I was looking to integrate this into a project on Linux but some of it's plugins and plugins-plugins have the following disabling Linux compiling.
UCMS.uproject
"SupportedTargetPlatforms": [
"Win64"
]
Plugins/DLSS.uplugin
"PlatformAllowList": [
"Win64"
]
Disabling the plugins allows UnrealEngine to open the project but the blueprints have broken pins that can not be resolved.
Running Kubuntu 26.04 LTS.
I was looking to integrate this into a project on Linux but some of it's plugins and plugins-plugins have the following disabling Linux compiling.
UCMS.uprojectPlugins/DLSS.upluginDisabling the plugins allows UnrealEngine to open the project but the blueprints have broken pins that can not be resolved.
Running Kubuntu 26.04 LTS.