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Support multiplication and differing dice addition in stat or skill "set" #24

Description

@ericearl

Should be able to support more complex dice outcome multiplication and differing dice-to-dice addition. Like this example:

stats:
    STRENGTH:
        set: ( 3d6 * 100 ) + 1d100

In this case, a roll of 3d6 would be rolled, whose outcome would be multiplied by 100, then 1d100 would be rolled and added on top of the rolled and multiplied outcome.

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