" "380" + "linux" "392" + } + + "m_flZoom" + { + "type" "float" + "windows" "384" + "linux" "396" + } + + "m_iFPS" + { + "type" "integer" + "unsigned" "0" + "windows" "388" + "linux" "400" + } + + "m_iMinDist" + { + "type" "integer" + "unsigned" "0" + "windows" "392" + "linux" "404" + } + + "m_iMaxDist" + { + "type" "integer" + "unsigned" "0" + "windows" "396" + "linux" "408" + } + + "m_iTextureMode" + { + "type" "integer" + "windows" "400" + "linux" "412" + } + + "m_szTextureName" + { + "type" "stringint" + "windows" "404" + "linux" "416" + } + + "width" + { + "type" "integer" + "unsigned" "0" + "windows" "408" + "linux" "420" + } + + "height" + { + "type" "integer" + "unsigned" "0" + "windows" "412" + "linux" "424" + } + + "updatedPlayers" + { + "type" "structure" + "windows" "416" + "linux" "428" + } + + "m_fWasNoClipplanes" + { + "type" "character" + "windows" "448" + "linux" "456" + } + + "m_fWasShootThroughEnabled" + { + "type" "character" + "windows" "449" + "linux" "457" + } + + "m_fWasHalfframes" + { + "type" "character" + "windows" "450" + "linux" "458" + } + + "m_fWasActive" + { + "type" "character" + "windows" "451" + "linux" "459" + } + + "m_vWasOrigin" + { + "type" "vector" + "windows" "452" + "linux" "460" + } + + "m_vWasAngles" + { + "type" "vector" + "windows" "464" + "linux" "472" + } + + "m_iWasPortalMode" + { + "type" "integer" + "unsigned" "0" + "windows" "476" + "linux" "484" + } + + "m_iWasTextureMode" + { + "type" "integer" + "unsigned" "0" + "windows" "480" + "linux" "488" + } + + "m_flWasZoom" + { + "type" "float" + "windows" "484" + "linux" "492" + } + + "m_hWasSourceEnt" + { + "type" "structure" + "windows" "488" + "linux" "496" + } + + "m_fWasSourceEntNull" + { + "type" "character" + "windows" "496" + "linux" "504" + } + + "m_vWasSourceEntOrigin" + { + "type" "vector" + "windows" "500" + "linux" "508" + } + + "m_vWasSourceEntAngles" + { + "type" "vector" + "windows" "512" + "linux" "520" + } + + "m_iWasWidth" + { + "type" "integer" + "unsigned" "0" + "windows" "524" + "linux" "532" + } + + "m_iWasHeight" + { + "type" "integer" + "unsigned" "0" + "windows" "528" + "linux" "536" + } + + "m_iWasFPS" + { + "type" "integer" + "unsigned" "0" + "windows" "532" + "linux" "540" + } + + "m_iWasMinDist" + { + "type" "integer" + "unsigned" "0" + "windows" "536" + "linux" "544" + } + + "m_iWasMaxDist" + { + "type" "integer" + "unsigned" "0" + "windows" "540" + "linux" "548" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPortal +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpushable.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpushable.txt new file mode 100644 index 0000000000..68d6120b77 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpushable.txt @@ -0,0 +1,99 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPushable" + { + "Offsets" + { + "m_lastSound" + { + "type" "integer" + "unsigned" "0" + "windows" "1660" + "linux" "1676" + } + + "m_maxSpeed" + { + "type" "float" + "windows" "1664" + "linux" "1680" + } + + "m_soundTime" + { + "type" "float" + "windows" "1668" + "linux" "1684" + } + + "m_vecHoverGoal" + { + "type" "vector" + "windows" "1672" + "linux" "1688" + } + + "m_flLastUseTime" + { + "type" "float" + "windows" "1684" + "linux" "1700" + } + + "m_bDisableLiftTime" + { + "type" "float" + "windows" "1688" + "linux" "1704" + } + + "m_fLegacySize" + { + "type" "character" + "windows" "1692" + "linux" "1708" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CBreakable +// CPushable +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cpython.txt b/gamedata/common.games/entities.games/svencoop/offsets-cpython.txt new file mode 100644 index 0000000000..e3b7cc45bd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cpython.txt @@ -0,0 +1,75 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CPython" + { + "Offsets" + { + "m_flSoundDelay" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_fAllowZoom" + { + "type" "character" + "windows" "556" + "linux" "568" + } + + "m_usFirePython" + { + "type" "short" + "unsigned" "1" + "windows" "558" + "linux" "570" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CPython +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-crevertsaved.txt b/gamedata/common.games/entities.games/svencoop/offsets-crevertsaved.txt new file mode 100644 index 0000000000..8ab983daea --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-crevertsaved.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CRevertSaved" + { + "Offsets" + { + "m_messageTime" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_loadTime" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CRevertSaved +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-croach.txt b/gamedata/common.games/entities.games/svencoop/offsets-croach.txt new file mode 100644 index 0000000000..bef5d70cfd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-croach.txt @@ -0,0 +1,80 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CRoach" + { + "Offsets" + { + "m_flLastLightLevel" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_flNextSmellTime" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_fLightHacked" + { + "type" "character" + "windows" "1552" + "linux" "1572" + } + + "m_iMode" + { + "type" "integer" + "unsigned" "0" + "windows" "1556" + "linux" "1576" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CRoach +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-crobotgrunt.txt b/gamedata/common.games/entities.games/svencoop/offsets-crobotgrunt.txt new file mode 100644 index 0000000000..90108cdcc8 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-crobotgrunt.txt @@ -0,0 +1,242 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CRobotGrunt" + { + "Offsets" + { + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1624" + "linux" "1644" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1636" + "linux" "1656" + } + + "m_fStanding" + { + "type" "character" + "windows" "1637" + "linux" "1657" + } + + "m_fFirstEncounter" + { + "type" "character" + "windows" "1638" + "linux" "1658" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1640" + "linux" "1660" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1644" + "linux" "1664" + } + + "m_iBrassShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1648" + "linux" "1668" + } + + "m_iShotgunShell" + { + "type" "integer" + "unsigned" "0" + "windows" "1652" + "linux" "1672" + } + + "m_iTailGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_iCompGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1660" + "linux" "1680" + } + + "m_startexplode" + { + "type" "float" + "windows" "1664" + "linux" "1684" + } + + "iMagnitude" + { + "type" "integer" + "unsigned" "0" + "windows" "1668" + "linux" "1688" + } + + "iSparkwait" + { + "type" "float" + "windows" "1672" + "linux" "1692" + } + + "m_iTurnOffWait" + { + "type" "float" + "windows" "1676" + "linux" "1696" + } + + "m_iLength" + { + "type" "float" + "windows" "1680" + "linux" "1700" + } + + "m_iSentence" + { + "type" "integer" + "unsigned" "0" + "windows" "1684" + "linux" "1704" + } + + "m_flRocketDamageRadius" + { + "type" "float" + "windows" "1688" + "linux" "1708" + } + + "m_fGlowing" + { + "type" "character" + "windows" "1692" + "linux" "1712" + } + + "m_fm16a2AnimPresent" + { + "type" "character" + "windows" "1693" + "linux" "1713" + } + + "m_fActiveRocket" + { + "type" "structure" + "windows" "1696" + "linux" "1716" + } + + "m_hSpot" + { + "type" "structure" + "windows" "1704" + "linux" "1724" + } + + "m_vecCurrentAngles" + { + "type" "vector" + "windows" "1712" + "linux" "1732" + } + + "m_vecGoalAngles" + { + "type" "vector" + "windows" "1724" + "linux" "1744" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CRobotGrunt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-crobotgruntrepel.txt b/gamedata/common.games/entities.games/svencoop/offsets-crobotgruntrepel.txt new file mode 100644 index 0000000000..7a174bb856 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-crobotgruntrepel.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CRobotGruntRepel" + { + "Offsets" + { + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CRobotGruntRepel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-crpg.txt b/gamedata/common.games/entities.games/svencoop/offsets-crpg.txt new file mode 100644 index 0000000000..c7eafb8b88 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-crpg.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CRpg" + { + "Offsets" + { + "m_hSpot" + { + "type" "structure" + "windows" "552" + "linux" "564" + } + + "m_fSpotActive" + { + "type" "integer" + "unsigned" "0" + "windows" "560" + "linux" "572" + } + + "m_cActiveRockets" + { + "type" "integer" + "unsigned" "0" + "windows" "564" + "linux" "576" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CRpg +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-crpgrocket.txt b/gamedata/common.games/entities.games/svencoop/offsets-crpgrocket.txt new file mode 100644 index 0000000000..feac191a44 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-crpgrocket.txt @@ -0,0 +1,81 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CRpgRocket" + { + "Offsets" + { + "m_iTrail" + { + "type" "integer" + "unsigned" "0" + "windows" "1576" + "linux" "1596" + } + + "m_flIgniteTime" + { + "type" "float" + "windows" "1580" + "linux" "1600" + } + + "m_hLauncher" + { + "type" "structure" + "windows" "1584" + "linux" "1604" + } + + "m_flCustomDmg" + { + "type" "float" + "windows" "1592" + "linux" "1612" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CRpgRocket +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cruleentity.txt b/gamedata/common.games/entities.games/svencoop/offsets-cruleentity.txt new file mode 100644 index 0000000000..4c33469ab8 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cruleentity.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CRuleEntity" + { + "Offsets" + { + "m_iszMaster" + { + "type" "stringint" + "windows" "340" + "linux" "356" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CRuleEntity +// CRuleBrushEntity +// CGamePlayerRespawnZone +// CGamePlayerZone +// CRulePointEntity +// CGameCounter +// CGameCounterSet +// CGameEnd +// CGamePlayerCounter +// CGamePlayerEquip +// CGamePlayerHurt +// CGamePlayerTeam +// CGameScore +// CGameSlotCounter +// CGameTeamMaster +// CGameTeamSet +// CGameText +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csatchel.txt b/gamedata/common.games/entities.games/svencoop/offsets-csatchel.txt new file mode 100644 index 0000000000..33b40c8adb --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csatchel.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSatchel" + { + "Offsets" + { + "m_chargeReady" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CSatchel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csatchelcharge.txt b/gamedata/common.games/entities.games/svencoop/offsets-csatchelcharge.txt new file mode 100644 index 0000000000..27a86d41be --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csatchelcharge.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSatchelCharge" + { + "Offsets" + { + "m_flNextBounce" + { + "type" "float" + "windows" "1576" + "linux" "1596" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CSatchelCharge +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cscientist.txt b/gamedata/common.games/entities.games/svencoop/offsets-cscientist.txt new file mode 100644 index 0000000000..3bf7401bb3 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cscientist.txt @@ -0,0 +1,82 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CScientist" + { + "Offsets" + { + "m_painTime" + { + "type" "float" + "windows" "1656" + "linux" "1676" + } + + "m_healTime" + { + "type" "float" + "windows" "1660" + "linux" "1680" + } + + "m_fearTime" + { + "type" "float" + "windows" "1664" + "linux" "1684" + } + + "m_flNextFearScream" + { + "type" "float" + "windows" "1668" + "linux" "1688" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CTalkMonster +// CScientist +// CScientistCleansuit +// CSittingScientist +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuit.txt b/gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuit.txt new file mode 100644 index 0000000000..fc595b9e30 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuit.txt @@ -0,0 +1,74 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CScientistCleansuit" + { + "Offsets" + { + "m_painTime" + { + "type" "float" + "windows" "1672" + "linux" "1692" + } + + "m_healTime" + { + "type" "float" + "windows" "1676" + "linux" "1696" + } + + "m_fearTime" + { + "type" "float" + "windows" "1680" + "linux" "1700" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CScientist +// CTalkMonster +// CScientistCleansuit +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuitdead.txt b/gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuitdead.txt new file mode 100644 index 0000000000..b86cc48a00 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuitdead.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CScientistCleansuitDead" + { + "Offsets" + { + "m_uiPose" + { + "type" "integer" + "unsigned" "1" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CScientistCleansuitDead +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cscriptedsentence.txt b/gamedata/common.games/entities.games/svencoop/offsets-cscriptedsentence.txt new file mode 100644 index 0000000000..19bd1971be --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cscriptedsentence.txt @@ -0,0 +1,113 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CScriptedSentence" + { + "Offsets" + { + "m_iszSentence" + { + "type" "stringint" + "windows" "492" + "linux" "512" + } + + "m_iszEntity" + { + "type" "stringint" + "windows" "496" + "linux" "516" + } + + "m_flRadius" + { + "type" "float" + "windows" "500" + "linux" "520" + } + + "m_flDuration" + { + "type" "float" + "windows" "504" + "linux" "524" + } + + "m_flRepeat" + { + "type" "float" + "windows" "508" + "linux" "528" + } + + "m_flAttenuation" + { + "type" "float" + "windows" "512" + "linux" "532" + } + + "m_flVolume" + { + "type" "float" + "windows" "516" + "linux" "536" + } + + "m_active" + { + "type" "character" + "windows" "520" + "linux" "540" + } + + "m_iszListener" + { + "type" "stringint" + "windows" "524" + "linux" "544" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CScriptedSentence +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csentry.txt b/gamedata/common.games/entities.games/svencoop/offsets-csentry.txt new file mode 100644 index 0000000000..7e647c7387 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csentry.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSentry" + { + "Offsets" + { + "m_iNumWallTries" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + "m_iTailGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1668" + "linux" "1688" + } + + "m_iCompGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1672" + "linux" "1692" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CBaseTurret +// CSentry +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cshockeffect.txt b/gamedata/common.games/entities.games/svencoop/offsets-cshockeffect.txt new file mode 100644 index 0000000000..657b4794f8 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cshockeffect.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CShockEffect" + { + "Offsets" + { + "m_hBeam" + { + "type" "structure" + "size" "2" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CShockEffect +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cshockrifle.txt b/gamedata/common.games/entities.games/svencoop/offsets-cshockrifle.txt new file mode 100644 index 0000000000..c85a93f36f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cshockrifle.txt @@ -0,0 +1,127 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CShockRifle" + { + "Offsets" + { + "m_flNextAnimTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_flAmmoDecayTime" + { + "type" "float" + "windows" "556" + "linux" "568" + } + + "m_fIsPrimed" + { + "type" "character" + "windows" "560" + "linux" "572" + } + + "m_usShockRifleFire" + { + "type" "short" + "unsigned" "1" + "windows" "562" + "linux" "574" + } + + "m_usShockRifleBeamFire" + { + "type" "short" + "unsigned" "1" + "windows" "564" + "linux" "576" + } + + "m_hSprites" + { + "type" "structure" + "size" "4" + "windows" "568" + "linux" "580" + } + + "m_iBeamSprite" + { + "type" "integer" + "unsigned" "0" + "windows" "600" + "linux" "612" + } + + "m_fireState" + { + "type" "integer" + "windows" "604" + "linux" "616" + } + + "m_flAmmoUseTime" + { + "type" "float" + "windows" "608" + "linux" "620" + } + + "m_flArmorCharge" + { + "type" "float" + "windows" "612" + "linux" "624" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CShockRifle +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cshockroach.txt b/gamedata/common.games/entities.games/svencoop/offsets-cshockroach.txt new file mode 100644 index 0000000000..6ed69d00f5 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cshockroach.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CShockRoach" + { + "Offsets" + { + "m_flSpawnTime" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_flLifetime" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_fIsPrimed" + { + "type" "character" + "windows" "1552" + "linux" "1572" + } + + "m_fDetonated" + { + "type" "character" + "windows" "1553" + "linux" "1573" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CShockRoach +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cshocktrooper.txt b/gamedata/common.games/entities.games/svencoop/offsets-cshocktrooper.txt new file mode 100644 index 0000000000..b105ed0d81 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cshocktrooper.txt @@ -0,0 +1,160 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CShocktrooper" + { + "Offsets" + { + "m_flNextGrenadeCheck" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_maxhealth" + { + "type" "float" + "windows" "1624" + "linux" "1644" + } + + "m_flNextRechargeTime" + { + "type" "float" + "windows" "1628" + "linux" "1648" + } + + "m_flNextHealthTime" + { + "type" "float" + "windows" "1632" + "linux" "1652" + } + + "m_shockmuzzle" + { + "type" "float" + "windows" "1636" + "linux" "1656" + } + + "m_vecTossVelocity" + { + "type" "vector" + "windows" "1640" + "linux" "1660" + } + + "m_fThrowGrenade" + { + "type" "character" + "windows" "1652" + "linux" "1672" + } + + "m_fStanding" + { + "type" "character" + "windows" "1653" + "linux" "1673" + } + + "m_fFirstEncounter" + { + "type" "character" + "windows" "1654" + "linux" "1674" + } + + "m_fSpawnedShock" + { + "type" "character" + "windows" "1655" + "linux" "1675" + } + + "m_cClipSize" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1660" + "linux" "1680" + } + + "m_iSentence" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CShocktrooper +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cshotgun.txt b/gamedata/common.games/entities.games/svencoop/offsets-cshotgun.txt new file mode 100644 index 0000000000..84840cd407 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cshotgun.txt @@ -0,0 +1,112 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CShotgun" + { + "Offsets" + { + "m_InReload" + { + "type" "integer" + "windows" "552" + "linux" "564" + } + + "m_flNextReload" + { + "type" "float" + "windows" "556" + "linux" "568" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "560" + "linux" "572" + } + + "m_flPumpTime" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_iPlayPumpSound" + { + "type" "character" + "windows" "568" + "linux" "580" + } + + "m_usDoubleFire" + { + "type" "short" + "unsigned" "1" + "windows" "570" + "linux" "582" + } + + "m_usSingleFire" + { + "type" "short" + "unsigned" "1" + "windows" "572" + "linux" "584" + } + + "m_fHasDoubleShotAnim" + { + "type" "character" + "windows" "574" + "linux" "586" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CShotgun +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csittingscientist.txt b/gamedata/common.games/entities.games/svencoop/offsets-csittingscientist.txt new file mode 100644 index 0000000000..a8e3cfba5d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csittingscientist.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSittingScientist" + { + "Offsets" + { + "m_baseSequence" + { + "type" "integer" + "unsigned" "0" + "windows" "1672" + "linux" "1692" + } + + "m_headTurn" + { + "type" "integer" + "unsigned" "0" + "windows" "1676" + "linux" "1696" + } + + "m_flResponseDelay" + { + "type" "float" + "windows" "1680" + "linux" "1700" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CScientist +// CTalkMonster +// CSittingScientist +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csniperrifle.txt b/gamedata/common.games/entities.games/svencoop/offsets-csniperrifle.txt new file mode 100644 index 0000000000..08b73f2005 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csniperrifle.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSniperRifle" + { + "Offsets" + { + "m_flNextAnimTime" + { + "type" "float" + "windows" "552" + "linux" "564" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_usSniperRifle" + { + "type" "short" + "unsigned" "1" + "windows" "560" + "linux" "572" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CSniperRifle +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csoundent.txt b/gamedata/common.games/entities.games/svencoop/offsets-csoundent.txt new file mode 100644 index 0000000000..aea6a3cfda --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csoundent.txt @@ -0,0 +1,86 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSoundEnt" + { + "Offsets" + { + "m_iFreeSound" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_iActiveSound" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_cLastActiveSounds" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_fShowReport" + { + "type" "character" + "windows" "336" + "linux" "352" + } + + "m_SoundPool" + { + "type" "structure" + "size" "1024" + "windows" "340" + "linux" "356" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CSoundEnt +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cspeaker.txt b/gamedata/common.games/entities.games/svencoop/offsets-cspeaker.txt new file mode 100644 index 0000000000..3005a7c7ca --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cspeaker.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSpeaker" + { + "Offsets" + { + "m_preset" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CSpeaker +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csporegrenade.txt b/gamedata/common.games/entities.games/svencoop/offsets-csporegrenade.txt new file mode 100644 index 0000000000..d710f0e72b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csporegrenade.txt @@ -0,0 +1,80 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSporeGrenade" + { + "Offsets" + { + "iSporeModel" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_flLastBounceSound" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + "m_fRegisteredSound" + { + "type" "character" + "windows" "1552" + "linux" "1572" + } + + "m_bClientEffectsActive" + { + "type" "character" + "windows" "1553" + "linux" "1573" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSporeGrenade +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csporelauncher.txt b/gamedata/common.games/entities.games/svencoop/offsets-csporelauncher.txt new file mode 100644 index 0000000000..81dae08952 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csporelauncher.txt @@ -0,0 +1,90 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSporeLauncher" + { + "Offsets" + { + "m_InReload" + { + "type" "integer" + "windows" "552" + "linux" "564" + } + + "m_flNextAnimTime" + { + "type" "float" + "windows" "556" + "linux" "568" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "560" + "linux" "572" + } + + "m_flNextReload" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_usSporeLauncher" + { + "type" "short" + "unsigned" "1" + "windows" "568" + "linux" "580" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CSporeLauncher +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csporelauncherammo.txt b/gamedata/common.games/entities.games/svencoop/offsets-csporelauncherammo.txt new file mode 100644 index 0000000000..6104bd6614 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csporelauncherammo.txt @@ -0,0 +1,57 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSporeLauncherAmmo" + { + "Offsets" + { + "m_flTimeRegeneration" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CActAnimating +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CSporeLauncherAmmo +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csprite.txt b/gamedata/common.games/entities.games/svencoop/offsets-csprite.txt new file mode 100644 index 0000000000..78ead690f7 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csprite.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSprite" + { + "Offsets" + { + "m_lastTime" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_frameStart" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_maxFrame" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_iType" + { + "type" "integer" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CSprite +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cspritetrain.txt b/gamedata/common.games/entities.games/svencoop/offsets-cspritetrain.txt new file mode 100644 index 0000000000..06d9a9f67c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cspritetrain.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSpriteTrain" + { + "Offsets" + { + "m_hSprite" + { + "type" "structure" + "windows" "536" + "linux" "556" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePlatTrain +// CBaseToggle +// CFuncTrain +// CSpriteTrain +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csqknest.txt b/gamedata/common.games/entities.games/svencoop/offsets-csqknest.txt new file mode 100644 index 0000000000..68f465e18b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csqknest.txt @@ -0,0 +1,81 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSqkNest" + { + "Offsets" + { + "m_idGibs" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_iNumSnarks" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_vecAttackAng" + { + "type" "vector" + "windows" "1552" + "linux" "1572" + } + + "m_hChildOwner" + { + "type" "structure" + "windows" "1564" + "linux" "1584" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSqkNest +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csquadmaker.txt b/gamedata/common.games/entities.games/svencoop/offsets-csquadmaker.txt new file mode 100644 index 0000000000..910287f5d7 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csquadmaker.txt @@ -0,0 +1,288 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSquadMaker" + { + "Offsets" + { + "m_iszMonsterClassname" + { + "type" "stringint" + "windows" "1544" + "linux" "1564" + } + + "m_iszPathName" + { + "type" "stringint" + "windows" "1548" + "linux" "1568" + } + + "m_cNumMonsters" + { + "type" "integer" + "unsigned" "0" + "windows" "1552" + "linux" "1572" + } + + "m_cLiveChildren" + { + "type" "integer" + "unsigned" "0" + "windows" "1556" + "linux" "1576" + } + + "m_iMaxLiveChildren" + { + "type" "integer" + "unsigned" "0" + "windows" "1560" + "linux" "1580" + } + + "m_fActive" + { + "type" "character" + "windows" "1564" + "linux" "1584" + } + + "m_fFadeChildren" + { + "type" "character" + "windows" "1565" + "linux" "1585" + } + + "m_fOverrideRenderMode" + { + "type" "character" + "windows" "1566" + "linux" "1586" + } + + "m_iszNewModel" + { + "type" "stringint" + "windows" "1568" + "linux" "1588" + } + + "m_iNewBody" + { + "type" "integer" + "unsigned" "0" + "windows" "1572" + "linux" "1592" + } + + "m_iNewSolid" + { + "type" "integer" + "unsigned" "0" + "windows" "1576" + "linux" "1596" + } + + "m_iNewSkin" + { + "type" "integer" + "unsigned" "0" + "windows" "1580" + "linux" "1600" + } + + "m_iszTriggerTarget" + { + "type" "stringint" + "windows" "1584" + "linux" "1604" + } + + "m_iTriggerCondition" + { + "type" "integer" + "unsigned" "0" + "windows" "1588" + "linux" "1608" + } + + "m_fGag" + { + "type" "character" + "windows" "1592" + "linux" "1612" + } + + "m_iszSquadName" + { + "type" "stringint" + "windows" "1596" + "linux" "1616" + } + + "m_fMakeLeader" + { + "type" "character" + "windows" "1600" + "linux" "1620" + } + + "m_iszP_Model" + { + "type" "stringint" + "windows" "1604" + "linux" "1624" + } + + "m_iszW_Model" + { + "type" "stringint" + "windows" "1608" + "linux" "1628" + } + + "m_iszV_Model" + { + "type" "stringint" + "windows" "1612" + "linux" "1632" + } + + "m_iszGuardEnt" + { + "type" "stringint" + "windows" "1616" + "linux" "1636" + } + + "m_iRoam" + { + "type" "integer" + "unsigned" "0" + "windows" "1620" + "linux" "1640" + } + + "m_bloodchange" + { + "type" "integer" + "unsigned" "0" + "windows" "1624" + "linux" "1644" + } + + "m_fOverrideClass" + { + "type" "character" + "windows" "1628" + "linux" "1648" + } + + "m_iClassSelection" + { + "type" "integer" + "unsigned" "0" + "windows" "1632" + "linux" "1652" + } + + "m_fNameChange" + { + "type" "character" + "windows" "1636" + "linux" "1656" + } + + "m_FormattedName" + { + "type" "integer" + "unsigned" "0" + "windows" "1640" + "linux" "1660" + } + + "m_iSpawnStack" + { + "type" "integer" + "unsigned" "0" + "windows" "1644" + "linux" "1664" + } + + "m_SpawnMode" + { + "type" "integer" + "windows" "1648" + "linux" "1668" + } + + "m_iszXenmaker" + { + "type" "stringint" + "windows" "1652" + "linux" "1672" + } + + "m_iOrientation" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1676" + } + + "m_iszASFunctionName" + { + "type" "stringint" + "windows" "1660" + "linux" "1680" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMaker +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csquadmakerrenderfix.txt b/gamedata/common.games/entities.games/svencoop/offsets-csquadmakerrenderfix.txt new file mode 100644 index 0000000000..32b3265998 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csquadmakerrenderfix.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSquadMakerRenderFix" + { + "Offsets" + { + "m_hTargetMonster" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CSquadMakerRenderFix +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csquadmonster.txt b/gamedata/common.games/entities.games/svencoop/offsets-csquadmonster.txt new file mode 100644 index 0000000000..912742301a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csquadmonster.txt @@ -0,0 +1,136 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSquadMonster" + { + "Offsets" + { + "m_hSquadLeader" + { + "type" "structure" + "windows" "1544" + "linux" "1564" + } + + "m_hSquadMember" + { + "type" "structure" + "size" "4" + "windows" "1552" + "linux" "1572" + } + + "m_afSquadSlots" + { + "type" "integer" + "unsigned" "0" + "windows" "1584" + "linux" "1604" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1588" + "linux" "1608" + } + + "m_fEnemyEluded" + { + "type" "character" + "windows" "1592" + "linux" "1612" + } + + "m_iMySlot" + { + "type" "integer" + "unsigned" "0" + "windows" "1596" + "linux" "1616" + } + + "m_iHealTime" + { + "type" "integer" + "unsigned" "0" + "windows" "1600" + "linux" "1620" + } + + "m_flLastSquadCheck" + { + "type" "float" + "windows" "1604" + "linux" "1624" + } + + "m_flNextSquadEnemyCheck" + { + "type" "float" + "windows" "1608" + "linux" "1628" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CAGrunt +// CBabyGarg +// CBabyVoltigore +// CController +// CHGrunt +// CHWGrunt +// CHoundeye +// CISlave +// CMassn +// CPitdrone +// CRobotGrunt +// CShocktrooper +// CSquadTalkMonster +// CHGruntOp4 +// CHGruntOp4Medic +// CHGruntOp4Torch +// CTor +// CVoltigore +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csquadtalkmonster.txt b/gamedata/common.games/entities.games/svencoop/offsets-csquadtalkmonster.txt new file mode 100644 index 0000000000..4332f52c9c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csquadtalkmonster.txt @@ -0,0 +1,143 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSquadTalkMonster" + { + "Offsets" + { + "m_bitsSaid" + { + "type" "integer" + "unsigned" "0" + "windows" "1612" + "linux" "1632" + } + + "m_nSpeak" + { + "type" "integer" + "unsigned" "0" + "windows" "1616" + "linux" "1636" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1620" + "linux" "1640" + } + + "m_szGrp" + { + "type" "stringptr" + "size" "18" + "windows" "1624" + "linux" "1644" + } + + "m_useTime" + { + "type" "float" + "windows" "1696" + "linux" "1716" + } + + "m_iszUse" + { + "type" "stringint" + "windows" "1700" + "linux" "1720" + } + + "m_iszUnUse" + { + "type" "stringint" + "windows" "1704" + "linux" "1724" + } + + "m_flLastSaidSmelled" + { + "type" "float" + "windows" "1708" + "linux" "1728" + } + + "m_flStopTalkTime" + { + "type" "float" + "windows" "1712" + "linux" "1732" + } + + "m_flMaxSearchTime" + { + "type" "float" + "windows" "1716" + "linux" "1736" + } + + "m_hTalkTarget" + { + "type" "structure" + "windows" "1720" + "linux" "1740" + } + + "m_fHeadSet" + { + "type" "character" + "windows" "1728" + "linux" "1748" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CSquadTalkMonster +// CHGruntOp4 +// CHGruntOp4Medic +// CHGruntOp4Torch +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csqueak.txt b/gamedata/common.games/entities.games/svencoop/offsets-csqueak.txt new file mode 100644 index 0000000000..202e4e6626 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csqueak.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSqueak" + { + "Offsets" + { + "m_fJustThrown" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CSqueak +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csqueakgrenade.txt b/gamedata/common.games/entities.games/svencoop/offsets-csqueakgrenade.txt new file mode 100644 index 0000000000..2f553d3742 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csqueakgrenade.txt @@ -0,0 +1,101 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSqueakGrenade" + { + "Offsets" + { + "m_flDie" + { + "type" "float" + "windows" "1576" + "linux" "1596" + } + + "m_vecTarget" + { + "type" "vector" + "windows" "1580" + "linux" "1600" + } + + "m_flNextHunt" + { + "type" "float" + "windows" "1592" + "linux" "1612" + } + + "m_flNextHit" + { + "type" "float" + "windows" "1596" + "linux" "1616" + } + + "m_posPrev" + { + "type" "vector" + "windows" "1600" + "linux" "1620" + } + + "m_fPlayerWeapon" + { + "type" "character" + "windows" "1612" + "linux" "1632" + } + + "m_hOwner" + { + "type" "structure" + "windows" "1616" + "linux" "1636" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CSqueakGrenade +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-csquidspit.txt b/gamedata/common.games/entities.games/svencoop/offsets-csquidspit.txt new file mode 100644 index 0000000000..20e3433a35 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-csquidspit.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CSquidSpit" + { + "Offsets" + { + "m_maxFrame" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CSquidSpit +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cstripweapons.txt b/gamedata/common.games/entities.games/svencoop/offsets-cstripweapons.txt new file mode 100644 index 0000000000..4fde483575 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cstripweapons.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CStripWeapons" + { + "Offsets" + { + "m_iAffected" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_iszWeapons" + { + "type" "stringint" + "windows" "328" + "linux" "344" + } + + "m_iWeaponsMode" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CStripWeapons +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cstukabat.txt b/gamedata/common.games/entities.games/svencoop/offsets-cstukabat.txt new file mode 100644 index 0000000000..17928905e7 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cstukabat.txt @@ -0,0 +1,108 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CStukabat" + { + "Offsets" + { + "m_SaveVelocity" + { + "type" "vector" + "windows" "1544" + "linux" "1564" + } + + "m_flLastEnemySightTime" + { + "type" "float" + "windows" "1556" + "linux" "1576" + } + + "m_ActiveMode" + { + "type" "integer" + "unsigned" "0" + "windows" "1560" + "linux" "1580" + } + + "m_flMaxSpeed" + { + "type" "float" + "windows" "1564" + "linux" "1584" + } + + "m_flEnemyTouched" + { + "type" "float" + "windows" "1568" + "linux" "1588" + } + + "m_bOnAttack" + { + "type" "character" + "windows" "1572" + "linux" "1592" + } + + "m_pFlapSound" + { + "type" "stringptr" + "windows" "1576" + "linux" "1596" + } + + "m_flightSpeed" + { + "type" "float" + "windows" "1580" + "linux" "1600" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CStukabat +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctalkmonster.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctalkmonster.txt new file mode 100644 index 0000000000..dcc797ffb5 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctalkmonster.txt @@ -0,0 +1,131 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTalkMonster" + { + "Offsets" + { + "m_bitsSaid" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + "m_nSpeak" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_voicePitch" + { + "type" "integer" + "unsigned" "0" + "windows" "1552" + "linux" "1572" + } + + "m_szGrp" + { + "type" "stringptr" + "size" "18" + "windows" "1556" + "linux" "1576" + } + + "m_iszUse" + { + "type" "stringint" + "windows" "1628" + "linux" "1648" + } + + "m_iszUnUse" + { + "type" "stringint" + "windows" "1632" + "linux" "1652" + } + + "m_flLastSaidSmelled" + { + "type" "float" + "windows" "1636" + "linux" "1656" + } + + "m_flStopTalkTime" + { + "type" "float" + "windows" "1640" + "linux" "1660" + } + + "m_flMaxSearchTime" + { + "type" "float" + "windows" "1644" + "linux" "1664" + } + + "m_hTalkTarget" + { + "type" "structure" + "windows" "1648" + "linux" "1668" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CTalkMonster +// CBarney +// CBodyGuard +// COtis +// CScientist +// CScientistCleansuit +// CSittingScientist +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctargetcdaudio.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctargetcdaudio.txt new file mode 100644 index 0000000000..1190b29d0b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctargetcdaudio.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTargetCDAudio" + { + "Offsets" + { + "m_fActive" + { + "type" "character" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CTargetCDAudio +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cteleportdestination.txt b/gamedata/common.games/entities.games/svencoop/offsets-cteleportdestination.txt new file mode 100644 index 0000000000..1ac770cafc --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cteleportdestination.txt @@ -0,0 +1,69 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTeleportDestination" + { + "Offsets" + { + "m_flDelay" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_flCoolDownTime" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_fCoolDownHandled" + { + "type" "character" + "windows" "332" + "linux" "348" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CTeleportDestination +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctentacle.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctentacle.txt new file mode 100644 index 0000000000..db03442f9b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctentacle.txt @@ -0,0 +1,184 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTentacle" + { + "Offsets" + { + "m_flInitialYaw" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_iGoalAnim" + { + "type" "integer" + "unsigned" "0" + "windows" "1548" + "linux" "1568" + } + + "m_iLevel" + { + "type" "integer" + "unsigned" "0" + "windows" "1552" + "linux" "1572" + } + + "m_iDir" + { + "type" "integer" + "unsigned" "0" + "windows" "1556" + "linux" "1576" + } + + "m_flFramerateAdj" + { + "type" "float" + "windows" "1560" + "linux" "1580" + } + + "m_flSoundYaw" + { + "type" "float" + "windows" "1564" + "linux" "1584" + } + + "m_iSoundLevel" + { + "type" "integer" + "unsigned" "0" + "windows" "1568" + "linux" "1588" + } + + "m_flSoundTime" + { + "type" "float" + "windows" "1572" + "linux" "1592" + } + + "m_flSoundRadius" + { + "type" "float" + "windows" "1576" + "linux" "1596" + } + + "m_iHitDmg" + { + "type" "integer" + "unsigned" "0" + "windows" "1580" + "linux" "1600" + } + + "m_flHitTime" + { + "type" "float" + "windows" "1584" + "linux" "1604" + } + + "m_flTapRadius" + { + "type" "float" + "windows" "1588" + "linux" "1608" + } + + "m_flNextSong" + { + "type" "float" + "windows" "1592" + "linux" "1612" + } + + "m_flMaxYaw" + { + "type" "float" + "windows" "1596" + "linux" "1616" + } + + "m_iTapSound" + { + "type" "integer" + "unsigned" "0" + "windows" "1600" + "linux" "1620" + } + + "m_vecPrevSound" + { + "type" "vector" + "windows" "1604" + "linux" "1624" + } + + "m_flPrevSoundTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_levelHeight" + { + "type" "float" + "size" "4" + "windows" "1620" + "linux" "1640" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CTentacle +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctesteffect.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctesteffect.txt new file mode 100644 index 0000000000..0a3d6b591d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctesteffect.txt @@ -0,0 +1,87 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTestEffect" + { + "Offsets" + { + "m_iLoop" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_iBeam" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + "m_hBeam" + { + "type" "structure" + "size" "24" + "windows" "348" + "linux" "364" + } + + "m_flBeamTime" + { + "type" "float" + "size" "24" + "windows" "540" + "linux" "556" + } + + "m_flStartTime" + { + "type" "float" + "windows" "636" + "linux" "652" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTestEffect +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctesthull.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctesthull.txt new file mode 100644 index 0000000000..75e7f2383c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctesthull.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTestHull" + { + "Offsets" + { + "vecBadNodeOrigin" + { + "type" "vector" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CTestHull +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctor.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctor.txt new file mode 100644 index 0000000000..1cf1ddef3c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctor.txt @@ -0,0 +1,173 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTor" + { + "Offsets" + { + "m_fCanHornetAttack" + { + "type" "character" + "windows" "1612" + "linux" "1632" + } + + "m_iTorAmmo" + { + "type" "integer" + "unsigned" "0" + "windows" "1616" + "linux" "1636" + } + + "m_flNextHornetAttackCheck" + { + "type" "float" + "windows" "1620" + "linux" "1640" + } + + "m_flNextPainTime" + { + "type" "float" + "windows" "1624" + "linux" "1644" + } + + "iTorMuzzleFlash" + { + "type" "integer" + "unsigned" "0" + "windows" "1628" + "linux" "1648" + } + + "m_flNextSpeakTime" + { + "type" "float" + "windows" "1632" + "linux" "1652" + } + + "m_flNextWordTime" + { + "type" "float" + "windows" "1636" + "linux" "1656" + } + + "m_iLastWord" + { + "type" "integer" + "unsigned" "0" + "windows" "1640" + "linux" "1660" + } + + "m_iFriendCount" + { + "type" "integer" + "unsigned" "0" + "windows" "1644" + "linux" "1664" + } + + "vecLastFriendPos" + { + "type" "vector" + "windows" "1648" + "linux" "1668" + } + + "m_hFriend" + { + "type" "structure" + "size" "3" + "windows" "1660" + "linux" "1680" + } + + "m_flNextFriendSpawn" + { + "type" "float" + "windows" "1684" + "linux" "1704" + } + + "m_hBeam" + { + "type" "structure" + "size" "4" + "windows" "1688" + "linux" "1708" + } + + "m_iBeams" + { + "type" "integer" + "unsigned" "0" + "windows" "1720" + "linux" "1740" + } + + "m_iSpriteTexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1724" + "linux" "1744" + } + + "m_beamtexture" + { + "type" "integer" + "unsigned" "0" + "windows" "1728" + "linux" "1748" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CTor +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggercamera.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercamera.txt new file mode 100644 index 0000000000..17dfad87b0 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercamera.txt @@ -0,0 +1,322 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerCamera" + { + "Offsets" + { + "mouse_actions" + { + "type" "integer" + "size" "3" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "mouse_param" + { + "type" "stringint" + "size" "3" + "windows" "364" + "linux" "380" + } + + "mouse_block_drag" + { + "type" "character" + "size" "3" + "windows" "388" + "linux" "404" + } + + "is_pressed" + { + "type" "character" + "size" "3" + "windows" "394" + "linux" "410" + } + + "m_flMouseDigitalActionReset" + { + "type" "float" + "windows" "400" + "linux" "416" + } + + "m_flMouseDigitalActionNextTime" + { + "type" "float" + "windows" "404" + "linux" "420" + } + + "m_iszASMouseEventCallbackName" + { + "type" "stringint" + "windows" "408" + "linux" "424" + } + + "m_pMouseEventCallback" + { + "type" "classptr" + "windows" "412" + "linux" "428" + } + + "m_iszASKeyInputCallbackName" + { + "type" "stringint" + "windows" "416" + "linux" "432" + } + + "m_pKeyInputCallback" + { + "type" "classptr" + "windows" "420" + "linux" "436" + } + + "m_iszOverridePlayerTargetname" + { + "type" "stringint" + "windows" "424" + "linux" "440" + } + + "m_iszTargetWhenPlayerStartsUsing" + { + "type" "stringint" + "windows" "428" + "linux" "444" + } + + "m_iszTargetWhenPlayerStopsUsing" + { + "type" "stringint" + "windows" "432" + "linux" "448" + } + + "m_iszTurnedOffTarget" + { + "type" "stringint" + "windows" "436" + "linux" "452" + } + + "m_iMaxPlayerCount" + { + "type" "integer" + "unsigned" "0" + "windows" "440" + "linux" "456" + } + + "m_iszMaxPlayerTarget" + { + "type" "stringint" + "windows" "444" + "linux" "460" + } + + "m_hLastDragEntity" + { + "type" "structure" + "windows" "448" + "linux" "464" + } + + "m_vecStartDragEntityPosition" + { + "type" "vector" + "windows" "456" + "linux" "472" + } + + "m_vecStartDragPosition" + { + "type" "vector" + "windows" "468" + "linux" "484" + } + + "m_flStartDragDistance" + { + "type" "float" + "windows" "480" + "linux" "496" + } + + "m_fHUDHideFlashLight" + { + "type" "character" + "windows" "484" + "linux" "500" + } + + "m_fHUDHideWeapons" + { + "type" "character" + "windows" "485" + "linux" "501" + } + + "m_fHUDHideHealth" + { + "type" "character" + "windows" "486" + "linux" "502" + } + + "m_szCursorSpriteName" + { + "type" "stringint" + "windows" "488" + "linux" "504" + } + + "model_set" + { + "type" "character" + "windows" "492" + "linux" "508" + } + + "m_hTarget" + { + "type" "structure" + "windows" "496" + "linux" "512" + } + + "m_hPath" + { + "type" "structure" + "windows" "504" + "linux" "520" + } + + "m_sPath" + { + "type" "integer" + "unsigned" "0" + "windows" "512" + "linux" "528" + } + + "m_flWait" + { + "type" "float" + "windows" "516" + "linux" "532" + } + + "m_flReturnTime" + { + "type" "float" + "windows" "520" + "linux" "536" + } + + "m_flStopTime" + { + "type" "float" + "windows" "524" + "linux" "540" + } + + "m_moveDistance" + { + "type" "float" + "windows" "528" + "linux" "544" + } + + "m_targetSpeed" + { + "type" "float" + "windows" "532" + "linux" "548" + } + + "m_initialSpeed" + { + "type" "float" + "windows" "536" + "linux" "552" + } + + "m_acceleration" + { + "type" "float" + "windows" "540" + "linux" "556" + } + + "m_deceleration" + { + "type" "float" + "windows" "544" + "linux" "560" + } + + "m_turnspeed" + { + "type" "float" + "windows" "548" + "linux" "564" + } + + "m_state" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerCamera +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggercameratarget.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercameratarget.txt new file mode 100644 index 0000000000..cf2304c468 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercameratarget.txt @@ -0,0 +1,102 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerCameraTarget" + { + "Offsets" + { + "mouse_actions" + { + "type" "integer" + "size" "3" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "mouse_params" + { + "type" "stringint" + "size" "3" + "windows" "364" + "linux" "380" + } + + "mouse_block_drag" + { + "type" "character" + "size" "3" + "windows" "388" + "linux" "404" + } + + "mouse_targets" + { + "type" "stringint" + "size" "3" + "windows" "396" + "linux" "412" + } + + "m_flMouseDigitalActionReset" + { + "type" "float" + "windows" "420" + "linux" "436" + } + + "m_flMouseDigitalActionNextTime" + { + "type" "float" + "windows" "424" + "linux" "440" + } + + "m_fActive" + { + "type" "character" + "windows" "428" + "linux" "444" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerCameraTarget +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangeclass.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangeclass.txt new file mode 100644 index 0000000000..60175cfa9d --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangeclass.txt @@ -0,0 +1,70 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerChangeClass" + { + "Offsets" + { + "pCopyPointer" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "m_vecOffset" + { + "type" "vector" + "windows" "348" + "linux" "364" + } + + "m_iClassify" + { + "type" "integer" + "unsigned" "0" + "windows" "360" + "linux" "376" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerChangeClass +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemaxammo.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemaxammo.txt new file mode 100644 index 0000000000..3ec8633456 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemaxammo.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerChangeMaxAmmo" + { + "Offsets" + { + "m_iMaxAmmo" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + "m_Mode" + { + "type" "integer" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CTriggerChangeMaxAmmo +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemodel.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemodel.txt new file mode 100644 index 0000000000..a4b16fdc45 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemodel.txt @@ -0,0 +1,64 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerChangeModel" + { + "Offsets" + { + "m_iGroup" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_iValue" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerChangeModel +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangesky.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangesky.txt new file mode 100644 index 0000000000..ce2ef5aedd --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangesky.txt @@ -0,0 +1,93 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerChangeSky" + { + "Offsets" + { + "m_fHasSkyName" + { + "type" "character" + "windows" "340" + "linux" "356" + } + + "m_iszNewSky" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + "m_fHasColor" + { + "type" "character" + "windows" "348" + "linux" "364" + } + + "m_cR" + { + "type" "character" + "unsigned" "1" + "windows" "349" + "linux" "365" + } + + "m_cG" + { + "type" "character" + "unsigned" "1" + "windows" "350" + "linux" "366" + } + + "m_cB" + { + "type" "character" + "unsigned" "1" + "windows" "351" + "linux" "367" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerChangeSky +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangetarget.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangetarget.txt new file mode 100644 index 0000000000..875a5b9fd9 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangetarget.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerChangeTarget" + { + "Offsets" + { + "m_iszNewTarget" + { + "type" "stringint" + "windows" "340" + "linux" "356" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerChangeTarget +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangevalue.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangevalue.txt new file mode 100644 index 0000000000..09c13bc8ae --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangevalue.txt @@ -0,0 +1,101 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerChangeValue" + { + "Offsets" + { + "mRefActivator" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "m_iAppendSpaces" + { + "type" "integer" + "unsigned" "0" + "windows" "348" + "linux" "364" + } + + "m_trigonometricBehaviour" + { + "type" "integer" + "unsigned" "0" + "windows" "352" + "linux" "368" + } + + "m_operatingOnVector" + { + "type" "integer" + "unsigned" "0" + "windows" "356" + "linux" "372" + } + + "m_iszValueName" + { + "type" "stringint" + "windows" "360" + "linux" "376" + } + + "m_iszNewValue" + { + "type" "stringint" + "windows" "364" + "linux" "380" + } + + "m_iszValueType" + { + "type" "stringint" + "windows" "368" + "linux" "384" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerChangeValue +// CTriggerCreateEntity +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggercondition.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercondition.txt new file mode 100644 index 0000000000..7c85ed8706 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercondition.txt @@ -0,0 +1,206 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerCondition" + { + "Offsets" + { + "m_iszValueName" + { + "type" "stringint" + "windows" "340" + "linux" "356" + } + + "m_iszCheckValue" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + "m_iCheckType" + { + "type" "integer" + "unsigned" "0" + "windows" "348" + "linux" "364" + } + + "m_iszSourceName" + { + "type" "stringint" + "windows" "352" + "linux" "368" + } + + "m_iszSourceKey" + { + "type" "stringint" + "windows" "356" + "linux" "372" + } + + "m_fCheckInterval" + { + "type" "float" + "windows" "360" + "linux" "376" + } + + "src_pointer" + { + "type" "pointer" + "windows" "364" + "linux" "380" + } + + "fIsActive" + { + "type" "character" + "windows" "368" + "linux" "384" + } + + "mUseSource" + { + "type" "character" + "windows" "369" + "linux" "385" + } + + "mProvidedInterval" + { + "type" "character" + "windows" "370" + "linux" "386" + } + + "mSpecialMonitoredEntityName" + { + "type" "character" + "windows" "371" + "linux" "387" + } + + "iLastResult" + { + "type" "integer" + "unsigned" "0" + "windows" "372" + "linux" "388" + } + + "m_iCheckBehaviour" + { + "type" "integer" + "unsigned" "0" + "windows" "376" + "linux" "392" + } + + "monitoredPEVId" + { + "type" "integer" + "unsigned" "0" + "windows" "380" + "linux" "396" + } + + "pTarget" + { + "type" "structure" + "windows" "384" + "linux" "400" + } + + "pSource" + { + "type" "structure" + "windows" "392" + "linux" "408" + } + + "value" + { + "type" "pointer" + "windows" "400" + "linux" "416" + } + + "pValue" + { + "type" "pointer" + "windows" "404" + "linux" "420" + } + + "VAR_TYPE" + { + "type" "integer" + "windows" "408" + "linux" "424" + } + + "VAR_TYPE_SOURCE" + { + "type" "integer" + "windows" "412" + "linux" "428" + } + + "pRefActivator" + { + "type" "structure" + "windows" "416" + "linux" "432" + } + + "pRefCaller" + { + "type" "structure" + "windows" "424" + "linux" "440" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerCondition +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggercopyvalue.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercopyvalue.txt new file mode 100644 index 0000000000..13f0356c21 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercopyvalue.txt @@ -0,0 +1,179 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerCopyValue" + { + "Offsets" + { + "m_iszDstValueName" + { + "type" "stringint" + "windows" "340" + "linux" "356" + } + + "m_iszSrcValueName" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + "m_iValueType" + { + "type" "integer" + "unsigned" "0" + "windows" "348" + "linux" "364" + } + + "m_iAppendSpaces" + { + "type" "integer" + "unsigned" "0" + "windows" "352" + "linux" "368" + } + + "m_trigonometricBehaviour" + { + "type" "integer" + "unsigned" "0" + "windows" "356" + "linux" "372" + } + + "m_iFloatConversion" + { + "type" "integer" + "unsigned" "0" + "windows" "360" + "linux" "376" + } + + "isActive" + { + "type" "character" + "windows" "364" + "linux" "380" + } + + "isNotPev" + { + "type" "character" + "windows" "365" + "linux" "381" + } + + "targetPevId" + { + "type" "integer" + "unsigned" "0" + "windows" "368" + "linux" "384" + } + + "pTarget" + { + "type" "structure" + "windows" "372" + "linux" "388" + } + + "pSource" + { + "type" "structure" + "windows" "380" + "linux" "396" + } + + "dst_value_type" + { + "type" "integer" + "windows" "388" + "linux" "404" + } + + "src_value_type" + { + "type" "integer" + "windows" "392" + "linux" "408" + } + + "dst_pointer" + { + "type" "pointer" + "windows" "396" + "linux" "412" + } + + "src_pointer" + { + "type" "pointer" + "windows" "400" + "linux" "416" + } + + "mRefActivator" + { + "type" "structure" + "windows" "404" + "linux" "420" + } + + "mRefCaller" + { + "type" "structure" + "windows" "412" + "linux" "428" + } + + "mPreviousTarget" + { + "type" "classptr" + "windows" "420" + "linux" "436" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerCopyValue +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggercreateentity.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercreateentity.txt new file mode 100644 index 0000000000..eedf6ae3e9 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercreateentity.txt @@ -0,0 +1,77 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerCreateEntity" + { + "Offsets" + { + "m_iszCrtEntChildClass" + { + "type" "stringint" + "windows" "372" + "linux" "388" + } + + "m_iszCrtEntChildName" + { + "type" "stringint" + "windows" "376" + "linux" "392" + } + + "m_iszTriggerAfter" + { + "type" "stringint" + "windows" "380" + "linux" "396" + } + + "keyvalues" + { + "type" "pointer" + "windows" "384" + "linux" "400" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerChangeValue +// CTriggerCreateEntity +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggercustomsave.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercustomsave.txt new file mode 100644 index 0000000000..faa9fadd05 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercustomsave.txt @@ -0,0 +1,69 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerCustomSave" + { + "Offsets" + { + "save_name" + { + "type" "pointer" + "windows" "340" + "linux" "356" + } + + "m_iszLevelName" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + "m_iszTrigger" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerCustomSave +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggercyclicobserver.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercyclicobserver.txt new file mode 100644 index 0000000000..bd9a752076 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggercyclicobserver.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerCyclicObserver" + { + "Offsets" + { + "m_Mode" + { + "type" "integer" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CTriggerCyclicObserver +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggereffect.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggereffect.txt new file mode 100644 index 0000000000..b81ecea083 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggereffect.txt @@ -0,0 +1,198 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerEffect" + { + "Offsets" + { + "m_iModeEffectGlowColor" + { + "type" "integer" + "unsigned" "0" + "windows" "340" + "linux" "356" + } + + "m_vecEffectGlowColor" + { + "type" "vector" + "windows" "344" + "linux" "360" + } + + "m_iModeEffectBlockWeapons" + { + "type" "integer" + "unsigned" "0" + "windows" "356" + "linux" "372" + } + + "m_fEffectBlockWeapons" + { + "type" "character" + "windows" "360" + "linux" "376" + } + + "m_iModeEffectInvulnerable" + { + "type" "integer" + "unsigned" "0" + "windows" "364" + "linux" "380" + } + + "m_fEffectInvulnerable" + { + "type" "character" + "windows" "368" + "linux" "384" + } + + "m_iModeEffectInvisible" + { + "type" "integer" + "unsigned" "0" + "windows" "372" + "linux" "388" + } + + "m_fEffectInvisible" + { + "type" "character" + "windows" "376" + "linux" "392" + } + + "m_iModeEffectNonSolid" + { + "type" "integer" + "unsigned" "0" + "windows" "380" + "linux" "396" + } + + "m_fEffectNonSolid" + { + "type" "character" + "windows" "384" + "linux" "400" + } + + "m_iModeEffectRespiration" + { + "type" "integer" + "unsigned" "0" + "windows" "388" + "linux" "404" + } + + "m_flEffectRespiration" + { + "type" "float" + "windows" "392" + "linux" "408" + } + + "m_iModeEffectGravity" + { + "type" "integer" + "unsigned" "0" + "windows" "396" + "linux" "412" + } + + "m_flEffectGravity" + { + "type" "float" + "windows" "400" + "linux" "416" + } + + "m_iModeEffectFriction" + { + "type" "integer" + "unsigned" "0" + "windows" "404" + "linux" "420" + } + + "m_flEffectFriction" + { + "type" "float" + "windows" "408" + "linux" "424" + } + + "m_iModeEffectSpeed" + { + "type" "integer" + "unsigned" "0" + "windows" "412" + "linux" "428" + } + + "m_flEffectSpeed" + { + "type" "float" + "windows" "416" + "linux" "432" + } + + "m_iModeEffectDamage" + { + "type" "integer" + "unsigned" "0" + "windows" "420" + "linux" "436" + } + + "m_flEffectDamage" + { + "type" "float" + "windows" "424" + "linux" "440" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerEffect +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerentityiterator.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerentityiterator.txt new file mode 100644 index 0000000000..aaa23d2282 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerentityiterator.txt @@ -0,0 +1,178 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerEntityIterator" + { + "Offsets" + { + "m_iTriggerstate" + { + "type" "integer" + "windows" "324" + "linux" "340" + } + + "m_iFilter" + { + "type" "integer" + "windows" "328" + "linux" "344" + } + + "m_iMode" + { + "type" "integer" + "windows" "332" + "linux" "348" + } + + "m_bActive" + { + "type" "character" + "windows" "336" + "linux" "352" + } + + "m_fIndividualInterval" + { + "type" "float" + "windows" "340" + "linux" "356" + } + + "m_fConstantModeInterval" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "m_iszFilterClassname" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + "m_iszTriggerAfterRun" + { + "type" "stringint" + "windows" "352" + "linux" "368" + } + + "m_iszActivator" + { + "type" "stringint" + "windows" "356" + "linux" "372" + } + + "m_iMaximumRuns" + { + "type" "integer" + "unsigned" "0" + "windows" "360" + "linux" "376" + } + + "m_hpTargets" + { + "type" "pointer" + "windows" "364" + "linux" "380" + } + + "m_hCarrier" + { + "type" "structure" + "windows" "368" + "linux" "384" + } + + "m_hActivator" + { + "type" "structure" + "windows" "376" + "linux" "392" + } + + "m_iTargetIterator" + { + "type" "integer" + "unsigned" "0" + "windows" "384" + "linux" "400" + } + + "m_iTargetAmount" + { + "type" "integer" + "unsigned" "0" + "windows" "388" + "linux" "404" + } + + "m_iMostTargets" + { + "type" "integer" + "unsigned" "0" + "windows" "392" + "linux" "408" + } + + "m_iTotalRuns" + { + "type" "integer" + "unsigned" "0" + "windows" "396" + "linux" "412" + } + + "m_eClipboard" + { + "type" "classptr" + "windows" "400" + "linux" "416" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CTriggerEntityIterator +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurt.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurt.txt new file mode 100644 index 0000000000..24ee5f838f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurt.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerHurt" + { + "Offsets" + { + "m_flRadiationThinkNext" + { + "type" "float" + "windows" "504" + "linux" "524" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseTrigger +// CTriggerHurt +// CTriggerGeneWormHit +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurtremote.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurtremote.txt new file mode 100644 index 0000000000..56944e6776 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurtremote.txt @@ -0,0 +1,112 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerHurtRemote" + { + "Offsets" + { + "m_fActive" + { + "type" "character" + "windows" "340" + "linux" "356" + } + + "m_flDelay" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "lastUpdate" + { + "type" "float" + "windows" "348" + "linux" "364" + } + + "m_flArmordmg" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + "m_bitsDamageInflict" + { + "type" "integer" + "unsigned" "0" + "windows" "356" + "linux" "372" + } + + "m_iszTargetClass" + { + "type" "stringint" + "windows" "360" + "linux" "376" + } + + "hActivator" + { + "type" "structure" + "windows" "364" + "linux" "380" + } + + "hCaller" + { + "type" "structure" + "windows" "372" + "linux" "388" + } + + "pTargets" + { + "type" "classptr" + "windows" "380" + "linux" "396" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerHurtRemote +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerlookat.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerlookat.txt new file mode 100644 index 0000000000..68c6e2953b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerlookat.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerLookat" + { + "Offsets" + { + "m_fActive" + { + "type" "character" + "windows" "340" + "linux" "356" + } + + "lastUpdate" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "pTargets" + { + "type" "classptr" + "windows" "348" + "linux" "364" + } + + "pSource" + { + "type" "structure" + "windows" "352" + "linux" "368" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerLookat +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggernumericdisplay.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggernumericdisplay.txt new file mode 100644 index 0000000000..0b822d5a61 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggernumericdisplay.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerNumericDisplay" + { + "Offsets" + { + "m_pDigits" + { + "type" "classptr" + "windows" "324" + "linux" "340" + } + + "m_fIsActive" + { + "type" "character" + "windows" "328" + "linux" "344" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CTriggerNumericDisplay +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerpush.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerpush.txt new file mode 100644 index 0000000000..1602eb3874 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerpush.txt @@ -0,0 +1,66 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerPush" + { + "Offsets" + { + "m_vAngles" + { + "type" "vector" + "windows" "504" + "linux" "524" + } + + "m_iPushMode" + { + "type" "integer" + "unsigned" "0" + "windows" "516" + "linux" "536" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseTrigger +// CTriggerPush +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerrandom.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerrandom.txt new file mode 100644 index 0000000000..8b655474ad --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerrandom.txt @@ -0,0 +1,101 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerRandom" + { + "Offsets" + { + "m_uiTargetsUse" + { + "type" "integer" + "unsigned" "1" + "windows" "340" + "linux" "356" + } + + "m_iszTargets" + { + "type" "stringint" + "size" "32" + "windows" "344" + "linux" "360" + } + + "m_bActive" + { + "type" "character" + "windows" "472" + "linux" "488" + } + + "m_flMinDelay" + { + "type" "float" + "windows" "476" + "linux" "492" + } + + "m_flMaxDelay" + { + "type" "float" + "windows" "480" + "linux" "496" + } + + "m_uiNumFired" + { + "type" "integer" + "unsigned" "1" + "windows" "484" + "linux" "500" + } + + "m_bFiredTargets" + { + "type" "character" + "size" "32" + "windows" "488" + "linux" "504" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerRandom +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerrelay.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerrelay.txt new file mode 100644 index 0000000000..8445ad87b4 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerrelay.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerRelay" + { + "Offsets" + { + "triggerType" + { + "type" "integer" + "windows" "340" + "linux" "356" + } + + "m_flTriggerValue" + { + "type" "float" + "windows" "344" + "linux" "360" + } + + "m_flDelayBeforeReset" + { + "type" "float" + "windows" "348" + "linux" "364" + } + + "m_flNextUseTime" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerRelay +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerscript.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerscript.txt new file mode 100644 index 0000000000..3f94400330 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerscript.txt @@ -0,0 +1,97 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerScript" + { + "Offsets" + { + "m_hActivator" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "m_iszScriptFunctionName" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + "m_iMode" + { + "type" "integer" + "windows" "352" + "linux" "368" + } + + "m_flThinkDelta" + { + "type" "float" + "windows" "356" + "linux" "372" + } + + "m_bState" + { + "type" "character" + "windows" "360" + "linux" "376" + } + + "m_iszFormattedName" + { + "type" "stringint" + "windows" "364" + "linux" "380" + } + + "m_pFunction" + { + "type" "classptr" + "windows" "368" + "linux" "384" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerScript +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggersetcvar.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggersetcvar.txt new file mode 100644 index 0000000000..50329ace40 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggersetcvar.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerSetCVar" + { + "Offsets" + { + "m_iszCVarToChange" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + "m_iszNewValue" + { + "type" "stringint" + "windows" "328" + "linux" "344" + } + + "m_bUseMessage" + { + "type" "character" + "windows" "332" + "linux" "348" + } + + "m_SetType" + { + "type" "integer" + "windows" "336" + "linux" "352" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CPointEntity +// CTriggerSetCVar +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggersetorigin.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggersetorigin.txt new file mode 100644 index 0000000000..8aa0fcf68e --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggersetorigin.txt @@ -0,0 +1,157 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerSetOrigin" + { + "Offsets" + { + "pCopyPointer" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "pEntityInfo" + { + "type" "structure" + "size" "64" + "windows" "348" + "linux" "364" + } + + "pEntityInfo_Offset" + { + "type" "vector" + "size" "64" + "windows" "860" + "linux" "876" + } + + "m_vecOffset" + { + "type" "vector" + "windows" "1628" + "linux" "1644" + } + + "m_vecAngleOffset" + { + "type" "vector" + "windows" "1640" + "linux" "1656" + } + + "m_fInvertX" + { + "type" "character" + "windows" "1652" + "linux" "1668" + } + + "m_fInvertY" + { + "type" "character" + "windows" "1653" + "linux" "1669" + } + + "m_fInvertZ" + { + "type" "character" + "windows" "1654" + "linux" "1670" + } + + "m_iTotal" + { + "type" "integer" + "unsigned" "0" + "windows" "1656" + "linux" "1672" + } + + "pLastActivatedBy" + { + "type" "structure" + "windows" "1660" + "linux" "1676" + } + + "pLastCalledBy" + { + "type" "structure" + "windows" "1668" + "linux" "1684" + } + + "triggerType" + { + "type" "integer" + "windows" "1676" + "linux" "1692" + } + + "m_copypointer" + { + "type" "integer" + "unsigned" "0" + "windows" "1680" + "linux" "1696" + } + + "active" + { + "type" "character" + "windows" "1684" + "linux" "1700" + } + + "bShouldUpdate" + { + "type" "character" + "windows" "1685" + "linux" "1701" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerSetOrigin +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggerteleport.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerteleport.txt new file mode 100644 index 0000000000..f86ef7acb6 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggerteleport.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerTeleport" + { + "Offsets" + { + "m_flCoolDownTime" + { + "type" "float" + "windows" "504" + "linux" "524" + } + + "m_fCoolDownHandled" + { + "type" "character" + "windows" "508" + "linux" "528" + } + + "m_flActive" + { + "type" "character" + "windows" "509" + "linux" "529" + } + + "m_fDontIfBlocked" + { + "type" "character" + "windows" "510" + "linux" "530" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseToggle +// CBaseTrigger +// CTriggerTeleport +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctriggertrackgoal.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctriggertrackgoal.txt new file mode 100644 index 0000000000..a76086d905 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctriggertrackgoal.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTriggerTrackGoal" + { + "Offsets" + { + "m_iszPathName" + { + "type" "stringint" + "windows" "340" + "linux" "356" + } + + "m_iszSoundNoPath" + { + "type" "stringint" + "windows" "344" + "linux" "360" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseDelay +// CBaseEntity +// CTriggerTrackGoal +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-ctripminegrenade.txt b/gamedata/common.games/entities.games/svencoop/offsets-ctripminegrenade.txt new file mode 100644 index 0000000000..437a77b61f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-ctripminegrenade.txt @@ -0,0 +1,136 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTripmineGrenade" + { + "Offsets" + { + "m_flPowerUp" + { + "type" "float" + "windows" "1576" + "linux" "1596" + } + + "m_vecDir" + { + "type" "vector" + "windows" "1580" + "linux" "1600" + } + + "m_vecEnd" + { + "type" "vector" + "windows" "1592" + "linux" "1612" + } + + "m_flBeamLength" + { + "type" "float" + "windows" "1604" + "linux" "1624" + } + + "m_hOwner" + { + "type" "structure" + "windows" "1608" + "linux" "1628" + } + + "m_hBeam" + { + "type" "structure" + "windows" "1616" + "linux" "1636" + } + + "m_posOwner" + { + "type" "vector" + "windows" "1624" + "linux" "1644" + } + + "m_angleOwner" + { + "type" "vector" + "windows" "1636" + "linux" "1656" + } + + "m_hRealOwner" + { + "type" "structure" + "windows" "1648" + "linux" "1668" + } + + "m_fPlayerTrip" + { + "type" "character" + "windows" "1656" + "linux" "1676" + } + + "m_fSetSize" + { + "type" "character" + "windows" "1657" + "linux" "1677" + } + + "m_flBeamBreakLength" + { + "type" "float" + "windows" "1660" + "linux" "1680" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CGrenade +// CTripmineGrenade +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cturret.txt b/gamedata/common.games/entities.games/svencoop/offsets-cturret.txt new file mode 100644 index 0000000000..e06e3c4b8f --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cturret.txt @@ -0,0 +1,60 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CTurret" + { + "Offsets" + { + "m_iStartSpin" + { + "type" "integer" + "unsigned" "0" + "windows" "1664" + "linux" "1684" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CBaseTurret +// CTurret +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cuzi.txt b/gamedata/common.games/entities.games/svencoop/offsets-cuzi.txt new file mode 100644 index 0000000000..3ff49d50c9 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cuzi.txt @@ -0,0 +1,122 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CUzi" + { + "Offsets" + { + "m_iNextReloadAni" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "564" + } + + "m_iReloadType" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_usUzi" + { + "type" "short" + "unsigned" "1" + "windows" "560" + "linux" "572" + } + + "m_usUziAkimbo" + { + "type" "short" + "unsigned" "1" + "windows" "562" + "linux" "574" + } + + "m_fHasAkimbo" + { + "type" "character" + "windows" "564" + "linux" "576" + } + + "m_flNextAnimTime" + { + "type" "float" + "windows" "568" + "linux" "580" + } + + "m_iShell" + { + "type" "integer" + "unsigned" "0" + "windows" "572" + "linux" "584" + } + + "m_iUziReload" + { + "type" "integer" + "unsigned" "0" + "windows" "576" + "linux" "588" + } + + "m_fSwitching" + { + "type" "character" + "windows" "580" + "linux" "592" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CUzi +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cvoltigore.txt b/gamedata/common.games/entities.games/svencoop/offsets-cvoltigore.txt new file mode 100644 index 0000000000..cd5ec8d3fe --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cvoltigore.txt @@ -0,0 +1,127 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CVoltigore" + { + "Offsets" + { + "m_flLastHurtTime" + { + "type" "float" + "windows" "1612" + "linux" "1632" + } + + "m_flNextSpitTime" + { + "type" "float" + "windows" "1616" + "linux" "1636" + } + + "m_iBrightness" + { + "type" "integer" + "unsigned" "0" + "windows" "1620" + "linux" "1640" + } + + "m_fDidDeathEffect" + { + "type" "character" + "windows" "1624" + "linux" "1644" + } + + "iSporeModel" + { + "type" "integer" + "unsigned" "0" + "windows" "1628" + "linux" "1648" + } + + "m_flExplode" + { + "type" "float" + "windows" "1632" + "linux" "1652" + } + + "m_hBodyBeam" + { + "type" "structure" + "size" "4" + "windows" "1636" + "linux" "1656" + } + + "m_hBeam" + { + "type" "structure" + "size" "10" + "windows" "1668" + "linux" "1688" + } + + "m_hGib" + { + "type" "structure" + "size" "10" + "windows" "1748" + "linux" "1768" + } + + "m_hGlowSprite" + { + "type" "structure" + "windows" "1828" + "linux" "1848" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CSquadMonster +// CVoltigore +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cvoltshock.txt b/gamedata/common.games/entities.games/svencoop/offsets-cvoltshock.txt new file mode 100644 index 0000000000..820633f101 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cvoltshock.txt @@ -0,0 +1,85 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CVoltShock" + { + "Offsets" + { + "m_flShockFinished" + { + "type" "float" + "windows" "324" + "linux" "340" + } + + "m_flNextBeamUpdate" + { + "type" "float" + "windows" "328" + "linux" "344" + } + + "m_iBeamCount" + { + "type" "integer" + "unsigned" "0" + "windows" "332" + "linux" "348" + } + + "m_iLastBeam" + { + "type" "integer" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + "m_hBeam" + { + "type" "structure" + "size" "7" + "windows" "340" + "linux" "356" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CVoltShock +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cweaponbox.txt b/gamedata/common.games/entities.games/svencoop/offsets-cweaponbox.txt new file mode 100644 index 0000000000..fc0e9d482a --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cweaponbox.txt @@ -0,0 +1,92 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CWeaponBox" + { + "Offsets" + { + "m_rghPlayerItems" + { + "type" "structure" + "size" "10" + "windows" "420" + "linux" "436" + } + + "m_hPrimaryWeapon" + { + "type" "structure" + "windows" "500" + "linux" "516" + } + + "m_rgiszAmmo" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "508" + "linux" "524" + } + + "m_rgAmmo" + { + "type" "integer" + "size" "64" + "unsigned" "0" + "windows" "764" + "linux" "780" + } + + "m_cAmmoTypes" + { + "type" "integer" + "unsigned" "0" + "windows" "1020" + "linux" "1036" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CWeaponBox +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cweaponcycler.txt b/gamedata/common.games/entities.games/svencoop/offsets-cweaponcycler.txt new file mode 100644 index 0000000000..d2bc9fc0f2 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cweaponcycler.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CWeaponCycler" + { + "Offsets" + { + "m_iszModel" + { + "type" "stringint" + "windows" "552" + "linux" "564" + } + + "m_iModel" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CWeaponCycler +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cweather.txt b/gamedata/common.games/entities.games/svencoop/offsets-cweather.txt new file mode 100644 index 0000000000..f1c76ffc94 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cweather.txt @@ -0,0 +1,143 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CWeather" + { + "Offsets" + { + "m_iszModel" + { + "type" "stringint" + "windows" "324" + "linux" "340" + } + + "m_iModel" + { + "type" "integer" + "unsigned" "0" + "windows" "328" + "linux" "344" + } + + "m_flScale" + { + "type" "float" + "windows" "332" + "linux" "348" + } + + "m_iVpType" + { + "type" "integer" + "unsigned" "0" + "windows" "336" + "linux" "352" + } + + "m_iszSplashModel" + { + "type" "stringint" + "windows" "340" + "linux" "356" + } + + "m_iSplashModel" + { + "type" "integer" + "unsigned" "0" + "windows" "344" + "linux" "360" + } + + "m_flSplashScale" + { + "type" "float" + "windows" "348" + "linux" "364" + } + + "m_iSplashVpType" + { + "type" "integer" + "unsigned" "0" + "windows" "352" + "linux" "368" + } + + "m_flDensity" + { + "type" "float" + "windows" "356" + "linux" "372" + } + + "m_flAngleVariance" + { + "type" "float" + "windows" "360" + "linux" "376" + } + + "m_flSpeedVariance" + { + "type" "float" + "windows" "364" + "linux" "380" + } + + "m_iId" + { + "type" "short" + "unsigned" "0" + "windows" "368" + "linux" "384" + } + + "m_fActive" + { + "type" "character" + "windows" "370" + "linux" "386" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CWeather +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cworld.txt b/gamedata/common.games/entities.games/svencoop/offsets-cworld.txt new file mode 100644 index 0000000000..d420bf1c7e --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cworld.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CWorld" + { + "Offsets" + { + "sentenceTxt" + { + "type" "string" + "size" "256" + "windows" "324" + "linux" "340" + } + + "m_ModelReplacement" + { + "type" "structure" + "windows" "580" + "linux" "596" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CWorld +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cworlditem.txt b/gamedata/common.games/entities.games/svencoop/offsets-cworlditem.txt new file mode 100644 index 0000000000..f17917814c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cworlditem.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CWorldItem" + { + "Offsets" + { + "m_iType" + { + "type" "integer" + "unsigned" "0" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CWorldItem +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cwreckage.txt b/gamedata/common.games/entities.games/svencoop/offsets-cwreckage.txt new file mode 100644 index 0000000000..ab1e7a183c --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cwreckage.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CWreckage" + { + "Offsets" + { + "m_flStartTime" + { + "type" "integer" + "unsigned" "0" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CWreckage +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cwrench.txt b/gamedata/common.games/entities.games/svencoop/offsets-cwrench.txt new file mode 100644 index 0000000000..f97e3f5c3b --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cwrench.txt @@ -0,0 +1,99 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CWrench" + { + "Offsets" + { + "m_flSheesh" + { + "type" "integer" + "unsigned" "0" + "windows" "552" + "linux" "564" + } + + "m_fInAttack" + { + "type" "integer" + "unsigned" "0" + "windows" "556" + "linux" "568" + } + + "m_iSwing" + { + "type" "integer" + "unsigned" "0" + "windows" "560" + "linux" "572" + } + + "m_iDamageTime" + { + "type" "float" + "windows" "564" + "linux" "576" + } + + "m_iDamageGiven" + { + "type" "integer" + "unsigned" "0" + "windows" "568" + "linux" "580" + } + + "m_trHit" + { + "type" "structure" + "windows" "572" + "linux" "584" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBasePhysicsObject +// CBasePickupObject +// CBasePlayerItem +// CBasePlayerWeapon +// CWrench +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cxenmaker.txt b/gamedata/common.games/entities.games/svencoop/offsets-cxenmaker.txt new file mode 100644 index 0000000000..bdb4ebe95e --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cxenmaker.txt @@ -0,0 +1,228 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CXenMaker" + { + "Offsets" + { + "m_hLightning" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + "m_hInSprite" + { + "type" "structure" + "windows" "332" + "linux" "348" + } + + "m_hOutSprite" + { + "type" "structure" + "windows" "340" + "linux" "356" + } + + "m_iszMonsterClassname" + { + "type" "stringint" + "windows" "348" + "linux" "364" + } + + "m_flScale" + { + "type" "float" + "windows" "352" + "linux" "368" + } + + "m_flGround" + { + "type" "float" + "windows" "356" + "linux" "372" + } + + "m_bTryOnce" + { + "type" "character" + "windows" "360" + "linux" "376" + } + + "m_bMakeMonster" + { + "type" "character" + "windows" "361" + "linux" "377" + } + + "m_iTries" + { + "type" "integer" + "unsigned" "0" + "windows" "364" + "linux" "380" + } + + "m_iMaxTries" + { + "type" "integer" + "unsigned" "0" + "windows" "368" + "linux" "384" + } + + "m_iBeamCount" + { + "type" "integer" + "unsigned" "0" + "windows" "372" + "linux" "388" + } + + "m_vBeamColor" + { + "type" "vector" + "windows" "376" + "linux" "392" + } + + "m_iBeamAlpha" + { + "type" "integer" + "unsigned" "0" + "windows" "388" + "linux" "404" + } + + "m_flBeamRadius" + { + "type" "float" + "windows" "392" + "linux" "408" + } + + "m_vLightColor" + { + "type" "vector" + "windows" "396" + "linux" "412" + } + + "m_flLightRadius" + { + "type" "float" + "windows" "408" + "linux" "424" + } + + "m_vStartSpriteColor" + { + "type" "vector" + "windows" "412" + "linux" "428" + } + + "m_flStartSpriteScale" + { + "type" "float" + "windows" "424" + "linux" "440" + } + + "m_flStartSpriteFramerate" + { + "type" "float" + "windows" "428" + "linux" "444" + } + + "m_iStartSpriteAlpha" + { + "type" "integer" + "unsigned" "0" + "windows" "432" + "linux" "448" + } + + "m_vEndSpriteColor" + { + "type" "vector" + "windows" "436" + "linux" "452" + } + + "m_flEndSpriteScale" + { + "type" "float" + "windows" "448" + "linux" "464" + } + + "m_flEndSpriteFramerate" + { + "type" "float" + "windows" "452" + "linux" "468" + } + + "m_iEndSpriteAlpha" + { + "type" "integer" + "unsigned" "0" + "windows" "456" + "linux" "472" + } + + "m_fActive" + { + "type" "character" + "windows" "460" + "linux" "476" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CXenMaker +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cxenplight.txt b/gamedata/common.games/entities.games/svencoop/offsets-cxenplight.txt new file mode 100644 index 0000000000..742bb78d34 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cxenplight.txt @@ -0,0 +1,57 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CXenPLight" + { + "Offsets" + { + "m_hGlow" + { + "type" "structure" + "windows" "364" + "linux" "380" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CActAnimating +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CXenPLight +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cxentree.txt b/gamedata/common.games/entities.games/svencoop/offsets-cxentree.txt new file mode 100644 index 0000000000..48f6087f62 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cxentree.txt @@ -0,0 +1,57 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CXenTree" + { + "Offsets" + { + "m_hTrigger" + { + "type" "structure" + "windows" "364" + "linux" "380" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CActAnimating +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CXenTree +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-cxentreetrigger.txt b/gamedata/common.games/entities.games/svencoop/offsets-cxentreetrigger.txt new file mode 100644 index 0000000000..d48ce13da3 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-cxentreetrigger.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CXenTreeTrigger" + { + "Offsets" + { + "m_hOwner" + { + "type" "structure" + "windows" "324" + "linux" "340" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseEntity +// CXenTreeTrigger +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-czombie.txt b/gamedata/common.games/entities.games/svencoop/offsets-czombie.txt new file mode 100644 index 0000000000..d706564cef --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-czombie.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CZombie" + { + "Offsets" + { + "m_flNextFlinch" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + "m_flOverallHealth" + { + "type" "float" + "windows" "1548" + "linux" "1568" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CZombie +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-czombiebarney.txt b/gamedata/common.games/entities.games/svencoop/offsets-czombiebarney.txt new file mode 100644 index 0000000000..f1206d7882 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-czombiebarney.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CZombieBarney" + { + "Offsets" + { + "m_flNextFlinch" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CZombieBarney +// diff --git a/gamedata/common.games/entities.games/svencoop/offsets-czombiesoldier.txt b/gamedata/common.games/entities.games/svencoop/offsets-czombiesoldier.txt new file mode 100644 index 0000000000..b6c61aa2e5 --- /dev/null +++ b/gamedata/common.games/entities.games/svencoop/offsets-czombiesoldier.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CZombieSoldier" + { + "Offsets" + { + "m_flNextFlinch" + { + "type" "float" + "windows" "1544" + "linux" "1564" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CBaseAnimating +// CBaseDelay +// CBaseEntity +// CBaseMonster +// CBaseToggle +// CZombieSoldier +// diff --git a/gamedata/common.games/gamerules.games/master.games.txt b/gamedata/common.games/gamerules.games/master.games.txt index 86f73f6674..ecadabc31e 100644 --- a/gamedata/common.games/gamerules.games/master.games.txt +++ b/gamedata/common.games/gamerules.games/master.games.txt @@ -87,4 +87,15 @@ { "game" "valve" } + + + "svencoop/offsets-chalflifemultiplay.txt" + { + "game" "svencoop" + } + + "svencoop/offsets-chalflifeteamplay.txt" + { + "game" "svencoop" + } } diff --git a/gamedata/common.games/gamerules.games/svencoop/offsets-chalflifemultiplay.txt b/gamedata/common.games/gamerules.games/svencoop/offsets-chalflifemultiplay.txt new file mode 100644 index 0000000000..40d2c509b7 --- /dev/null +++ b/gamedata/common.games/gamerules.games/svencoop/offsets-chalflifemultiplay.txt @@ -0,0 +1,92 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHalfLifeMultiplay" + { + "Offsets" + { + "m_flNextBodyRemove" + { + "type" "float" + "windows" "4" + "linux" "4" + } + + "m_iStartHealth" + { + "type" "integer" + "unsigned" "0" + "windows" "8" + "linux" "8" + } + + "m_iStartArmor" + { + "type" "integer" + "unsigned" "0" + "windows" "12" + "linux" "12" + } + + "m_flTimeBecameEmpty" + { + "type" "float" + "windows" "16" + "linux" "16" + } + + "m_flIntermissionStartTime" + { + "type" "float" + "windows" "20" + "linux" "20" + } + + "m_flIntermissionEndTime" + { + "type" "float" + "windows" "24" + "linux" "24" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CGameRules +// CHalfLifeMultiplay +// CHalfLifeTeamplay +// diff --git a/gamedata/common.games/gamerules.games/svencoop/offsets-chalflifeteamplay.txt b/gamedata/common.games/gamerules.games/svencoop/offsets-chalflifeteamplay.txt new file mode 100644 index 0000000000..9d5fea9064 --- /dev/null +++ b/gamedata/common.games/gamerules.games/svencoop/offsets-chalflifeteamplay.txt @@ -0,0 +1,77 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + + "Classes" + { + "CHalfLifeTeamplay" + { + "Offsets" + { + "m_DisableDeathMessages" + { + "type" "character" + "windows" "28" + "linux" "28" + } + + "m_DisableDeathPenalty" + { + "type" "character" + "windows" "29" + "linux" "29" + } + + "m_teamLimit" + { + "type" "character" + "windows" "30" + "linux" "30" + } + + "m_szTeamList" + { + "type" "string" + "size" "512" + "windows" "31" + "linux" "31" + } + + } + } + } + } + +} + +// +// Class Hierarchy: +// - +// CGameRules +// CHalfLifeMultiplay +// CHalfLifeTeamplay +// diff --git a/gamedata/common.games/master.games.txt b/gamedata/common.games/master.games.txt index 5042e42b7b..ff3828660c 100644 --- a/gamedata/common.games/master.games.txt +++ b/gamedata/common.games/master.games.txt @@ -761,8 +761,6 @@ "game" "czero" } - - // // Day Of Defeat // @@ -4105,7 +4103,1345 @@ "game" "valve" } + // + // Sven Co-op 5 + // + + "gamedata/common.games/entities.games/svencoop/offsets-cactanimating.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cadvfuncvehicle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cadvvehiclethinker.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cagrunt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cairtank.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cambientgeneric.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cambientmusic.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-capache.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-capachehvr.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cautotrigger.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbabygarg.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbabyvoltigore.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbarnacle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrapple.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbarnaclegrappletongue.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbarney.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbaseanimating.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasebutton.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasecharger.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasedeadplayer.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasedelay.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasedmstart.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasedoor.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbaseentity.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasemonster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasephysicsobject.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasepickupobject.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbaseplattrain.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbaseplayer.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbaseplayeritem.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbaseplayerweapon.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasetoggle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbasetrigger.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbaseturret.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbeam.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbigmomma.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbmortar.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbodyguard.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbreakable.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbubbling.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbullsquid.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cbuttontarget.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cchangelevel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cchumtoad.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccinemonster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccontroller.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccontrollerheadball.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccontrollerzapball.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccrossbowbolt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccrowbar.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccustomprecache.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccycler.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ccyclersprite.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadbarney.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadhev.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadhgrunt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgruntmedic.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadop4hgrunttorch.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadotis.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadrobotgrunt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeadscientist.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdeserteagle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdisplacer.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cdisplacerportal.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cegon.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvexplosion.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvfog.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvfunnel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvglobal.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvrenderindividual.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvsentence.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvsound.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cenvspark.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cflame.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cflockingflyer.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cflockingflyerflock.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cflyingmonster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfuncclip.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfuncconveyor.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfuncmortarfield.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfuncplat.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfuncplatrot.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfuncrotating.txt" + { + "game" "svencoop" + } + "gamedata/common.games/entities.games/svencoop/offsets-cfunctank.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfunctankcontrols.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfunctanklaser.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfunctrackchange.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfunctracktrain.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfunctrain.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cfuncvehicle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgameplayerequip.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgameplayerrespawnzone.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgameplayerzone.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgameteammaster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgametext.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgargantua.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgauss.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgenericmonster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgib.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgibshooter.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgloballightcontrol.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cglock.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cglow.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgman.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgonome.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgonomedead.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgonomespit.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cgrenade.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cguntarget.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chandgrenade.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chassassin.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chealthkit.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgrunt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgruntop4.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medic.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgruntop4medicrepel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgruntop4repel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torch.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgruntop4torchrepel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgruntrepel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chgun.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chornet.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-choundeye.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chwgrunt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chwgruntrepel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-chypercube.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cichthyosaur.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cinfobm.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cislave.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-citem.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-citembattery.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-citeminventory.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ckingpin.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ckingpincrawlerbeam.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ckingpinplasmaball.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ckingpinteleportcheck.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cladder.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-claser.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cleech.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-clight.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-clightning.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cm16.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cm249.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmassn.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmassnrepel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmedkit.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cminigun.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmomentarydoor.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmomentaryrotbutton.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmonstermaker.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmortar.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmp5.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmultimanager.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cmultisource.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cnihilanth.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cnihilanthhvr.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cnodeent.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cnodeviewer.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cop4mortar.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cop4mortarcontroller.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cosprey.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cospreyblackops.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cotis.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpathcondition.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpathconditioncontroller.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpathcorner.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpathtrack.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpathwaypoint.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpendulum.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpitdrone.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cplattrigger.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cplayerammo.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cportal.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpushable.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cpython.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-crevertsaved.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-croach.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-crobotgrunt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-crobotgruntrepel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-crpg.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-crpgrocket.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cruleentity.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csatchel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csatchelcharge.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cscientist.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuit.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cscientistcleansuitdead.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cscriptedsentence.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csentry.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cshockeffect.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cshockrifle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cshockroach.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cshocktrooper.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cshotgun.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csittingscientist.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csniperrifle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csoundent.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cspeaker.txt" + { + "game" "svencoop" + } + + + "gamedata/common.games/entities.games/svencoop/offsets-csporegrenade.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csporelauncher.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csporelauncherammo.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csprite.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cspritetrain.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csqknest.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csquadmaker.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csquadmakerrenderfix.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csquadmonster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csquadtalkmonster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csqueak.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csqueakgrenade.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-csquidspit.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cstripweapons.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cstukabat.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctalkmonster.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctargetcdaudio.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cteleportdestination.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctentacle.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctesteffect.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctesthull.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctor.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggercamera.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggercameratarget.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangeclass.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemaxammo.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangemodel.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangesky.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangetarget.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerchangevalue.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggercondition.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggercopyvalue.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggercreateentity.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggercustomsave.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggercyclicobserver.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggereffect.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerentityiterator.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurt.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerhurtremote.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerlookat.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggernumericdisplay.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerpush.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerrandom.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerrelay.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerscript.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggersetcvar.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggersetorigin.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggerteleport.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctriggertrackgoal.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-ctripminegrenade.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cturret.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cuzi.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cvoltigore.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cvoltshock.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cweaponbox.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cweaponcycler.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cweather.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cworld.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cworlditem.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cwreckage.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cwrench.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cxenmaker.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cxenplight.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cxentree.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-cxentreetrigger.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-czombie.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-czombiebarney.txt" + { + "game" "svencoop" + } + + "gamedata/common.games/entities.games/svencoop/offsets-czombiesoldier.txt" + { + "game" "svencoop" + } // // Virtual Functions diff --git a/gamedata/common.games/virtual.games/svencoop/offsets-common.txt b/gamedata/common.games/virtual.games/svencoop/offsets-common.txt index 29a6e172c3..5be5adfacf 100644 --- a/gamedata/common.games/virtual.games/svencoop/offsets-common.txt +++ b/gamedata/common.games/virtual.games/svencoop/offsets-common.txt @@ -13,6 +13,20 @@ { "#default" { + + } + + "svencoop" + { + "CRC" + { + "server" + { + "linux" "EB816A9E" //server.so + "windows" "A41098C7" //server.dll + } + } + "Offsets" { "pev" @@ -27,1439 +41,1755 @@ "linux" "0x0" } - "spawn" - { - "windows" "0" - "linux" "0" - } - - "precache" - { - "windows" "1" - "linux" "1" - } - - "keyvalue" - { - "windows" "2" - "linux" "2" - } - - "objectcaps" - { - "windows" "6" - "linux" "6" - } - - "activate" - { - "windows" "7" - "linux" "7" - } - - "setobjectcollisionbox" - { - "windows" "8" - "linux" "8" - } - - "irelationship" - { - "windows" "10" - "linux" "10" - } - - "classify" - { - "windows" "11" - "linux" "11" - } - - "deathnotice" - { - "windows" "12" - "linux" "12" - } - - "traceattack" - { - "windows" "13" - "linux" "13" - } - - "takedamage" - { - "windows" "14" - "linux" "14" - } - - "killed" - { - "windows" "17" - "linux" "17" - } - - "bloodcolor" - { - "windows" "18" - "linux" "18" - } - - "tracebleed" - { - "windows" "19" - "linux" "19" - } - - "istriggered" - { - "windows" "20" - "linux" "20" - } - - "mymonsterpointer" - { - "windows" "21" - "linux" "21" - } - - "mysquadmonsterpointer" - { - "windows" "22" - "linux" "22" - } - - "gettogglestate" - { - "windows" "23" - "linux" "23" - } - - "addpoints" - { - "windows" "24" - "linux" "24" - } - - "addpointstoteam" - { - "windows" "25" - "linux" "25" - } - - "addplayeritem" - { - "windows" "26" - "linux" "26" - } - - "removeplayeritem" - { - "windows" "27" - "linux" "27" - } - - "getdelay" - { - "windows" "29" - "linux" "29" - } - - "ismoving" - { - "windows" "30" - "linux" "30" - } - - "overridereset" - { - "windows" "31" - "linux" "31" - } - - "damagedecal" - { - "windows" "32" - "linux" "32" - } - - "settogglestate" - { - "windows" "33" - "linux" "33" - } - - "startsneaking" - { - "windows" "34" - "linux" "34" - } - - "stopsneaking" - { - "windows" "35" - "linux" "35" - } - - "oncontrols" - { - "windows" "36" - "linux" "36" - } - - "issneaking" - { - "windows" "37" - "linux" "37" - } - - "isalive" - { - "windows" "38" - "linux" "38" - } - - "isbspmodel" - { - "windows" "39" - "linux" "39" - } - - "reflectgauss" - { - "windows" "40" - "linux" "40" - } - - "hastarget" - { - "windows" "41" - "linux" "41" - } - - "isinworld" - { - "windows" "42" - "linux" "42" - } - - "isplayer" - { - "windows" "44" - "linux" "44" - } - - "isnetclient" - { - "windows" "46" - "linux" "46" - } - - "teamid" - { - "windows" "49" - "linux" "49" - } - - "getnexttarget" - { - "windows" "51" - "linux" "51" - } - - "think" - { - "windows" "52" - "linux" "52" - } - - "touch" - { - "windows" "53" - "linux" "53" - } - - "use" - { - "windows" "54" - "linux" "54" - } - - "blocked" - { - "windows" "55" - "linux" "55" - } - - "respawn" - { - "windows" "57" - "linux" "57" - } - - "updateowner" - { - "windows" "58" - "linux" "58" - } - - "fbecomeprone" - { - "windows" "59" - "linux" "59" - } - - "center" - { - "windows" "60" - "linux" "60" - } - - "eyeposition" - { - "windows" "61" - "linux" "61" - } - - "earposition" - { - "windows" "62" - "linux" "62" - } - - "bodytarget" - { - "windows" "63" - "linux" "63" - } - - "illumination" - { - "windows" "64" - "linux" "64" - } - - "fvecvisible" - { - "windows" "65" - "linux" "66" - } - - "look" - { - "windows" "76" - "linux" "77" - } - - "runai" - { - "windows" "77" - "linux" "78" - } - - "changeyaw" - { - "windows" "79" - "linux" "80" - } - - "monsterthink" - { - "windows" "80" - "linux" "81" - } - - "monsterinit" - { - "windows" "82" - "linux" "83" - } - - "monsterinitdead" - { - "windows" "83" - "linux" "84" - } - - "becomedead" - { - "windows" "84" - "linux" "85" - } - - "bestvisibleenemy" - { - "windows" "87" - "linux" "88" - } - - "finviewcone" - { - "windows" "88" - "linux" "89" - } - - "fvecinviewcone" - { - "windows" "89" - "linux" "90" - } - - "checklocalmove" - { - "windows" "90" - "linux" "91" - } - - "move" - { - "windows" "91" - "linux" "92" - } - - "moveexecute" - { - "windows" "92" - "linux" "93" - } - - "shouldadvanceroute" - { - "windows" "93" - "linux" "94" - } - - "getstoppedactivity" - { - "windows" "94" - "linux" "95" - } - - "stop" - { - "windows" "95" - "linux" "96" - } - - "checkrangeattack1" - { - "windows" "96" - "linux" "97" - } - - "checkrangeattack2" - { - "windows" "98" - "linux" "99" - } - - "checkmeleeattack1" - { - "windows" "100" - "linux" "101" - } - - "checkmeleeattack2" - { - "windows" "102" - "linux" "103" - } - - "schedulechange" - { - "windows" "110" - "linux" "111" - } - - "canplaysequence" - { - "windows" "111" - "linux" "112" - } - - "canplaysentence" - { - "windows" "112" - "linux" "113" - } - - "playsentence" - { - "windows" "113" - "linux" "114" - } - - "playscriptedsentence" - { - "windows" "114" - "linux" "115" - } - - "sentencestop" - { - "windows" "115" - "linux" "116" - } - - "getidealstate" - { - "windows" "116" - "linux" "117" - } - - "setactivity" - { - "windows" "117" - "linux" "118" - } - - "reportaistate" - { - "windows" "119" - "linux" "120" - } - - "checkenemy" - { - "windows" "120" - "linux" "121" - } - - "setyawspeed" - { - "windows" "123" - "linux" "124" - } - - "buildnearestroute" - { - "windows" "124" - "linux" "125" - } - - "findcover" - { - "windows" "125" - "linux" "126" - } - - "coverradius" - { - "windows" "130" - "linux" "131" - } - - "fcancheckattacks" - { - "windows" "131" - "linux" "132" - } - - "checkammo" - { - "windows" "133" - "linux" "134" - } - - "ignoreconditions" - { - "windows" "134" - "linux" "135" - } - - "fvalidatehinttype" - { - "windows" "135" - "linux" "136" - } - - "fcanactiveidle" - { - "windows" "136" - "linux" "137" - } - - "isoundmask" - { - "windows" "137" - "linux" "138" - } - - "hearingsensitivity" - { - "windows" "140" - "linux" "141" - } - - "barnaclevictimbitten" - { - "windows" "141" - "linux" "142" - } - - "barnaclevictimreleased" - { - "windows" "142" - "linux" "143" - } - - "preschedulethink" - { - "windows" "149" - "linux" "150" - } - - "getdeathactivity" - { - "windows" "150" - "linux" "151" - } - - "gibmonster" - { - "windows" "151" - "linux" "152" - } - - "hashumangibs" - { - "windows" "153" - "linux" "154" - } - - "hasaliengibs" - { - "windows" "154" - "linux" "155" - } - - "fademonster" - { - "windows" "155" - "linux" "156" - } - - "deathsound" - { - "windows" "158" - "linux" "159" - } - - "alertsound" - { - "windows" "159" - "linux" "160" - } - - "idlesound" - { - "windows" "160" - "linux" "161" - } - - "painsound" - { - "windows" "161" - "linux" "162" - } - - "stopfollowing" - { - "windows" "162" - "linux" "163" - } - - "player_getgunposition" - { - "windows" "156" - "linux" "157" - } - - "player_jump" - { - "windows" "178" - "linux" "179" - } - - "player_duck" - { - "windows" "179" - "linux" "180" - } - - "player_prethink" - { - "windows" "180" - "linux" "181" - } - - "player_postthink" - { - "windows" "181" - "linux" "182" - } - - "player_updateclientdata" - { - "windows" "183" - "linux" "184" - } - - "player_impulsecommands" - { - "windows" "184" - "linux" "185" - } - - "item_addtoplayer" - { - "windows" "76" - "linux" "77" - } - - "item_addduplicate" - { - "windows" "77" - "linux" "78" - } - - "item_getiteminfo" - { - "windows" "79" - "linux" "80" - } - - "item_candeploy" - { - "windows" "80" - "linux" "81" - } - - "item_deploy" - { - "windows" "81" - "linux" "82" - } - - "item_canholster" - { - "windows" "82" - "linux" "83" - } - - "item_holster" - { - "windows" "83" - "linux" "84" - } - - "item_updateiteminfo" - { - "windows" "84" - "linux" "85" - } - - "item_preframe" - { - "windows" "85" - "linux" "86" - } - - "item_postframe" - { - "windows" "86" - "linux" "87" - } - - "item_drop" - { - "windows" "87" - "linux" "88" - } - - "item_kill" - { - "windows" "88" - "linux" "89" - } - - "item_attachtoplayer" - { - "windows" "89" - "linux" "90" - } - - "item_primaryammoindex" - { - "windows" "90" - "linux" "91" - } - - "item_secondaryammoindex" - { - "windows" "91" - "linux" "92" - } - - "item_updateclientdata" - { - "windows" "92" - "linux" "93" - } - - "item_getweaponptr" - { - "windows" "93" - "linux" "94" - } - - "item_itemslot" - { - "windows" "94" - "linux" "95" - } - - "weapon_extractammo" - { - "windows" "95" - "linux" "96" - } - - "weapon_extractclipammo" - { - "windows" "96" - "linux" "97" - } - - "weapon_addweapon" - { - "windows" "97" - "linux" "98" - } - - "weapon_playemptysound" - { - "windows" "98" - "linux" "99" - } - - "weapon_resetemptysound" - { - "windows" "99" - "linux" "100" - } - - "weapon_sendweaponanim" - { - "windows" "100" - "linux" "101" - } - - "weapon_isusable" - { - "windows" "102" - "linux" "103" - } - - "weapon_primaryattack" - { - "windows" "103" - "linux" "104" - } - - "weapon_secondaryattack" - { - "windows" "104" - "linux" "105" - } - - "weapon_reload" - { - "windows" "106" - "linux" "107" - } - - "weapon_weaponidle" - { - "windows" "107" - "linux" "108" - } - - "weapon_retireweapon" - { - "windows" "108" - "linux" "109" - } - - "weapon_shouldweaponidle" - { - "windows" "109" - "linux" "110" - } - - "weapon_usedecrement" - { - "windows" "110" - "linux" "111" - } - - "sc_getclassification" - { - "windows" "9" - "linux" "9" - } - - "sc_takehealth" - { - "windows" "15" - "linux" "15" - } - - "sc_takearmor" - { - "windows" "16" - "linux" "16" - } - - "sc_giveammo" - { - "windows" "28" - "linux" "28" - } - - "sc_ismonster" - { - "windows" "43" - "linux" "43" - } - - "sc_isphysx" - { - "windows" "45" - "linux" "45" - } - - "sc_ispointentity" - { - "windows" "47" - "linux" "47" - } - - "sc_ismachine" - { - "windows" "48" - "linux" "48" - } - - "sc_criticalremove" - { - "windows" "50" - "linux" "50" - } - - "sc_updateonremove" - { - "windows" "56" - "linux" "56" - } - - "sc_fvisible" - { - "windows" "66" - "linux" "65" - } - - "sc_fvisiblefrompos" - { - "windows" "67" - "linux" "67" - } - - "sc_isfacing" - { - "windows" "68" - "linux" "68" - } - - "sc_getpointsfordamage" - { - "windows" "69" - "linux" "69" - } - - "sc_getdamagepoints" - { - "windows" "70" - "linux" "70" - } - - "sc_oncreate" - { - "windows" "72" - "linux" "73" - } - - "sc_ondestroy" - { - "windows" "73" - "linux" "74" - } - - "sc_isvalidentity" - { - "windows" "74" - "linux" "75" - } - - "sc_shouldfadeondeath" - { - "windows" "78" - "linux" "79" - } - - "sc_setupfriendly" - { - "windows" "79" - "linux" "80" - } - - "sc_revivethink" - { - "windows" "84" - "linux" "85" - } - - "sc_revive" - { - "windows" "85" - "linux" "86" - } - - "sc_startmonster" - { - "windows" "86" - "linux" "87" - } - - "sc_checkrangeattack1_move" - { - "windows" "97" - "linux" "98" - } - - "sc_checkrangeattack2_move" - { - "windows" "99" - "linux" "100" - } - - "sc_checkmeleeattack1_move" - { - "windows" "101" - "linux" "102" - } - - "sc_checkmeleeattack2_move" - { - "windows" "103" - "linux" "104" - } - - "sc_checktankusage" - { - "windows" "104" - "linux" "105" - } - - "sc_setgaitactivity" - { - "windows" "118" - "linux" "119" - } - - "sc_ftriangulate" - { - "windows" "121" - "linux" "122" - } - - "sc_ftriangulateextension" - { - "windows" "122" - "linux" "123" - } - - "sc_findcovergrenade" - { - "windows" "126" - "linux" "127" - } - - "sc_findcoverdistance" - { - "windows" "127" - "linux" "128" - } - - "sc_findattackpoint" - { - "windows" "128" - "linux" "129" - } - - "sc_fvalidatecover" - { - "windows" "129" - "linux" "130" - } - - "sc_checkattacker" - { - "windows" "132" - "linux" "133" - } - - "sc_nofriendlyfire1" - { - "windows" "145" - "linux" "144" - } - - "sc_nofriendlyfire2" - { - "windows" "144" - "linux" "145" - } - - "sc_nofriendlyfire3" - { - "windows" "143" - "linux" "146" - } - - "sc_nofriendlyfiretopos" - { - "windows" "146" - "linux" "147" - } - - "sc_fvisiblegunpos" - { - "windows" "147" - "linux" "148" - } - - "sc_finbulletcone" - { - "windows" "148" - "linux" "149" - } - - "sc_callgibmonster" - { - "windows" "152" - "linux" "153" - } - - "sc_checktimebaseddamage" - { - "windows" "156" - "linux" "157" - } - - "sc_ismoving" - { - "windows" "157" - "linux" "158" - } - - "sc_isplayerfollowing" - { - "windows" "163" - "linux" "164" - } - - "sc_startplayerfollowing" - { - "windows" "164" - "linux" "165" - } - - "sc_stopplayerfollowing" - { - "windows" "165" - "linux" "166" - } - - "sc_usesound" - { - "windows" "166" - "linux" "167" - } - - "sc_unusesound" - { - "windows" "167" - "linux" "168" - } - - "sc_ridemonster" - { - "windows" "168" - "linux" "169" - } - - "sc_checkandapplygenericattacks" - { - "windows" "169" - "linux" "170" - } - - "sc_checkscared" - { - "windows" "170" - "linux" "171" - } - - "sc_checkcreaturedanger" - { - "windows" "171" - "linux" "172" - } - - "sc_checkfalldamage" - { - "windows" "172" - "linux" "173" - } - - "sc_checkrevival" - { - "windows" "173" - "linux" "174" - } - - "sc_mediccallsound" - { - "windows" "174" - "linux" "175" - } - - "sc_player_menuinputperformed" - { - "windows" "175" - "linux" "176" - } - - "sc_player_ismenuinputdone" - { - "windows" "176" - "linux" "177" - } - - "sc_player_specialspawn" - { - "windows" "177" - "linux" "178" - } - - "sc_player_isconnected" - { - "windows" "181" - "linux" "182" - } - - "sc_player_isvalidinfoentity" - { - "windows" "185" - "linux" "186" - } - - "sc_player_levelend" - { - "windows" "186" - "linux" "187" - } - - "sc_player_votestarted" - { - "windows" "187" - "linux" "188" - } - - "sc_player_canstartnextvote" - { - "windows" "188" - "linux" "189" - } - - "sc_player_vote" - { - "windows" "189" - "linux" "190" - } - - "sc_player_hasvoted" - { - "windows" "190" - "linux" "191" - } - - "sc_player_resetvote" - { - "windows" "191" - "linux" "192" - } - - "sc_player_lastvoteinput" - { - "windows" "192" - "linux" "193" - } - - "sc_player_initvote" - { - "windows" "193" - "linux" "194" - } - - "sc_player_timetostartnextvote" - { - "windows" "194" - "linux" "195" - } - - "sc_player_resetview" - { - "windows" "195" - "linux" "196" - } - - "sc_player_getlogfrequency" - { - "windows" "196" - "linux" "197" - } - - "sc_player_logplayerstats" - { - "windows" "197" - "linux" "198" - } - - "sc_player_disablecollisionwithplayer" - { - "windows" "198" - "linux" "199" - } - - "sc_player_enablecollisionwithplayer" - { - "windows" "199" - "linux" "200" - } - - "sc_player_cantouchplayer" - { - "windows" "200" - "linux" "201" - } - - "sc_item_materialize" - { - "windows" "78" - "linux" "79" - } - - "sc_weapon_bulletaccuracy" - { - "windows" "101" - "linux" "102" - } - - "sc_weapon_tertiaryattack" - { - "windows" "105" - "linux" "106" - } - - "sc_weapon_burstsupplement" - { - "windows" "111" - "linux" "112" - } - - "sc_weapon_getp_model" - { - "windows" "112" - "linux" "113" - } - - "sc_weapon_getw_model" - { - "windows" "113" - "linux" "114" - } - - "sc_weapon_getv_model" - { - "windows" "114" - "linux" "115" - } - - "sc_weapon_precachecustommodels" - { - "windows" "115" - "linux" "116" - } - - "sc_weapon_ismultiplayer" - { - "windows" "116" - "linux" "117" - } - - "sc_weapon_frunfuncs" - { - "windows" "117" - "linux" "118" - } - - "sc_weapon_setfov" - { - "windows" "118" - "linux" "119" - } - - "sc_weapon_fcanrun" - { - "windows" "119" - "linux" "120" - } - - "sc_weapon_customdecrement" - { - "windows" "120" - "linux" "121" - } - - "sc_weapon_setv_model" - { - "windows" "121" - "linux" "122" - } - - "sc_weapon_setp_model" - { - "windows" "122" - "linux" "123" - } - - "sc_weapon_changeweaponskin" - { - "windows" "123" - "linux" "124" - } + "prespawn" + { + "windows" "0" + "linux" "0" + } + + "spawn" + { + "windows" "1" + "linux" "1" + } + + "postspawn" + { + "windows" "2" + "linux" "2" + } + + "precache" + { + "windows" "3" + "linux" "3" + } + + "keyvalue" + { + "windows" "4" + "linux" "4" + } + + "getkeyvalue" + { + "windows" "5" + "linux" "5" + } + + "onkeyvalueupdate" + { + "windows" "6" + "linux" "6" + } + + "save" + { + "windows" "7" + "linux" "7" + } + + "restore" + { + "windows" "8" + "linux" "8" + } + + "objectcaps" + { + "windows" "9" + "linux" "9" + } + + "activate" + { + "windows" "10" + "linux" "10" + } + + "setobjectcollisionbox" + { + "windows" "11" + "linux" "11" + } + + "sc_getclassification" + { + "windows" "12" + "linux" "12" + } + + "getclassificationtag" + { + "windows" "13" + "linux" "13" + } + + "getclassificationname" + { + "windows" "14" + "linux" "14" + } + + "setclassification" + { + "windows" "15" + "linux" "15" + } + + "setclassificationspecial" + { + "windows" "16" + "linux" "16" + } + + "irelationship" + { + "windows" "17" + "linux" "17" + } + + "classify" + { + "windows" "18" + "linux" "18" + } + + "deathnotice" + { + "windows" "19" + "linux" "19" + } + + "traceattack" + { + "windows" "20" + "linux" "20" + } + + "takedamage" + { + "windows" "21" + "linux" "21" + } + + "takehealth" + { + "windows" "22" + "linux" "22" + } + + "takearmor" + { + "windows" "23" + "linux" "23" + } + + "killed" + { + "windows" "24" + "linux" "24" + } + + "bloodcolor" + { + "windows" "25" + "linux" "25" + } + + "tracebleed" + { + "windows" "26" + "linux" "26" + } + + "istriggered" + { + "windows" "27" + "linux" "27" + } + + "mymonsterpointer" + { + "windows" "28" + "linux" "28" + } + + "mysquadmonsterpointer" + { + "windows" "29" + "linux" "29" + } + + "myplayerpointer" + { + "windows" "30" + "linux" "30" + } + + "mycustompointer" + { + "windows" "31" + "linux" "31" + } + + "myitempointer" + { + "windows" "32" + "linux" "32" + } + + "gettogglestate" + { + "windows" "33" + "linux" "33" + } + + "addpoints" + { + "windows" "34" + "linux" "34" + } + + "addpointstoteam" + { + "windows" "35" + "linux" "35" + } + + "addplayeritem" + { + "windows" "36" + "linux" "36" + } + + "removeplayeritem" + { + "windows" "37" + "linux" "37" + } + + "giveammo" + { + "windows" "38" + "linux" "38" + } + + "getdelay" + { + "windows" "39" + "linux" "39" + } + + "sc_ismoving" + { + "windows" "40" + "linux" "40" + } + + "overridereset" + { + "windows" "41" + "linux" "41" + } + + "damagedecal" + { + "windows" "42" + "linux" "42" + } + + "settogglestate" + { + "windows" "43" + "linux" "43" + } + + "startsneaking" + { + "windows" "44" + "linux" "44" + } + + "stopsneaking" + { + "windows" "45" + "linux" "45" + } + + "oncontrols" + { + "windows" "46" + "linux" "46" + } + + "issneaking" + { + "windows" "47" + "linux" "47" + } + + "isalive" + { + "windows" "48" + "linux" "48" + } + + "isfullydead" + { + "windows" "49" + "linux" "49" + } + + "isbspmodel" + { + "windows" "50" + "linux" "50" + } + + "reflectgauss" + { + "windows" "51" + "linux" "51" + } + + "hastarget" + { + "windows" "52" + "linux" "52" + } + + "isinworld" + { + "windows" "53" + "linux" "53" + } + + "sc_ismonster" + { + "windows" "54" + "linux" "54" + } + + "isplayer" + { + "windows" "55" + "linux" "55" + } + + "isnetclient" + { + "windows" "56" + "linux" "56" + } + + "sc_ispointentity" + { + "windows" "57" + "linux" "57" + } + + "isbreakable" + { + "windows" "58" + "linux" "58" + } + + "sc_ismachine" + { + "windows" "59" + "linux" "59" + } + + "teamid" + { + "windows" "60" + "linux" "60" + } + + "sc_criticalremove" + { + "windows" "61" + "linux" "61" + } + + "getnexttarget" + { + "windows" "62" + "linux" "62" + } + + "think" + { + "windows" "63" + "linux" "63" + } + + "touch" + { + "windows" "64" + "linux" "64" + } + + "use" + { + "windows" "65" + "linux" "65" + } + + "blocked" + { + "windows" "66" + "linux" "66" + } + + "sc_updateonremove" + { + "windows" "67" + "linux" "67" + } + + "respawn" + { + "windows" "68" + "linux" "68" + } + + "sub_usetargets" + { + "windows" "69" + "linux" "69" + } + + "islockedbymaster" + { + "windows" "70" + "linux" "70" + } + + "updateowner" + { + "windows" "71" + "linux" "71" + } + + "fbecomeprone" + { + "windows" "72" + "linux" "72" + } + + "center" + { + "windows" "73" + "linux" "73" + } + + "eyeposition" + { + "windows" "74" + "linux" "74" + } + + "earposition" + { + "windows" "75" + "linux" "75" + } + + "bodytarget" + { + "windows" "76" + "linux" "76" + } + + "illumination" + { + "windows" "77" + "linux" "77" + } + + "sc_fvisible" + { + "windows" "78" + "linux" "78" + } + + "sc_fvisiblefrompos" + { + "windows" "80" + "linux" "80" + } + + "sc_isfacing" + { + "windows" "81" + "linux" "81" + } + + "sc_getpointsfordamage" + { + "windows" "82" + "linux" "82" + } + + "sc_getdamagepoints" + { + "windows" "83" + "linux" "83" + } + + "setplayerally" + { + "windows" "84" + "linux" "84" + } + + "~cbaseentity" + { + "windows" "85" + } + + "sc_oncreate" + { + "windows" "86" + "linux" "87" + } + + "sc_ondestroy" + { + "windows" "87" + "linux" "88" + } + + "onsetoriginbymap" + { + "windows" "88" + "linux" "89" + } + + "isrevivable" + { + "windows" "89" + "linux" "90" + } + + "beginrevive" + { + "windows" "90" + "linux" "91" + } + + "endrevive" + { + "windows" "91" + "linux" "92" + } + + "showhudinfo" + { + "windows" "92" + "linux" "93" + } + + "shoulddisableplayercollisions" + { + "windows" "93" + "linux" "94" + } + + "getattackvectors" + { + "windows" "94" + "linux" "95" + } + + "teleport" + { + "windows" "95" + "linux" "96" + } + + "settopcolor" + { + "windows" "96" + "linux" "97" + } + + "setbottomcolor" + { + "windows" "97" + "linux" "98" + } + + "setcolors" + { + "windows" "98" + "linux" "99" + } + + "gettopcolor" + { + "windows" "99" + "linux" "100" + } + + "getbottomcolor" + { + "windows" "100" + "linux" "101" + } + + "updatecolormap" + { + "windows" "101" + "linux" "102" + } + + "__vecdeldtor" + { + "windows" "85" + } + + "look" + { + "windows" "105" + "linux" "106" + } + + "runai" + { + "windows" "106" + "linux" "107" + } + + "isgibbed" + { + "windows" "107" + "linux" "108" + } + + "sc_shouldfadeondeath" + { + "windows" "108" + "linux" "109" + } + + "changeyaw" + { + "windows" "109" + "linux" "110" + } + + "sc_setupfriendly" + { + "windows" "110" + "linux" "111" + } + + "monsterthink" + { + "windows" "111" + "linux" "112" + } + + "monsterinit" + { + "windows" "112" + "linux" "113" + } + + "monsterinitdead" + { + "windows" "113" + "linux" "114" + } + + "becomedead" + { + "windows" "114" + "linux" "115" + } + + "sc_revive" + { + "windows" "115" + "linux" "116" + } + + "sc_startmonster" + { + "windows" "116" + "linux" "117" + } + + "bestvisibleenemy" + { + "windows" "117" + "linux" "118" + } + + "finviewcone" + { + "windows" "118" + "linux" "119" + } + + "checklocalmove" + { + "windows" "120" + "linux" "121" + } + + "move" + { + "windows" "121" + "linux" "122" + } + + "moveexecute" + { + "windows" "122" + "linux" "123" + } + + "shouldadvanceroute" + { + "windows" "123" + "linux" "124" + } + + "getstoppedactivity" + { + "windows" "124" + "linux" "125" + } + + "stop" + { + "windows" "125" + "linux" "126" + } + + "checkrangeattack1" + { + "windows" "126" + "linux" "127" + } + + "sc_checkrangeattack1_move" + { + "windows" "127" + "linux" "128" + } + + "checkrangeattack2" + { + "windows" "128" + "linux" "129" + } + + "sc_checkrangeattack2_move" + { + "windows" "129" + "linux" "130" + } + + "checkmeleeattack1" + { + "windows" "130" + "linux" "131" + } + + "sc_checkmeleeattack1_move" + { + "windows" "131" + "linux" "132" + } + + "checkmeleeattack2" + { + "windows" "132" + "linux" "133" + } + + "sc_checkmeleeattack2_move" + { + "windows" "133" + "linux" "134" + } + + "sc_checktankusage" + { + "windows" "134" + "linux" "135" + } + + "schedulefromname" + { + "windows" "135" + "linux" "136" + } + + "starttask" + { + "windows" "136" + "linux" "137" + } + + "runtask" + { + "windows" "137" + "linux" "138" + } + + "getscheduleoftype" + { + "windows" "138" + "linux" "139" + } + + "getschedule" + { + "windows" "139" + "linux" "140" + } + + "schedulechange" + { + "windows" "140" + "linux" "141" + } + + "canplaysequence" + { + "windows" "141" + "linux" "142" + } + + "canplaysentence" + { + "windows" "142" + "linux" "143" + } + + "playsentence" + { + "windows" "143" + "linux" "144" + } + + "playscriptedsentence" + { + "windows" "144" + "linux" "145" + } + + "sentencestop" + { + "windows" "145" + "linux" "146" + } + + "getidealstate" + { + "windows" "146" + "linux" "147" + } + + "setactivity" + { + "windows" "147" + "linux" "148" + } + + "sc_setgaitactivity" + { + "windows" "148" + "linux" "149" + } + + "reportaistate" + { + "windows" "149" + "linux" "150" + } + + "checkenemy" + { + "windows" "150" + "linux" "151" + } + + "sc_ftriangulate" + { + "windows" "151" + "linux" "152" + } + + "sc_ftriangulateextension" + { + "windows" "152" + "linux" "153" + } + + "setyawspeed" + { + "windows" "153" + "linux" "154" + } + + "buildnearestroute" + { + "windows" "154" + "linux" "155" + } + + "findcover" + { + "windows" "155" + "linux" "156" + } + + "sc_findcovergrenade" + { + "windows" "156" + "linux" "157" + } + + "sc_findcoverdistance" + { + "windows" "157" + "linux" "158" + } + + "sc_findattackpoint" + { + "windows" "158" + "linux" "159" + } + + "sc_fvalidatecover" + { + "windows" "159" + "linux" "160" + } + + "coverradius" + { + "windows" "160" + "linux" "161" + } + + "fcancheckattacks" + { + "windows" "161" + "linux" "162" + } + + "checkattacker" + { + "windows" "162" + "linux" "163" + } + + "checkammo" + { + "windows" "163" + "linux" "164" + } + + "ignoreconditions" + { + "windows" "164" + "linux" "165" + } + + "fvalidatehinttype" + { + "windows" "165" + "linux" "166" + } + + "fcanactiveidle" + { + "windows" "166" + "linux" "167" + } + + "isoundmask" + { + "windows" "167" + "linux" "168" + } + + "pbestsound" + { + "windows" "168" + "linux" "169" + } + + "pbestscent" + { + "windows" "169" + "linux" "170" + } + + "hearingsensitivity" + { + "windows" "170" + "linux" "171" + } + + "barnaclevictimbitten" + { + "windows" "171" + "linux" "172" + } + + "barnaclevictimreleased" + { + "windows" "172" + "linux" "173" + } + + "sc_nofriendlyfire1" + { + "windows" "173" + "linux" "174" + } + + "sc_nofriendlyfire2" + { + "windows" "174" + "linux" "175" + } + + "sc_nofriendlyfire3" + { + "windows" "175" + "linux" "176" + } + + "sc_nofriendlyfiretopos" + { + "windows" "176" + "linux" "177" + } + + "sc_fvisiblegunpos" + { + "windows" "177" + "linux" "178" + } + + "sc_finbulletcone" + { + "windows" "178" + "linux" "179" + } + + "preschedulethink" + { + "windows" "179" + "linux" "180" + } + + "getdeathactivity" + { + "windows" "180" + "linux" "181" + } + + "gibmonster" + { + "windows" "181" + "linux" "182" + } + + "sc_callgibmonster" + { + "windows" "182" + "linux" "183" + } + + "hashumangibs" + { + "windows" "183" + "linux" "184" + } + + "hasaliengibs" + { + "windows" "184" + "linux" "185" + } + + "fademonster" + { + "windows" "185" + "linux" "186" + } + + "getgunposition" + { + "windows" "186" + "linux" "187" + } + + "sc_checktimebaseddamage" + { + "windows" "187" + "linux" "188" + } + + "cleartimebaseddamage" + { + "windows" "188" + "linux" "189" + } + + "deathsound" + { + "windows" "189" + "linux" "190" + } + + "alertsound" + { + "windows" "190" + "linux" "191" + } + + "idlesound" + { + "windows" "191" + "linux" "192" + } + + "painsound" + { + "windows" "192" + "linux" "193" + } + + "followerplayeruse" + { + "windows" "193" + "linux" "194" + } + + "sc_isplayerfollowing" + { + "windows" "194" + "linux" "195" + } + + "canplayerfollow" + { + "windows" "195" + "linux" "196" + } + + "shouldstopplayerfollow" + { + "windows" "196" + "linux" "197" + } + + "limitfollowers" + { + "windows" "197" + "linux" "198" + } + + "sc_startplayerfollowing" + { + "windows" "198" + "linux" "199" + } + + "sc_stopplayerfollowing" + { + "windows" "199" + "linux" "200" + } + + "declinefollowing" + { + "windows" "200" + "linux" "201" + } + + "sc_usesound" + { + "windows" "201" + "linux" "202" + } + + "sc_unusesound" + { + "windows" "202" + "linux" "203" + } + + "sc_ridemonster" + { + "windows" "203" + "linux" "204" + } + + "sc_checkandapplygenericattacks" + { + "windows" "204" + "linux" "205" + } + + "sc_checkscared" + { + "windows" "205" + "linux" "206" + } + + "sc_checkcreaturedanger" + { + "windows" "206" + "linux" "207" + } + + "sc_checkfalldamage" + { + "windows" "207" + "linux" "208" + } + + "sc_checkrevival" + { + "windows" "208" + "linux" "209" + } + + "handlestep" + { + "windows" "209" + "linux" "210" + } + + "playstepsound" + { + "windows" "210" + "linux" "211" + } + + "sc_mediccallsound" + { + "windows" "211" + "linux" "212" + } + + "sc_player_specialspawn" + { + "windows" "212" + "linux" "213" + } + + "player_jump" + { + "windows" "213" + "linux" "214" + } + + "player_duck" + { + "windows" "214" + "linux" "215" + } + + "player_prethink" + { + "windows" "215" + "linux" "216" + } + + "player_postthink" + { + "windows" "216" + "linux" "217" + } + + "player_enteredobserver" + { + "windows" "217" + "linux" "218" + } + + "player_leftobserver" + { + "windows" "218" + "linux" "219" + } + + "player_isobserver" + { + "windows" "219" + "linux" "220" + } + + "player_isconnected" + { + "windows" "220" + "linux" "221" + } + + "player_updateclientdata" + { + "windows" "221" + "linux" "222" + } + + "player_impulsecommands" + { + "windows" "222" + "linux" "223" + } + + "sc_player_isvalidinfoentity" + { + "windows" "223" + "linux" "224" + } + + "sc_player_levelend" + { + "windows" "224" + "linux" "225" + } + + "sc_player_votestarted" + { + "windows" "225" + "linux" "226" + } + + "sc_player_canstartnextvote" + { + "windows" "226" + "linux" "227" + } + + "sc_player_vote" + { + "windows" "227" + "linux" "228" + } + + "sc_player_hasvoted" + { + "windows" "228" + "linux" "229" + } + + "sc_player_resetvote" + { + "windows" "229" + "linux" "230" + } + + "sc_player_lastvoteinput" + { + "windows" "230" + "linux" "231" + } + + "sc_player_initvote" + { + "windows" "231" + "linux" "232" + } + + "sc_player_timetostartnextvote" + { + "windows" "232" + "linux" "233" + } + + "sc_player_resetview" + { + "windows" "233" + "linux" "234" + } + + "sc_player_getlogfrequency" + { + "windows" "234" + "linux" "235" + } + + "sc_player_logplayerstats" + { + "windows" "235" + "linux" "236" + } + + "item_addtoplayer" + { + "windows" "116" + "linux" "117" + } + + "item_addduplicate" + { + "windows" "117" + "linux" "118" + } + + "item_addammofromitem" + { + "windows" "118" + "linux" "119" + } + + "item_getpickupsound" + { + "windows" "119" + "linux" "120" + } + + "item_getiteminfo" + { + "windows" "120" + "linux" "121" + } + + "item_candeploy" + { + "windows" "121" + "linux" "122" + } + + "item_deploy" + { + "windows" "122" + "linux" "123" + } + + "item_canholster" + { + "windows" "123" + "linux" "124" + } + + "item_holster" + { + "windows" "124" + "linux" "125" + } + + "item_updateiteminfo" + { + "windows" "125" + "linux" "126" + } + + "item_itempreframe" + { + "windows" "126" + "linux" "127" + } + + "item_itempostframe" + { + "windows" "127" + "linux" "128" + } + + "item_inactiveitempreframe" + { + "windows" "128" + "linux" "129" + } + + "item_inactiveitempostframe" + { + "windows" "129" + "linux" "130" + } + + "item_attachtoplayer" + { + "windows" "130" + "linux" "131" + } + + "item_detachfromplayer" + { + "windows" "131" + "linux" "132" + } + + "item_primaryammoindex" + { + "windows" "132" + "linux" "133" + } + + "item_secondaryammoindex" + { + "windows" "133" + "linux" "134" + } + + "item_updateclientdata" + { + "windows" "134" + "linux" "135" + } + + "item_getweaponptr" + { + "windows" "135" + "linux" "136" + } + + "item_iitemslot" + { + "windows" "136" + "linux" "137" + } + + "item_getrespawntime" + { + "windows" "137" + "linux" "138" + } + + "item_dropitem" + { + "windows" "138" + "linux" "139" + } + + "item_canhaveduplicates" + { + "windows" "139" + "linux" "140" + } + + "weapon_extractammofromitem" + { + "windows" "140" + "linux" "141" + } + + "weapon_extractammo" + { + "windows" "141" + "linux" "142" + } + + "weapon_extractclipammo" + { + "windows" "142" + "linux" "143" + } + + "weapon_addweapon" + { + "windows" "143" + "linux" "144" + } + + "weapon_getammo1drop" + { + "windows" "144" + "linux" "145" + } + + "weapon_getammo2drop" + { + "windows" "145" + "linux" "146" + } + + "weapon_playemptysound" + { + "windows" "146" + "linux" "147" + } + + "weapon_resetemptysound" + { + "windows" "147" + "linux" "148" + } + + "weapon_sendweaponanim" + { + "windows" "148" + "linux" "149" + } + + "sc_weapon_bulletaccuracy" + { + "windows" "149" + "linux" "150" + } + + "weapon_isuseable" + { + "windows" "150" + "linux" "151" + } + + "weapon_primaryattack" + { + "windows" "151" + "linux" "152" + } + + "weapon_secondaryattack" + { + "windows" "152" + "linux" "153" + } + + "sc_weapon_tertiaryattack" + { + "windows" "153" + "linux" "154" + } + + "weapon_reload" + { + "windows" "154" + "linux" "155" + } + + "weapon_finishreload" + { + "windows" "155" + "linux" "156" + } + + "weapon_shouldreload" + { + "windows" "156" + "linux" "157" + } + + "weapon_weaponidle" + { + "windows" "157" + "linux" "158" + } + + "weapon_retireweapon" + { + "windows" "158" + "linux" "159" + } + + "weapon_shouldweaponidle" + { + "windows" "159" + "linux" "160" + } + + "weapon_usedecrement" + { + "windows" "160" + "linux" "161" + } + + "sc_weapon_burstsupplement" + { + "windows" "161" + "linux" "162" + } + + "sc_weapon_getp_model" + { + "windows" "162" + "linux" "163" + } + + "sc_weapon_getw_model" + { + "windows" "163" + "linux" "164" + } + + "sc_weapon_getv_model" + { + "windows" "164" + "linux" "165" + } + + "sc_weapon_precachecustommodels" + { + "windows" "165" + "linux" "166" + } + + "weapon_getweapondata" + { + "windows" "166" + "linux" "167" + } + + "weapon_setweapondata" + { + "windows" "167" + "linux" "168" + } + + "sc_weapon_ismultiplayer" + { + "windows" "168" + "linux" "169" + } + + "sc_weapon_frunfuncs" + { + "windows" "169" + "linux" "170" + } + + "sc_weapon_setfov" + { + "windows" "170" + "linux" "171" + } + + "sc_weapon_fcanrun" + { + "windows" "171" + "linux" "172" + } + + "sc_weapon_customdecrement" + { + "windows" "172" + "linux" "173" + } + + "sc_weapon_setv_model" + { + "windows" "173" + "linux" "174" + } + + "sc_weapon_setp_model" + { + "windows" "174" + "linux" "175" + } + + "sc_weapon_changeweaponskin" + { + "windows" "175" + "linux" "176" + } } } From 5fc8b8ecf3e61bb7fcf046f58d89e87e2e826ef9 Mon Sep 17 00:00:00 2001 From: szGabu Date: Wed, 16 Sep 2026 17:38:11 -0300 Subject: [PATCH 2/2] documentation: deprecated Ham_SC_Item_Materialize, removed wrongly applied ESF tags in SC ham entries --- plugins/include/ham_const.inc | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/plugins/include/ham_const.inc b/plugins/include/ham_const.inc index c21fbc7eef..e2aaa3d917 100644 --- a/plugins/include/ham_const.inc +++ b/plugins/include/ham_const.inc @@ -3526,7 +3526,7 @@ enum Ham /** - * Description: - + * Description: (!) This function is no more available in the mod. * Forward params: function(this) * Return type: None. * Execute params: ExecuteHam(Ham_SC_Item_Materialize, this) @@ -4211,8 +4211,7 @@ enum Ham Ham_SC_Weapon_ExtractAmmoFromItem, /** - * Description: Unsure. - * This function is not supported in Earth's Special Forces mod. + * Description: - * Forward params: function(this) * Return type: Integer (boolean). * Execute params: ExecuteHam(Ham_SC_Weapon_AddWeapon, this); @@ -4245,7 +4244,6 @@ enum Ham /** * Description: Whether or not the weapon is usable (has ammo, etc.) - * This function is not supported in Earth's Special Forces mod. * Forward params: function(this) * Return type: Integer (boolean). * Execute params: ExecuteHam(Ham_SC_Weapon_IsUsable, this)