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  1. EGTA EGTA Public

    A Python framework for experiments in Empirical Game-Theoretic Analysis, including sampling-based algorithms for learning various game-theoretic properties in games where we have noisy access to th…

    Python

  2. WalkSATMCMC WalkSATMCMC Public

    An implementation of Shaunak Chatterjee's WalkSATMCMC algorithm from his thesis Efficient inference algorithms for near-deterministic systems, along with some baselines for comparison.

    Python

  3. 23psiga 23psiga Public

    Python library for efficiently solving elliptic partial differential equations on smooth free-form surfaces represented by complex polyhedral control nets with irregular configurations (grid, n-gon…

    C++

  4. Gin-Rummy-Research-Challenge Gin-Rummy-Research-Challenge Public

    Submission for the EAAI 2021 Gin Rummy Undergraduate Research Challenge. I design a Gin Rummy agent by combining heuristic-based strategies, optimized using an evolutionary algorithm, with a Deep N…

    Java 1

  5. GameGAN-Final-Project GameGAN-Final-Project Public

    The final project for my Deep Learning for Computer Graphics course where I implement a simplified version of the GameGAN model to simulate the game of Pong.

    Python 2

  6. Decentralized-Graph-Coloring-using-ABT Decentralized-Graph-Coloring-using-ABT Public

    A visualization of the Asynchronous Backtracking Algorithm

    Python 1