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i want a feature (this is just a QoL from my other experience with blender), to be able to move a selected node or multitude of nodes by selecting them, then pressing G once, and have the selected nodes automatically follow the movement of my cursor, then press LMB or G again to let go of the nodes.
If RMB is pressed instead, i want the movement to be reset to original position (or the movement cancelled).
Implementation Details
RMB while holding down LMB cancels whichever action is currently being done, in this example: node movement.
Clicking a node/selecting multiple nodes and hitting G, acts as if you just left clicked and dragged the nodes wherever. The nodes are now just linked to the location of the cursor, once nodes have been re-arranged to the desired location, press LMB again to release them.
Risks and Alternatives
This might add unnecessary features in the eyes of people unfamiliar with Blender UI.
As such this is just a QoL to me.
References and Media
Screen_Recording_2026-02-08_140927.1.mp4
Example of how it works in Blender, though in the example only right click is used after finishing a move, for example purposes.
Confirmation Checklist
I have checked the existing issues for duplicates.
Scope
i want a feature (this is just a QoL from my other experience with blender), to be able to move a selected node or multitude of nodes by selecting them, then pressing G once, and have the selected nodes automatically follow the movement of my cursor, then press LMB or G again to let go of the nodes.
If RMB is pressed instead, i want the movement to be reset to original position (or the movement cancelled).
Implementation Details
RMB while holding down LMB cancels whichever action is currently being done, in this example: node movement.
Clicking a node/selecting multiple nodes and hitting G, acts as if you just left clicked and dragged the nodes wherever. The nodes are now just linked to the location of the cursor, once nodes have been re-arranged to the desired location, press LMB again to release them.
Risks and Alternatives
This might add unnecessary features in the eyes of people unfamiliar with Blender UI.
As such this is just a QoL to me.
References and Media
Screen_Recording_2026-02-08_140927.1.mp4
Example of how it works in Blender, though in the example only right click is used after finishing a move, for example purposes.
Confirmation Checklist