Complete PlayStation 1 hardware reference archived from psx-spx.consoledev.net as Claude Code model-invoked skills.
46 skills covering the entire PSX technical specification:
- CPU — MIPS R3000A registers, opcodes, COP0 exceptions
- GPU — GP0/GP1 commands, VRAM, textures, timings
- GTE — Geometry Transformation Engine commands and registers, measured pipeline timings
- MDEC — Macroblock decoder, video decompression
- SPU — Sound processing, ADPCM, reverb
- DMA — DMA channels, linked list transfers
- Memory — Memory map, I/O map, memory control, partial-word MMIO writes
- CDROM — Drive commands, disc format, file formats, compression
- Controllers — Pad protocol, memory cards, special controllers
- BIOS/Kernel — Function reference, boot sequence, internals
- Timers, Interrupts, Serial I/O
- Hardware — Pinouts, model numbers, arcade cabinets, Pocketstation, dev boards and DECI/PCDRV protocol
Skills are model-invoked — Claude loads them automatically when the task context matches.
# Add the marketplace (once)
/plugin marketplace add sadnescity/claude-plugins
# Install the plugin
/plugin install psx-spx@sadnescity-pluginsFor local development/testing:
claude --plugin-dir /path/to/psx-spx-claude-pluginContent archived from psx-spx.consoledev.net, sourced from github.com/psx-spx/psx-spx.github.io.
Built from upstream commit
d4b3d802e20c7e079482a8f5d09d05dc6cba9b09
(2026-09-23). To rebuild:
git clone https://github.com/psx-spx/psx-spx.github.io /tmp/psx-spx-repo
git -C /tmp/psx-spx-repo checkout d4b3d802e20c7e079482a8f5d09d05dc6cba9b09
PSX_SPX_DOCS=/tmp/psx-spx-repo/docs python3 build_plugin.py
python3 check_links.pyThe file-to-skill mapping lives in the SKILLS table of build_plugin.py.
Content is CC0-1.0 (public domain).