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Improving where WildMidi is looked after
UXFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designStatus: Open.#3600 In EasyRPG/Player;- Status: Open.#3599 In EasyRPG/Player;
- Status: Open.#3598 In EasyRPG/Player;
- Status: Open.#3597 In EasyRPG/Player;
- Status: Open.#3596 In EasyRPG/Player;
- Status: Open.#3595 In EasyRPG/Player;
Wii - Issues related to inputs
InputInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterUXFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designStatus: Open.#3594 In EasyRPG/Player;- Status: Open.#3593 In EasyRPG/Player;
- Status: Open.#3592 In EasyRPG/Player;
Wrong party member highlighted after cancelling out of targeting window (RM2K)
UXFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designFor issues affecting the user experience, such annoyances, counter-intuitive or ugly designStatus: Open.#3591 In EasyRPG/Player;- Status: Open.#3590 In EasyRPG/Player;
Key Input Processing command issue when two commands are running with a frame of difference
InputInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterInput related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreterStatus: Open.#3585 In EasyRPG/Player;