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This repository was archived by the owner on Sep 6, 2024. It is now read-only.
Rather than continuing to animate forever, there should be some flag which when set, will make _GetNextFrame execute Pause() instead of just rolling over back to the start time.
Currently animation loops forever, it may be good to have an option for it to stop when the last time is reached.
The logic for frame animation is done here in TickFrame https://github.com/dgarciabriseno/helios/blob/d53fcf6584aa4f80e9d468e37ce4e4f0d515e502/UI/animation_controls.js#L161-L183
Rather than continuing to animate forever, there should be some flag which when set, will make _GetNextFrame execute
Pause()instead of just rolling over back to the start time.