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This projects is my implementation of "mini-max" and "alpha Beta" algorithms in checkers game.

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The following project is an implementation of the Mini-Max algorithm in the game of Chinese checkers. It has been done as a task for "Programming 2" course at Södertörn university. the whole project has been completed in 5 weeks. This was an individual project.

What have i learned

• How to implement simple Ai to strategic solved games.

• I expanded my knowledge on code optimization.

• How to creat tile based game.

• I expended my knowledge on Ui implementation in [Unity].

• How to operate on local files from c# script [Save/Load].

• How to balance simple Ai in stategic games // Making game fair for non-computer players.

Tools and methods used during the project

• TestLink

• Sprint method

About

This projects is my implementation of "mini-max" and "alpha Beta" algorithms in checkers game.

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1 star

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2 watching

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