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2 changes: 2 additions & 0 deletions Mage.Sets/src/mage/cards/t/TheGitrogRavenousRide.java
Original file line number Diff line number Diff line change
Expand Up @@ -105,6 +105,8 @@ public boolean apply(Game game, Ability source) {
TargetCard targetCard = new TargetCardInHand(0, power, StaticFilters.FILTER_CARD_LANDS);
player.choose(outcome, player.getHand(), targetCard, source, game);
Cards cards = new CardsImpl(targetCard.getTargets());
// Handle the dies event before moving the chosen lands clears its LKI.
game.getState().handleSimultaneousEvent(game);
player.moveCards(
cards.getCards(game), Zone.BATTLEFIELD, source, game,
true, false, false, null
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
package org.mage.test.cards.single.eoe;

import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.player.TestPlayer;
import org.mage.test.serverside.base.CardTestPlayerBase;

public class PerigeeBeckonerTest extends CardTestPlayerBase {

@Test
public void testCreatureSacrificedToGitrogReturns() {
setStrictChooseMode(true);

addCard(Zone.BATTLEFIELD, playerA, "The Gitrog, Ravenous Ride");
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
addCard(Zone.HAND, playerA, "Perigee Beckoner");
addCard(Zone.HAND, playerA, "Plains");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);

castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Perigee Beckoner");
addTarget(playerA, "Grizzly Bears");
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Saddle");
setChoice(playerA, "Grizzly Bears");
setChoice(playerA, TestPlayer.CHOICE_SKIP);
attack(1, playerA, "The Gitrog, Ravenous Ride", playerB);
setChoice(playerA, "Grizzly Bears");
setChoice(playerA, "Plains"); //Important step; if no land is chosen the test suceedes always
setChoice(playerA, TestPlayer.CHOICE_SKIP);

setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();

assertPermanentCount(playerA, "Grizzly Bears", 1);
assertGraveyardCount(playerA, "Grizzly Bears", 0);
assertTapped("Grizzly Bears", true);
assertHandCount(playerA, 4);
assertPermanentCount(playerA, "Plains", 1);
}
}