Idea:
The idea is to use EmotionML conform files to set up the EAs and the dynamic parameters. An example can be found in the xml subdirectory: WASABI_agent_default.xml.
Problem:
At the time of writing a QXMLStreamReader is used in WASABIQtGui (https://github.com/CBA2011/WASABIQtGui/blob/master/wasabiqtwindow.cpp) to parse the above file, which is referenced in WASABI.ini. Unfortunately, users of the library WASABIEngine won't be able to use this code and, thus, most likely won't use xml based initialization.
The XMLReader-code could be transferred into the WASABIEngine, but then this library would also depend in Qt, which I want to avoid.
Alternatively, we could try to use another xml parser library (RapidXML?) inside WASABIEngine, but then another dependency would be unavoidable.
Idea:
The idea is to use EmotionML conform files to set up the EAs and the dynamic parameters. An example can be found in the xml subdirectory: WASABI_agent_default.xml.
Problem:
At the time of writing a QXMLStreamReader is used in WASABIQtGui (https://github.com/CBA2011/WASABIQtGui/blob/master/wasabiqtwindow.cpp) to parse the above file, which is referenced in WASABI.ini. Unfortunately, users of the library WASABIEngine won't be able to use this code and, thus, most likely won't use xml based initialization.
The XMLReader-code could be transferred into the WASABIEngine, but then this library would also depend in Qt, which I want to avoid.
Alternatively, we could try to use another xml parser library (RapidXML?) inside WASABIEngine, but then another dependency would be unavoidable.