forked from ckosmic/libsm64
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathMakefile
More file actions
93 lines (69 loc) · 2.64 KB
/
Copy pathMakefile
File metadata and controls
93 lines (69 loc) · 2.64 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
default: debug
CC := gcc
CXX := g++
CFLAGS := -Wall -fPIC -DSM64_LIB_EXPORT -DVERSION_US -DNO_SEGMENTED_MEMORY -DGBI_FLOATS -Wno-unknown-pragmas
LDFLAGS := -lm -shared -lpthread
ENDFLAGS := -fPIC
ifeq ($(OS),Windows_NT)
LDFLAGS := $(LDFLAGS)
ENDFLAGS := -static -lole32 -lstdc++
endif
SRC_DIRS := src src/decomp src/decomp/engine src/decomp/include/PR src/decomp/game src/decomp/pc src/decomp/pc/audio src/decomp/mario src/decomp/tools src/decomp/audio
BUILD_DIR := build
DIST_DIR := dist
ALL_DIRS := $(addprefix $(BUILD_DIR)/,$(SRC_DIRS))
LIB_FILE := $(DIST_DIR)/libsm64.so
LIB_H_FILE := $(DIST_DIR)/include/libsm64.h
TEST_FILE := run-test
H_IMPORTED := $(C_IMPORTED:.c=.h)
IMPORTED := $(C_IMPORTED) $(H_IMPORTED)
C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c)) $(C_IMPORTED)
CXX_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.cpp))
O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) $(foreach file,$(CXX_FILES),$(BUILD_DIR)/$(file:.cpp=.o))
DEP_FILES := $(O_FILES:.o=.d)
TEST_SRCS := test/main.c test/context.c test/level.c
TEST_OBJS := $(foreach file,$(TEST_SRCS),$(BUILD_DIR)/$(file:.c=.o))
ifeq ($(OS),Windows_NT)
TEST_FILE := $(DIST_DIR)/$(TEST_FILE)
LIB_FILE := $(DIST_DIR)/sm64.dll
endif
DUMMY != mkdir -p $(ALL_DIRS) build/test src/decomp/mario $(DIST_DIR)/include
$(BUILD_DIR)/%.o: %.c $(IMPORTED)
@$(CC) $(CFLAGS) -MM -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
$(CC) -c $(CFLAGS) -isystem src/decomp/include -o $@ $<
$(BUILD_DIR)/%.o: %.cpp $(IMPORTED)
@$(CXX) $(CFLAGS) -MM -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
$(CXX) -c $(CFLAGS) -isystem src/decomp/include -o $@ $<
$(LIB_FILE): $(O_FILES)
$(CC) $(LDFLAGS) -o $@ $^ $(ENDFLAGS)
$(LIB_H_FILE): src/libsm64.h
cp -f $< $@
test/level.c test/level.h: ./import-test-collision.py
./import-test-collision.py
test/main.c: test/level.h
$(BUILD_DIR)/test/%.o: test/%.c
@$(CC) $(CFLAGS) -MM -MP -MT $@ -MF $(BUILD_DIR)/test/$*.d $<
ifeq ($(OS),Windows_NT)
$(CC) -c $(CFLAGS) -I/mingw64/include/SDL2 -I/mingw64/include/GL -o $@ $<
else
$(CC) -c $(CFLAGS) -o $@ $<
endif
$(TEST_FILE): $(LIB_FILE) $(TEST_OBJS)
ifeq ($(OS),Windows_NT)
$(CC) -o $@ $(TEST_OBJS) $(LIB_FILE) -lglew32 -lglu32 -lopengl32 -lSDL2 -lSDL2main -lm
else
$(CC) -o $@ $(TEST_OBJS) $(LIB_FILE) -lGLEW -lGL -lSDL2 -lSDL2main -lm
endif
debug: CFLAGS += -g -DDEBUG_LEVEL_ROOMS
debug: LDFLAGS += -g
debug: $(LIB_FILE) $(LIB_H_FILE)
# libsm64 refuses to work with -O3 and -O2
release: CFLAGS += -O1
release: LDFLAGS += -O1
release: $(LIB_FILE) $(LIB_H_FILE)
test: $(TEST_FILE) $(LIB_H_FILE)
run: test
./$(TEST_FILE)
clean:
rm -rf $(BUILD_DIR) $(DIST_DIR) test/level.? $(TEST_FILE)
-include $(DEP_FILES)