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Copy pathLdsTreeReduction.cpp
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84 lines (77 loc) · 4.23 KB
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#include "prx/libSceAgcDriver/Execution/include/VulkanDevice.hpp"
#include "prx/libSceAgcDriver/Graphics/include/Draw.hpp"
#include "Recompiler.hpp"
#include "VulkanTestDevice.hpp"
#include <algorithm>
#include <array>
#include <cstdint>
#include <cstdio>
#include <iostream>
#include <span>
#include <string>
#include <vector>
namespace {
using AgcDriver::Graphics::Require;
using ShaderRecompiler::ShaderStage;
constexpr std::uint32_t Threads = 256;
constexpr std::uint32_t Rounds = 16;
alignas(256) std::array<std::uint32_t, Threads> Output{};
alignas(256) constexpr std::array<std::uint32_t, 98> TreeCode{
0x34040082, 0x4a020081, 0xd8340000, 0x00000102, 0xbf8cc07f, 0xbf8a0000, 0x7da800ff, 0x00000080,
0xbf880006, 0xd8d80200, 0x03000002, 0xbf8cc07f, 0x4a020701, 0xd8340000, 0x00000102, 0xbefe03c1,
0xbf8cc07f, 0xbf8a0000, 0x7da800c0, 0xbf880006, 0xd8d80100, 0x03000002, 0xbf8cc07f, 0x4a020701,
0xd8340000, 0x00000102, 0xbefe03c1, 0xbf8cc07f, 0xbf8a0000, 0x7da800a0, 0xbf880006, 0xd8d80080,
0x03000002, 0xbf8cc07f, 0x4a020701, 0xd8340000, 0x00000102, 0xbefe03c1, 0xbf8cc07f, 0xbf8a0000,
0x7da80090, 0xbf880006, 0xd8d80040, 0x03000002, 0xbf8cc07f, 0x4a020701, 0xd8340000, 0x00000102,
0xbefe03c1, 0xbf8cc07f, 0x7da80088, 0xbf880006, 0xd8d80020, 0x03000002, 0xbf8cc07f, 0x4a020701,
0xd8340000, 0x00000102, 0xbefe03c1, 0xbf8cc07f, 0x7da80084, 0xbf880006, 0xd8d80010, 0x03000002,
0xbf8cc07f, 0x4a020701, 0xd8340000, 0x00000102, 0xbefe03c1, 0xbf8cc07f, 0x7da80082, 0xbf880006,
0xd8d80008, 0x03000002, 0xbf8cc07f, 0x4a020701, 0xd8340000, 0x00000102, 0xbefe03c1, 0xbf8cc07f,
0x7da80081, 0xbf880006, 0xd8d80004, 0x03000002, 0xbf8cc07f, 0x4a020701, 0xd8340000, 0x00000102,
0xbefe03c1, 0xbf8cc07f, 0xbf8a0000, 0x7e060280, 0xd8d80000, 0x03000003, 0xbf8cc07f, 0xe0701000,
0x80000302, 0xbf810000,
};
std::array<std::uint32_t, 4> BufferDescriptor(const void* data, std::uint32_t bytes) {
const auto address = reinterpret_cast<std::uintptr_t>(data);
return {static_cast<std::uint32_t>(address), static_cast<std::uint32_t>((address >> 32u) & 0xffffu), bytes, 0x31016facu};
}
}
int main() {
try {
const auto device = OpenVulkanTestDevice();
if (!device) return VulkanTestSkipped;
const auto target = device->ComputeTarget(32);
if (target.subgroupSize != 32u) {
std::printf("skipped, wave32 programs do not run on 32-lane subgroups (%u lanes)\n", target.subgroupSize);
return VulkanTestSkipped;
}
std::vector<std::uint32_t> userData(4, 0u);
const auto output = BufferDescriptor(Output.data(), static_cast<std::uint32_t>(Output.size() * 4u));
std::copy(output.begin(), output.end(), userData.begin());
const std::span<const std::uint32_t> code(TreeCode);
const std::array<ShaderRecompiler::MemoryRegion, 1> memory{{{reinterpret_cast<std::uintptr_t>(code.data()), std::as_bytes(code)}}};
const ShaderRecompiler::ShaderComputeStageInfo compute{{Threads, 1, 1}, Threads, {false, false, false}, false, 1};
ShaderRecompiler::RecompileRequest request{
{ShaderStage::Compute, reinterpret_cast<std::uintptr_t>(code.data()), code, 0, {}},
{32, 0, userData, compute, std::nullopt, std::nullopt, memory},
target,
{0, 0, 0, 128}
};
request.useCache = false;
const auto result = ShaderRecompiler::Recompile(request);
constexpr std::uint32_t Total = Threads * (Threads + 1u) / 2u;
for (std::uint32_t round = 0; round < Rounds; ++round) {
Output.fill(0xdeadbeefu);
device->Dispatch(result, 1, 1, 1, {}, reinterpret_cast<std::uintptr_t>(code.data()));
device->WaitIdle();
for (std::uint32_t thread = 0; thread < Threads; ++thread) {
Require(Output[thread] == Total, "LDS tree reduction over eight wave32 waves, round " + std::to_string(round) + ": thread " + std::to_string(thread) + " (wave " + std::to_string(thread / 32u) + ") read " + std::to_string(Output[thread]) + ", expected " + std::to_string(Total));
}
}
std::puts("LDS tree reduction tests passed");
return 0;
} catch (const std::exception& error) {
std::cerr << error.what() << '\n';
return 1;
}
}