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Rogue-like mod for Heroes of the Storm.

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Heroes Rogue

Singleplayer rogue-like mod for Heroes of the Storm.

heroesrogue

How to Play

  • Go to the Releases section (on the right panel on Github) and download the latest version of the mod.

  • Extract the contents of the zip file into your Heroes of the Storm installation path (e.g. C:/Program Files (x86)/Heroes of the Storm). The maps and mods folder should be in the same location as the Heroes of the Storm executable.

  • Start the game, open the menu in the bottom right (cog icon), press Challenges, and then press Play.

How to Uninstall

  • Remove the maps and mods folder in order to access regular try mode.

Info

Welcome to Heroes Rogue! This is a singleplayer rogue-like mod for Heroes of the Storm. Throughout the game, you will have to choose Boons providing various permanent buffs and Curses which make the game more difficult. Your boons and curses are automatically saved after destroying the enemy Core, carrying them over into the next game. The game can be quit and played at another time, and will resume where you left off. You win by getting to round 14! If your Core gets destroyed, the run ends and all boons and curses are reset.

The following Heroes have special interactions with boons and curses:

  • Lost Vikings, Rexxar, Samuro, and Nova: Boons and curses apply to all controlled units/clones.
  • Abathur: Boons and curses apply to Symbiote (NOT the host) and Ultimate Evolution.
  • Cho'Gall: Cho and Gall share all boons and curses.

Golden Heroes: These Heroes have access to unique boons and curses, in addition to the generic ones that all Heroes have access to.

Boons: Obtained when reaching level 1, 4, 7, and 10. If you win early and skip any boons, those skipped boons will be offered in the next game, up to the level 10 boons. Completing a map objective (for example getting three tributes on Cursed Hollow) also replaces a future curse with a boon, once per game. Boons can be Common, Uncommon, Rare, Epic, or Legendary, increasing in rarity and power. You are guaranteed at least a Rare Boon at the start of every game, and a Legendary Boon every 4 games.

Milestone Boons: These are boons with unique effects that are obtained when reaching round 7 on any difficulty as a milestone reward.

Starter Boons: These are potent boons that can only be obtained at the start of the game. Some boons only show up with specific starter boons.

Curses: Obtained every time the enemy Team reaches a talent tier, as well as level 24, 27, and 30. If you win early and skip any curses, those skipped curses will be offered in the next game, up to the level 10 curses.

Mythic Curses: These are powerful and unique curses that show up at the start of the game and every 4 games afterwards on Mythic difficulty.

Challenge Curses: These are curses that can be difficult to deal with but offer great rewards.

Rerolls: Obtain 3 rerolls at the start of a run and 1 additional reroll at the start of every subsequent game which can be used to reroll the selection of boons and curses. Boon rerolls and curse rerolls are separate.

Bans: Obtain 3 bans at the start of a run and 1 additional ban at the start of every subsequent game which can be used to ban boons and curses, preventing them from showing up for the rest of the run. Infinite boons/curses, starter boons, mythic curses, and milestone boons cannot be banned.

Discord:

Raven's Court has a heroes-rogue-chat channel for Heroes Rogue.

Credits:

Errorb0t for his list of all boons and curses.

Jamie Phan for his Try Mode resources and documentation.

Disclaimer:

This is a fan-made project and is not affiliated with or endorsed by Blizzard Entertainment. The mod runs locally and does not interact with Blizzard's servers. All original game assets, characters, and intellectual property belong to Blizzard Entertainment.

About

Rogue-like mod for Heroes of the Storm.

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4 watching

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