I'm a Computer Science student interested in systems programming, security and graphics.
- Fixed a Windows shader-cache race (#5552), a memory-import boot abort (#5870) and Vulkan pipeline leaks (#7117).
- Fixed stack corruption during Windows asynchronous reads (#8394) and invalid Vulkan usage flags on lazily created sampled views (#7116).
- Added opt-in shader preparation on first use, reducing peak private memory from 17.1 GB to 12.2 GB in a documented Demon's Souls boot test on Windows (#5872).

