[ core ] Preview BP7 design-token structure#8117
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Preview BP7 token structure changesBuild artifact links for this commit: documentation | landing | table | demo | storybookThis is an automated comment from the deploy-preview CircleCI job. |
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Summary
Preview of the shape design tokens will take in BP7.
Caveats
Decisions
intent.{name}is now a single value; the rest/hover/active/disabled axis lived on intent purely as a convenience for consumers. Pushing state derivation to the consumers (surface) keeps intent simple (one color per role) and lets each surface compute its own state shifts viacom.blueprint.deriveextensions.surface.layer-opacitynow splits{app, intent}.{rest, hover, active}so the canvas-level layer and intent-tinted layers can evolve their interaction alphas independently -including the BP6 inversion where dark mode peaks at hover and falls back at active.surface.border-color(per-intent) vs renameddivider-color. Borders take an intent and read at full strength. Dividers are decorative low-alpha rules - they get one neutral with two emphasis levels.surface.background-color.appandsurface.layer.app/layer-color.app.