Claude Code plugin for MesenCE multi-system emulator MCP integration.
Provides MCP server configuration and reference skills for MesenCE's built-in MCP server, enabling runtime debugging, memory inspection, disassembly, tracing, ROM hacking, text search, and more -- 57 MCP tools for NES, SNES, Game Boy, GBA, PC Engine, SMS/Game Gear, and WonderSwan reverse engineering.
Install from the Claude Code plugin marketplace:
/plugin marketplace add sadnescity/claude-plugins
/plugin install mesence@sadnescity-plugins
- MesenCE with MCP server support
- MCP server enabled in MesenCE:
- GUI: Tools > MCP Server Config
- Or CLI:
--mcpflag (with optional--mcp-port=PORT)
- Default port: 9100
Connects Claude Code to MesenCE's built-in MCP server via Streamable HTTP on localhost:9100.
| Skill | Description |
|---|---|
mesen-setup |
MCP server setup, configuration, and troubleshooting |
mesen-debug-execution |
CPU debugging: stepping, breakpoints, state inspection, callstack, expressions |
mesen-memory |
Memory read/write, search, freeze, address conversion, access counters |
mesen-disassembly |
Disassembly, assembly, labels, Code Data Logger, tracing, profiling |
mesen-emulator |
System control, save states, history/rewind, sprites/tilemaps |
mesen-romhacking |
Cheats, tiles, palette, Lua scripting, TBL text search, ROM patching |
mesen-console-reference |
Per-console reference: memory types, CPU types, tile formats for all 7 systems |
mesen-workflows-nes |
NES reverse engineering workflows |
mesen-workflows-snes |
SNES reverse engineering workflows |
mesen-workflows-gb |
Game Boy / GBC reverse engineering workflows |
mesen-workflows-gba |
GBA reverse engineering workflows |
mesen-workflows-pce |
PC Engine / TurboGrafx-16 reverse engineering workflows |
mesen-workflows-sms |
SMS / Game Gear reverse engineering workflows |
mesen-workflows-ws |
WonderSwan reverse engineering workflows |
NES, SNES, Game Boy, GBA, PC Engine, SMS/Game Gear, WonderSwan
MesenCE with MCP support: https://github.com/sadnescity/MesenCE