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2 changes: 1 addition & 1 deletion core/libs/prx/libSceAgcDriver/Graphics/src/Recorder.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1064,7 +1064,7 @@ void FlushForAccess(std::uint64_t address, std::size_t bytes) {
} else {
stored = StorageTexture::FlushPending(address, bytes, nullptr, "memory access", scope, &published);
}
if (stored || published) {
if (stored || published || (completionDepth == 0 && SnapshotOverlaps(address, bytes))) {
// Stores into imported memory were only recorded; the CPU is about to read them. The wait
// targets the batch holding them (the open one: SyncThrough submits it) and runs with the
// mutex released when this acquisition is the outermost; a nested hook waits locked through
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