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Description
Game: Vampire: The Masquerade® - Bloodlines™ 2
Game ID: PPSA15186
Version: 01.000.013
Windows 11 26H2, Intel Core i7-9700k, 32gb ram, GeForce RTX3080
Relinker build from source code:
d70b899 + #1188
Got an error while trying running executable:
[time] scheduler tick raised to 0.5 ms (was 0.50 ms, now 0.50 ms, timed waits fine)
Memory va range 1000000000 - 8fc0000000
Frame Buffer va range 8fc0000000 - 9000000000
FBootAllocator used 2192936 out of 2195456 bytes of memory, wasting 2520 bytes.
Transferring control to ELF entry point
Used memory before allocating anything was 316.31MB
Command-line arguments =
[src/Open.cpp:107 sceKernelOpen] path=/app0/uecommandline.txt flags=0x0 nativeFlags=0x8000 mode=00
Using command-line arguments from /app0/uecommandline.txt!
Additional arguments = -project="../../../Bloodlines2/Bloodlines2.uproject"
File root is /app0/
[src/Open.cpp:107 sceKernelOpen] path=/app0/deepfiles flags=0x20000 nativeFlags=0x8000 mode=0555
Project file not found: ../../../bloodlines2/bloodlines2.uproject
[src/Open.cpp:107 sceKernelOpen] path=/app0/.. flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/paks flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/saved/paks flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/content/paks flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/paks flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/saved/paks flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/content/paks flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e874e0 self=000000000706dff0
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87530 self=00000000034eac90
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87490 self=0000000001170c00
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87440 self=000000000609ee50
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e873f0 self=000000000609eef0
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87580 self=000000000117d130
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e873a0 self=000000000117d2f0
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87350 self=00000000032f9240
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87300 self=00000000032f9920
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87210 self=00000000032f9a60
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87260 self=00000000032f9b00
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e872b0 self=00000000032f9060
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e875d0 self=00000000032f9420
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87620 self=00000000032f97e0
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87670 self=00000000032f9380
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e877b0 self=00000000032f92e0
[libSceSysmodule/Export.cpp:125 sceSysmoduleLoadModule] unknown id: 272
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/content/internationalization/icudt64l/lang/en_us_posix.res flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/content/internationalization/icudt64l/lang/en_us.res flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/content/internationalization/icudt64l/region/en_us_posix.res flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/content/internationalization/icudt64l/region/en_us.res flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/content/internationalization/icudt64l/curr/en_us.res flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/download0/epic games/keyvaluestore.ini flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/download0/epic games/keyvaluestore.ini flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/download0/epic games/keyvaluestore.ini flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/download0/epic games/keyvaluestore.ini flags=0x601 nativeFlags=0x8301 mode=0777
[src/Open.cpp:107 sceKernelOpen] path=/download0/epic games/keyvaluestore.ini flags=0x601 nativeFlags=0x8301 mode=0777
[src/Open.cpp:107 sceKernelOpen] path=/download0/bloodlines2/saved/crashreportclient/uecc-ps5-ddc0a8bb62c442c1b9e1421a67f2653b/crashreportclient.ini flags=0x601 nativeFlags=0x8301 mode=0777
[src/Open.cpp:107 sceKernelOpen] path=/download0/bloodlines2/saved/crashreportclient/uecc-ps5-ddc0a8bb62c442c1b9e1421a67f2653b/crashreportclient.ini flags=0x601 nativeFlags=0x8301 mode=0777
[src/Open.cpp:107 sceKernelOpen] path=/download0/notallowedunattendedbugreports flags=0x601 nativeFlags=0x8301 mode=0777
[src/Open.cpp:107 sceKernelOpen] path=/app0/cloud/iostoreondemand.ini flags=0x0 nativeFlags=0x8000 mode=00
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/saved flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/saved/config flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/engine/saved/config/ps5 flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2 flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/icons flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/paks flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/abilitytree flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/multipleendings flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/ysabellascreens flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/abilitytree/banuhaqim flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/abilitytree/brujah flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/abilitytree/lasombra flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/abilitytree/toreador flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/abilitytree/tremere flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/content/movies/abilitytree/ventrue flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e8db10 self=000000000797dd20
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e97620 self=000000000797dfa0
[libSceSysmodule/Export.cpp:125 sceSysmoduleLoadModule] unknown id: 272
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e85f50 self=000000000797ddc0
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e95f00 self=000000000797de60
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e95f50 self=000000000797df00
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e87a30 self=000000000797e180
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e866d0 self=000000000797e220
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100dfd840 self=000000000797e040
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100e85320 self=000000000797e360
[libSceSysmodule/Export.cpp:125 sceSysmoduleLoadModule] unknown id: 271
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/intermediate/shaders/tmp flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/intermediate/shaders/workingdirectory flags=0x20000 nativeFlags=0x8000 mode=0555
[src/Thread.cpp:173 RunThread] RunThread entry=0x7ff759769070 arg=0000001100dfdcf0 self=000000000797e0e0
[src/Open.cpp:107 sceKernelOpen] path=/app0/bloodlines2/saved/preferences/editorkeybindings.txt flags=0x0 nativeFlags=0x8000 mode=00
[src/VulkanDevice.cpp:582 VulkanDevice] VulkanDevice constructor window=0000000000000000
[src/VulkanDevice.cpp:591 VulkanDevice] Vulkan loader loaded library=00007ffcd8c00000
[src/VulkanDevice.cpp:625 VulkanDevice] Vulkan instance created instance=0000000007da7eb0
[src/VulkanDevice.cpp:636 VulkanDevice] Physical device count=1
[src/VulkanDevice.cpp:669 VulkanDevice] Physical device candidate=0000000007fae450 name=NVIDIA GeForce RTX 3080 api=0x404155 type=2
[src/VulkanDevice.cpp:716 VulkanDevice] Physical device selected physical=0000000007fae450 queueFamily=0
[src/VulkanDevice.cpp:729 VulkanDevice] Selected GPU name=NVIDIA GeForce RTX 3080 vendor=0x10de device=0x2216 subgroup=32
[src/VulkanDevice.cpp:731 VulkanDevice] Memory heap 0 size=10051.0 MiB flags=0x1
[src/VulkanDevice.cpp:731 VulkanDevice] Memory heap 1 size=16350.0 MiB flags=0x0
[src/VulkanDevice.cpp:732 VulkanDevice] Memory type 0 heap=1 flags=0x0
[src/VulkanDevice.cpp:732 VulkanDevice] Memory type 1 heap=0 flags=0x1
[src/VulkanDevice.cpp:732 VulkanDevice] Memory type 2 heap=0 flags=0x1
[src/VulkanDevice.cpp:732 VulkanDevice] Memory type 3 heap=1 flags=0x6
[src/VulkanDevice.cpp:732 VulkanDevice] Memory type 4 heap=1 flags=0xe
[src/VulkanDevice.cpp:732 VulkanDevice] Memory type 5 heap=0 flags=0x7
[src/VulkanDevice.cpp:783 VulkanDevice] Shader clock driver=4 narrowSubgroupClock=0
[src/VulkanDevice.cpp:944 VulkanDevice] Vulkan features tessellationAvailable=1 mesh=1 depthClip=1 depthRangeUnrestricted=1
[src/VulkanDevice.cpp:1088 VulkanDevice] Compute wave32 programs run on subgroups of 32
[src/VulkanDevice.cpp:1133 VulkanDevice] Vulkan device ready device=000000001b4300d0 queue=000000001b3f14d0 family=0
[write-watch] Windows direct host imports use comparisons; separate shared aliases retain guest write tracking
[shader-disk-cache] C:\games\ps5\source\shader_cache\aab8ec7a00b0e58a (source version aab8ec7a00b0e58a, format 20)
[libc] unhandled exception 'St16invalid_argument' thrown from 00007ffd030b5bf6
terminate called after throwing an instance of 'std::invalid_argument'
what(): computed/data-dependent s_swappc_b64 call target at program counter 0x00000074 is not statically resolvable
FATAL: abort() (SIGABRT) on thread 12804
#0 0x00007ffd0307a1e7 libc.prx+0xa1e7
#1 0x00007ffd030f04f9 libc.prx+0x804f9
#2 0x0000000000fe9700
all threads:
thread 17004 '': rip 0x00007ffd6b544a74 ntdll.dll+0x164a74 rsp 0x00000000014ffa48 rbp 0x0000000000000000
thread 10452 '': rip 0x00007ffd6b544a74 ntdll.dll+0x164a74 rsp 0x000000000170f8c8 rbp 0x0000000000000000
thread 11300 '': rip 0x00007ffd6b544a74 ntdll.dll+0x164a74 rsp 0x000000000191f408 rbp 0x0000000000000000
thread 7184 'Foreground Worker #0': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000824ef48 rbp 0x00000000ffffffff
thread 4612 'Foreground Worker #1': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000845ef48 rbp 0x00000000ffffffff
thread 8948 'Background Worker #2': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000866f348 rbp 0x00000000ffffffff
thread 8508 'Background Worker #3': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000887f328 rbp 0x00000000ffffffff
thread 10832 'Background Worker #4': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x0000000008a8f178 rbp 0x00000000ffffffff
thread 18008 'Background Worker #5': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x0000000008c9f588 rbp 0x00000000ffffffff
thread 12636 'Background Worker #6': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x0000000008eaf338 rbp 0x00000000ffffffff
thread 7728 'Background Worker #7': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x00000000090bf628 rbp 0x00000000ffffffff
thread 9764 'Background Worker #8': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x00000000092cf378 rbp 0x00000000ffffffff
thread 1280 'Background Worker #9': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x00000000094def08 rbp 0x00000000ffffffff
thread 14952 'Background Worker #10': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x00000000096ef1a8 rbp 0x00000000ffffffff
thread 8204 'Background Worker #11': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x00000000098ff048 rbp 0x00000000ffffffff
thread 13612 'Background Worker #12': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x0000000009b0f528 rbp 0x00000000ffffffff
thread 4548 'BackgroundThreadPool #0': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x0000000009d1f178 rbp 0x00000000ffffffff
thread 17296 'BackgroundThreadPool #1': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x0000000009f2efa8 rbp 0x00000000ffffffff
thread 1708 'HttpManagerThread': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000a13f748 rbp 0x00000000ffffffff
thread 14180 'OnlineAsyncTaskThreadPS5 Defau': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000a34f0f8 rbp 0x00000000ffffffff
thread 4780 'OutputDeviceRedirector': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000a55eec8 rbp 0x00000000ffffffff
thread 12028 'IOThreadPool #0': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000a76efc8 rbp 0x00000000ffffffff
thread 5664 'IOThreadPool #1': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000a97f5d8 rbp 0x00000000ffffffff
thread 7720 'IOThreadPool #2': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000ab8f068 rbp 0x00000000ffffffff
thread 10852 'IOThreadPool #3': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000ad9f748 rbp 0x00000000ffffffff
thread 12808 'IoService': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000afaf328 rbp 0x00000000ffffffff
thread 3276 'IoDispatcher': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000b1bf148 rbp 0x00000000ffffffff
thread 16336 'SystemEventGatherThreadSony': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000000b3cd4b8 rbp 0x00000000ffffffff
thread 11236 '': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000005b8ef6d8 rbp 0x0000000000000000
thread 8856 '': rip 0x00007ffd6b540e44 ntdll.dll+0x160e44 rsp 0x000000005cacfab8 rbp 0x0000000000000000
thread 17328 '': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000005cd5f3e8 rbp 0x0000000000000000
thread 11632 '': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000005ef6f978 rbp 0x0000000000000000
thread 17636 '': rip 0x00007ffd6b540e44 ntdll.dll+0x160e44 rsp 0x000000006117fa98 rbp 0x0000000000000000
thread 348 '': rip 0x00007ffd6b540e44 ntdll.dll+0x160e44 rsp 0x000000006138f758 rbp 0x0000000000000000
thread 16144 '': rip 0x00007ffd6b540e44 ntdll.dll+0x160e44 rsp 0x000000006159fba8 rbp 0x0000000000000000
thread 11784 '': rip 0x00007ffd6b540e44 ntdll.dll+0x160e44 rsp 0x00000000617afad8 rbp 0x00000000000000fa
thread 14200 '': rip 0x00007ffd6b540e44 ntdll.dll+0x160e44 rsp 0x00000000619bf6d8 rbp 0x00000000619bf859
thread 2784 '': rip 0x00007ffd68bd1344 win32u.dll+0x1344 rsp 0x00000000698efd78 rbp 0x0000000000000000
thread 16508 '': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000006e93f4c8 rbp 0x000000006e93f850
#0 0x00007ffd632e3a6f libwinpthread-1.dll+0x3a6f
#1 0x00007ffd632e3935 libwinpthread-1.dll+0x3935
#2 0x00007ffd632e3587 libwinpthread-1.dll+0x3587
#3 0x00007ffd632e35dd libwinpthread-1.dll+0x35dd
#4 0x00007ffcc96466e9 libSceAgcDriver.prx+0xf66e9
#5 0x00007ffcf18ed50f libstdc++-6.dll+0x13d50f
#6 0x00007ffd68dbcd30 ucrtbase.dll+0x2cd30
thread 8144 '': rip 0x00007ffd6b541914 ntdll.dll+0x161914 rsp 0x000000006eb4f0b8 rbp 0x000000006eb4f440
#0 0x00007ffd632e3a6f libwinpthread-1.dll+0x3a6f
#1 0x00007ffd632e3935 libwinpthread-1.dll+0x3935
#2 0x00007ffd632e3587 libwinpthread-1.dll+0x3587
#3 0x00007ffd632e35dd libwinpthread-1.dll+0x35dd
#4 0x00007ffcc973ffea libSceAgcDriver.prx+0x1effea
#5 0x00007ffcc9740d3d libSceAgcDriver.prx+0x1f0d3d
#6 0x00007ffd68dbcd30 ucrtbase.dll+0x2cd30
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oneandonlydean commentedon Oct 9, 2026
Closing as a duplicate of #1817 (the same compute shader at pc 0x74, seen in several titles). Comment here if PPSA15186 stops somewhere else on current main.
desofity commentedon Oct 10, 2026
Now it runs further, even starting to show actual game window.
Terminated at
what(): sceNpAuthCreateRequest not implementedSo waiting for #925 to be merged after changes
desofity commentedon Oct 12, 2026
On the current main with these PRS: #3604 + #4499 + #4573 + #4500 I'm able now to get to the main menu.
The FPS though is complete unplayable, about 2 or 3. But still I can browse menu now, listen to the main theme music.
Starting new game causes error: