A small band of stick-figure defenders. One winding road. Whatever comes down it.
Raise a squad from humble beginnings, send it out to meet every wave, and watch your fighters become something worth remembering. Every battle sharpens a defender, every drop opens a new option, and the road keeps growing long after you think you have seen it all.
| A band worth building Swordsmen, archers, mages and a long roster of specialists, each with a job of their own. |
Fighters who grow Every battle shapes who a defender becomes. Train their strengths and unlock new classes along the way. |
| Fire, lightning and ice Attune a fighter to an element, or blend two into something rarer. |
A road that grows The map keeps unfolding, so the line you hold is never quite the same twice. |
| Loot and the unexpected Gear, food, treasure and passing travelers reward players who pay attention. |
Waves that escalate Small scouts give way to heavy hitters, with a boss to close out each chapter. |
| Branch | Classes |
|---|---|
| Melee | Swordsman, Axeman, Spearman, Hammerman, Paladin, Berserker, Lancer |
| Ranged | Archer, Marksman, Sniper, Blowdart, Blow Gunner, Dual Squirt Gun, Gatling, Crazy Chef |
| Magic and support | Mage, Snap Caster, Cleric, Pope, Necromancer |
| Explosives and guns | Bomber, Cowboy, Glaive |
| Special | Ninja, Cat Snapper, Merchant, Hacker |
| Structures | Barricade, Log Mill, Stone Quarry |
Fire, lightning and ice answer to a fighter's training. Blend two and something rarer wakes up: Proton, Dark Matter and Quasar. They belong to the fighters who earn them, never to the build menu.
A lone barricade stands watch at the finish when the first wave rolls in. From there, set the speed, choose your moment, and play on a phone or a computer with touch or mouse. Save a run to a file and pick it up whenever you like.
Play instantly in a browser, or install a build for Windows, macOS, Linux or Android from the Releases page. Every download is published with checksums and a build attestation, so you can confirm exactly what you are running.
On iPhone or iPad, open the game in Safari, tap Share, then Add to Home Screen. It gets its own icon and fills the screen like an app.
HTML5 Canvas, plain JavaScript and the Web Audio API. Every picture is drawn by code and every sound and piece of music is synthesized in the browser. The whole game is one index.html with no libraries, no build step and no image or audio files.
MIT. See LICENSE.
