A community driven fork of the Legendary ReTerraForged project for modern minecraft providing heavily customizable overworld terrain generation. Several novel features have been community contributed to the fork so far including 3D rivers, waterfalls and island generation. Additional feature contributions are welcomed via forking and raising a merge PR.
- Original project https://github.com/TerraForged/TerraForged
- Builds on the substantial post v1.19+ work of Racoonman2 in https://github.com/racoonman2/ReTerraForged
- Finishes the Neoforge port work started by Equalizer32 in https://github.com/equalizer32/NeoTerraForged/tree/1.21.1
- Continued under the permissive MIT license as per all historic contributions.
- Use existing settings directly via [Done]
- Customize the selected preset via [>>]
- Copy or create fresh presets using the right hand menu
- There are many pages of settings accessible via paging through using [<<] and [>>]
- Click Done to save your edits.
- Click Cancel to abandon your edits.
Please note that default presets will never be overwritten, but your edits will impact the world you generate. To persist your edits between sessions please create or copy a preset to use as your base, then edit it.
- Any issues encountered should be raised as Github issues with as much supporting documentation as you can provide, ideally latest.log and screenshots at a minimum.