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Fix old haxe CI compilation
CI
#7180:
Commit
5f8d677
pushed by
BorisRaymondPerier
1m 7s
master
master
1m 7s
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[hl] Added Save default to scene filter widget
CI
#7179:
Commit
825d4c5
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EspeuteClement
55s
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master
55s
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Add flowmap to anisotropy prefab
CI
#7178:
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2e13753
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BorisRaymondPerier
1m 4s
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master
1m 4s
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[hl] refactored prefab visibility / scene filters
CI
#7177:
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5b9d5f2
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1m 15s
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master
1m 15s
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CI
#7176:
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13m 31s
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Support enums stored as strings (follows-up castle change)
CI
#7175:
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c8e6ab7
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trethaller
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1m 18s
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[hl] Fix right click in scene editor and reparenting transform with n…
CI
#7174:
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1m 14s
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[hl] Added add prefab context menu in 3d scene
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#7173:
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1m 14s
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[hl] Added Group Command to prefab editor
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#7172:
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[hl] Added setting to scale the UI for highdpi screens
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[hl] Fix crash when selecting render profile in fbx view
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[polygon] Add help text
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[polygon] Added points editor in edit2
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1m 17s
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#7166:
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14m 48s
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Replace fpsgraph using heaps'
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#7164:
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14m 37s
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#7162:
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HideHL: Prefab reenable rect selection display
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#7160:
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11df12f
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1m 14s
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1m 14s
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HideHL: prefab use get in frustum
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#7158:
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14m 44s
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PbrProps class instead of typedef update
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#7157:
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0f3f211
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julesvannier
1m 40s
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1m 40s
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[hui] Added reset feature on labels
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