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Alexis-Bize/README.md

🧾 About Me

Hey, I'm Alexis, better known as Zeny within the Halo community. Self-taught developer with a good eye for UI/UX and a soft spot for pixel-perfect details, while keeping architectures modular and ready to scale. I'm also into reverse engineering, and over the years I've built various internal, and now public, tools tied to the Halo and Xbox communities.

On the career side: 10+ years at Deezer, a stint at Autocode working on the first public Halo Infinite API, and now Senior Software Engineer at Bolero Music.

👨‍💻 Active Projects

  • waypoint.gg: formerly xboxreplay.net, lets Xbox players connect, join clubs, and pull in their clips & screenshots.
  • gruntdotapi: formerly HaloDotAPI, built during my time at Autocode. Now an X community with over 14K followers where I keep sharing Halo news and discoveries.
  • xboxlive-auth: the most used Xbox Live OAuth module on npm, a lightweight, zero-dependency Node.js library for Xbox Network authentication.
  • InfiniteMITM: an interactive MITM CLI for Halo Infinite that lets you intercept and modify the game's requests and responses on the fly.
  • InfiniteSabotage: the first Halo Infinite Campaign mod that requires nothing more than a simple text editor.

📊 Top Languages

Top Languages

🖥️ Contacts

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  1. XboxReplay/xboxlive-auth XboxReplay/xboxlive-auth Public

    A lightweight, zero-dependency Xbox Network (Xbox Live) authentication library for Node.js with OAuth 2.0 support.

    TypeScript 115 18

  2. InfiniteMITM InfiniteMITM Public

    InfiniteMITM is an interactive MITM (Man-In-The-Middle) CLI for Halo Infinite which enables you to intercept and modify the game's requests and responses on the fly.

    Go 30 1

  3. InfiniteSabotage InfiniteSabotage Public

    The first Halo Infinite Campaign mod that requires nothing more than a simple text editor.

    Lua 11

  4. InfiniteUGCTool InfiniteUGCTool Public

    An interactive CLI to bookmark, clone and manage Halo Infinite UGC files.

    Go 5