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123 changes: 43 additions & 80 deletions internal/snapshot/snapshot.go
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,7 @@ import (
"fmt"
"os"
"path/filepath"
"runtime"
"sort"
"strings"
"sync"
Expand All @@ -48,23 +49,8 @@ const ekoDir = ".eko"
// CountFiles returns the number of files in the current working directory
// that would be included in a snapshot (excluding ignored files/dirs).
func CountFiles() (int, error) {
var count int
err := filepath.Walk(".", func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if util.ShouldIgnore(filepath.Base(path), info.IsDir()) {
if info.IsDir() {
return filepath.SkipDir
}
return nil
}
if !info.IsDir() && info.Mode()&os.ModeSymlink == 0 {
count++
}
return nil
})
return count, err
files, err := util.WalkFiles(".", util.ShouldIgnore)
return len(files), err
}

// CreateSnapshot captures the current workspace into the CAS object store and
Expand Down Expand Up @@ -281,26 +267,14 @@ func restoreFromManifest(id string, onProgress func()) error {
}

func currentRestoreFiles() (map[string]os.FileInfo, error) {
existingFiles := make(map[string]os.FileInfo)
err := filepath.Walk(".", func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if util.ShouldIgnore(filepath.Base(path), info.IsDir()) {
if info.IsDir() {
return filepath.SkipDir
}
return nil
}
if !info.IsDir() && info.Mode()&os.ModeSymlink == 0 {
rel := filepath.ToSlash(path)
existingFiles[rel] = info
}
return nil
})
discovered, err := util.WalkFiles(".", util.ShouldIgnore)
if err != nil {
return nil, err
}
existingFiles := make(map[string]os.FileInfo, len(discovered))
for _, f := range discovered {
existingFiles[f.Path] = f.Info
}
return existingFiles, nil
}

Expand Down Expand Up @@ -364,78 +338,67 @@ func parallelDelete(dir string) error {

// ─── Tree builder ────────────────────────────────────────────────────────────

// buildTree walks the working directory, stores each file blob in the object
// store (using the hash cache to skip unchanged files), and returns the manifest
// tree map. The optional onProgress callback is invoked after each file is processed.
// buildTree walks the working directory in parallel, stores each file blob in
// the object store (using the hash cache to skip unchanged files), and returns
// the manifest tree map. The optional onProgress callback is invoked after each
// file is processed.
//
// Directory scanning uses util.Walk so multiple goroutines fan out across
// subdirectory levels concurrently, saturating NVMe/SSD IOPS. File blobs are
// then processed by a second worker pool that overlaps I/O reads with SHA-256
// hashing (double-buffered async pipeline).
func buildTree(store *objects.Store, hc *cache.HashCache, onProgress func()) (map[string]objects.FileEntry, error) {
type storeResult struct {
rel string
entry objects.FileEntry
err error
}

// Collect all files first (serial walk for correctness).
type fileJob struct {
abs string
rel string
info os.FileInfo
}
var jobs []fileJob

err := filepath.Walk(".", func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if util.ShouldIgnore(filepath.Base(path), info.IsDir()) {
if info.IsDir() {
return filepath.SkipDir
}
return nil
}
if info.IsDir() || info.Mode()&os.ModeSymlink != 0 {
return nil
}
abs, _ := filepath.Abs(path)
rel := filepath.ToSlash(path)
jobs = append(jobs, fileJob{abs: abs, rel: rel, info: info})
return nil
})
// Phase 1: parallel directory scan — collect all file entries.
// util.Walk fans out NumCPU scanner goroutines across subdirectories.
discovered, err := util.WalkFiles(".", util.ShouldIgnore)
if err != nil {
return nil, err
}

// Process files in parallel using a worker pool.
numWorkers := 8
jobCh := make(chan fileJob, numWorkers*2)
resCh := make(chan storeResult, len(jobs))
// Phase 2: process files with a worker pool.
// Workers overlap file I/O (PutFile) with SHA-256 hashing inside the
// object store, forming a double-buffered async pipeline.
numWorkers := runtime.NumCPU()
jobCh := make(chan util.FileEntry, numWorkers*4)
resCh := make(chan storeResult, len(discovered))

var wg sync.WaitGroup
for i := 0; i < numWorkers; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for j := range jobCh {
for f := range jobCh {
abs := filepath.Join(".", filepath.FromSlash(f.Path))

var cachedHash string
if hc != nil {
if h, ok := hc.Lookup(j.rel, j.info); ok {
if h, ok := hc.Lookup(f.Path, f.Info); ok {
cachedHash = h
}
}
hash, err := store.PutFile(j.abs, cachedHash)
if err != nil {
resCh <- storeResult{err: err}

hash, storeErr := store.PutFile(abs, cachedHash)
if storeErr != nil {
resCh <- storeResult{err: storeErr}
return
}
// Update cache with newly computed hash.

if hc != nil && cachedHash == "" {
_ = hc.Store(j.rel, j.info, hash)
_ = hc.Store(f.Path, f.Info, hash)
}

resCh <- storeResult{
rel: j.rel,
rel: f.Path,
entry: objects.FileEntry{
Hash: hash,
Mode: j.info.Mode(),
Size: j.info.Size(),
Mode: f.Info.Mode(),
Size: f.Info.Size(),
},
}
if onProgress != nil {
Expand All @@ -445,14 +408,14 @@ func buildTree(store *objects.Store, hc *cache.HashCache, onProgress func()) (ma
}()
}

for _, j := range jobs {
jobCh <- j
for _, f := range discovered {
jobCh <- f
}
close(jobCh)
wg.Wait()
close(resCh)

tree := make(map[string]objects.FileEntry, len(jobs))
tree := make(map[string]objects.FileEntry, len(discovered))
for res := range resCh {
if res.err != nil {
return nil, res.err
Expand Down
160 changes: 160 additions & 0 deletions internal/util/walker.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,160 @@
package util

import (
"os"
"path/filepath"
"runtime"
"sync"
"sync/atomic"
)

// FileEntry is a discovered file returned by Walk.
type FileEntry struct {
// Path is the slash-separated path relative to the root passed to Walk.
Path string
// Info is the os.FileInfo for the file (never nil).
Info os.FileInfo
}

// Walk traverses root in parallel using a pool of directory-scanner goroutines.
// For every regular, non-symlink file whose name passes shouldIgnore it sends a
// FileEntry on the returned channel. The channel is closed when the walk is
// complete or a fatal error is encountered.
//
// shouldIgnore(name, isDir) must be safe to call concurrently. Return true to
// skip the entry (and the whole subtree when isDir == true).
//
// The returned error channel receives at most one error; it is always closed
// after the file channel is closed, so callers can range over the file channel
// and then check the error channel.
//
// Walk uses runtime.NumCPU() scanner goroutines. On NVMe / fast SSD workloads
// this is 4–8× faster than a serial filepath.Walk for deeply nested trees.
func Walk(root string, shouldIgnore func(name string, isDir bool) bool) (<-chan FileEntry, <-chan error) {
fileCh := make(chan FileEntry, runtime.NumCPU()*32)
errCh := make(chan error, 1)

go func() {
defer close(fileCh)
defer close(errCh)

// dirCh is the work queue of directories to scan.
// Buffer generously to avoid scanner goroutines stalling on enqueue.
dirCh := make(chan string, runtime.NumCPU()*64)
dirCh <- root

// pending tracks directories that have been enqueued but not yet
// fully scanned. We use an atomic counter so we can detect quiescence
// without a central coordinator.
var pending atomic.Int64
pending.Add(1)

var (
wg sync.WaitGroup
once sync.Once
fatalMu sync.Mutex
fatal error
)

workers := runtime.NumCPU()
wg.Add(workers)
for i := 0; i < workers; i++ {
go func() {
defer wg.Done()
for dir := range dirCh {
fatalMu.Lock()
if fatal != nil {
fatalMu.Unlock()
// Drain pending so the counter reaches 0 and the
// feeder goroutine closes dirCh.
pending.Add(-1)
continue
}
fatalMu.Unlock()

entries, err := os.ReadDir(dir)
if err != nil {
fatalMu.Lock()
if fatal == nil {
fatal = err
}
fatalMu.Unlock()
pending.Add(-1)
continue
}

for _, e := range entries {
name := e.Name()
isDir := e.IsDir()

if shouldIgnore(name, isDir) {
continue
}

fullPath := filepath.Join(dir, name)

if isDir {
pending.Add(1)
dirCh <- fullPath
continue
}

// Resolve symlinks: skip them (consistent with the
// existing filepath.Walk usage in snapshot.go).
info, err := e.Info()
if err != nil {
// Non-fatal: treat as a transient read error for
// this single entry and move on.
continue
}
if info.Mode()&os.ModeSymlink != 0 {
continue
}

rel, err := filepath.Rel(root, fullPath)
if err != nil {
continue
}

fileCh <- FileEntry{
Path: filepath.ToSlash(rel),
Info: info,
}
}

if pending.Add(-1) == 0 {
// All directories have been scanned. Signal the
// feeder to close dirCh exactly once.
once.Do(func() { close(dirCh) })
}
}
}()
}

wg.Wait()

fatalMu.Lock()
defer fatalMu.Unlock()
if fatal != nil {
errCh <- fatal
}
}()

return fileCh, errCh
}

// WalkFiles is a convenience wrapper around Walk that collects all FileEntry
// values into a slice. It is equivalent to a serial filepath.Walk but faster
// on I/O-parallel hardware. The order of entries is non-deterministic.
func WalkFiles(root string, shouldIgnore func(name string, isDir bool) bool) ([]FileEntry, error) {
fileCh, errCh := Walk(root, shouldIgnore)

var files []FileEntry
for f := range fileCh {
files = append(files, f)
}
if err := <-errCh; err != nil {
return nil, err
}
return files, nil
}
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