Fix start of animations being inconsistent by tweaking AnimationTrackProperty.cs.#6610
Fix start of animations being inconsistent by tweaking AnimationTrackProperty.cs.#6610mika10095 wants to merge 3 commits into
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wrong repo |
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@ProPeperos > wrong repo Can you please explain why? I used footage from Project Carmine as thats where the problem can be easily reproduced.
or ChasmFallingVisualsSytem.cs
Seemingly this should be the intended behaviour rather than the current one. |
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i guess i just got confused by the footage and and different PR formatting, sorry |
After trying and failing to properly fix it within C# or YAML or the animation keys themselves this 2 line engine PR is the solution.
Basically the first key of the animation is just inconsistent. It might get updated instantly in which case it looks like the fixed version or it might take a split second which causes the animation to do a harsh jump. This way the start of the animation will be on the first key which shouldnt break anything.
before
2026-06-02.13-06-52.mp4
after
2026-06-02.13-13-41.mp4