Feature/hud message queue - #1189
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This PR introduces a Native HUD Messages Queue inside ReGameDLL.
Modders and server owners often suffer from HUD overlapping and
Reliable Channel Overflowdue toSVC_TEMPENTITY/TE_TEXTMESSAGEflooding the same client channels simultaneously.What it does:
CHudMessageQueueprocessed inStartFrame.UTIL_HudMessage) automatically benefit from this queue.QueueHudMessageintoIReGameApiso ReAPI / AMX Mod X developers can use this native queue natively via pawn!This makes HUD management 10x easier for plugin creators and drastically improves server stability!