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Update now playing when a decoding error occurs when paused #904
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ffeaa7a
Update now playing when a decoding error occurs when paused
sbooth 7e38e40
Merge branch 'main' into error-when-paused
sbooth f0403c4
Merge branch 'main' into error-when-paused
sbooth 58938a2
Merge branch 'main' into error-when-paused
sbooth 490bf70
Merge branch 'main' into error-when-paused
sbooth 6062a88
Merge branch 'main' into error-when-paused
sbooth fe51847
Merge branch 'main' into error-when-paused
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bits::is_clear(loadFlags(), Flags::isPlaying)is true for both paused and stopped states. With this change, a user-initiatedstop()(or any time the engine isn’t running) can triggersetNowPlaying(nextDecoder)during decoder cancellation, causing spuriousnowPlayingChanged:delegate callbacks while stopping. To match the PR intent (“when paused”), gate this on the paused state (e.g.,isPaused()orFlags::engineIsRunningset whileFlags::isPlayingclear) rather than only checkingFlags::isPlaying.