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Split Dimension into fixed and ragged
- #234
#234
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oliverholworthy
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NVIDIA-Merlin:main
NVIDIA-Merlin/core:main
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oliverholworthy:shape-fixed-dimension
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Split Dimension into fixed and ragged
#234
oliverholworthy
wants to merge 13 commits into
NVIDIA-Merlin:main
NVIDIA-Merlin/core:main
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oliverholworthy:shape-fixed-dimension
oliverholworthy/core:shape-fixed-dimension
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Commits on Mar 6, 2023
Split Dimension into ragged and fixed
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Coerce float dims saved to TensorFlowMetadata back to int
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Support shape dim lookup with getitem
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Restore support for unknown-size fixed shapes to ColumnSchema
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Add checks for float dims in Dimension post init
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Update tests reflecting changes to fixed/ragged dimensions
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Commits on Mar 7, 2023
If None provided for first dimension, change to fixed dim
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Commits on Mar 8, 2023
Update with min and with_max to handle change from ragged to fixed
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Treat (0, None) as fixed dim if is the first dimension
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Commits on Mar 22, 2023
Merge branch 'main' into shape-fixed-dimension
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Commits on May 5, 2023
Merge branch 'main' into shape-fixed-dimension
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Rename FixedDimension to UniformDimension
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Handle variable sized batch dimension
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