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Copy pathminesweeper.py
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328 lines (288 loc) · 11.2 KB
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#made by Abeer Choubey, to use this program, first instal PyQt5 by running 'pip install PyQt5' without the (') in terminal or cmd for windows
import sys
import random
from functools import partial
from PyQt5.QtCore import Qt, QTimer, QPropertyAnimation, QEasingCurve, pyqtProperty
from PyQt5.QtGui import QPainter, QColor, QFont, QLinearGradient, QBrush
from PyQt5.QtWidgets import (
QApplication, QWidget, QPushButton, QGridLayout, QLabel, QVBoxLayout, QHBoxLayout,
QMainWindow, QAction, QSpinBox, QMessageBox, QFrame
)
class CellButton(QPushButton):
def __init__(self, row, col, size=44):
super().__init__()
self.row = row
self.col = col
self.setCheckable(True)
self._reveal_progress = 0.0
self.setFixedSize(size, size)
self.is_mine = False
self.adjacent = 0
self.is_flagged = False
self.is_revealed = False
self._hover = False
self.anim = QPropertyAnimation(self, b"reveal_progress")
self.anim.setDuration(240)
self.anim.setEasingCurve(QEasingCurve.InOutCubic)
self.setStyleSheet("border: none; background: transparent;")
def paintEvent(self, event):
p = QPainter(self)
rect = self.rect()
grad = QLinearGradient(0, 0, 0, rect.height())
if self.is_revealed:
grad.setColorAt(0, QColor(240, 240, 245))
grad.setColorAt(1, QColor(220, 220, 235))
else:
base_top = QColor(70, 100, 170)
base_bot = QColor(30, 60, 130)
if self._hover:
base_top = base_top.lighter(120)
base_bot = base_bot.lighter(120)
t = self._reveal_progress
top = QColor(int(base_top.red() * (1 - t) + 230 * t),
int(base_top.green() * (1 - t) + 230 * t),
int(base_top.blue() * (1 - t) + 235 * t))
bot = QColor(int(base_bot.red() * (1 - t) + 210 * t),
int(base_bot.green() * (1 - t) + 210 * t),
int(base_bot.blue() * (1 - t) + 235 * t))
grad.setColorAt(0, top)
grad.setColorAt(1, bot)
p.setBrush(QBrush(grad))
p.setPen(Qt.NoPen)
p.drawRoundedRect(rect, 6, 6)
if self._reveal_progress > 0.3 and self.is_revealed:
inset = 6
inner = rect.adjusted(inset, inset, -inset, -inset)
p.setPen(Qt.NoPen)
inner_grad = QLinearGradient(0, 0, 0, inner.height())
inner_grad.setColorAt(0, QColor(255, 255, 255))
inner_grad.setColorAt(1, QColor(230, 230, 240))
p.setBrush(QBrush(inner_grad))
p.drawRoundedRect(inner, 5, 5)
if self.is_mine:
r = inner.center()
rad = min(inner.width(), inner.height()) // 5
p.setBrush(QBrush(QColor(40, 40, 40)))
p.drawEllipse(r, rad, rad)
elif self.adjacent > 0:
font = QFont("Segoe UI", max(10, inner.height() // 2), QFont.Bold)
p.setFont(font)
colors = {
1: QColor(30, 110, 220),
2: QColor(30, 160, 60),
3: QColor(220, 60, 60),
4: QColor(100, 40, 200),
5: QColor(160, 60, 60),
6: QColor(20, 140, 140),
7: QColor(50, 50, 50),
8: QColor(120, 120, 120),
}
p.setPen(colors.get(self.adjacent, QColor(40, 40, 40)))
p.drawText(inner, Qt.AlignCenter, str(self.adjacent))
elif self.is_flagged:
p.setBrush(QBrush(QColor(220, 40, 60)))
p.drawRect(rect.width()//4, rect.height()//4, rect.width()//2, rect.height()//2)
def enterEvent(self, event):
self._hover = True
self.update()
def leaveEvent(self, event):
self._hover = False
self.update()
def start_reveal_anim(self):
if self.is_revealed:
return
self.is_revealed = True
self.anim.stop()
self.anim.setStartValue(self._reveal_progress)
self.anim.setEndValue(1.0)
self.anim.start()
def set_flag(self, v: bool):
self.is_flagged = v
self.update()
def reset(self):
self.is_mine = False
self.adjacent = 0
self.is_flagged = False
self.is_revealed = False
self._reveal_progress = 0.0
self.update()
def get_reveal_progress(self):
return self._reveal_progress
def set_reveal_progress(self, val):
self._reveal_progress = val
self.update()
reveal_progress = pyqtProperty(float, get_reveal_progress, set_reveal_progress)
class MinesweeperBoard(QWidget):
def __init__(self, main_window, rows=9, cols=9, mines=10):
super().__init__()
self.main_window = main_window
self.rows = rows
self.cols = cols
self.mines = mines
self.grid = QGridLayout()
self.grid.setSpacing(8)
self.grid.setContentsMargins(10, 10, 10, 10)
self.setLayout(self.grid)
self.cells = [[None for _ in range(cols)] for __ in range(rows)]
self._build_board()
self.first_click = True
self.timer = QTimer()
self.timer.timeout.connect(self._tick)
self.elapsed = 0
self.flags_left = mines
def _build_board(self):
size = max(36, min(64, int(540 / max(self.rows, self.cols))))
for r in range(self.rows):
for c in range(self.cols):
btn = CellButton(r, c, size=size)
btn.clicked.connect(partial(self.left_click, r, c))
btn.setContextMenuPolicy(Qt.CustomContextMenu)
btn.customContextMenuRequested.connect(lambda _, rr=r, cc=c: self.right_click(rr, cc))
self.grid.addWidget(btn, r, c)
self.cells[r][c] = btn
def place_mines(self, safe_r, safe_c):
coords = [(r, c) for r in range(self.rows) for c in range(self.cols) if not (r == safe_r and c == safe_c)]
mines_coords = random.sample(coords, self.mines)
for (r, c) in mines_coords:
self.cells[r][c].is_mine = True
for r in range(self.rows):
for c in range(self.cols):
if not self.cells[r][c].is_mine:
self.cells[r][c].adjacent = self._count_adj(r, c)
def _count_adj(self, r, c):
cnt = 0
for dr in (-1, 0, 1):
for dc in (-1, 0, 1):
if dr == 0 and dc == 0:
continue
rr, cc = r + dr, c + dc
if 0 <= rr < self.rows and 0 <= cc < self.cols:
if self.cells[rr][cc].is_mine:
cnt += 1
return cnt
def left_click(self, r, c):
btn = self.cells[r][c]
if btn.is_flagged or btn.is_revealed:
return
if self.first_click:
self.place_mines(r, c)
self.first_click = False
self.elapsed = 0
self.timer.start(1000)
if btn.is_mine:
self._reveal_all_mines()
self.timer.stop()
QMessageBox.information(self, "Boom!", "You clicked a mine. Game over.")
return
self._reveal_recursive(r, c)
if self._check_win():
self.timer.stop()
self._reveal_all_safe()
QMessageBox.information(self, "GG!", f"You cleared the board in {self.elapsed} seconds!")
def right_click(self, r, c):
btn = self.cells[r][c]
if btn.is_revealed:
return
btn.set_flag(not btn.is_flagged)
if btn.is_flagged:
self.flags_left -= 1
else:
self.flags_left += 1
self.main_window.update_status()
def _reveal_recursive(self, r, c):
stack = [(r, c)]
seen = set()
while stack:
rr, cc = stack.pop()
if (rr, cc) in seen:
continue
seen.add((rr, cc))
btn = self.cells[rr][cc]
if btn.is_flagged or btn.is_revealed:
continue
btn.start_reveal_anim()
if btn.adjacent == 0 and not btn.is_mine:
for dr in (-1, 0, 1):
for dc in (-1, 0, 1):
if dr == 0 and dc == 0:
continue
rrr, ccc = rr + dr, cc + dc
if 0 <= rrr < self.rows and 0 <= ccc < self.cols:
stack.append((rrr, ccc))
def _reveal_all_mines(self):
for row in self.cells:
for btn in row:
if btn.is_mine:
btn.start_reveal_anim()
def _reveal_all_safe(self):
for row in self.cells:
for btn in row:
if not btn.is_mine:
btn.start_reveal_anim()
def _check_win(self):
return all(btn.is_mine or btn.is_revealed for row in self.cells for btn in row)
def reset(self):
self.first_click = True
self.timer.stop()
self.elapsed = 0
self.flags_left = self.mines
for row in self.cells:
for btn in row:
btn.reset()
def _tick(self):
self.elapsed += 1
self.main_window.update_status()
class MainWindow(QMainWindow):
def __init__(self):
super().__init__()
self.setWindowTitle("Minesweeper")
self.central = QFrame()
self.setCentralWidget(self.central)
self.vlay = QVBoxLayout(self.central)
top = QHBoxLayout()
self.flag_label = QLabel()
self.time_label = QLabel()
self.reset_btn = QPushButton("Restart")
self.reset_btn.clicked.connect(self.on_reset)
top.addWidget(self.flag_label)
top.addWidget(self.reset_btn)
top.addWidget(self.time_label)
self.vlay.addLayout(top)
self.board = MinesweeperBoard(self, 9, 9, 10)
self.vlay.addWidget(self.board)
bottom = QHBoxLayout()
self.rows_spin = QSpinBox()
self.rows_spin.setRange(6, 24)
self.rows_spin.setValue(9)
self.cols_spin = QSpinBox()
self.cols_spin.setRange(6, 30)
self.cols_spin.setValue(9)
self.mines_spin = QSpinBox()
self.mines_spin.setRange(1, 200)
self.mines_spin.setValue(10)
new_btn = QPushButton("New Game")
new_btn.clicked.connect(self.new_game)
bottom.addWidget(self.rows_spin)
bottom.addWidget(self.cols_spin)
bottom.addWidget(self.mines_spin)
bottom.addWidget(new_btn)
self.vlay.addLayout(bottom)
self.update_status()
def on_reset(self):
self.board.reset()
self.update_status()
def new_game(self):
r, c, m = self.rows_spin.value(), self.cols_spin.value(), self.mines_spin.value()
self.vlay.removeWidget(self.board)
self.board.deleteLater()
self.board = MinesweeperBoard(self, r, c, m)
self.vlay.insertWidget(1, self.board)
self.update_status()
def update_status(self):
self.flag_label.setText(f"Flags: {self.board.flags_left}")
self.time_label.setText(f"Time: {self.board.elapsed}s")
if __name__ == '__main__':
app = QApplication(sys.argv)
w = MainWindow()
w.show()
sys.exit(app.exec_())