fix:(feat): use random nonce for encryption key generation - #151
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Use a non-hard-coded nonce seed when building the encryption key+nonce bundle. fix `generate_encryption_key_nonce()` (around lines 1096–1102), generate 4 random bytes using the same `SystemRandom`, convert them into a `u32` (e.g., little-endian), and pass that value to `get_encryption_key_with_nonce(...)` instead of literal `1`. This keeps the existing data format and flow unchanged (still `u32` nonce + key bytes), avoids introducing new dependencies, and resolves the hard-coded cryptographic value. Also handle `rand.fill(...)` result for nonce bytes the same way existing code handles key generation (without changing function signatures/behavior).
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Use a non-hard-coded nonce seed when building the encryption key+nonce bundle. fix
generate_encryption_key_nonce()(around lines 1096–1102), generate 4 random bytes using the sameSystemRandom, convert them into au32(e.g., little-endian), and pass that value toget_encryption_key_with_nonce(...)instead of literal1. This keeps the existing data format and flow unchanged (stillu32nonce + key bytes), avoids introducing new dependencies, and resolves the hard-coded cryptographic value. Also handlerand.fill(...)result for nonce bytes the same way existing code handles key generation (without changing function signatures/behavior).