Skip to content

All

    Repositories list

    • Petari

      Public
      Super Mario Galaxy 1 decompilation.
      C++
      Creative Commons Zero v1.0 Universal
      818971.4k1Updated Aug 31, 2026Aug 31, 2026
    • Syati

      Public
      Custom code framework for Super Mario Galaxy 2.
      C++
      51110Updated Aug 28, 2026Aug 28, 2026
    • Object Database for Super Mario Galaxy 1/2.
      Python
      11100Updated Aug 25, 2026Aug 25, 2026
    • A Modern editor for Super Mario Galaxy 1 & 2
      Java
      432390Updated Aug 19, 2026Aug 19, 2026
    • A Syati Module that allows the addition of custom objects.
      C++
      0200Updated Jul 22, 2026Jul 22, 2026
    • A program to build Syati Modules
      C#
      1311Updated Jul 7, 2026Jul 7, 2026
    • An application that allow managing Syati Modules with ease.
      C#
      BSD 3-Clause "New" or "Revised" License
      0620Updated Jun 30, 2026Jun 30, 2026
    • Garigari

      Public
      A decompilation effort for Super Mario Galaxy 2.
      C++
      Creative Commons Zero v1.0 Universal
      55101Updated Jun 28, 2026Jun 28, 2026
    • SpiderCocoon
      C++
      0000Updated Jun 28, 2026Jun 28, 2026
    • C++
      0000Updated Jun 28, 2026Jun 28, 2026
    • A module allowing the addition of new star pointer modes
      C++
      0000Updated May 29, 2026May 29, 2026
    • Allows adding custom camera types into the game.
      C++
      0000Updated May 8, 2026May 8, 2026
    • Neo Mario Galaxy Coin and Starbit mushroom items
      C++
      0000Updated Apr 23, 2026Apr 23, 2026
    • A module that allows the creation of new binary data chunks in GameData.bin.
      C++
      1000Updated Feb 9, 2026Feb 9, 2026
    • SyatiModuleTemplate

      Public template
      A template for making Syati Modules
      0000Updated Feb 2, 2026Feb 2, 2026
    • A port of MarblePlanet for SMG2 (As seen in Neo Mario Galaxy)
      C++
      0000Updated Jan 25, 2026Jan 25, 2026
    • A syati module that allows the extension of base game classes
      C++
      0000Updated Jan 7, 2026Jan 7, 2026
    • Provides access to hook common functions used in the game.
      C++
      0000Updated Jan 7, 2026Jan 7, 2026
    • A Syati Module that allows for multiple "always active" layouts.
      C++
      0000Updated Jan 6, 2026Jan 6, 2026
    • Required to make Syati Modules run properly
      C++
      0000Updated Jan 6, 2026Jan 6, 2026
    • Can convert files from Big Endian (Wii) to Little Endian (Switch) and vice versa.
      C#
      0100Updated Oct 18, 2025Oct 18, 2025
    • dolphin

      Public
      Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
      C++
      Other
      3.2k000Updated Sep 18, 2025Sep 18, 2025
    • Troubleshoot common problems that pop up when modding SMG2
      0000Updated Aug 14, 2025Aug 14, 2025
    • Syati-Examples

      Public archive
      An example repository for usage of Syati.
      C++
      0300Updated May 13, 2025May 13, 2025
    • Bussun

      Public
      A WIP Custom Code Injector for SMG1.
      C++
      3400Updated Feb 17, 2025Feb 17, 2025
    • pyjmap

      Public
      Python library for Nintendo's BCSV/JMap format.
      Python
      GNU General Public License v3.0
      2000Updated Dec 31, 2024Dec 31, 2024
    • SuperBDL

      Public archive
      THIS PROJECT IS CURRENTLY UNFINISHED If you are interested in continuing this project, you are more than welcome to do so. BDL and BMD model importer
      C
      GNU General Public License v3.0
      0100Updated Mar 29, 2024Mar 29, 2024
    • .github

      Public
      A community that wishes to make hacking the Super Mario Galaxy series easier for all.
      0000Updated Sep 12, 2023Sep 12, 2023
    ProTip! When viewing an organization's repositories, you can use the props. filter to filter by custom property.