Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
Uh oh!
There was an error while loading.
Please reload this page
.
rehlds
/
ReGameDLL_CS
Public
Uh oh!
There was an error while loading.
Please reload this page
.
Notifications
You must be signed in to change notification settings
Fork
265
Star
778
Code
Issues
115
Pull requests
15
Discussions
Actions
Projects
Wiki
Security and quality
0
Insights
Additional navigation options
Code
Issues
Pull requests
Discussions
Actions
Projects
Wiki
Security and quality
Insights
Actions: rehlds/ReGameDLL_CS
Actions
All workflows
Workflows
C/C++ CI
C/C++ CI
pages-build-deployment
pages-build-deployment
Show more workflows...
Management
Caches
Deployments
All workflows
All workflows
Actions
Loading...
Loading
Sorry, something went wrong.
Uh oh!
There was an error while loading.
Please reload this page
.
will be ignored since log searching is not yet available
Showing runs from all workflows
will be ignored since log searching is not yet available
136 workflow runs
136 workflow runs
Workflow
Filter by Workflow
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching workflows.
Event
Filter by Event
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching events.
Status
Filter by Status
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching statuses.
Branch
Filter by Branch
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching branches.
Actor
Filter by Actor
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching users.
Mitigate ED_Alloc crashes caused by disposable entity accumulation
C/C++ CI
#1027:
Pull request
#1188
synchronize by
lozatto
3m 39s
lozatto:feature/garbage-collector-clean
lozatto:feature/garbage-collector-clean
3m 39s
View #1188
View workflow file
Feature/hud message queue
C/C++ CI
#1026:
Pull request
#1189
opened by
lozatto
3m 41s
lozatto:feature/hud-message-queue
lozatto:feature/hud-message-queue
3m 41s
View #1189
View workflow file
Mitigate ED_Alloc crashes caused by disposable entity accumulation
C/C++ CI
#1025:
Pull request
#1188
opened by
lozatto
Action required
lozatto:feature/garbage-collector-clean
lozatto:feature/garbage-collector-clean
Action required
View #1188
View workflow file
Add mp_longjump_cooldown CVar to prevent LongJump abuse (#1181)
C/C++ CI
#1024:
Commit
b088984
pushed by
s1lentq
4m 10s
master
master
4m 10s
View workflow file
pages build and deployment
pages-build-deployment
#69:
by
s1lentq
48s
master
master
48s
Add mp_longjump_cooldown CVar to prevent LongJump abuse
C/C++ CI
#1023:
Pull request
#1181
synchronize by
Nord1cWarr1or
3m 54s
Nord1cWarr1or:feat/longjump-cooldown
Nord1cWarr1or:feat/longjump-cooldown
3m 54s
View #1181
View workflow file
regamedll: allow text relocations for non-PIC i386 shared library (#1…
C/C++ CI
#1022:
Commit
139197e
pushed by
s1lentq
4m 21s
master
master
4m 21s
View workflow file
pages build and deployment
pages-build-deployment
#68:
by
s1lentq
52s
master
master
52s
Fix: only clear g_pMapInfo from the instance that owns it (#1175)
C/C++ CI
#1021:
Commit
c683c47
pushed by
s1lentq
3m 54s
master
master
3m 54s
View workflow file
pages build and deployment
pages-build-deployment
#67:
by
s1lentq
17s
master
master
17s
Fix func_vehicle engine sound not stopping on round restart (#1183)
C/C++ CI
#1020:
Commit
46674c1
pushed by
s1lentq
3m 26s
master
master
3m 26s
View workflow file
pages build and deployment
pages-build-deployment
#66:
by
s1lentq
51s
master
master
51s
Use sv_zmax for player ID trace range instead of hardcoded MAX_ID_RAN…
C/C++ CI
#1019:
Commit
8e77442
pushed by
s1lentq
3m 52s
master
master
3m 52s
View workflow file
pages build and deployment
pages-build-deployment
#65:
by
s1lentq
33s
master
master
33s
regamedll: remove -s strip flag to preserve linker markers (#1176)
C/C++ CI
#1018:
Commit
9d24cfc
pushed by
s1lentq
4m 48s
master
master
4m 48s
View workflow file
pages build and deployment
pages-build-deployment
#64:
by
s1lentq
43s
master
master
43s
Fix func_vehicle and func_tracktrain engine sound bleeding into adjac…
C/C++ CI
#1017:
Commit
1c30450
pushed by
s1lentq
5m 42s
master
master
5m 42s
View workflow file
pages build and deployment
pages-build-deployment
#63:
by
s1lentq
2m 45s
master
master
2m 45s
Add documentation for undocumented cvars (game.cfg / README)
C/C++ CI
#1016:
Pull request
#1187
opened by
Nord1cWarr1or
4m 0s
Nord1cWarr1or:docs/missing-cvars
Nord1cWarr1or:docs/missing-cvars
4m 0s
View #1187
View workflow file
Fix func_vehicle and func_tracktrain engine sound bleeding into adjacent precached sounds
C/C++ CI
#1014:
Pull request
#1185
synchronize by
Nord1cWarr1or
4m 12s
Nord1cWarr1or:fix/vehicle-pitch-bleed
Nord1cWarr1or:fix/vehicle-pitch-bleed
4m 12s
View #1185
View workflow file
Fix func_vehicle and func_tracktrain engine sound bleeding into adjacent precached sounds
C/C++ CI
#1013:
Pull request
#1185
synchronize by
Nord1cWarr1or
1m 22s
Nord1cWarr1or:fix/vehicle-pitch-bleed
Nord1cWarr1or:fix/vehicle-pitch-bleed
1m 22s
View #1185
View workflow file
Fix func_vehicle and func_tracktrain engine sound bleeding into adjacent precached sounds
C/C++ CI
#1012:
Pull request
#1185
synchronize by
Nord1cWarr1or
3m 52s
Nord1cWarr1or:fix/vehicle-pitch-bleed
Nord1cWarr1or:fix/vehicle-pitch-bleed
3m 52s
View #1185
View workflow file
Fix func_vehicle and func_tracktrain engine sound bleeding into adjacent precached sounds
C/C++ CI
#1011:
Pull request
#1185
synchronize by
Nord1cWarr1or
3m 57s
Nord1cWarr1or:fix/vehicle-pitch-bleed
Nord1cWarr1or:fix/vehicle-pitch-bleed
3m 57s
View #1185
View workflow file
Fix func_vehicle and func_tracktrain engine sound bleeding into adjacent precached sounds
C/C++ CI
#1010:
Pull request
#1185
synchronize by
Nord1cWarr1or
3m 49s
Nord1cWarr1or:fix/vehicle-pitch-bleed
Nord1cWarr1or:fix/vehicle-pitch-bleed
3m 49s
View #1185
View workflow file
Add mp_longjump_cooldown CVar to prevent LongJump abuse
C/C++ CI
#1009:
Pull request
#1181
synchronize by
Nord1cWarr1or
3m 33s
Nord1cWarr1or:feat/longjump-cooldown
Nord1cWarr1or:feat/longjump-cooldown
3m 33s
View #1181
View workflow file
Previous
1
2
3
4
5
6
Next
You can’t perform that action at this time.