COMPATIBILITY
* Verified game versions:
* gta_sa.exe v1.0 US (HOODLUM, 14.383.616b);
* gta_sa.exe v1.0 EU (HOODLUM, 14.386.176b).
* Shader model:
* Vertex Shader 1.1;
* Pixel Shader 2.0.
CHANGELOG
13/09/2026 (v1.2.0):
* Fixed an issue that caused artifacts to appear in the sky at screen edges.
13/02/2015 (v1.1.0):
* Exported symbols for everything defined inside the plugin.
13/02/2015 (v1.0.0):
* The sky width is now FOV-dependent and polygons should cover the whole screen even when rolling the camera sideways;
* The sky gradient bandings have gone for good when two colors having low contrast interpolate by perturbing pixels with a randomized noise which is generated once (in this regard, RenderWare's Im3D-render pipeline has been hacked to inject custom vertex/pixel shaders).
Wesser