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Original file line number Diff line number Diff line change
@@ -0,0 +1,64 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/

"Games"
{
"#default"
{
}

"svencoop"
{
"CRC"
{
"server"
{
"linux" "EB816A9E" //server.so
"windows" "A41098C7" //server.dll
}
}

"Classes"
{
"CActAnimating"
{
"Offsets"
{
"m_Activity"
{
"type" "integer"
"windows" "360"
"linux" "376"
}

}
}
}
}

}

//
// Class Hierarchy:
// -
// CBaseAnimating
// CBaseDelay
// CBaseEntity
// CActAnimating
// CSporeLauncherAmmo
// CXenHair
// CXenPLight
// CXenSpore
// CXenSporeLarge
// CXenSporeMed
// CXenSporeSmall
// CXenTree
//
Original file line number Diff line number Diff line change
@@ -0,0 +1,216 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/

"Games"
{
"#default"
{
}

"svencoop"
{
"CRC"
{
"server"
{
"linux" "EB816A9E" //server.so
"windows" "A41098C7" //server.dll
}
}

"Classes"
{
"CAdvFuncVehicle"
{
"Offsets"
{
"bRealSpawn"
{
"type" "character"
"windows" "324"
"linux" "340"
}

"m_flMass"
{
"type" "float"
"windows" "328"
"linux" "344"
}

"m_flPower"
{
"type" "float"
"windows" "332"
"linux" "348"
}

"m_flBreakPower"
{
"type" "float"
"windows" "336"
"linux" "352"
}

"flForwardSpeed"
{
"type" "float"
"windows" "340"
"linux" "356"
}

"flStrafeSpeed"
{
"type" "float"
"windows" "344"
"linux" "360"
}

"flRotationSpeed"
{
"type" "float"
"windows" "348"
"linux" "364"
}

"flUpSpeed"
{
"type" "float"
"windows" "352"
"linux" "368"
}

"m_flForwardSpeed"
{
"type" "float"
"windows" "356"
"linux" "372"
}

"m_flBackwardSpeed"
{
"type" "float"
"windows" "360"
"linux" "376"
}

"m_flSideSpeed"
{
"type" "float"
"windows" "364"
"linux" "380"
}

"m_flUpSpeed"
{
"type" "float"
"windows" "368"
"linux" "384"
}

"m_flDownSpeed"
{
"type" "float"
"windows" "372"
"linux" "388"
}

"m_flRotSpeed"
{
"type" "float"
"windows" "376"
"linux" "392"
}

"m_flArmor"
{
"type" "float"
"windows" "380"
"linux" "396"
}

"m_flFloorHeight"
{
"type" "float"
"windows" "384"
"linux" "400"
}

"m_flFloatHeight"
{
"type" "float"
"windows" "388"
"linux" "404"
}

"m_flHealth"
{
"type" "float"
"windows" "392"
"linux" "408"
}

"tireSlots"
{
"type" "pointer"
"windows" "396"
"linux" "412"
}

"playerSlots"
{
"type" "pointer"
"windows" "400"
"linux" "416"
}

"anySlots"
{
"type" "pointer"
"windows" "404"
"linux" "420"
}

"currentControl"
{
"type" "integer"
"unsigned" "0"
"windows" "408"
"linux" "424"
}

"velocity"
{
"type" "vector"
"windows" "412"
"linux" "428"
}

"avelocity"
{
"type" "vector"
"windows" "424"
"linux" "440"
}

}
}
}
}

}

//
// Class Hierarchy:
// -
// CBaseEntity
// CAdvFuncVehicle
//
Original file line number Diff line number Diff line change
@@ -0,0 +1,54 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/

"Games"
{
"#default"
{
}

"svencoop"
{
"CRC"
{
"server"
{
"linux" "EB816A9E" //server.so
"windows" "A41098C7" //server.dll
}
}

"Classes"
{
"CAdvVehicleThinker"
{
"Offsets"
{
"pentVehicle"
{
"type" "edict"
"windows" "324"
"linux" "340"
}

}
}
}
}

}

//
// Class Hierarchy:
// -
// CBaseEntity
// CAdvVehicleThinker
//
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