The following project is an implementation of the Mini-Max algorithm in the game of Chinese checkers. It has been done as a task for "Programming 2" course at Södertörn university. the whole project has been completed in 5 weeks. This was an individual project.
• How to implement simple Ai to strategic solved games.
• I expanded my knowledge on code optimization.
• How to creat tile based game.
• I expended my knowledge on Ui implementation in [Unity].
• How to operate on local files from c# script [Save/Load].
• How to balance simple Ai in stategic games // Making game fair for non-computer players.
• TestLink
• Sprint method
