Box up DWARF units#1589
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gimli::Unit is a sizeable type and our Units abstractions effectively stores an array of those. When many units are present (our vmlinux image has ~2200), this can lead to unnecessary high memory usage (the object may never actually be populated if it isn't involved in symbolization) and memcpy overhead when copied around. Heap allocate objects of this type in two locations to mitigate these problems and speed things up some more. Closes: libbpf#1578 Suggested-by: Jannik Glückert <jannik.glueckert@gmail.com> Signed-off-by: Daniel Müller <deso@posteo.net>
Codecov Report✅ All modified and coverable lines are covered by tests. Additional details and impacted files@@ Coverage Diff @@
## main #1589 +/- ##
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- Coverage 96.31% 96.29% -0.03%
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Files 56 56
Lines 11134 11135 +1
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- Hits 10724 10722 -2
- Misses 410 413 +3 ☔ View full report in Codecov by Harness. 🚀 New features to boost your workflow:
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gimli::Unit is a sizeable type and our Units abstractions effectively stores an array of those. When many units are present (our vmlinux image has ~2200), this can lead to unnecessary high memory usage (the object may never actually be populated if it isn't involved in symbolization) and memcpy overhead when copied around.
Heap allocate objects of this type in two locations to mitigate these problems and speed things up some more.
Closes: #1578
Suggested-by: Jannik Glückert jannik.glueckert@gmail.com