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PalmTree

A game engine inspired by these tutorials

Using PalmTree

  1. Clone the repository recursively git clone --recursive https://github.com/NathanQ2/PalmTree.git
  2. TODO

TODO

  • Renderer
    • Textures
    • PBR materials
    • Render targets (so we can render to an ImGui Window for the editor viewport)
  • Physics
    • Sphere collider support
    • Box collider support
  • Better API
  • Better logging / profiling
  • Windows support
  • Linux support

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A C++/Vulkan game engine

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