From 4c6c3d69665b26116d65fe678aabec888b288e0e Mon Sep 17 00:00:00 2001 From: Krzysztof Gutkowski Date: Wed, 7 Oct 2026 15:50:21 +0200 Subject: [PATCH] Add assets for ranked play tier progress bar Specifcally the texture for the 'to next division' component used in the progress bar. --- .../RankedPlay/to-next-division-display.png | Bin 0 -> 1356 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 osu.Game.Resources/Textures/Online/RankedPlay/to-next-division-display.png diff --git a/osu.Game.Resources/Textures/Online/RankedPlay/to-next-division-display.png b/osu.Game.Resources/Textures/Online/RankedPlay/to-next-division-display.png new file mode 100644 index 0000000000000000000000000000000000000000..5dfa41bc67d59d7aa1e3ab18fa736effc3192439 GIT binary patch literal 1356 zcmV-S1+)5zP)z@;j|==^1poj5AY({UO#lFTCIA3{ga82g0001h=l}q9FaQARU;qF* zm;eA5aGbhPJOBU$%1J~)RCwC$oxO6~Mihn5#iSL@ItDYW@-RmOQo8)jb=#q9KFD%AQrP)?jM#AiQ;@S8VX!scX4sg z-V0y}2rQIRUjeua;9CGgM>#|UE|gOB|Gsrxb?EIxiE!RHVeGm29wXVzlt~OHZa_y7v`1;mLs0j z{`iFI6K{%ba|UT+`wIYHi^xSQ0Xmmq|MxwXBGZ|>Z|hV?uEfvI5iD3_A~YF`dmIA`p>2fD@(EC|95(9X*dG$FwjZ zEsC@vTcn~EKt%BA@H1MMkZVeJbIwVN>SUJIB;=aY-JD2T(2RtvN2E%r`j%#@NDJ5f zC_+g4BAtEwsPEk-i?{RT4^pS(n5=q7m5g3qe!RIq)1v{#bpE~ zWQ`*I{ywJDsn%UzDdiMteGbY9O33;}I;+xM-;ASLpp2k|Y%Y>kEJadAP(r#OQX`To zrT(lgAn`sZA)OHEgI)8dokIY7fN`6J5VBd3{_yybna%EBNpT4wo8|QE%#5OarPPQ5 zC8R^V{p+21!S-{WgA&pqdc7Ow;=JG_1wy*Rt?g}d;?SHki3sTkyF2$VC`-L~AtL{9 zE-oP*U{IELy8onJ7LmUJK2d>?PKeWb65s`ZUuuEsC`t&~oH(msIS25aekwhu`VrEd z$hq`TG2RCyq&tyw>4|^54@$^}#fiXsTsRk(kPV2lym=GA;M$v-r9cT;d*nRCU@-7rt@R3&7l{a2M_M~*6gg{wn)7gby&f$}NXz2X z7le@UuFwLDNx1+PGwBH-ZAQ*gPXfw%+jarqwO)9-_k@-uq(yP&q_ws{-vEobxL@AB zePu>HA!Kvn1OTbTc>rKv|Lp8=a*X521nmdlg}J+P4?jKp(Y%(kk~mF)_5qv# zSbFrl7OnXST%BBR{+={cZhyM4%Y5tFSD)>5V*Rx1aP`aHuhc$=@bxRD53#oGx|`P3 zq~ET(eCwoan|h2w+l1`s>tCqeRgQBT;?yZ_Jy93HIA#fp!U)wJS}$bNCIX5%Op}4mw6R$hb7G%8ZK0TDcE4QyW*=vteQm$; ziQ6m>?UTy}8Jq+7VpVb05!C9?5Wq8~)JQ}|O`O6vYBh~+DUr-&{M0&p^)zWecZ3b? zi_c*~_KQW|l*p5t38dJ!NhXo&PdWVw`9mzr^F>Uh)VYX^MdVFesq_EZ#ej=1b%UY+ O0000