Skip to content

OBJ material importer fails to properly join paths #355

Description

@LeonBrands

Describe the bug
The OBJ loader fails to load textures that are stored in relative paths to the obj file. If such a path occurs, it simply adds the model's path to the path.

For example:

  • Model path: "assets:\some_folder\model.obj"
  • Texture described in mtl file: "..\texture_folder\texture.png"
  • Resulting texture path: "assets:\some_folder..\texture_folder\texture.png"

Include a MRE
Load any model where the mtl uses a relative texture path with ../

Expected behavior
The relative filepath should be resolved appropriately by checking for .. before combining the paths

Desktop (please complete the following information):

  • OS: Windows 10

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions